4卡槽
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@@ -17,7 +17,7 @@ namespace TcgEngine
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public int p; //0 or 1, represent player ID
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public static int x_min = 1; //Dont change this, should start at 1 (0,0,0 represent invalid slot)
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public static int x_max = 5; //Number of slots in a row/zone
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public static int x_max = 4; //Number of slots in a row/zone
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public static int y_min = 1; //Dont change this, should start at 1 (0,0,0 represent invalid slot)
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public static int y_max = 1; //Set this to the number of rows/locations you want to have
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