Files
tcg-client/Assets/TcgEngine/Scripts/Conditions/ConditionTurn.cs
yaoyanwei 2f2a601227 init
2025-08-04 16:45:48 +08:00

22 lines
613 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace TcgEngine
{
/// <summary>
/// Checks if its your turn
/// </summary>
[CreateAssetMenu(fileName = "condition", menuName = "TcgEngine/Condition/Turn", order = 10)]
public class ConditionTurn : ConditionData
{
public ConditionOperatorBool oper;
public override bool IsTriggerConditionMet(Game data, AbilityData ability, Card caster)
{
bool yourturn = caster.player_id == data.current_player;
return CompareBool(yourturn, oper);
}
}
}