重复加载卡牌
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@@ -20,6 +20,7 @@ namespace TcgEngine.Client
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public Text discard_value;
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private bool hover = false;
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private string prev_deck_path = null;
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void Start()
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{
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@@ -43,28 +44,20 @@ namespace TcgEngine.Client
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if (player == null)
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return;
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// 获取卡背数据,如果为空则使用默认路径
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CardbackData cb = CardbackData.Get(player.cardback);
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if (deck_render != null)
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string targetDeckPath = cb != null && !string.IsNullOrEmpty(cb.deck_path) ? cb.deck_path : "Cardbacks/deck_silver.png";
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if (deck_render != null && (deck_render.sprite == null || prev_deck_path != targetDeckPath))
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{
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if (cb != null)
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Sprite sprite = SpriteLoader.Get()?.LoadSprite(targetDeckPath);
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if (sprite != null)
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{
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deck_render.sprite = cb.GetDeck();
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deck_render.sprite = sprite;
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deck_render.gameObject.transform.localScale = Vector3.one * 0.5f;
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prev_deck_path = targetDeckPath;
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}
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else
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{
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// 如果卡背数据为空,使用默认路径
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Sprite defaultDeckSprite = SpriteLoader.Get()?.LoadSprite("Cardbacks/deck_silver.png");
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if (defaultDeckSprite != null)
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{
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deck_render.sprite = defaultDeckSprite;
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deck_render.transform.localScale = Vector3.one * 0.5f;
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}
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else
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{
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Debug.LogWarning($"[BoardDeck] {(opponent ? "敌方" : "我方")} 默认牌组图片加载失败: Cardbacks/deck_silver.png");
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}
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Debug.LogWarning($"[BoardDeck] {(opponent ? "敌方" : "我方")} 牌组图片加载失败: {targetDeckPath}");
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}
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}
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