UI更改与功能修正

This commit is contained in:
YiHan0621
2025-09-17 16:22:06 +08:00
parent 0fd35d8c21
commit 3f425c9434
191 changed files with 1271 additions and 4307 deletions

View File

@@ -48,38 +48,38 @@ namespace TcgEngine
return taskData;
}
// 本地读取的缓存存储处
// 还没改
public TaskData LoadFromResponse(TaskDataResponse response)
{
TaskData task = ScriptableObject.CreateInstance<TaskData>();
task.id = response.id;
task.name = response.name;
task.desc = response.desc;
task.condition = (TaskConditionType)response.condition;
task.value1 = response.value1;
task.value2 = response.value2;
task.value3 = response.value3;
if (response.rewardTypes != null)
{
task.rewardTypes = new TaskRewardType[response.rewardTypes.Length];
for (int i = 0; i < response.rewardTypes.Length; i++)
{
task.rewardTypes[i] = (TaskRewardType)response.rewardTypes[i];
}
}
else
{
task.rewardTypes = new TaskRewardType[0];
}
task.rewardNums = response.rewardNums != null ? response.rewardNums : new int[0];
task.isDailyTask = response.isDailyTask;
task.durationHours = response.durationHours;
return task;
}
// // 本地读取的缓存存储处
// // 还没改
// public static TaskData LoadFromResponse(TaskDataResponse response)
// {
// TaskData task = ScriptableObject.CreateInstance<TaskData>();
// task.id = response.id;
// task.name = response.name;
// task.desc = response.desc;
// task.condition = (TaskConditionType)response.condition;
// task.value1 = response.value1;
// task.value2 = response.value2;
// task.value3 = response.value3;
//
// if (response.rewardTypes != null)
// {
// task.rewardTypes = new TaskRewardType[response.rewardTypes.Length];
// for (int i = 0; i < response.rewardTypes.Length; i++)
// {
// task.rewardTypes[i] = (TaskRewardType)response.rewardTypes[i];
// }
// }
// else
// {
// task.rewardTypes = new TaskRewardType[0];
// }
//
// task.rewardNums = response.rewardNums != null ? response.rewardNums : new int[0];
// task.isDailyTask = response.isDailyTask;
// task.durationHours = response.durationHours;
//
// return task;
// }
}
public enum TaskConditionType

View File

@@ -4,14 +4,49 @@ using UnityEngine;
namespace TcgEngine
{
/// <summary>
/// Defines all factions data
/// </summary>
[System.Serializable]
public enum TeamTitle
{
Neutral,
Light,
Dark,
Fire,
Wind,
Water
}
public static class TeamTitleData
{
public static string Team(TeamTitle title)
{
switch (title)
{
case TeamTitle.Dark:
return "dark";
break;
case TeamTitle.Fire:
return "fire";
break;
case TeamTitle.Light:
return "light";
break;
case TeamTitle.Water:
return "water";
break;
case TeamTitle.Wind:
return "wind";
break;
default:
return "neutral";
}
}
}
[CreateAssetMenu(fileName = "TeamData", menuName = "TcgEngine/TeamData", order = 1)]
public class TeamData : ScriptableObject
{
public string id;
public TeamTitle id;
public string title;
public Sprite icon;
public Color color;
@@ -28,7 +63,7 @@ namespace TcgEngine
{
foreach (TeamData team in GetAll())
{
if (team.id == id)
if (TeamTitleData.Team(team.id) == id)
return team;
}
return null;