经验数据同步,更名逻辑上传
This commit is contained in:
@@ -15,7 +15,10 @@ namespace TcgEngine.UI
|
||||
{
|
||||
[Header("Player")]
|
||||
public Text player_name;
|
||||
public InputField renameInput;
|
||||
public Button renameButton;
|
||||
public Text player_level;
|
||||
public Slider player_level_slider;
|
||||
public AvatarUI avatar;
|
||||
public CardbackUI cardback;
|
||||
public Text elo;
|
||||
@@ -24,6 +27,7 @@ namespace TcgEngine.UI
|
||||
public Text victories;
|
||||
public Text defeats;
|
||||
public Text userId;
|
||||
public Text player_error;
|
||||
|
||||
[Header("Bottom bar")]
|
||||
public GameObject buttons_area;
|
||||
@@ -70,12 +74,13 @@ namespace TcgEngine.UI
|
||||
protected override void Update()
|
||||
{
|
||||
base.Update();
|
||||
|
||||
}
|
||||
|
||||
|
||||
protected override void Start()
|
||||
{
|
||||
base.Start();
|
||||
renameButton.onClick.AddListener(OnPlayerRename);
|
||||
}
|
||||
|
||||
private async void LoadData()
|
||||
@@ -95,6 +100,7 @@ namespace TcgEngine.UI
|
||||
winrate.text = "";
|
||||
player_level.text = "";
|
||||
userId.text = "";
|
||||
player_error.text = "";
|
||||
avatar.Hide();
|
||||
cardback.Hide();
|
||||
}
|
||||
@@ -109,6 +115,7 @@ namespace TcgEngine.UI
|
||||
UserData user = user_data;
|
||||
player_name.text = user.username;
|
||||
player_level.text = GameplayData.Get().GetPlayerLevel(user.xp).ToString();
|
||||
player_level_slider.value = GameplayData.Get().GetLevelProgress(user.xp);
|
||||
userId.text = user.id;
|
||||
|
||||
AvatarData avatar = AvatarData.Get(user.avatar);
|
||||
@@ -379,6 +386,35 @@ namespace TcgEngine.UI
|
||||
username = user;
|
||||
LoadData();
|
||||
}
|
||||
|
||||
private async void OnPlayerRename()
|
||||
{
|
||||
if (string.IsNullOrEmpty(renameInput.text))
|
||||
{
|
||||
player_error.text = "请输入更改的用户名!";
|
||||
}
|
||||
|
||||
else if (renameInput.text == player_name.text)
|
||||
{
|
||||
player_error.text = "新用户名不能和旧用户名一样!";
|
||||
}
|
||||
else
|
||||
{
|
||||
bool success = await ApiClient.Get().UpdateUsername(renameInput.text);
|
||||
if (success)
|
||||
{
|
||||
player_name.text = renameInput.text;
|
||||
renameInput.text = "";
|
||||
player_error.text = "修改成功!";
|
||||
LeaderboardPanel.Get()?.RefreshPanel();
|
||||
LeaderboardPanel.Get()?.RefreshLadderPanel();
|
||||
}
|
||||
else
|
||||
{
|
||||
player_error.text = ApiClient.Get().GetLastError();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public override void Show(bool instant = false)
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user