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12
Assets/TcgEngine/Scripts/GameClient/PlayerAttackZone.cs
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12
Assets/TcgEngine/Scripts/GameClient/PlayerAttackZone.cs
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using TcgEngine.UI;
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namespace TcgEngine.Client
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{
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public class PlayerAttackZone1 : MonoBehaviour
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{
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//Renamed to BoardSlotPlayer, kept file to override file in update
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}
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}
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