28 lines
651 B
C#
28 lines
651 B
C#
using System.Collections;
|
|
using System.Collections.Generic;
|
|
using UnityEngine;
|
|
|
|
|
|
namespace TcgEngine
|
|
{
|
|
[System.Serializable]
|
|
public class LadderConfig
|
|
{
|
|
public int Id;
|
|
public int Rank;
|
|
public string RankName;
|
|
public int Level;
|
|
public int BeginStar;
|
|
public int RankDownStar;
|
|
public int MaxStar;
|
|
public int WinGetStar;
|
|
public int ExtraGetStar;
|
|
public int LoseLostStar;
|
|
public int LoseRankDown;
|
|
public int RankScore;
|
|
public int AITimes;
|
|
public string AIDeck;
|
|
public int WaitTime;
|
|
public int MaxWaitTime;
|
|
}
|
|
} |