Files
tcg-client/Assets/TcgEngine/Scripts/UI/TurnHistoryBar.cs
yaoyanwei 2f2a601227 init
2025-08-04 16:45:48 +08:00

52 lines
1.3 KiB
C#

using System.Collections;
using System.Collections.Generic;
using TcgEngine.Client;
using UnityEngine;
namespace TcgEngine.UI
{
/// <summary>
/// History bar shows all the previous moved perform by a player this turn
/// </summary>
public class TurnHistoryBar : MonoBehaviour
{
public bool is_opponent;
public TurnHistoryLine[] history_lines;
void Start()
{
}
void Update()
{
if (!GameClient.Get().IsReady())
return;
int player_id = is_opponent ? GameClient.Get().GetOpponentPlayerID() : GameClient.Get().GetPlayerID();
Game data = GameClient.Get().GetGameData();
Player player = data.GetPlayer(player_id);
if (player != null && player.history_list != null)
{
int index = 0;
foreach (ActionHistory order in player.history_list)
{
if (index < history_lines.Length)
{
history_lines[index].SetLine(order);
index++;
}
}
while (index < history_lines.Length)
{
history_lines[index].Hide();
index++;
}
}
}
}
}