using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
using UnityEngine.Events;
namespace TcgEngine.UI
{
///
/// A toggle button that let you change tab panel
///
public class TabButton : MonoBehaviour
{
public string group;
public bool active;
// public GameObject highlight;
public UIPanel ui_panel;
public UnityAction onClick;
public static UnityAction onClickAny;
private static List tab_list = new List();
private void Awake()
{
tab_list.Add(this);
}
private void OnDestroy()
{
tab_list.Remove(this);
}
void Start()
{
Button button = GetComponent