Files
tcg-client/Assets/TcgEngine/Scripts/Conditions/ConditionDeckbuilding.cs
yaoyanwei 2f2a601227 init
2025-08-04 16:45:48 +08:00

27 lines
892 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace TcgEngine
{
/// <summary>
/// Condition that check if the CardData is a valid deckbuilding card (not a summon token)
/// </summary>
[CreateAssetMenu(fileName = "condition", menuName = "TcgEngine/Condition/CardDeckbuilding", order = 10)]
public class ConditionDeckbuilding : ConditionData
{
[Header("Card is Deckbuilding")]
public ConditionOperatorBool oper;
public override bool IsTargetConditionMet(Game data, AbilityData ability, Card caster, Card target)
{
return CompareBool(target.CardData.deckbuilding, oper);
}
public override bool IsTargetConditionMet(Game data, AbilityData ability, Card caster, CardData target)
{
return CompareBool(target.deckbuilding, oper);
}
}
}