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39
Assets/TcgEngine/Scripts/FX/DamageFX.cs
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39
Assets/TcgEngine/Scripts/FX/DamageFX.cs
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.UI;
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using TcgEngine.UI;
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namespace TcgEngine.FX
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{
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/// <summary>
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/// Text number FX that appear when a card receives damage
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/// </summary>
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public class DamageFX : MonoBehaviour
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{
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public Text text_value;
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void Start()
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{
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}
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void Update()
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{
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}
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public void SetValue(int value)
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{
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if (text_value != null)
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text_value.text = value.ToString();
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}
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public void SetValue(string value)
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{
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if (text_value != null)
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text_value.text = value;
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}
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}
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}
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