using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; using UnityEngine.Events; namespace TcgEngine.UI { /// /// A toggle button that will disable other buttons in same group when clicked /// public class IconButton : MonoBehaviour { public string group; public string value; public Image active_img; public Image disabled_img; public bool on_if_all_off; public UnityAction onClick; private bool active = false; private Button button; private static List toggle_list = new List(); void Awake() { toggle_list.Add(this); button = GetComponent