init
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73
config.js
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73
config.js
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module.exports = {
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version: "1.13",
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port: 80,
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port_https: 443,
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api_title: "TCG Engine API", //Display name
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api_url: "", //If you set the URL, will block all direct IP access, or wrong url access, leave blank to allow all url access
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//HTTPS config, certificate is required if you want to enable HTTPS
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https_key: "/etc/letsencrypt/live/yoursite.com/privkey.pem",
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https_ca: "/etc/letsencrypt/live/yoursite.com/chain.pem",
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https_cert: "/etc/letsencrypt/live/yoursite.com/cert.pem",
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allow_http: true,
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allow_https: false,
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//JS Web Token Config
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jwt_secret: "JWT_123456789", //Change this to a unique secret value
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jwt_expiration: 3600 * 10, //In seconds (10 hours)
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jwt_refresh_expiration: 3600 * 100, //In seconds (100 hours)
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//User Permissions Config
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permissions: {
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USER: 1,
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SERVER: 5,
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ADMIN: 10,
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},
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//Mongo Connection
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mongo_user: "",
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mongo_pass: "",
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mongo_host: "127.0.0.1",
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mongo_port: "27017",
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mongo_db: "tcgengine",
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//Limiter to protect from DDOS, will block IP that do too many requests
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limiter_window: 1000 * 120, //in ms, will reset the counts after this time
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limiter_max: 500, //max nb of GET requests within the time window
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limiter_post_max: 100, //max nb of POST requests within the time window
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limiter_auth_max: 10, //max nb of Login/Register request within the time window
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limiter_proxy: false, //Must be set to true if your server is behind a proxy, otherwise the proxy itself will be blocked
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ip_whitelist: ["127.0.0.1"], //These IP are not affected by the limiter, for example you could add your game server's IP
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ip_blacklist: [], //These IP are blocked forever
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//Email config, required for the API to send emails
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smtp_enabled: false,
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smtp_name: "TCG Engine", //Name of sender in emails
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smtp_email: "", //Email used to send
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smtp_server: "", //SMTP server URL
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smtp_port: "465",
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smtp_user: "", //SMTP auth user
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smtp_password: "", //SMTP auth password
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//ELO settings
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elo_k: 32, //Higher K number will affect elo more each match
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elo_ini_k: 128, //K value for the first X matches can be higher
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elo_ini_match: 5, //X number of match for the previous value
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//New Users
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start_coins: 5000,
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start_elo: 1000,
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//Match Rewards
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coins_victory: 200, //Victory coins reward
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coins_defeat: 100, //Defeat coins reward
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xp_victory: 100, //Victory xp reward
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xp_defeat: 50, //Defeat xp reward
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//Market
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sell_ratio: 0.8, //Sell ratio compared to buy price
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avatar_cost: 500,
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cardback_cost: 1000,
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};
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