天梯UI补充

This commit is contained in:
YiHan0621
2025-09-08 11:35:13 +08:00
parent bcb4f6fd3c
commit 409883801b
17 changed files with 745 additions and 51 deletions

View File

@@ -38,7 +38,7 @@ RectTransform:
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m_AnchorMax: {x: 0.5, y: 0.5}
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m_SizeDelta: {x: 220, y: 74}
m_SizeDelta: {x: 231.85, y: 74}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &6726472575990758831
CanvasRenderer:
@@ -406,14 +406,15 @@ RectTransform:
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Children:
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m_Father: {fileID: 6000911466624307800}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMax: {x: 1, y: 1}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 0, y: 0}
m_AnchoredPosition: {x: 62.85, y: 0}
m_SizeDelta: {x: -125.7, y: 0}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &1244334806764468099
CanvasRenderer:
@@ -450,13 +451,13 @@ MonoBehaviour:
m_BestFit: 0
m_MinSize: 3
m_MaxSize: 46
m_Alignment: 4
m_Alignment: 3
m_AlignByGeometry: 0
m_RichText: 1
m_HorizontalOverflow: 0
m_VerticalOverflow: 0
m_LineSpacing: 1
m_Text: 1075
m_Text: "\xD712"
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GameObject:
m_ObjectHideFlags: 0
@@ -533,6 +534,82 @@ MonoBehaviour:
m_FillOrigin: 0
m_UseSpriteMesh: 0
m_PixelsPerUnitMultiplier: 1
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GameObject:
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m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
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m_Layer: 5
m_Name: StarsIcon
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &4870273131461169975
RectTransform:
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m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2994524833428002364}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1.00008, y: 1.00008, z: 1.00008}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 3355394039040870648}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMax: {x: 0, y: 0.5}
m_AnchoredPosition: {x: -64.145004, y: 0}
m_SizeDelta: {x: 120, y: 72}
m_Pivot: {x: 0.5, y: 0.5}
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CanvasRenderer:
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m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2994524833428002364}
m_CullTransparentMesh: 1
--- !u!114 &4951045911305126732
MonoBehaviour:
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m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2994524833428002364}
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m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
m_Name:
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m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 1
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m_FillClockwise: 1
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m_UseSpriteMesh: 0
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GameObject:
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@@ -642,10 +719,10 @@ RectTransform:
m_Father: {fileID: 6100011614390488879}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0.5}
m_AnchorMax: {x: 0, y: 0.5}
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m_SizeDelta: {x: 82, y: 80}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
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m_SizeDelta: {x: 144, y: 112}
m_Pivot: {x: 0.5, y: 0.5}
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CanvasRenderer:
@@ -675,7 +752,7 @@ MonoBehaviour:
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_Sprite: {fileID: 0}
m_Sprite: {fileID: 21300000, guid: 20e48ca877602e94c94f1442f80fb753, type: 3}
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@@ -1247,7 +1324,7 @@ GameObject:
m_Icon: {fileID: 0}
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m_IsActive: 1
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