增加天梯排行榜
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119
ladder/ladder.model.js
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119
ladder/ladder.model.js
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const mongoose = require('mongoose');
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const Schema = mongoose.Schema;
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const ladderService = require('./ladder.service');
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const leaderboardSchema = new Schema({
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playerId: { type: String, index: true, required: true },
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username: { type: String, required: true },
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avatar: { type: String, default: "" },
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rankId: { type: Number, default: 1 },
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rankScore: { type: Number, default: 0 },
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stars: { type: Number, default: 0 },
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totalWins: { type: Number, default: 0 },
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position: { type: Number, required: true },
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lastUpdated: { type: Date, default: Date.now }
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});
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const Leaderboard = mongoose.model('Leaderboard', leaderboardSchema);
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// Leaderboard functions
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exports.generateLeaderboard = async () => {
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try {
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// Clear current leaderboard
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await Leaderboard.deleteMany({});
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// Get all users
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const User = mongoose.model('Users');
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const users = await User.find({});
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// Sort users based on ranking criteria:
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// 1. Rank level (higher is better)
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// 2. Rank score (for王者分数 mechanism)
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// 3. Stars
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// 4. Total wins
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const sortedUsers = users.sort((a, b) => {
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const configA = ladderService.getRankConfig(a.rankId);
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const configB = ladderService.getRankConfig(b.rankId);
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// Compare rank levels
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if (configA.Level !== configB.Level) {
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return configB.Level - configA.Level;
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}
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// For players with rank score mechanism
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if (configA.RankScore === 1 && configB.RankScore === 1) {
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if (a.rankScore !== b.rankScore) {
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return b.rankScore - a.rankScore;
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}
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}
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// Compare stars
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if (a.stars !== b.stars) {
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return b.stars - a.stars;
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}
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// Compare total wins
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return b.totalWins - a.totalWins;
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});
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// Take top 100 players
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const topPlayers = sortedUsers.slice(0, 100);
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// Create leaderboard entries
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const leaderboardEntries = [];
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for (let i = 0; i < topPlayers.length; i++) {
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const player = topPlayers[i];
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const entry = new Leaderboard({
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playerId: player._id,
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username: player.username,
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avatar: player.avatar,
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rankId: player.rankId,
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rankScore: player.rankScore,
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stars: player.stars,
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totalWins: player.totalWins,
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position: i + 1
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});
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leaderboardEntries.push(entry);
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}
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// Save all entries
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if (leaderboardEntries.length > 0) {
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await Leaderboard.insertMany(leaderboardEntries);
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}
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return leaderboardEntries;
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} catch (error) {
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console.error('Error generating leaderboard:', error);
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return [];
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}
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};
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exports.getLeaderboard = async () => {
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try {
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const leaderboard = await Leaderboard.find({}).sort({ position: 1 });
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return leaderboard;
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} catch (error) {
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console.error('Error getting leaderboard:', error);
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return [];
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}
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};
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exports.getPlayerPosition = async (playerId) => {
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try {
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const entry = await Leaderboard.findOne({ playerId: playerId });
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return entry ? entry.position : null;
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} catch (error) {
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console.error('Error getting player position:', error);
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return null;
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}
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};
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// Initialize the ladder for a new player
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exports.initializePlayerLadder = (player) => {
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player.rankId = 1;
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player.stars = 0;
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player.rankScore = 0;
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player.winStreak = 0;
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player.totalWins = 0;
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return player;
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};
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