Files
tcg-client/Assets/TcgEngine/Scripts/Effects/EffectDestroy.cs
yaoyanwei 2f2a601227 init
2025-08-04 16:45:48 +08:00

20 lines
560 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using TcgEngine.Gameplay;
namespace TcgEngine
{
[CreateAssetMenu(fileName = "effect", menuName = "TcgEngine/Effect/Destroy", order = 10)]
public class EffectDestroy : EffectData
{
public override void DoEffect(GameLogic logic, AbilityData ability, Card caster, Card target)
{
if (logic.GameData.IsOnBoard(target))
logic.KillCard(caster, target);
else
logic.DiscardCard(target);
}
}
}