Files
tcg-client/Assets/TcgEngine/Scripts/Effects/EffectDiscard.cs
yaoyanwei 2f2a601227 init
2025-08-04 16:45:48 +08:00

26 lines
733 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using TcgEngine.Gameplay;
namespace TcgEngine
{
/// <summary>
/// Effect to discard cards from hand
/// </summary>
[CreateAssetMenu(fileName = "effect", menuName = "TcgEngine/Effect/Discard", order = 10)]
public class EffectDiscard : EffectData
{
public override void DoEffect(GameLogic logic, AbilityData ability, Card caster, Player target)
{
logic.DrawDiscardCard(target, ability.value); //Discard first card of deck
}
public override void DoEffect(GameLogic logic, AbilityData ability, Card caster, Card target)
{
logic.DiscardCard(target);
}
}
}