修正任务时间转换

This commit is contained in:
YiHan0621
2025-09-10 15:23:49 +08:00
parent 601ec86256
commit bf13498f86
4 changed files with 130 additions and 94 deletions

View File

@@ -47,6 +47,39 @@ namespace TcgEngine
return taskData;
}
// 本地读取的缓存存储处
// 还没改
public TaskData LoadFromResponse(TaskDataResponse response)
{
TaskData task = ScriptableObject.CreateInstance<TaskData>();
task.id = response.id;
task.name = response.name;
task.desc = response.desc;
task.condition = (TaskConditionType)response.condition;
task.value1 = response.value1;
task.value2 = response.value2;
task.value3 = response.value3;
if (response.rewardTypes != null)
{
task.rewardTypes = new TaskRewardType[response.rewardTypes.Length];
for (int i = 0; i < response.rewardTypes.Length; i++)
{
task.rewardTypes[i] = (TaskRewardType)response.rewardTypes[i];
}
}
else
{
task.rewardTypes = new TaskRewardType[0];
}
task.rewardNums = response.rewardNums != null ? response.rewardNums : new int[0];
task.isDailyTask = response.isDailyTask;
task.durationHours = response.durationHours;
return task;
}
}
public enum TaskConditionType
@@ -78,11 +111,7 @@ namespace TcgEngine
{
taskId = taskConfig.id;
assignedTime = DateTimeOffset.UtcNow.ToUnixTimeSeconds();
expireTime = DateTimeOffset.UtcNow.AddHours(taskConfig.durationHours).ToUnixTimeSeconds();
Debug.Log($"<color=red>" +
$"任务获取时间=={assignedTime}" +
$"任务结束时间=={expireTime}" +
$"</color>");
expireTime = DateTimeOffset.FromUnixTimeSeconds(assignedTime).AddDays(1).ToUnixTimeSeconds();
status = TaskStatus.Active;
progress = 0;
}
@@ -92,27 +121,48 @@ namespace TcgEngine
public PlayerTask(PlayerTaskResponse response)
{
taskId = response.taskId;
assignedTime = response.assignedTime;
expireTime = response.expireTime;
Debug.Log($"<color=red>" +
$"任务获取时间=={assignedTime}" +
$"任务结束时间=={expireTime}" +
$"</color>");
assignedTime = Iso8601ToTimestamp(response.assignedTime);
expireTime = Iso8601ToTimestamp(response.expireTime);
status = (TaskStatus)response.status;
progress = response.progress;
}
// 转换为服务器响应数据
// 转换为服务器响应数据,传递向服务器
public PlayerTaskResponse ToResponse()
{
PlayerTaskResponse response = new PlayerTaskResponse();
response.taskId = taskId;
response.assignedTime = assignedTime;
response.expireTime = expireTime;
response.assignedTime = TimestampToIso8601(assignedTime);
response.expireTime = TimestampToIso8601(expireTime);
response.status = (int)status;
response.progress = progress;
return response;
}
// 时间戳(秒)转 ISO 8601 格式字符串
public static string TimestampToIso8601(long timestampSeconds)
{
// 从 Unix 时间戳(秒)创建 DateTimeOffsetUTC 时间)
DateTimeOffset dateTimeOffset = DateTimeOffset.FromUnixTimeSeconds(timestampSeconds);
// 转换为带毫秒的 ISO 8601 格式UTC+0 时区,带 Z 标识)
return dateTimeOffset.ToString("yyyy-MM-ddTHH:mm:ss.fffZ");
}
public static long Iso8601ToTimestamp(string iso8601String)
{
// 清除字符串前后的空白字符和可能的隐藏字符
string cleaned = iso8601String?.Trim() ?? string.Empty;
if (DateTimeOffset.TryParse(cleaned, out DateTimeOffset dateTimeOffset))
{
return dateTimeOffset.ToUnixTimeSeconds();
}
// 输出错误信息便于排查(实际运行可删除)
Debug.LogError($"解析失败,原始字符串: [{iso8601String}], 清理后: [{cleaned}]");
throw new ArgumentException("无效的 ISO 8601 格式字符串");
}
}
public enum TaskStatus
@@ -122,4 +172,6 @@ namespace TcgEngine
Expired = 2, // 过期
Claimed = 3 // 已领取
}
}