using System.Collections; using System.Collections.Generic; using UnityEngine; namespace TcgEngine.UI { /// /// Add to any UI element to make it resize on mobile (some buttons should be bigger on mobile) /// public class MobileResizeUI : MonoBehaviour { public Vector2 position_offset; public float size = 1f; void Start() { if (GameTool.IsMobile()) { RectTransform rect = GetComponent(); rect.anchoredPosition += position_offset; transform.localScale = transform.localScale * size; } } } }