更新
This commit is contained in:
@@ -1,134 +1,122 @@
|
||||
const CardModel = require('../cards/cards.model');
|
||||
const CardModel = require("../cards/cards.model");
|
||||
const Activity = require("../activity/activity.model");
|
||||
const config = require('../config');
|
||||
const config = require("../config");
|
||||
|
||||
exports.AddCard = async(req, res) =>
|
||||
{
|
||||
var tid = req.body.tid;
|
||||
var type = req.body.type;
|
||||
var team = req.body.team;
|
||||
var rarity = req.body.rarity || "";
|
||||
var mana = req.body.mana || 0;
|
||||
var attack = req.body.attack || 0;
|
||||
var hp = req.body.hp || 0;
|
||||
var cost = req.body.cost || 1;
|
||||
var packs = req.body.packs || [];
|
||||
exports.AddCard = async (req, res) => {
|
||||
var tid = req.body.tid;
|
||||
var type = req.body.type;
|
||||
var team = req.body.team;
|
||||
var rarity = req.body.rarity || "";
|
||||
var mana = req.body.mana || 0;
|
||||
var attack = req.body.attack || 0;
|
||||
var hp = req.body.hp || 0;
|
||||
var cost = req.body.cost || 1;
|
||||
var packs = req.body.packs || [];
|
||||
|
||||
if(!tid || typeof tid !== "string")
|
||||
return res.status(400).send({error: "Invalid parameters"});
|
||||
if (!tid || typeof tid !== "string")
|
||||
return res.status(400).send({ error: "Invalid parameters" });
|
||||
|
||||
if(!type || typeof type !== "string")
|
||||
return res.status(400).send({error: "Invalid parameters"});
|
||||
if (!type || typeof type !== "string")
|
||||
return res.status(400).send({ error: "Invalid parameters" });
|
||||
|
||||
if(!team || typeof team !== "string")
|
||||
return res.status(400).send({error: "Invalid parameters"});
|
||||
if (!team || typeof team !== "string")
|
||||
return res.status(400).send({ error: "Invalid parameters" });
|
||||
|
||||
if(!rarity || typeof rarity !== "string")
|
||||
return res.status(400).send({error: "Invalid parameters"});
|
||||
if (!rarity || typeof rarity !== "string")
|
||||
return res.status(400).send({ error: "Invalid parameters" });
|
||||
|
||||
if(!Number.isInteger(mana) || !Number.isInteger(attack) || !Number.isInteger(hp) || !Number.isInteger(cost))
|
||||
return res.status(400).send({ error: "Invalid parameters" });
|
||||
if (
|
||||
!Number.isInteger(mana) ||
|
||||
!Number.isInteger(attack) ||
|
||||
!Number.isInteger(hp) ||
|
||||
!Number.isInteger(cost)
|
||||
)
|
||||
return res.status(400).send({ error: "Invalid parameters" });
|
||||
|
||||
if(packs && !Array.isArray(packs))
|
||||
return res.status(400).send({error: "Invalid parameters"});
|
||||
if (packs && !Array.isArray(packs))
|
||||
return res.status(400).send({ error: "Invalid parameters" });
|
||||
|
||||
var data = {
|
||||
tid: tid,
|
||||
type: type,
|
||||
team: team,
|
||||
rarity: rarity,
|
||||
mana: mana,
|
||||
attack: attack,
|
||||
hp: hp,
|
||||
cost: cost,
|
||||
packs: packs,
|
||||
var data = {
|
||||
tid: tid,
|
||||
type: type,
|
||||
team: team,
|
||||
rarity: rarity,
|
||||
mana: mana,
|
||||
attack: attack,
|
||||
hp: hp,
|
||||
cost: cost,
|
||||
packs: packs,
|
||||
};
|
||||
|
||||
//Update or create
|
||||
var card = await CardModel.get(tid);
|
||||
if (card) card = await CardModel.update(card, data);
|
||||
else card = await CardModel.create(data);
|
||||
|
||||
if (!card) return res.status(500).send({ error: "Error updating card" });
|
||||
|
||||
return res.status(200).send(data);
|
||||
};
|
||||
|
||||
exports.AddCardList = async (req, res) => {
|
||||
var cards = req.body.cards;
|
||||
if (!Array.isArray(cards))
|
||||
return res.status(400).send({ error: "Invalid parameters" });
|
||||
|
||||
var ocards = [];
|
||||
for (var i = 0; i < cards.length; i++) {
|
||||
var card = cards[i];
|
||||
if (card && card.tid && card.type && card.team) {
|
||||
var data = {
|
||||
tid: card.tid,
|
||||
type: card.type,
|
||||
team: card.team,
|
||||
rarity: card.rarity || "",
|
||||
mana: card.mana || 0,
|
||||
attack: card.attack || 0,
|
||||
hp: card.hp || 0,
|
||||
cost: card.cost || 0,
|
||||
packs: card.packs || [],
|
||||
};
|
||||
|
||||
var ccard = await CardModel.get(card.tid);
|
||||
if (ccard) ccard = await CardModel.update(ccard, data);
|
||||
else ccard = await CardModel.create(data);
|
||||
|
||||
ocards.push(ccard);
|
||||
}
|
||||
}
|
||||
|
||||
//Update or create
|
||||
var card = await CardModel.get(tid);
|
||||
if(card)
|
||||
card = await CardModel.update(card, data);
|
||||
else
|
||||
card = await CardModel.create(data);
|
||||
|
||||
if(!card)
|
||||
return res.status(500).send({error: "Error updating card"});
|
||||
|
||||
return res.status(200).send(data);
|
||||
return res.status(200).send(ocards);
|
||||
};
|
||||
|
||||
exports.AddCardList = async(req, res) =>
|
||||
{
|
||||
var cards = req.body.cards;
|
||||
if(!Array.isArray(cards))
|
||||
return res.status(400).send({error: "Invalid parameters"});
|
||||
|
||||
var ocards = [];
|
||||
for(var i=0; i<cards.length; i++)
|
||||
{
|
||||
var card = cards[i];
|
||||
if(card && card.tid && card.type && card.team)
|
||||
{
|
||||
var data = {
|
||||
tid: card.tid,
|
||||
type: card.type,
|
||||
team: card.team,
|
||||
rarity: card.rarity || "",
|
||||
mana: card.mana || 0,
|
||||
attack: card.attack || 0,
|
||||
hp: card.hp || 0,
|
||||
cost: card.cost || 0,
|
||||
packs: card.packs || [],
|
||||
}
|
||||
|
||||
var ccard = await CardModel.get(card.tid);
|
||||
if(ccard)
|
||||
ccard = await CardModel.update(ccard, data);
|
||||
else
|
||||
ccard = await CardModel.create(data);
|
||||
|
||||
ocards.push(ccard);
|
||||
}
|
||||
}
|
||||
|
||||
return res.status(200).send(ocards);
|
||||
exports.DeleteCard = async (req, res) => {
|
||||
CardModel.remove(req.params.tid);
|
||||
return res.status(204).send({});
|
||||
};
|
||||
|
||||
exports.DeleteCard = async(req, res) =>
|
||||
{
|
||||
CardModel.remove(req.params.tid);
|
||||
return res.status(204).send({});
|
||||
exports.DeleteAll = async (req, res) => {
|
||||
CardModel.removeAll();
|
||||
return res.status(204).send({});
|
||||
};
|
||||
|
||||
exports.DeleteAll = async(req, res) =>
|
||||
{
|
||||
CardModel.removeAll();
|
||||
return res.status(204).send({});
|
||||
exports.GetCard = async (req, res) => {
|
||||
var tid = req.params.tid;
|
||||
|
||||
if (!tid) return res.status(400).send({ error: "Invalid parameters" });
|
||||
|
||||
var card = await CardModel.get(tid);
|
||||
if (!card) return res.status(404).send({ error: "Card not found: " + tid });
|
||||
|
||||
return res.status(200).send(card.toObj());
|
||||
};
|
||||
|
||||
exports.GetCard = async(req, res) =>
|
||||
{
|
||||
var tid = req.params.tid;
|
||||
exports.GetAll = async (req, res) => {
|
||||
var cards = await CardModel.getAll();
|
||||
|
||||
if(!tid)
|
||||
return res.status(400).send({error: "Invalid parameters"});
|
||||
for (var i = 0; i < cards.length; i++) {
|
||||
cards[i] = cards[i].toObj();
|
||||
}
|
||||
|
||||
var card = await CardModel.get(tid);
|
||||
if(!card)
|
||||
return res.status(404).send({error: "Card not found: " + tid});
|
||||
|
||||
return res.status(200).send(card.toObj());
|
||||
return res.status(200).send(cards);
|
||||
};
|
||||
|
||||
exports.GetAll = async(req, res) =>
|
||||
{
|
||||
var cards = await CardModel.getAll();
|
||||
|
||||
for(var i=0; i<cards.length; i++){
|
||||
cards[i] = cards[i].toObj();
|
||||
}
|
||||
|
||||
return res.status(200).send(cards);
|
||||
};
|
||||
|
||||
|
||||
|
||||
@@ -1,111 +1,92 @@
|
||||
const config = require('../config.js');
|
||||
const crypto = require('crypto');
|
||||
const CardModel = require('../cards/cards.model');
|
||||
const config = require("../config.js");
|
||||
const crypto = require("crypto");
|
||||
const CardModel = require("../cards/cards.model");
|
||||
|
||||
const CardTool = {};
|
||||
|
||||
CardTool.getPackCards = async(pack) =>
|
||||
{
|
||||
var pack_cards = await CardModel.getByPack(pack.tid);
|
||||
|
||||
var cards = [];
|
||||
for(var i=0; i<pack.cards; i++)
|
||||
{
|
||||
if(pack.random)
|
||||
{
|
||||
//Randomized set
|
||||
var rarity_tid = CardTool.getRandomRarity(pack, i==0);
|
||||
var variant_tid = CardTool.getRandomVariant(pack);
|
||||
var rarity_cards = CardTool.getCardArray(pack_cards, rarity_tid);
|
||||
var card = CardTool.getRandomCard(rarity_cards);
|
||||
if(card)
|
||||
{
|
||||
var cardQ = {tid: card.tid, variant: variant_tid, quantity: 1};
|
||||
cards.push(cardQ);
|
||||
}
|
||||
}
|
||||
else if(i < pack_cards.length)
|
||||
{
|
||||
//Fixed set
|
||||
var card = pack_cards[i];
|
||||
var variant_tid = CardTool.getRandomVariant(pack);
|
||||
var cardQ = {tid: card.tid, variant: variant_tid, quantity: 1};
|
||||
cards.push(cardQ);
|
||||
}
|
||||
CardTool.getPackCards = async (pack) => {
|
||||
var pack_cards = await CardModel.getByPack(pack.tid);
|
||||
console.log("pack_cards", pack_cards);
|
||||
var cards = [];
|
||||
for (var i = 0; i < pack.cards; i++) {
|
||||
if (pack.random) {
|
||||
//Randomized set
|
||||
var rarity_tid = CardTool.getRandomRarity(pack, i == 0);
|
||||
var variant_tid = CardTool.getRandomVariant(pack);
|
||||
var rarity_cards = CardTool.getCardArray(pack_cards, rarity_tid);
|
||||
var card = CardTool.getRandomCard(rarity_cards);
|
||||
if (card) {
|
||||
var cardQ = { tid: card.tid, variant: variant_tid, quantity: 1 };
|
||||
cards.push(cardQ);
|
||||
}
|
||||
} else if (i < pack_cards.length) {
|
||||
//Fixed set
|
||||
var card = pack_cards[i];
|
||||
var variant_tid = CardTool.getRandomVariant(pack);
|
||||
var cardQ = { tid: card.tid, variant: variant_tid, quantity: 1 };
|
||||
cards.push(cardQ);
|
||||
}
|
||||
return cards;
|
||||
}
|
||||
return cards;
|
||||
};
|
||||
|
||||
CardTool.getRandomRarity = (pack, is_first) =>
|
||||
{
|
||||
var rarities = is_first ? pack.rarities_1st : pack.rarities;
|
||||
if(!rarities || rarities.length == 0)
|
||||
return ""; //Any rarity
|
||||
CardTool.getRandomRarity = (pack, is_first) => {
|
||||
var rarities = is_first ? pack.rarities_1st : pack.rarities;
|
||||
if (!rarities || rarities.length == 0) return ""; //Any rarity
|
||||
|
||||
var total = 0;
|
||||
for(var rarity of rarities) {
|
||||
total += rarity.value;
|
||||
var total = 0;
|
||||
for (var rarity of rarities) {
|
||||
total += rarity.value;
|
||||
}
|
||||
|
||||
var rvalue = Math.floor(Math.random() * total);
|
||||
|
||||
for (var i = 0; i < rarities.length; i++) {
|
||||
var rarity = rarities[i];
|
||||
if (rvalue < rarity.value) {
|
||||
return rarity.tid;
|
||||
}
|
||||
|
||||
var rvalue = Math.floor(Math.random()*total);
|
||||
|
||||
for(var i=0; i<rarities.length; i++)
|
||||
{
|
||||
var rarity = rarities[i];
|
||||
if(rvalue < rarity.value)
|
||||
{
|
||||
return rarity.tid;
|
||||
}
|
||||
rvalue -= rarity.value;
|
||||
}
|
||||
return "";
|
||||
rvalue -= rarity.value;
|
||||
}
|
||||
return "";
|
||||
};
|
||||
|
||||
CardTool.getRandomVariant = (pack) =>
|
||||
{
|
||||
var variants = pack.variants;
|
||||
if(!variants || variants.length == 0)
|
||||
return "";
|
||||
CardTool.getRandomVariant = (pack) => {
|
||||
var variants = pack.variants;
|
||||
if (!variants || variants.length == 0) return "";
|
||||
|
||||
var total = 0;
|
||||
for(var variant of variants) {
|
||||
total += variant.value;
|
||||
var total = 0;
|
||||
for (var variant of variants) {
|
||||
total += variant.value;
|
||||
}
|
||||
|
||||
var rvalue = Math.floor(Math.random() * total);
|
||||
|
||||
for (var i = 0; i < variants.length; i++) {
|
||||
var variant = variants[i];
|
||||
if (rvalue < variant.value) {
|
||||
return variant.tid;
|
||||
}
|
||||
|
||||
var rvalue = Math.floor(Math.random()*total);
|
||||
|
||||
for(var i=0; i<variants.length; i++)
|
||||
{
|
||||
var variant = variants[i];
|
||||
if(rvalue < variant.value)
|
||||
{
|
||||
return variant.tid;
|
||||
}
|
||||
rvalue -= variant.value;
|
||||
}
|
||||
return "";
|
||||
rvalue -= variant.value;
|
||||
}
|
||||
return "";
|
||||
};
|
||||
|
||||
CardTool.getCardArray = (all_cards, rarity) =>
|
||||
{
|
||||
var valid_cards = [];
|
||||
for(var i=0; i<all_cards.length; i++)
|
||||
{
|
||||
var card = all_cards[i];
|
||||
if(!rarity || card.rarity == rarity)
|
||||
valid_cards.push(card);
|
||||
}
|
||||
return valid_cards;
|
||||
}
|
||||
|
||||
CardTool.getRandomCard = (all_cards, suffix) =>
|
||||
{
|
||||
if(all_cards.length > 0)
|
||||
{
|
||||
var card = all_cards[Math.floor(Math.random()*all_cards.length)];
|
||||
return card;
|
||||
}
|
||||
return null;
|
||||
CardTool.getCardArray = (all_cards, rarity) => {
|
||||
var valid_cards = [];
|
||||
for (var i = 0; i < all_cards.length; i++) {
|
||||
var card = all_cards[i];
|
||||
if (!rarity || card.rarity == rarity) valid_cards.push(card);
|
||||
}
|
||||
return valid_cards;
|
||||
};
|
||||
|
||||
module.exports = CardTool;
|
||||
CardTool.getRandomCard = (all_cards, suffix) => {
|
||||
if (all_cards.length > 0) {
|
||||
var card = all_cards[Math.floor(Math.random() * all_cards.length)];
|
||||
return card;
|
||||
}
|
||||
return null;
|
||||
};
|
||||
|
||||
module.exports = CardTool;
|
||||
|
||||
Reference in New Issue
Block a user