完善抽卡界面以及根据优化意见和功能缺失做出调整
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@@ -1,7 +1,10 @@
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.Threading.Tasks;
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using TcgEngine.UI;
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using UnityEngine;
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using Random = UnityEngine.Random;
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namespace TcgEngine.Client
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{
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@@ -12,7 +15,10 @@ namespace TcgEngine.Client
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public class OpenPackMenu : MonoBehaviour
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{
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public GameObject card_prefab;
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public PackBuyPanel packBuyPanel;
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private bool revealing = false;
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private static OpenPackMenu instance;
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@@ -20,6 +26,7 @@ namespace TcgEngine.Client
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void Awake()
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{
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instance = this;
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packBuyPanel.SetPack(PlayerPrefs.GetString("pack_id"));
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}
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void Update()
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