Files
tcg-client/Assets/TcgEngine/Scripts/Effects/EffectPlay.cs
yaoyanwei 2f2a601227 init
2025-08-04 16:45:48 +08:00

30 lines
876 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using TcgEngine.Gameplay;
namespace TcgEngine
{
/// <summary>
/// Effect to play a card from your hand for free
/// </summary>
[CreateAssetMenu(fileName = "effect", menuName = "TcgEngine/Effect/Play", order = 10)]
public class EffectPlay : EffectData
{
public override void DoEffect(GameLogic logic, AbilityData ability, Card caster, Card target)
{
Game game = logic.GetGameData();
Player player = game.GetPlayer(caster.player_id);
Slot slot = player.GetRandomEmptySlot(logic.GetRandom());
player.RemoveCardFromAllGroups(target);
player.cards_hand.Add(target);
if (slot != Slot.None)
{
logic.PlayCard(target, slot, true);
}
}
}
}