Files
yaoyanwei 2f2a601227 init
2025-08-04 16:45:48 +08:00

27 lines
762 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using TcgEngine.Gameplay;
namespace TcgEngine
{
/// <summary>
/// Effect to draw cards
/// </summary>
[CreateAssetMenu(fileName = "effect", menuName = "TcgEngine/Effect/Draw", order = 10)]
public class EffectDraw : EffectData
{
public override void DoEffect(GameLogic logic, AbilityData ability, Card caster, Player target)
{
logic.DrawCard(target, ability.value);
}
public override void DoEffect(GameLogic logic, AbilityData ability, Card caster, Card target)
{
Player player = logic.GameData.GetPlayer(target.player_id);
logic.DrawCard(player, ability.value);
}
}
}