Files
tcg-client/Assets/TcgEngine/Scripts/Effects/EffectClearTemp.cs
yaoyanwei 2f2a601227 init
2025-08-04 16:45:48 +08:00

27 lines
823 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using TcgEngine.Gameplay;
namespace TcgEngine
{
/// <summary>
/// Clear temporary array of player's card
/// </summary>
[CreateAssetMenu(fileName = "effect", menuName = "TcgEngine/Effect/ClearTemp ", order = 10)]
public class EffectClearTemp : EffectData
{
public override void DoEffect(GameLogic logic, AbilityData ability, Card caster)
{
Player player = logic.GameData.GetPlayer(caster.player_id);
player.cards_temp.Clear();
}
public override void DoEffect(GameLogic logic, AbilityData ability, Card caster, Card target)
{
Player player = logic.GameData.GetPlayer(caster.player_id);
player.cards_temp.Clear();
}
}
}