Files
tcg-server/tasks/tasks.controller.js
2025-09-11 13:51:35 +08:00

76 lines
2.2 KiB
JavaScript

const TasksModel = require("./tasks.model.js");
const TasksTool = require("./tasks.tool.js");
// Get all task configurations
exports.getAllTasks = async (req, res) => {
try {
const tasks = await TasksModel.getAllTaskConfigs();
res.status(200).send(tasks);
} catch (error) {
res.status(500).send({ error: "Internal server error" });
}
};
// Get player tasks
exports.getPlayerTasks = async (req, res) => {
try {
const userId = req.params.userId;
if (!userId) {
return res.status(400).send({ error: "User ID is required" });
}
const playerTasks = await TasksModel.getPlayerTasks(userId);
if (!playerTasks) {
return res.status(404).send({ error: "Player tasks not found" });
}
res.status(200).send(playerTasks);
} catch (error) {
res.status(500).send({ error: "Internal server error" });
}
};
// Save player tasks
exports.savePlayerTasks = async (req, res) => {
try {
const userId = req.params.userId;
if (!userId) {
return res.status(400).send({ error: "User ID is required" });
}
const tasksData = req.body;
tasksData.userId = userId;
const historyTasks = await TasksModel.getPlayerTasks(userId);
const updatedTasks = await TasksModel.savePlayerTasks(tasksData);
if (!updatedTasks) {
return res.status(500).send({ error: "Failed to save player tasks" });
}
// Give reward for completing a task
for (let i = 0; i < req.body.tasks.length; i++) {
const task = req.body.tasks[i];
const historyTask = historyTasks.tasks.find(
(t) => t.taskId === task.taskId
);
if (historyTask) {
if (historyTask.status != task.status) {
if (
task.status === TasksTool.TASK_STATUS.CLAIMED &&
historyTask.status === TasksTool.TASK_STATUS.COMPLETED
) {
// 任务可以领取奖励 且 历史任务状态为完成
const taskConfig = await TasksModel.getTaskConfigById(task.taskId);
await TasksTool.giveTaskReward(userId, taskConfig);
}
}
}
}
res.status(200).send({ success: true });
} catch (error) {
res.status(500).send({ error: "Internal server error" });
}
};