This commit is contained in:
yaoyanwei
2025-08-04 16:45:48 +08:00
parent 565aa16389
commit 2f2a601227
2296 changed files with 522745 additions and 93 deletions

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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace TcgEngine
{
/// <summary>
/// Condition that check if the card is exhausted or not
/// </summary>
[CreateAssetMenu(fileName = "condition", menuName = "TcgEngine/Condition/CardExhausted", order = 10)]
public class ConditionExhaust : ConditionData
{
[Header("Target is exhausted")]
public ConditionOperatorBool oper;
public override bool IsTargetConditionMet(Game data, AbilityData ability, Card caster, Card target)
{
return CompareBool(target.exhausted, oper);
}
public override bool IsTargetConditionMet(Game data, AbilityData ability, Card caster, Player target)
{
return CompareBool(false, oper);
}
public override bool IsTargetConditionMet(Game data, AbilityData ability, Card caster, Slot target)
{
return CompareBool(false, oper);
}
}
}