匹配提示

This commit is contained in:
YiHan0621
2025-10-16 11:12:30 +08:00
parent 64d01f317b
commit c696d70f7a
2 changed files with 5 additions and 5 deletions

View File

@@ -22974,7 +22974,7 @@ MonoBehaviour:
m_HorizontalOverflow: 0
m_VerticalOverflow: 0
m_LineSpacing: 1
m_Text: Cancel
m_Text: "\u53D6\u6D88"
--- !u!222 &1092708197
CanvasRenderer:
m_ObjectHideFlags: 0
@@ -28696,7 +28696,7 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 1}
m_AnchorMax: {x: 0, y: 1}
m_AnchoredPosition: {x: -56.975, y: -3.6600037}
m_AnchoredPosition: {x: 56.97503, y: -3.6600037}
m_SizeDelta: {x: 113.95, y: 113.95}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &1389982890
@@ -45323,7 +45323,7 @@ CanvasGroup:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 396921782448154705}
m_Enabled: 1
m_Alpha: 1
m_Alpha: 0
m_Interactable: 1
m_BlocksRaycasts: 1
m_IgnoreParentGroups: 0

View File

@@ -35,9 +35,9 @@ namespace TcgEngine.UI
base.Update();
if (GameClientMatchmaker.Get().IsConnected())
text.text = "Finding Opponent...";
text.text = "正在寻找对手...";
else
text.text = "Connecting to server...";
text.text = "正在连接到服务器...";
code_txt.text = "";