UI导入
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@@ -8,7 +8,7 @@ using TcgEngine.UI;
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namespace TcgEngine.Client
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{
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/// <summary>
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/// Area of the hand of packs, will spawn/despawns visual packs based on what player has in the data
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/// 手部区域的包,将根据玩家在数据中拥有的内容生成/销毁视觉包
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/// </summary>
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public class HandPackArea : MonoBehaviour
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