using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.Events; using UnityEngine.UI; namespace TcgEngine.UI { /// /// One choice in the choice selector /// Its a button you can click /// public class ChoiceSelectorChoice : MonoBehaviour { public Text title; public Text subtitle; public Image highlight; public UnityAction onClick; private Button button; private int choice; private bool focus = false; private void Awake() { button = GetComponent