init
This commit is contained in:
37
Assets/TcgEngine/Scripts/Effects/EffectSetTrait.cs
Normal file
37
Assets/TcgEngine/Scripts/Effects/EffectSetTrait.cs
Normal file
@@ -0,0 +1,37 @@
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
using TcgEngine.Gameplay;
|
||||
|
||||
namespace TcgEngine
|
||||
{
|
||||
/// <summary>
|
||||
/// Effect that sets custom stats to a specific value
|
||||
/// </summary>
|
||||
|
||||
[CreateAssetMenu(fileName = "effect", menuName = "TcgEngine/Effect/SetStatCustom", order = 10)]
|
||||
public class EffectSetTrait : EffectData
|
||||
{
|
||||
public TraitData trait;
|
||||
|
||||
public override void DoEffect(GameLogic logic, AbilityData ability, Card caster, Player target)
|
||||
{
|
||||
target.SetTrait(trait.id, ability.value);
|
||||
}
|
||||
|
||||
public override void DoEffect(GameLogic logic, AbilityData ability, Card caster, Card target)
|
||||
{
|
||||
target.SetTrait(trait.id, ability.value);
|
||||
}
|
||||
|
||||
public override void DoOngoingEffect(GameLogic logic, AbilityData ability, Card caster, Player target)
|
||||
{
|
||||
target.SetTrait(trait.id, ability.value);
|
||||
}
|
||||
|
||||
public override void DoOngoingEffect(GameLogic logic, AbilityData ability, Card caster, Card target)
|
||||
{
|
||||
target.SetTrait(trait.id, ability.value);
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user