Files
tcg-client/Assets/TcgEngine/Scripts/FX/SnapFX.cs
yaoyanwei 2f2a601227 init
2025-08-04 16:45:48 +08:00

33 lines
610 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace TcgEngine.FX
{
/// <summary>
/// FX that snap to another object (target), and follows it
/// </summary>
public class SnapFX : MonoBehaviour
{
public Transform target;
public Vector3 offset = Vector3.zero;
void Start()
{
}
void Update()
{
if (target == null)
{
Destroy(gameObject);
return;
}
transform.position = target.position + offset;
}
}
}