Files
tcg-server/users/users.cards.controller.js
2025-09-11 18:00:55 +08:00

531 lines
17 KiB
JavaScript

const UserModel = require("./users.model");
const PackModel = require("../packs/packs.model");
const CardModel = require("../cards/cards.model");
const VariantModel = require('../variants/variants.model');
const UserTool = require("./users.tool");
const CardTool = require("../cards/cards.tool");
const Activity = require("../activity/activity.model");
const config = require('../config');
exports.UpdateDeck = async(req, res) => {
if(!req.params.deckId)
return res.status(400).send({error: "Invalid parameters"});
var userId = req.jwt.userId;
var deckId = req.params.deckId;
var ndeck = {
tid: req.params.deckId,
title: req.body.title || "Deck",
hero: req.body.hero || {},
cards: req.body.cards || [],
};
var user = await UserModel.getById(userId);
if(!user)
return res.status(404).send({error: "User not found: " + userId});
var decks = user.decks || [];
var found = false;
var index = 0;
for(var i=0; i<decks.length; i++){
var deck = decks[i];
if(deck.tid == deckId)
{
decks[i]= ndeck;
found = true;
index = i;
}
}
//Add new
if(!found && ndeck.cards.length > 0)
decks.push(ndeck);
//Delete deck
if(found && ndeck.cards.length == 0)
decks.splice(index, 1);
var userData = { decks: decks};
var upUser = await UserModel.update(user, userData);
if (!upUser) return res.status(500).send({ error: "Error updating user: " + userId });
return res.status(200).send(upUser.decks);
};
exports.DeleteDeck = async(req, res) => {
if(!req.params.deckId)
return res.status(400).send({error: "Invalid parameters"});
var userId = req.jwt.userId;
var deckId = req.params.deckId;
var user = await UserModel.getById(userId);
if(!user)
return res.status(404).send({error: "User not found: " + userId});
var decks = user.decks || {};
var index = -1;
for(var i=0; i<decks.length; i++){
var deck = decks[i];
if(deck.tid == deckId)
{
index = i;
}
}
if(index >= 0)
decks.splice(index, 1);
var userData = { decks: decks};
var upUser = await UserModel.update(user, userData);
if (!upUser) return res.status(500).send({ error: "Error updating user: " + userId });
return res.status(200).send(upUser.decks);
};
// 购买卡片
exports.BuyCard = async (req, res) => {
const userId = req.jwt.userId;
const cardId = req.body.card;
const variantId = req.body.variant;
const quantity = req.body.quantity || 1;
if (!cardId || typeof cardId !== "string")
return res.status(400).send({ error: "Invalid parameters" });
if(!variantId || typeof variantId !== "string")
return res.status(400).send({ error: "Invalid parameters" });
if(!Number.isInteger(quantity) || quantity <= 0)
return res.status(400).send({ error: "Invalid parameters" });
//Get the user add update the array
var user = await UserModel.getById(userId);
if (!user)
return res.status(404).send({ error: "Cant find user " + userId });
var card = await CardModel.get(cardId);
if (!card)
return res.status(404).send({ error: "Cant find card " + cardId });
if(card.cost <= 0)
return res.status(400).send({ error: "Can't be purchased" });
var variant = await VariantModel.get(variantId);
var factor = variant != null ? variant.cost_factor : 1;
var cost = quantity * factor * card.cost;
if(user.cardfragments < cost)
return res.status(400).send({ error: "Not enough cardfragments" });
user.cardfragments -= cost;
var valid = await UserTool.addCards(user, [{tid: cardId, variant: variantId, quantity: quantity}]);
if (!valid)
return res.status(500).send({ error: "Error when adding cards" });
//Update the user array
var updatedUser = await UserModel.save(user, ["cardfragments", "cards"]);
if (!updatedUser) return res.status(500).send({ error: "Error updating user: " + userId });
// Activity Log -------------
const activityData = {card: cardId, variant: variantId, quantity: quantity};
const act = await Activity.LogActivity("user_buy_card", req.jwt.username, activityData);
if (!act) return res.status(500).send({ error: "Failed to log activity!!" });
// -------------
return res.status(200).send();
};
exports.SellCard = async (req, res) => {
const userId = req.jwt.userId;
const cardId = req.body.card;
const variantId = req.body.variant;
const quantity = req.body.quantity || 1;
if (!cardId || typeof cardId !== "string")
return res.status(400).send({ error: "Invalid parameters" });
if(!variantId || typeof variantId !== "string")
return res.status(400).send({ error: "Invalid parameters" });
if(!Number.isInteger(quantity) || quantity <= 0)
return res.status(400).send({ error: "Invalid parameters" });
//Get the user add update the array
var user = await UserModel.getById(userId);
if (!user)
return res.status(404).send({ error: "Cant find user " + userId });
var card = await CardModel.get(cardId);
if (!card)
return res.status(404).send({ error: "Cant find card " + cardId });
if(card.cost <= 0)
return res.status(400).send({ error: "Can't be sold" });
var variant = await VariantModel.get(variantId);
if(!UserTool.hasCard(user, cardId, variantId, quantity))
return res.status(400).send({ error: "Not enough cards" });
var factor = variant != null ? variant.cost_factor : 1;
var cost = quantity * Math.round(card.cost * factor * config.sell_ratio);
user.cardfragments += cost;
var valid = await UserTool.addCards(user, [{tid: cardId, variant: variantId, quantity: -quantity}]);
if (!valid)
return res.status(500).send({ error: "Error when removing cards" });
//Update the user array
var updatedUser = await UserModel.save(user, ["cardfragments", "cards"]);
if (!updatedUser) return res.status(500).send({ error: "Error updating user: " + userId });
// Activity Log -------------
const activityData = {card: cardId, variant: variantId, quantity: quantity};
const act = await Activity.LogActivity("user_sell_card", req.jwt.username, activityData);
if (!act) return res.status(500).send({ error: "Failed to log activity!!" });
// -------------
return res.status(200).send();
};
exports.SellDuplicateCards = async (req, res) => {
const userId = req.jwt.userId;
const rarityId = req.body.rarity || ""; //If not set, will sell cards of all rarities
const variantId = req.body.variant || ""; //If not set, will sell cards of all variants
const keep = req.body.keep; //Number of copies to keep
if(typeof rarityId !== "string")
return res.status(400).send({ error: "Invalid parameters" });
if(typeof variantId !== "string")
return res.status(400).send({ error: "Invalid parameters" });
if(!Number.isInteger(keep) || keep < 0)
return res.status(400).send({ error: "Invalid parameters" });
//Get the user add update the array
var user = await UserModel.getById(userId);
if (!user)
return res.status(404).send({ error: "Cant find user " + userId });
var all_variants = await VariantModel.getAll();
if (!all_variants)
return res.status(404).send({ error: "Cant find variants" });
var all_cards = await CardModel.getAll();
if (!all_cards)
return res.status(404).send({ error: "Cant find cards" });
var cards_to_sell = [];
var cardfragments = 0;
for(var i=0; i<user.cards.length; i++)
{
var card = user.cards[i];
var card_data = UserTool.getData(all_cards, card.tid);
if(card_data && card_data.cost > 0 && card.quantity > keep)
{
if(!variantId || card.variant == variantId)
{
if(!rarityId || card_data.rarity == rarityId)
{
var variant = UserTool.getData(all_variants, card.variant);
var quantity = card.quantity - keep;
var sell = {tid: card.tid, variant: card.variant, quantity: -quantity};
var factor = variant != null ? variant.cost_factor : 1;
var cost = quantity * Math.round(card_data.cost * factor * config.sell_ratio);
cards_to_sell.push(sell);
cardfragments += cost;
}
}
}
}
if(cards_to_sell.length == 0)
return res.status(200).send();
user.cardfragments += cardfragments;
var valid = await UserTool.addCards(user, cards_to_sell);
if (!valid)
return res.status(500).send({ error: "Error when removing cards" });
//Update the user array
var updatedUser = await UserModel.save(user, ["cardfragments", "cards"]);
if (!updatedUser) return res.status(500).send({ error: "Error updating user: " + userId });
// Activity Log -------------
const activityData = {rarity: rarityId, variant: variantId, keep: keep};
const act = await Activity.LogActivity("user_sell_cards_duplicate", req.jwt.username, activityData);
if (!act) return res.status(500).send({ error: "Failed to log activity!!" });
// -------------
return res.status(200).send();
};
// 购买卡包 TODO 金币&钻石
exports.BuyPack = async (req, res) => {
const userId = req.jwt.userId;
const packId = req.body.pack;
const quantity = req.body.quantity || 1;
if (!packId || typeof packId !== "string")
return res.status(400).send({ error: "Invalid parameters" });
if(!Number.isInteger(quantity) || quantity <= 0)
return res.status(400).send({ error: "Invalid parameters" });
//Get the user add update the array
var user = await UserModel.getById(userId);
if (!user)
return res.status(404).send({ error: "Cant find user " + userId });
var pack = await PackModel.get(packId);
if (!pack)
return res.status(404).send({ error: "Cant find pack " + packId });
if(pack.cost <= 0)
return res.status(400).send({ error: "Can't be purchased" });
var cost = quantity * pack.cost;
if(user.coins < cost)
return res.status(400).send({ error: "Not enough coins" });
user.coins -= cost;
var valid = await UserTool.addPacks(user, [{tid: packId, quantity: quantity}]);
if (!valid)
return res.status(500).send({ error: "Error when adding packs" });
//Update the user array
var updatedUser = await UserModel.save(user, ["coins", "packs"]);
if (!updatedUser) return res.status(500).send({ error: "Error updating user: " + userId });
// Activity Log -------------
const activityData = {pack: packId, quantity: quantity};
const act = await Activity.LogActivity("user_buy_pack", req.jwt.username, activityData);
if (!act) return res.status(500).send({ error: "Failed to log activity!!" });
// -------------
return res.status(200).send();
};
exports.SellPack = async (req, res) => {
const userId = req.jwt.userId;
const packId = req.body.pack;
const quantity = req.body.quantity || 1;
if (!packId || typeof packId !== "string")
return res.status(400).send({ error: "Invalid parameters" });
if(!Number.isInteger(quantity) || quantity <= 0)
return res.status(400).send({ error: "Invalid parameters" });
//Get the user add update the array
var user = await UserModel.getById(userId);
if (!user)
return res.status(404).send({ error: "Cant find user " + userId });
var pack = await PackModel.get(packId);
if (!pack)
return res.status(404).send({ error: "Cant find pack " + packId });
if(pack.cost <= 0)
return res.status(400).send({ error: "Can't be sold" });
if(!UserTool.hasPack(user, packId, quantity))
return res.status(400).send({ error: "Not enough coins" });
var cost = quantity * Math.round(pack.cost * config.sell_ratio);
user.coins += cost;
var valid = await UserTool.addPacks(user, [{tid: packId, quantity: -quantity}]);
if (!valid)
return res.status(500).send({ error: "Error when adding packs" });
//Update the user array
var updatedUser = await UserModel.save(user, ["coins", "packs"]);
if (!updatedUser) return res.status(500).send({ error: "Error updating user: " + userId });
// Activity Log -------------
const activityData = {pack: packId, quantity: quantity};
const act = await Activity.LogActivity("user_sell_pack", req.jwt.username, activityData);
if (!act) return res.status(500).send({ error: "Failed to log activity!!" });
// -------------
return res.status(200).send();
};
exports.OpenPack = async (req, res) => {
const userId = req.jwt.userId;
const packId = req.body.pack;
if (!packId || typeof packId !== "string")
return res.status(400).send({ error: "Invalid parameters" });
//Get the user add update the array
var user = await UserModel.getById(userId);
if (!user)
return res.status(404).send({ error: "Cant find user " + userId });
var pack = await PackModel.get(packId);
if (!pack)
return res.status(404).send({ error: "Cant find pack " + packId });
if(!UserTool.hasPack(user, packId, 1))
return res.status(400).send({ error: "You don't have this pack" });
var cardsToAdd = await CardTool.getPackCards(pack);
var validCards = await UserTool.addCards(user, cardsToAdd);
var validPacks = await UserTool.addPacks(user, [{tid: packId, quantity: -1}]);
if (!validCards || !validPacks)
return res.status(500).send({ error: "Error when adding cards" });
//Update the user array
var updatedUser = await UserModel.save(user, ["cards", "packs"]);
if (!updatedUser) return res.status(500).send({ error: "Error updating user: " + userId });
// Activity Log -------------
const activityData = {pack: packId, cards: cardsToAdd};
const act = await Activity.LogActivity("user_open_pack", req.jwt.username, activityData);
if (!act) return res.status(500).send({ error: "Failed to log activity!!" });
// -------------
return res.status(200).send(cardsToAdd);
};
exports.BuyAvatar = async (req, res) => {
const userId = req.jwt.userId;
const avatarId = req.body.avatar;
if (!avatarId || typeof avatarId !== "string")
return res.status(400).send({ error: "Invalid parameters" });
//Get the user add update the array
var user = await UserModel.getById(userId);
if (!user)
return res.status(404).send({ error: "Cant find user " + userId });
var cost = config.avatar_cost;
if(user.coins < cost)
return res.status(400).send({ error: "Not enough coins" });
if(UserTool.hasAvatar(user, avatarId))
return res.status(400).send({ error: "Already have this avatar" });
user.coins -= cost;
UserTool.addAvatars(user, [avatarId]);
//Update the user array
var updatedUser = await UserModel.save(user, ["coins", "avatars"]);
if (!updatedUser) return res.status(500).send({ error: "Error updating user: " + userId });
// Activity Log -------------
const activityData = {avatar: avatarId};
const act = await Activity.LogActivity("user_buy_avatar", req.jwt.username, activityData);
if (!act) return res.status(500).send({ error: "Failed to log activity!!" });
return res.status(200).send();
};
exports.BuyCardback = async (req, res) => {
const userId = req.jwt.userId;
const cardbackId = req.body.cardback;
if (!cardbackId || typeof cardbackId !== "string")
return res.status(400).send({ error: "Invalid parameters" });
//Get the user add update the array
var user = await UserModel.getById(userId);
if (!user)
return res.status(404).send({ error: "Cant find user " + userId });
var cost = config.cardback_cost;
if(user.coins < cost)
return res.status(400).send({ error: "Not enough coins" });
if(UserTool.hasCardback(user, cardbackId))
return res.status(400).send({ error: "Already have this cardback" });
user.coins -= cost;
UserTool.addCardbacks(user, [cardbackId]);
//Update the user array
var updatedUser = await UserModel.save(user, ["coins", "cardbacks"]);
if (!updatedUser) return res.status(500).send({ error: "Error updating user: " + userId });
// Activity Log -------------
const activityData = {cardback: cardbackId};
const act = await Activity.LogActivity("user_buy_cardback", req.jwt.username, activityData);
if (!act) return res.status(500).send({ error: "Failed to log activity!!" });
return res.status(200).send();
};
//Fix variant from previous version
exports.FixVariants = async (req, res) =>
{
var from = req.body.from || "";
var to = req.body.to || "";
if (from && typeof packId !== "string")
return res.status(400).send({ error: "Invalid parameters" });
if (to && typeof packId !== "string")
return res.status(400).send({ error: "Invalid parameters" });
var users = await UserModel.getAll();
var default_variant = await VariantModel.getDefault();
var default_tid = default_variant ? default_variant.tid : "";
var count = 0;
for(var u=0; u<users.length; u++)
{
var user = users[u];
var changed = false;
for(var i=0; i<user.cards.length; i++)
{
var card = user.cards[i];
if(!card.variant)
{
card.variant = default_tid;
changed = true;
}
if(from && to && card.variant == from)
{
card.variant = to;
changed = true;
}
}
if(changed)
{
var new_cards = user.cards;
user.cards = [];
await UserTool.addCards(user, new_cards); //Re-add in correct format
UserModel.save(user, ["cards"]);
count++;
}
}
// Activity Log -------------
const act = await Activity.LogActivity("fix_variants", req.jwt.username, {});
if (!act) return res.status(500).send({ error: "Failed to log activity!!" });
return res.status(200).send({updated: count});
}