31 lines
735 B
C#
31 lines
735 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.SceneManagement;
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namespace TcgEngine
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{
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//Script to manage transitions between scenes
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public class SceneNav
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{
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public static void RestartLevel()
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{
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SceneManager.LoadScene(SceneManager.GetActiveScene().name);
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}
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public static void GoTo(string scene)
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{
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SceneManager.LoadScene(scene);
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}
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public static string GetCurrentScene()
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{
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return SceneManager.GetActiveScene().name;
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}
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public static bool DoSceneExist(string scene)
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{
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return Application.CanStreamedLevelBeLoaded(scene);
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}
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}
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} |