Files
tcg-client/Assets/TcgEngine/Scripts/Tools/RPMat.cs
yaoyanwei 2f2a601227 init
2025-08-04 16:45:48 +08:00

32 lines
701 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
namespace TcgEngine
{
/// <summary>
/// Change material based on Render Pipeline
/// </summary>
public class RPMat : MonoBehaviour
{
public Material mat_urp;
private SpriteRenderer render;
private Image image;
void Start()
{
render = GetComponent<SpriteRenderer>();
image = GetComponent<Image>();
if (render != null && GameTool.IsURP())
render.material = mat_urp;
if (image != null && GameTool.IsURP())
image.material = mat_urp;
}
}
}