63 lines
1.9 KiB
C#
63 lines
1.9 KiB
C#
using System.Collections;
|
|
using System.Collections.Generic;
|
|
using UnityEngine;
|
|
using TcgEngine.Gameplay;
|
|
|
|
namespace TcgEngine
|
|
{
|
|
/// <summary>
|
|
/// Effect that adds or removes basic card/player stats such as hp, attack, mana
|
|
/// </summary>
|
|
|
|
[CreateAssetMenu(fileName = "effect", menuName = "TcgEngine/Effect/AddStat", order = 10)]
|
|
public class EffectAddStat : EffectData
|
|
{
|
|
public EffectStatType type;
|
|
|
|
public override void DoEffect(GameLogic logic, AbilityData ability, Card caster, Player target)
|
|
{
|
|
if (type == EffectStatType.HP)
|
|
{
|
|
target.hp += ability.value;
|
|
target.hp_max += ability.value;
|
|
}
|
|
|
|
if (type == EffectStatType.Mana)
|
|
{
|
|
target.mana += ability.value;
|
|
target.mana_max += ability.value;
|
|
target.mana = Mathf.Max(target.mana, 0);
|
|
target.mana_max = Mathf.Clamp(target.mana_max, 0, GameplayData.Get().mana_max);
|
|
}
|
|
}
|
|
|
|
public override void DoEffect(GameLogic logic, AbilityData ability, Card caster, Card target)
|
|
{
|
|
if (type == EffectStatType.Attack)
|
|
target.attack += ability.value;
|
|
if (type == EffectStatType.HP)
|
|
target.hp += ability.value;
|
|
if (type == EffectStatType.Mana)
|
|
target.mana += ability.value;
|
|
}
|
|
|
|
public override void DoOngoingEffect(GameLogic logic, AbilityData ability, Card caster, Card target)
|
|
{
|
|
if (type == EffectStatType.Attack)
|
|
target.attack_ongoing += ability.value;
|
|
if (type == EffectStatType.HP)
|
|
target.hp_ongoing += ability.value;
|
|
if (type == EffectStatType.Mana)
|
|
target.mana_ongoing += ability.value;
|
|
}
|
|
|
|
}
|
|
|
|
public enum EffectStatType
|
|
{
|
|
None = 0,
|
|
Attack = 10,
|
|
HP = 20,
|
|
Mana = 30,
|
|
}
|
|
} |