using System.Collections; using System.Collections.Generic; using UnityEngine; using TcgEngine.Client; namespace TcgEngine.UI { /// /// Panel that appears when internet connection is lost /// public class ConnectionPanel : UIPanel { private static ConnectionPanel instance; protected override void Awake() { base.Awake(); instance = this; } public void OnClickQuit() { GameClient.Get()?.Disconnect(); SceneNav.GoTo("LoginMenu"); } public static ConnectionPanel Get() { return instance; } } }