修正任务时间转换
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@@ -62,8 +62,6 @@ namespace TcgEngine
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{
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int currentLeve = GetLevel();
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int baseXp = (currentLeve - 1) * 1000;
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Debug.LogError(xp);
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// 距离下一级还需多少经验值
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int xpIntoCurrentLevel = xp - baseXp;
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return (float)xpIntoCurrentLevel / 1000f;
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