完善抽卡界面以及根据优化意见和功能缺失做出调整
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@@ -7,7 +7,7 @@ using UnityEngine.EventSystems;
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namespace TcgEngine.UI
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{
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/// <summary>
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/// Target in the UI that can be hovered (and text will appear)
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/// 在UI中可以悬停的目标(并且文本将出现)
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/// </summary>
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public class HoverTargetUI : MonoBehaviour, IPointerEnterHandler, IPointerExitHandler
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