using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.Events;
using UnityEngine.UI;
namespace TcgEngine.UI
{
///
/// One choice in the choice selector
/// Its a button you can click
///
public class ChoiceSelectorChoice : MonoBehaviour
{
public Text title;
public Text subtitle;
public Image highlight;
public UnityAction onClick;
private Button button;
private int choice;
private bool focus = false;
private void Awake()
{
button = GetComponent