调整卡牌攻击

- 场上存在卡牌时无法直接攻击敌方玩家
- 取消卡牌攻击敌方玩家高亮显示
- 一回合只能上场一张角色卡
This commit is contained in:
xianyi
2025-08-06 11:35:29 +08:00
parent 80549b8e49
commit f6262481dc
7 changed files with 45 additions and 18 deletions

View File

@@ -303,7 +303,18 @@ namespace TcgEngine.Server
{
Card card = player.GetCard(msg.card_uid);
if (card != null && card.player_id == player.player_id)
{
// 检查本回合是否已经上场过场上卡牌(只有怪物牌等场上卡牌受限制)
if (card.CardData.IsBoardCard() && player.cards_played_this_turn >= 1)
return; // 已经上场过场上卡牌,不能再上场
// 手动上场卡牌跳过mana消耗
// gameplay.PlayCard(card, msg.slot, true);
gameplay.PlayCard(card, msg.slot);
// 只有场上卡牌才增加计数
if (card.CardData.IsBoardCard())
player.cards_played_this_turn++;
}
}
}