This commit is contained in:
yaoyanwei
2025-08-04 16:45:48 +08:00
parent 565aa16389
commit 2f2a601227
2296 changed files with 522745 additions and 93 deletions

View File

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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.Events;
using UnityEngine.UI;
using TcgEngine;
namespace TcgEngine.UI
{
/// <summary>
/// Displays an avatar
/// </summary>
public class AvatarUI : MonoBehaviour
{
public UnityAction<AvatarData> onClick;
private Image avatar_img;
private Button avatar_button;
private Sprite default_icon;
private AvatarData avatar;
void Awake()
{
avatar_img = GetComponent<Image>();
avatar_button = GetComponent<Button>();
default_icon = avatar_img.sprite;
if (avatar_button != null)
avatar_button.onClick.AddListener(OnClick);
}
public void SetAvatar(AvatarData avatar)
{
this.avatar = avatar;
avatar_img.enabled = true;
avatar_img.sprite = default_icon;
if (avatar != null)
{
avatar_img.sprite = avatar.avatar;
}
}
public void SetDefaultAvatar()
{
this.avatar = null;
avatar_img.enabled = true;
avatar_img.sprite = default_icon;
}
public void SetImage(Sprite sprite)
{
avatar_img.sprite = sprite;
}
public void Hide()
{
this.avatar = null;
avatar_img.enabled = false;
}
public AvatarData GetAvatar()
{
return avatar;
}
private void OnClick()
{
onClick?.Invoke(avatar);
}
}
}