经验数据同步,更名逻辑上传
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@@ -31,6 +31,7 @@ namespace TcgEngine.UI
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public UnityAction<string> onClick;
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public string username;
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public string id;
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public PlayerRank pd;
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@@ -45,6 +46,7 @@ namespace TcgEngine.UI
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int rankId, int rankScore, int stars, bool highlight)
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{
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this.username = udata.username;
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id = udata.playerId;
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RankMedalShow(ranking);
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this.playerName.text = username;
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this.rankScore.text = rankScore.ToString();
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