using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.Events; using UnityEngine.UI; namespace TcgEngine { public class ChangeCoverLine : MonoBehaviour { public Image cover; public Image currentCover; public string coverName; private Button cover_settings_btn; public UnityAction OnChangeCover; /// /// 初始化封面显示 /// public void SetCover(Sprite coverSprite, string name) { if (cover != null) cover.sprite = coverSprite; coverName = name; cover_settings_btn = cover.GetComponent