Files
tcg-client/Assets/TcgEngine/Scripts/Conditions/ConditionSelectedValue.cs
yaoyanwei 2f2a601227 init
2025-08-04 16:45:48 +08:00

23 lines
649 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace TcgEngine
{
/// <summary>
/// Check selected value for card cost
/// </summary>
[CreateAssetMenu(fileName = "condition", menuName = "TcgEngine/Condition/SelectedValue", order = 10)]
public class ConditionSelectedValue : ConditionData
{
[Header("Selected Value is")]
public ConditionOperatorInt oper;
public int value;
public override bool IsTriggerConditionMet(Game data, AbilityData ability, Card caster)
{
return CompareInt(data.selected_value, oper, value);
}
}
}