[
    {
        "id": 1,
        "imgId": 2,
        "name": "砍一刀",
        "hurt_formula": " (ownAtk*2*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
        "gain_formula": "&",
        "rage_cost": 100,
        "cd": 0,
        "attack_area": 2,
        "strike_area": 2,
        "object": 0,
        "skill_class": 1,
        "effect": "1&",
        "actionName": "skill1",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skill_info": "大伤害技能",
        "skilNameImage": 0,
        "skillSceneSpine": "nuqijidonghuablue",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 2,
        "imgId": 2,
        "name": "无双画戟",
        "hurt_formula": " (ownAtk*2*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
        "gain_formula": "&",
        "rage_cost": 100,
        "cd": 0,
        "attack_area": 5,
        "strike_area": 2,
        "object": 0,
        "skill_class": 1,
        "effect": "3348&",
        "actionName": "skill1",
        "secondActionName": "skill1_B",
        "oppoSecondActionName": "&",
        "skill_info": "猛击地面造成200%的范围伤害，范围内人数越多总伤害越高，同时给目标添加封怒的以及物攻下降效果，命中的目标会降低少量怒气",
        "skilNameImage": 0,
        "skillSceneSpine": "nuqijidonghuablue",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 3,
        "imgId": 3,
        "name": "温侯斩",
        "hurt_formula": " (ownAtk*2*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 3,
        "attack_area": 1,
        "strike_area": 1,
        "object": 0,
        "skill_class": 2,
        "effect": "3352&",
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skill_info": "对敌人连续攻击两次，每击造成200%的伤害",
        "skilNameImage": 3,
        "skillSceneSpine": "&",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 4,
        "imgId": 4,
        "name": "长枪投射I",
        "hurt_formula": " (ownAtk*2*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
        "gain_formula": "&",
        "rage_cost": 100,
        "cd": 0,
        "attack_area": 2,
        "strike_area": 1,
        "object": 0,
        "skill_class": 1,
        "effect": "3068&",
        "actionName": "skill1",
        "secondActionName": "&",
        "oppoSecondActionName": "skill1_B",
        "skill_info": "远距离投射长枪，对目标造成200%的伤害，目标为策略职业时，伤害提升20%，并且给目标添加一个策略伤害加深降低10%的效果，持续4回合",
        "skilNameImage": 1,
        "skillSceneSpine": "nuqijidonghuablue",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 5,
        "imgId": 5,
        "name": "赦免I",
        "hurt_formula": 0,
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 3,
        "attack_area": 5,
        "strike_area": 1,
        "object": 1,
        "skill_class": 2,
        "effect": "3072&",
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skill_info": "回复自身10%生命值，并且自身的策略伤害减免上升20%，持续2回合",
        "skilNameImage": 4,
        "skillSceneSpine": "&",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 6,
        "imgId": 6,
        "name": "连珠三箭 I",
        "hurt_formula": " (ownAtk*1.2*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
        "gain_formula": "&",
        "rage_cost": 100,
        "cd": 0,
        "attack_area": 4,
        "strike_area": 1,
        "object": 0,
        "skill_class": 1,
        "effect": "3092&",
        "actionName": "skill1",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skill_info": "对范围内的多个目标（最多3个）造成120%的伤害，被攻击目标有33%的概率获得一个减益效果，攻击时，物理伤害加深减少25%，持续4回合",
        "skilNameImage": 2,
        "skillSceneSpine": "nuqijidonghuablue",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 7,
        "imgId": 7,
        "name": "鼓舞 I",
        "hurt_formula": 0,
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 3,
        "attack_area": 2,
        "strike_area": 1,
        "object": 1,
        "skill_class": 2,
        "effect": "3096&",
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skill_info": "使我方指定目标获得幸运提升20%的效果，持续4回合",
        "skilNameImage": 1,
        "skillSceneSpine": "&",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 8,
        "imgId": 8,
        "name": "猛毒迷雾I",
        "hurt_formula": " (ownAtk*1*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
        "gain_formula": "&",
        "rage_cost": 100,
        "cd": 0,
        "attack_area": 2,
        "strike_area": 4,
        "object": 0,
        "skill_class": 1,
        "effect": "3108&",
        "actionName": "skill1",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skill_info": "对范围内目标进行毒雾攻击，造成100%伤害，附加中毒效果，造成每回合25%策攻伤害，持续4回合，对已有中毒效果的单位立即生成一段毒伤害，同时降低目标20%的敏捷，持续3回合",
        "skilNameImage": 3,
        "skillSceneSpine": "nuqijidonghuablue",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 9,
        "imgId": 9,
        "name": "投毒I",
        "hurt_formula": " (ownAtk*1.5*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 3,
        "attack_area": 2,
        "strike_area": 1,
        "object": 0,
        "skill_class": 2,
        "effect": "3112&",
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skill_info": "对目标下毒，造成150%伤害，附加中毒效果，造成每回合25%策攻伤害，持续4回合，对已有中毒效果的单位立即生成一段毒伤害",
        "skilNameImage": 3,
        "skillSceneSpine": "&",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 10,
        "imgId": 10,
        "name": "巨锤震击 I",
        "hurt_formula": " (ownAtk*2*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
        "gain_formula": "&",
        "rage_cost": 100,
        "cd": 0,
        "attack_area": 3,
        "strike_area": 1,
        "object": 0,
        "skill_class": 1,
        "effect": "3116&",
        "actionName": "skill1",
        "secondActionName": "skill1_B",
        "oppoSecondActionName": "&",
        "skill_info": "造成200%物理伤害，并且击退1格，如果不能击退则这次攻击伤害加深提升20%",
        "skilNameImage": 5,
        "skillSceneSpine": "nuqijidonghuablue",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 11,
        "imgId": 11,
        "name": "虎痴 I",
        "hurt_formula": 0,
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 3,
        "attack_area": 5,
        "strike_area": 1,
        "object": 1,
        "skill_class": 2,
        "effect": "3120&",
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skill_info": "恢复自身10%攻击力的血量，并且给自身附加伤害减免10%，4回合内作用2次",
        "skilNameImage": 3,
        "skillSceneSpine": "&",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 12,
        "imgId": 11,
        "name": "薤叶芸香",
        "hurt_formula": "ownAtk*1",
        "gain_formula": "&",
        "rage_cost": 100,
        "cd": 0,
        "attack_area": 4,
        "strike_area": 1,
        "object": 1,
        "skill_class": 1,
        "effect": "3364&",
        "actionName": "skill1",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skill_info": "不错的技能",
        "skilNameImage": 0,
        "skillSceneSpine": "nuqijidonghuablue",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 13,
        "imgId": 11,
        "name": "麻沸散",
        "hurt_formula": "ownAtk*1",
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 3,
        "attack_area": 4,
        "strike_area": 1,
        "object": 1,
        "skill_class": 2,
        "effect": "3368&",
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skill_info": "大伤害技能",
        "skilNameImage": 3,
        "skillSceneSpine": "&",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 14,
        "imgId": 14,
        "name": "敌阵突破 I",
        "hurt_formula": " (ownAtk*2*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
        "gain_formula": "&",
        "rage_cost": 100,
        "cd": 0,
        "attack_area": 3,
        "strike_area": 1,
        "object": 0,
        "skill_class": 1,
        "effect": "3084&",
        "actionName": "skill1",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skill_info": "向目标冲锋造成200%伤害，同时会生成自身攻击30%的护盾，持续4回合，冲锋会位移到目标的身后",
        "skilNameImage": 4,
        "skillSceneSpine": "nuqijidonghuablue",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 15,
        "imgId": 15,
        "name": "坚壁 I",
        "hurt_formula": 0,
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 3,
        "attack_area": 2,
        "strike_area": 1,
        "object": 1,
        "skill_class": 2,
        "effect": "3088&",
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skill_info": "使我方指定目标获得物理伤害减免提升20%，持续2回合",
        "skilNameImage": 2,
        "skillSceneSpine": "&",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 16,
        "imgId": 16,
        "name": "回春",
        "hurt_formula": "ownAtk*0.6",
        "gain_formula": "&",
        "rage_cost": 100,
        "cd": 0,
        "attack_area": 5,
        "strike_area": 4,
        "object": 1,
        "skill_class": 1,
        "effect": "3316&",
        "actionName": "skill1",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skill_info": "垃圾技能",
        "skilNameImage": 0,
        "skillSceneSpine": "nuqijidonghuablue",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 17,
        "imgId": 17,
        "name": "反馈",
        "hurt_formula": "ownAtk*1",
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 3,
        "attack_area": 4,
        "strike_area": 1,
        "object": 1,
        "skill_class": 2,
        "effect": "3320&",
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skill_info": "极品技能",
        "skilNameImage": 3,
        "skillSceneSpine": "&",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 18,
        "imgId": 18,
        "name": "狼王爪击",
        "hurt_formula": " (ownAtk*1.2*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 0,
        "attack_area": 5,
        "strike_area": 7,
        "object": 0,
        "skill_class": 3,
        "effect": "&",
        "actionName": "skill1",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skill_info": "对自身3格范围内的所有敌人造成120%的伤害",
        "skilNameImage": 6,
        "skillSceneSpine": "nuqijidonghuablue",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 19,
        "imgId": 19,
        "name": "召唤群狼",
        "hurt_formula": 0,
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 0,
        "attack_area": 5,
        "strike_area": 1,
        "object": 1,
        "skill_class": 3,
        "effect": "4012&",
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skill_info": "召唤2只狼",
        "skilNameImage": 7,
        "skillSceneSpine": "nuqijidonghuablue",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 20,
        "imgId": 4,
        "name": "长枪投射II",
        "hurt_formula": " (ownAtk*3*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
        "gain_formula": "&",
        "rage_cost": 100,
        "cd": 0,
        "attack_area": 2,
        "strike_area": 1,
        "object": 0,
        "skill_class": 1,
        "effect": "3069&",
        "actionName": "skill1",
        "secondActionName": "&",
        "oppoSecondActionName": "skill1_B",
        "skill_info": "远距离投射长枪，对目标造成300%的伤害，目标为策略职业时，伤害提升30%，并且给目标添加一个策略伤害加深降低20%的效果，持续4回合",
        "skilNameImage": 1,
        "skillSceneSpine": "nuqijidonghuablue",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 21,
        "imgId": 5,
        "name": "赦免II",
        "hurt_formula": 0,
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 3,
        "attack_area": 5,
        "strike_area": 1,
        "object": 1,
        "skill_class": 2,
        "effect": "3072&",
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skill_info": "回复自身10%生命值，并且自身的策略伤害减免上升20%，持续2回合",
        "skilNameImage": 4,
        "skillSceneSpine": "&",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 22,
        "imgId": 14,
        "name": "敌阵突破 II",
        "hurt_formula": " (ownAtk*3*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
        "gain_formula": "&",
        "rage_cost": 100,
        "cd": 0,
        "attack_area": 3,
        "strike_area": 1,
        "object": 0,
        "skill_class": 1,
        "effect": "3085&",
        "actionName": "skill1",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skill_info": "向目标冲锋造成300%伤害，同时会生成自身攻击30%的护盾，持续4回合，冲锋会位移到目标的身后",
        "skilNameImage": 4,
        "skillSceneSpine": "nuqijidonghuablue",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 23,
        "imgId": 15,
        "name": "坚壁 II",
        "hurt_formula": 0,
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 3,
        "attack_area": 2,
        "strike_area": 1,
        "object": 1,
        "skill_class": 2,
        "effect": "3089&",
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skill_info": "使我方指定目标获得物理伤害减免提升30%，持续2回合",
        "skilNameImage": 2,
        "skillSceneSpine": "&",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 24,
        "imgId": 6,
        "name": "连珠三箭 II",
        "hurt_formula": " (ownAtk*1.5*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
        "gain_formula": "&",
        "rage_cost": 100,
        "cd": 0,
        "attack_area": 4,
        "strike_area": 1,
        "object": 0,
        "skill_class": 1,
        "effect": "3093&",
        "actionName": "skill1",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skill_info": "对范围内的多个目标（最多3个）造成150%的伤害，被攻击目标有33%的概率获得一个减益效果，攻击时，物理伤害加深减少30%，持续4回合",
        "skilNameImage": 2,
        "skillSceneSpine": "nuqijidonghuablue",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 25,
        "imgId": 7,
        "name": "鼓舞 II",
        "hurt_formula": 0,
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 3,
        "attack_area": 2,
        "strike_area": 1,
        "object": 1,
        "skill_class": 2,
        "effect": "3097&",
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skill_info": "使我方指定目标获得幸运提升20%的效果，持续4回合",
        "skilNameImage": 1,
        "skillSceneSpine": "&",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 26,
        "imgId": 8,
        "name": "猛毒迷雾II",
        "hurt_formula": " (ownAtk*1.2*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
        "gain_formula": "&",
        "rage_cost": 100,
        "cd": 0,
        "attack_area": 2,
        "strike_area": 4,
        "object": 0,
        "skill_class": 1,
        "effect": "3109&",
        "actionName": "skill1",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skill_info": "对范围内目标进行毒雾攻击，造成120%伤害，附加中毒效果，造成每回合30%策攻伤害，持续4回合，对已有中毒效果的单位立即生成一段毒伤害，同时降低目标20%的敏捷，持续3回合",
        "skilNameImage": 3,
        "skillSceneSpine": "nuqijidonghuablue",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 27,
        "imgId": 9,
        "name": "投毒II",
        "hurt_formula": " (ownAtk*1.8*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 3,
        "attack_area": 2,
        "strike_area": 1,
        "object": 0,
        "skill_class": 2,
        "effect": "3113&",
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skill_info": "对目标下毒，造成180%伤害，附加中毒效果，造成每回合30%策攻伤害，持续4回合，对已有中毒效果的单位立即生成一段毒伤害",
        "skilNameImage": 5,
        "skillSceneSpine": "&",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 28,
        "imgId": 10,
        "name": "巨锤震击 II",
        "hurt_formula": " (ownAtk*2.2*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
        "gain_formula": "&",
        "rage_cost": 100,
        "cd": 0,
        "attack_area": 3,
        "strike_area": 1,
        "object": 0,
        "skill_class": 1,
        "effect": "3117&",
        "actionName": "skill1",
        "secondActionName": "skill1_B",
        "oppoSecondActionName": "&",
        "skill_info": "造成220%物理伤害，并且击退1格，如果不能击退则这次攻击伤害加深提升30%",
        "skilNameImage": 5,
        "skillSceneSpine": "nuqijidonghuablue",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 29,
        "imgId": 11,
        "name": "虎痴 II",
        "hurt_formula": 0,
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 3,
        "attack_area": 5,
        "strike_area": 1,
        "object": 1,
        "skill_class": 2,
        "effect": "3121&",
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skill_info": "恢复自身20%攻击力的血量，并且给自身附加伤害减免15%，4回合内作用2次",
        "skilNameImage": 5,
        "skillSceneSpine": "&",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 5001,
        "imgId": 2,
        "name": "战龙无双I",
        "hurt_formula": " (ownAtk*2.5*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
        "gain_formula": "&",
        "rage_cost": 100,
        "cd": 0,
        "attack_area": 5,
        "strike_area": 2,
        "object": 0,
        "skill_class": 1,
        "effect": "3348&",
        "actionName": "skill1",
        "secondActionName": "skill1_B",
        "oppoSecondActionName": "&",
        "skill_info": "猛击地面造成250%的范围伤害，范围内人数越多总伤害越高，同时给目标添加封怒的以及物攻下降效果，命中的目标会降低少量怒气",
        "skilNameImage": 0,
        "skillSceneSpine": "nuqijidonghuablue",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 5002,
        "imgId": 2,
        "name": "战龙无双II",
        "hurt_formula": " (ownAtk*3*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
        "gain_formula": "&",
        "rage_cost": 100,
        "cd": 0,
        "attack_area": 5,
        "strike_area": 2,
        "object": 0,
        "skill_class": 1,
        "effect": "3348&",
        "actionName": "skill1",
        "secondActionName": "skill1_B",
        "oppoSecondActionName": "&",
        "skill_info": "猛击地面造成300%的范围伤害，范围内人数越多总伤害越高，同时给目标添加封怒的以及物攻下降效果，命中的目标会降低少量怒气",
        "skilNameImage": 0,
        "skillSceneSpine": "nuqijidonghuablue",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 5003,
        "imgId": 3,
        "name": "降龙斩I",
        "hurt_formula": " (ownAtk*2.5*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 3,
        "attack_area": 1,
        "strike_area": 1,
        "object": 0,
        "skill_class": 2,
        "effect": "3352&",
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skill_info": "对敌人连续攻击两次，每击造成250%的伤害",
        "skilNameImage": 5,
        "skillSceneSpine": "&",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 5004,
        "imgId": 3,
        "name": "降龙斩II",
        "hurt_formula": " (ownAtk*3*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 3,
        "attack_area": 1,
        "strike_area": 1,
        "object": 0,
        "skill_class": 2,
        "effect": "3352&",
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skill_info": "对敌人连续攻击两次，每击造成300%的伤害",
        "skilNameImage": 5,
        "skillSceneSpine": "&",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 30,
        "imgId": "qitanpanlongqiang",
        "name": "七探盘龙枪I",
        "hurt_formula": " (ownAtk*0.8*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 0,
        "attack_area": 5,
        "strike_area": 9,
        "object": 0,
        "skill_class": 1,
        "effect": "&",
        "actionName": "skill1",
        "secondActionName": "skill1_B",
        "oppoSecondActionName": "&",
        "skill_info": "对自身四个方向的目标及其身后1个目标造成80%物攻伤害",
        "skilNameImage": "nu_qitanpanlongqiang",
        "skillSceneSpine": "nuqijidonghuablue",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 31,
        "imgId": "qitanpanlongqiang",
        "name": "七探盘龙枪II",
        "hurt_formula": " (ownAtk*1.2*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 0,
        "attack_area": 5,
        "strike_area": 9,
        "object": 0,
        "skill_class": 1,
        "effect": "&",
        "actionName": "skill1",
        "secondActionName": "skill1_B",
        "oppoSecondActionName": "&",
        "skill_info": "对自身四个方向的目标及其身后1个目标造成120%物攻伤害",
        "skilNameImage": "nu_qitanpanlongqiang",
        "skillSceneSpine": "nuqijidonghuablue",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 32,
        "imgId": "bainiaochaofeng",
        "name": "百鸟朝凤I",
        "hurt_formula": " (ownAtk*1.6*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 3,
        "attack_area": 3,
        "strike_area": 1,
        "object": 0,
        "skill_class": 2,
        "effect": "5001&",
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skill_info": "1格内，对一个指定敌军造成160%物攻伤害，本次伤害10%转化为自身生命",
        "skilNameImage": "hui_bainiaochaofeng",
        "skillSceneSpine": "&",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 33,
        "imgId": "bainiaochaofeng",
        "name": "百鸟朝凤II",
        "hurt_formula": " (ownAtk*2.4*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 3,
        "attack_area": 3,
        "strike_area": 1,
        "object": 0,
        "skill_class": 2,
        "effect": "5001&",
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skill_info": "1格内，对一个指定敌军造成240%物攻伤害，本次伤害10%转化为自身生命",
        "skilNameImage": "hui_bainiaochaofeng",
        "skillSceneSpine": "&",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 34,
        "imgId": "moquanlianji",
        "name": "墨拳连击I",
        "hurt_formula": " (ownAtk*1.76*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 0,
        "attack_area": 3,
        "strike_area": 1,
        "object": 0,
        "skill_class": 1,
        "effect": "5018&",
        "actionName": "skill1",
        "secondActionName": "&",
        "oppoSecondActionName": "skill1_B",
        "skill_info": "1格内，对一个指定敌军造成176%物攻伤害",
        "skilNameImage": "nu_moquanlianji",
        "skillSceneSpine": "nuqijidonghuablue",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 35,
        "imgId": "moquanlianji",
        "name": "墨拳连击II",
        "hurt_formula": " (ownAtk*2.64*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 0,
        "attack_area": 3,
        "strike_area": 1,
        "object": 0,
        "skill_class": 1,
        "effect": "5018&",
        "actionName": "skill1",
        "secondActionName": "&",
        "oppoSecondActionName": "skill1_B",
        "skill_info": "1格内，对一个指定敌军造成264%物攻伤害",
        "skilNameImage": "nu_moquanlianji",
        "skillSceneSpine": "nuqijidonghuablue",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 36,
        "imgId": "zhiyuan",
        "name": "支援I",
        "hurt_formula": 0,
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 3,
        "attack_area": 12,
        "strike_area": 1,
        "object": 1,
        "skill_class": 2,
        "effect": "5010&",
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skill_info": "5格内，为一个指定我军添加“支援”，其受到伤害时，夏侯轻衣会分担其30%伤害，持续1回合",
        "skilNameImage": "hui_zhiyuan",
        "skillSceneSpine": "&",
        "friendlyEffect": "&",
        "cantCastSelf": 1,
        "lockOn": 0,
        "multistage": 1
    },
    {
        "id": 37,
        "imgId": "zhiyuan",
        "name": "支援II",
        "hurt_formula": 0,
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 3,
        "attack_area": 12,
        "strike_area": 1,
        "object": 1,
        "skill_class": 2,
        "effect": "5011&",
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skill_info": "5格内，为一个指定我军添加“支援”，其受到伤害时，夏侯轻衣会分担其30%伤害，持续2回合",
        "skilNameImage": "hui_zhiyuan",
        "skillSceneSpine": "&",
        "friendlyEffect": "&",
        "cantCastSelf": 1,
        "lockOn": 0,
        "multistage": 1
    },
    {
        "id": 38,
        "imgId": "yijiansanlian",
        "name": "一箭三连 I",
        "hurt_formula": " (ownAtk*0.88*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 0,
        "attack_area": 4,
        "strike_area": 4,
        "object": 0,
        "skill_class": 1,
        "effect": "5020&",
        "actionName": "skill1",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skill_info": "3格内，对一个选中敌军及其3格内最多2个随机敌军造成88%的物理伤害",
        "skilNameImage": "nu_yijiansanlian",
        "skillSceneSpine": "nuqijidonghuablue",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 39,
        "imgId": "yijiansanlian",
        "name": "一箭三连 II",
        "hurt_formula": " (ownAtk*1.32*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 0,
        "attack_area": 4,
        "strike_area": 4,
        "object": 0,
        "skill_class": 1,
        "effect": "5021&",
        "actionName": "skill1",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skill_info": "3格内，对一个选中敌军及其3格内最多2个随机敌军造成132%的物理伤害",
        "skilNameImage": "nu_yijiansanlian",
        "skillSceneSpine": "nuqijidonghuablue",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 40,
        "imgId": "guwu",
        "name": "鼓舞 I",
        "hurt_formula": 0,
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 3,
        "attack_area": 10,
        "strike_area": 1,
        "object": 1,
        "skill_class": 2,
        "effect": "5022&",
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skill_info": "5格内，为一个指定我军添加“鼓舞”，幸运提升10%，持续2回合",
        "skilNameImage": "hui_guwu",
        "skillSceneSpine": "&",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 41,
        "imgId": "guwu",
        "name": "鼓舞 II",
        "hurt_formula": 0,
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 3,
        "attack_area": 10,
        "strike_area": 1,
        "object": 1,
        "skill_class": 2,
        "effect": "5023&",
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skill_info": "5格内，为一个指定我军添加“鼓舞”，幸运提升20%，持续2回合",
        "skilNameImage": "hui_guwu",
        "skillSceneSpine": "&",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 42,
        "imgId": "bishalipi",
        "name": "必杀力劈I",
        "hurt_formula": " (ownAtk*1.76*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 0,
        "attack_area": 3,
        "strike_area": 1,
        "object": 0,
        "skill_class": 1,
        "effect": "&",
        "actionName": "skill1",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skill_info": "1格内，对一个指定敌军造成176%物攻伤害",
        "skilNameImage": "nu_bishalipi",
        "skillSceneSpine": "nuqijidonghuablue",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 43,
        "imgId": "bishalipi",
        "name": "必杀力劈II",
        "hurt_formula": " (ownAtk*2.64*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 0,
        "attack_area": 3,
        "strike_area": 1,
        "object": 0,
        "skill_class": 1,
        "effect": "&",
        "actionName": "skill1",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skill_info": "1格内，对一个指定敌军造成264%物攻伤害",
        "skilNameImage": "nu_bishalipi",
        "skillSceneSpine": "nuqijidonghuablue",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 44,
        "imgId": "ziyu",
        "name": "自愈I",
        "hurt_formula": "ownHpMax*0.2",
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 3,
        "attack_area": 5,
        "strike_area": 1,
        "object": 1,
        "skill_class": 2,
        "effect": "&",
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skill_info": "治疗自身生命上限20%的生命",
        "skilNameImage": "hui_ziyu",
        "skillSceneSpine": "&",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 45,
        "imgId": "ziyu",
        "name": "自愈II",
        "hurt_formula": "ownHpMax*0.3",
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 3,
        "attack_area": 5,
        "strike_area": 1,
        "object": 1,
        "skill_class": 2,
        "effect": "&",
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skill_info": "治疗自身生命上限30%的生命",
        "skilNameImage": "hui_ziyu",
        "skillSceneSpine": "&",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 46,
        "imgId": "hengsaoqianjun",
        "name": "横扫千军I",
        "hurt_formula": " (ownAtk*0.88*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 0,
        "attack_area": 3,
        "strike_area": 8,
        "object": 0,
        "skill_class": 1,
        "effect": "&",
        "actionName": "skill1",
        "secondActionName": "skill1_B",
        "oppoSecondActionName": "&",
        "skill_info": "1格内，对一个指定敌军及其左右敌人造成88%物攻伤害",
        "skilNameImage": "nu_hengsaoqianjun",
        "skillSceneSpine": "nuqijidonghuablue",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 47,
        "imgId": "hengsaoqianjun",
        "name": "横扫千军II",
        "hurt_formula": " (ownAtk*1.32*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 0,
        "attack_area": 3,
        "strike_area": 8,
        "object": 0,
        "skill_class": 1,
        "effect": "&",
        "actionName": "skill1",
        "secondActionName": "skill1_B",
        "oppoSecondActionName": "&",
        "skill_info": "1格内，对一个指定敌军及其左右敌人造成132%物攻伤害",
        "skilNameImage": "nu_hengsaoqianjun",
        "skillSceneSpine": "nuqijidonghuablue",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 48,
        "imgId": "mengji",
        "name": "猛击I",
        "hurt_formula": " (ownAtk*1.41*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 3,
        "attack_area": 3,
        "strike_area": 1,
        "object": 0,
        "skill_class": 2,
        "effect": "&",
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skill_info": "1格内，对一个指定敌军造成141%的物攻伤害",
        "skilNameImage": "hui_mengji",
        "skillSceneSpine": "&",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 49,
        "imgId": "mengji",
        "name": "猛击II",
        "hurt_formula": " (ownAtk*2.4*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 3,
        "attack_area": 3,
        "strike_area": 1,
        "object": 0,
        "skill_class": 2,
        "effect": "&",
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skill_info": "1格内，对一个指定敌军造成240%的物攻伤害",
        "skilNameImage": "hui_mengji",
        "skillSceneSpine": "&",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 50,
        "imgId": "hujiashibapai",
        "name": "胡笳十八拍I",
        "hurt_formula": " (ownAtk*0.32*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 0,
        "attack_area": 5,
        "strike_area": 11,
        "object": 1,
        "skill_class": 1,
        "effect": "&",
        "actionName": "skill1",
        "secondActionName": "skill1_B",
        "oppoSecondActionName": "&",
        "skill_info": "5格内，治疗所有我军32%策攻的生命",
        "skilNameImage": "nu_hujiashibapai",
        "skillSceneSpine": "nuqijidonghuablue",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 51,
        "imgId": "hujiashibapai",
        "name": "胡笳十八拍II",
        "hurt_formula": " (ownAtk*0.48*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 0,
        "attack_area": 5,
        "strike_area": 11,
        "object": 1,
        "skill_class": 1,
        "effect": "&",
        "actionName": "skill1",
        "secondActionName": "skill1_B",
        "oppoSecondActionName": "&",
        "skill_info": "5格内，治疗所有我军48%策攻的生命",
        "skilNameImage": "nu_hujiashibapai",
        "skillSceneSpine": "nuqijidonghuablue",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 52,
        "imgId": "zouyue",
        "name": "奏乐I",
        "hurt_formula": 0,
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 3,
        "attack_area": 5,
        "strike_area": 11,
        "object": 1,
        "skill_class": 2,
        "effect": "5050&",
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skill_info": "5格内,为所有我军添加“奏乐”, 提高怒气回复速度10%, 持续2回合",
        "skilNameImage": "hui_zouyue",
        "skillSceneSpine": "&",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 53,
        "imgId": "zouyue",
        "name": "奏乐II",
        "hurt_formula": 0,
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 3,
        "attack_area": 5,
        "strike_area": 11,
        "object": 1,
        "skill_class": 2,
        "effect": "5051&",
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skill_info": "5格内,为所有我军添加“奏乐”, 提高怒气回复速度20%, 持续2回合",
        "skilNameImage": "hui_zouyue",
        "skillSceneSpine": "&",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 54,
        "imgId": "feihaomosha",
        "name": "飞毫墨杀I",
        "hurt_formula": " (ownAtk*1.6*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 0,
        "attack_area": 2,
        "strike_area": 1,
        "object": 0,
        "skill_class": 1,
        "effect": "&",
        "actionName": "skill1",
        "secondActionName": "skill1_B",
        "oppoSecondActionName": "&",
        "skill_info": "3格内，对一个指定敌军造成160%策攻伤害",
        "skilNameImage": "nu_feihaomosha",
        "skillSceneSpine": "nuqijidonghuablue",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 55,
        "imgId": "feihaomosha",
        "name": "飞毫墨杀II",
        "hurt_formula": " (ownAtk*2.4*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 0,
        "attack_area": 2,
        "strike_area": 1,
        "object": 0,
        "skill_class": 1,
        "effect": "&",
        "actionName": "skill1",
        "secondActionName": "skill1_B",
        "oppoSecondActionName": "&",
        "skill_info": "3格内，对一个指定敌军造成240%策攻伤害",
        "skilNameImage": "nu_feihaomosha",
        "skillSceneSpine": "nuqijidonghuablue",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 56,
        "imgId": "pomo",
        "name": "泼墨I",
        "hurt_formula": 0,
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 3,
        "attack_area": 5,
        "strike_area": 11,
        "object": 0,
        "skill_class": 2,
        "effect": "5060&",
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skill_info": "5格内，为所有敌军添加\"墨毒\"。每回合造成自身10%策攻的策攻伤害。持续2回合",
        "skilNameImage": "hui_pomo",
        "skillSceneSpine": "&",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 57,
        "imgId": "pomo",
        "name": "泼墨II",
        "hurt_formula": 0,
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 3,
        "attack_area": 5,
        "strike_area": 11,
        "object": 0,
        "skill_class": 2,
        "effect": "5061&",
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skill_info": "5格内，为所有敌军添加\"墨毒\"。每回合造成自身20%策攻的策攻伤害。持续2回合",
        "skilNameImage": "hui_pomo",
        "skillSceneSpine": "&",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 58,
        "imgId": "wugoufeishe",
        "name": "吴钩飞射I",
        "hurt_formula": " (ownAtk*1.6*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 0,
        "attack_area": 2,
        "strike_area": 1,
        "object": 0,
        "skill_class": 1,
        "effect": "&",
        "actionName": "skill1",
        "secondActionName": "skill1_B",
        "oppoSecondActionName": "&",
        "skill_info": "3格内，对一个指定敌军造成160%策攻伤害",
        "skilNameImage": "nu_wugoufeishe",
        "skillSceneSpine": "nuqijidonghuablue",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 59,
        "imgId": "wugoufeishe",
        "name": "吴钩飞射II",
        "hurt_formula": " (ownAtk*2.4*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 0,
        "attack_area": 2,
        "strike_area": 1,
        "object": 0,
        "skill_class": 1,
        "effect": "&",
        "actionName": "skill1",
        "secondActionName": "skill1_B",
        "oppoSecondActionName": "&",
        "skill_info": "3格内，对一个指定敌军造成240%策攻伤害",
        "skilNameImage": "nu_wugoufeishe",
        "skillSceneSpine": "nuqijidonghuablue",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 60,
        "imgId": "jianxin",
        "name": "剑心I",
        "hurt_formula": 0,
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 3,
        "attack_area": 5,
        "strike_area": 1,
        "object": 1,
        "skill_class": 2,
        "effect": "5070&",
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skill_info": "为自身添加\"剑心\", 暴击伤害提升25% ，持续2回合",
        "skilNameImage": "hui_jianxin",
        "skillSceneSpine": "&",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 61,
        "imgId": "jianxin",
        "name": "剑心II",
        "hurt_formula": 0,
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 3,
        "attack_area": 5,
        "strike_area": 1,
        "object": 1,
        "skill_class": 2,
        "effect": "5071&",
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skill_info": "为自身添加\"剑心\", 暴击伤害提升50% ，持续2回合",
        "skilNameImage": "hui_jianxin",
        "skillSceneSpine": "&",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 62,
        "imgId": "xiandengnushe",
        "name": "先登怒射I",
        "hurt_formula": " (ownAtk*0.9*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 0,
        "attack_area": 4,
        "strike_area": 10,
        "object": 0,
        "skill_class": 1,
        "effect": "5080&",
        "actionName": "skill1",
        "secondActionName": "skill1_B",
        "oppoSecondActionName": "&",
        "skill_info": "3格内，对一个指定敌军及其身后最多两个敌军造成90%物攻伤害，同时给被击中的目标添加“破甲”，降低物防10/20%，持续2回合",
        "skilNameImage": "nu_xiandengnushe",
        "skillSceneSpine": "nuqijidonghuablue",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 63,
        "imgId": "xiandengnushe",
        "name": "先登怒射II",
        "hurt_formula": " (ownAtk*1.35*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 0,
        "attack_area": 4,
        "strike_area": 10,
        "object": 0,
        "skill_class": 1,
        "effect": "5081&",
        "actionName": "skill1",
        "secondActionName": "skill1_B",
        "oppoSecondActionName": "&",
        "skill_info": "3格内，对一个指定敌军及其身后最多两个敌军造成135%物攻伤害，同时给被击中的目标添加“破甲”，降低物防10/20%，持续2回合",
        "skilNameImage": "nu_xiandengnushe",
        "skillSceneSpine": "nuqijidonghuablue",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 64,
        "imgId": "xuanzhuansanshe",
        "name": "旋转散射I",
        "hurt_formula": " (ownAtk*0.58*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 3,
        "attack_area": 5,
        "strike_area": 11,
        "object": 0,
        "skill_class": 2,
        "effect": "5082&",
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skill_info": "5格内，对所有敌军造成58%物攻伤害，并给被击中的目标添加添加“流血”，每回合造成自身10%物攻的物攻伤害，持续2回合",
        "skilNameImage": "hui_xuanzhuansanshe",
        "skillSceneSpine": "&",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 65,
        "imgId": "xuanzhuansanshe",
        "name": "旋转散射II",
        "hurt_formula": " (ownAtk*0.86*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 3,
        "attack_area": 5,
        "strike_area": 11,
        "object": 0,
        "skill_class": 2,
        "effect": "5083&",
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skill_info": "5格内，对所有敌军造成86%物攻伤害，并给被击中的目标添加添加“流血”，每回合造成自身20%物攻的物攻伤害，持续2回合",
        "skilNameImage": "hui_xuanzhuansanshe",
        "skillSceneSpine": "&",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 66,
        "imgId": "xueshoutuji",
        "name": "雪兽突击I",
        "hurt_formula": " (ownAtk*1.8*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 0,
        "attack_area": 4,
        "strike_area": 1,
        "object": 0,
        "skill_class": 1,
        "effect": "5090&",
        "actionName": "skill1",
        "secondActionName": "skill1_B",
        "oppoSecondActionName": "&",
        "skill_info": "3格内，对一个指定敌军进行造成180%的物攻伤害，并将敌军击退1格。如成功击退敌军，马云禄获得“不让须眉”自身攻击力提升25% ,持续2回合",
        "skilNameImage": "nu_xueshoutuji",
        "skillSceneSpine": "nuqijidonghuablue",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 67,
        "imgId": "xueshoutuji",
        "name": "雪兽突击II",
        "hurt_formula": " (ownAtk*2.7*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 0,
        "attack_area": 4,
        "strike_area": 1,
        "object": 0,
        "skill_class": 1,
        "effect": "5090&",
        "actionName": "skill1",
        "secondActionName": "skill1_B",
        "oppoSecondActionName": "&",
        "skill_info": "3格内，对一个指定敌军进行造成270%的物攻伤害，并将敌军击退1格。如成功击退敌军，马云禄获得“不让须眉”自身攻击力提升25% ,持续2回合",
        "skilNameImage": "nu_xueshoutuji",
        "skillSceneSpine": "nuqijidonghuablue",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 68,
        "imgId": "shuangyingci",
        "name": "霜影刺I",
        "hurt_formula": " (ownAtk*0.4*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 3,
        "attack_area": 3,
        "strike_area": 1,
        "object": 0,
        "skill_class": 2,
        "effect": "5091&5092&",
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skill_info": "1格内，对一个指定敌军攻击4次，每次造成40%的物攻伤害，每次攻击有50%概率回复自身造成伤害20%的生命值。",
        "skilNameImage": "hui_shuangyingci",
        "skillSceneSpine": "&",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 69,
        "imgId": "shuangyingci",
        "name": "霜影刺II",
        "hurt_formula": " (ownAtk*0.6*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 3,
        "attack_area": 3,
        "strike_area": 1,
        "object": 0,
        "skill_class": 2,
        "effect": "5091&5092&",
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skill_info": "1格内，对一个指定敌军攻击4次，每次造成60%的物攻伤害，每次攻击有50%概率回复自身造成伤害20%的生命值。",
        "skilNameImage": "hui_shuangyingci",
        "skillSceneSpine": "&",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 70,
        "imgId": "yidugongdu",
        "name": "以毒攻毒I",
        "hurt_formula": " (ownAtk*0.72*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 0,
        "attack_area": 5,
        "strike_area": 3,
        "object": 2,
        "skill_class": 1,
        "effect": "&",
        "actionName": "skill1",
        "secondActionName": "skill1_B",
        "oppoSecondActionName": "&",
        "skill_info": "3格内，对所有敌军造成伤害造成72%伤害，同时给所有我军添加“蛇药”，每回合回复自身5%策攻的生命，持续2回合",
        "skilNameImage": "nu_yidugongdu",
        "skillSceneSpine": "nuqijidonghuablue",
        "friendlyEffect": "5100&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 71,
        "imgId": "yidugongdu",
        "name": "以毒攻毒II",
        "hurt_formula": " (ownAtk*1.08*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 0,
        "attack_area": 5,
        "strike_area": 3,
        "object": 2,
        "skill_class": 1,
        "effect": "&",
        "actionName": "skill1",
        "secondActionName": "skill1_B",
        "oppoSecondActionName": "&",
        "skill_info": "3格内，对所有敌军造成伤害造成108%伤害，同时给所有我军添加“蛇药”，每回合回复自身10%策攻的生命，持续2回合",
        "skilNameImage": "nu_yidugongdu",
        "skillSceneSpine": "nuqijidonghuablue",
        "friendlyEffect": "5101&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 72,
        "imgId": "duyamengshi",
        "name": "毒牙猛噬I",
        "hurt_formula": 0,
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 3,
        "attack_area": 5,
        "strike_area": 4,
        "object": 0,
        "skill_class": 2,
        "effect": "5102&",
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skill_info": "3格内，为所有敌军添加“蛇毒”，每回合造成5%策攻的伤害，蛇毒最高可叠加5层，持续3回合",
        "skilNameImage": "hui_duyamengshi",
        "skillSceneSpine": "&",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 73,
        "imgId": "duyamengshi",
        "name": "毒牙猛噬II",
        "hurt_formula": 0,
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 3,
        "attack_area": 5,
        "strike_area": 4,
        "object": 0,
        "skill_class": 2,
        "effect": "5103&",
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skill_info": "3格内，为所有敌军添加“蛇毒”，每回合造成5%策攻的伤害，蛇毒最高可叠加10层，持续3回合",
        "skilNameImage": "hui_duyamengshi",
        "skillSceneSpine": "&",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 74,
        "imgId": "judunmengji",
        "name": "巨盾猛击I",
        "hurt_formula": " (ownAtk*1.8*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 0,
        "attack_area": 3,
        "strike_area": 1,
        "object": 0,
        "skill_class": 1,
        "effect": "5110&",
        "actionName": "skill1",
        "secondActionName": "skill1_B",
        "oppoSecondActionName": "&",
        "skill_info": "1格内，对一名指定敌军造成180%物功伤害，有25%概率使其“晕眩”1回合，“晕眩”时无法行动。",
        "skilNameImage": "nu_judunmengji",
        "skillSceneSpine": "nuqijidonghuablue",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 75,
        "imgId": "judunmengji",
        "name": "巨盾猛击II",
        "hurt_formula": " (ownAtk*2.7*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 0,
        "attack_area": 3,
        "strike_area": 1,
        "object": 0,
        "skill_class": 1,
        "effect": "5111&",
        "actionName": "skill1",
        "secondActionName": "skill1_B",
        "oppoSecondActionName": "&",
        "skill_info": "1格内，对一名指定敌军造成270%物功伤害，有50%概率使其“晕眩”1回合，“晕眩”时无法行动。",
        "skilNameImage": "nu_judunmengji",
        "skillSceneSpine": "nuqijidonghuablue",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 76,
        "imgId": "dunrenpaiji",
        "name": "盾刃拍击I",
        "hurt_formula": " (ownAtk*0.88*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 3,
        "attack_area": 3,
        "strike_area": 8,
        "object": 0,
        "skill_class": 2,
        "effect": "5112&",
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skill_info": "1格内，对一个指定敌军及其左右敌人造成88%物攻伤害，并给其添加“缠足”，移动力-1，持续2回合，CD3回合",
        "skilNameImage": "hui_dunrenpaiji",
        "skillSceneSpine": "&",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 77,
        "imgId": "dunrenpaiji",
        "name": "盾刃拍击II",
        "hurt_formula": " (ownAtk*1.32*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 3,
        "attack_area": 3,
        "strike_area": 8,
        "object": 0,
        "skill_class": 2,
        "effect": "5112&",
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skill_info": "1格内，对一个指定敌军及其左右敌人造成132%物攻伤害，并给其添加“缠足”，移动力-1，持续2回合，CD3回合",
        "skilNameImage": "hui_dunrenpaiji",
        "skillSceneSpine": "&",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 78,
        "imgId": "dabitianxia",
        "name": "大庇天下I",
        "hurt_formula": " (ownAtk*0.29*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 0,
        "attack_area": 5,
        "strike_area": 4,
        "object": 1,
        "skill_class": 1,
        "effect": "5120&",
        "actionName": "skill1",
        "secondActionName": "skill1_B",
        "oppoSecondActionName": "&",
        "skill_info": "为3格内的我军恢复29%策攻伤害的生命，并添加\"回春\"，每回合恢复自身5%策攻的生命，持续2回合",
        "skilNameImage": "nu_dabitianxia",
        "skillSceneSpine": "nuqijidonghuablue",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 79,
        "imgId": "dabitianxia",
        "name": "大庇天下II",
        "hurt_formula": " (ownAtk*0.43*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 0,
        "attack_area": 5,
        "strike_area": 4,
        "object": 1,
        "skill_class": 1,
        "effect": "5120&",
        "actionName": "skill1",
        "secondActionName": "skill1_B",
        "oppoSecondActionName": "&",
        "skill_info": "为3格内的我军恢复43%策攻伤害的生命，并添加\"回春\"，每回合恢复自身5%策攻的生命，持续2回合",
        "skilNameImage": "nu_dabitianxia",
        "skillSceneSpine": "nuqijidonghuablue",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 80,
        "imgId": "zhefengdangyu",
        "name": "遮风挡雨I",
        "hurt_formula": 0,
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 3,
        "attack_area": 4,
        "strike_area": 1,
        "object": 1,
        "skill_class": 2,
        "effect": "5121&",
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skill_info": "为3格内一个指定的我军，随机驱散1个减益效果。",
        "skilNameImage": "hui_zhefengdangyu",
        "skillSceneSpine": "&",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 81,
        "imgId": "zhefengdangyu",
        "name": "遮风挡雨II",
        "hurt_formula": 0,
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 3,
        "attack_area": 4,
        "strike_area": 1,
        "object": 1,
        "skill_class": 2,
        "effect": "5122&",
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skill_info": "为3格内一个指定的我军，随机驱散2个减益效果。",
        "skilNameImage": "hui_zhefengdangyu",
        "skillSceneSpine": "&",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 82,
        "imgId": "bishajushe",
        "name": "必杀狙射I",
        "hurt_formula": " (ownAtk*1.8*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 0,
        "attack_area": 8,
        "strike_area": 1,
        "object": 0,
        "skill_class": 1,
        "effect": "5130&",
        "actionName": "skill1",
        "secondActionName": "skill1_B",
        "oppoSecondActionName": "&",
        "skill_info": "3格内，对一个指定敌军造成180%的物攻伤害，如果敌军生命小于20%，则必定暴击",
        "skilNameImage": "nu_bishajushe",
        "skillSceneSpine": "nuqijidonghuablue",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 83,
        "imgId": "bishajushe",
        "name": "必杀狙射II",
        "hurt_formula": " (ownAtk*2.7*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 0,
        "attack_area": 8,
        "strike_area": 1,
        "object": 0,
        "skill_class": 1,
        "effect": "5130&",
        "actionName": "skill1",
        "secondActionName": "skill1_B",
        "oppoSecondActionName": "&",
        "skill_info": "3格内，对一个指定敌军造成270%的物攻伤害，如果敌军生命小于20%，则必定暴击",
        "skilNameImage": "nu_bishajushe",
        "skillSceneSpine": "nuqijidonghuablue",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 84,
        "imgId": "yunxuanjian",
        "name": "晕眩箭I",
        "hurt_formula": " (ownAtk*1.44*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 3,
        "attack_area": 8,
        "strike_area": 1,
        "object": 0,
        "skill_class": 2,
        "effect": "5131&",
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skill_info": "3格内，对一个指定敌军造成144%的物攻伤害并使其晕眩1回合",
        "skilNameImage": "hui_yunxuanjian",
        "skillSceneSpine": "&",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 85,
        "imgId": "yunxuanjian",
        "name": "晕眩箭II",
        "hurt_formula": " (ownAtk*2.16*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 3,
        "attack_area": 8,
        "strike_area": 1,
        "object": 0,
        "skill_class": 2,
        "effect": "5131&",
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skill_info": "3格内，对一个指定敌军造成216%的物攻伤害并使其晕眩1回合。",
        "skilNameImage": "hui_yunxuanjian",
        "skillSceneSpine": "&",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 86,
        "imgId": "dulongzuanci",
        "name": "毒龙钻刺I",
        "hurt_formula": " (ownAtk*1.98*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 0,
        "attack_area": 1,
        "strike_area": 1,
        "object": 0,
        "skill_class": 1,
        "effect": "5140&",
        "actionName": "skill1",
        "secondActionName": "skill1_B",
        "oppoSecondActionName": "&",
        "skill_info": "1格内，对一个指定敌军造成198%的物攻伤害，并给目标添加\"毒瘴1/2\"。每回合受到10/20%攻击的物攻伤害，且持续期间防御下降10%，持续2回合。",
        "skilNameImage": "nu_dulongzuanci",
        "skillSceneSpine": "nuqijidonghuablue",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 87,
        "imgId": "dulongzuanci",
        "name": "毒龙钻刺II",
        "hurt_formula": " (ownAtk*2.97*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 0,
        "attack_area": 1,
        "strike_area": 1,
        "object": 0,
        "skill_class": 1,
        "effect": "5141&",
        "actionName": "skill1",
        "secondActionName": "skill1_B",
        "oppoSecondActionName": "&",
        "skill_info": "1格内，对一个指定敌军造成297%的物攻伤害，并给目标添加\"毒瘴1/2\"。每回合受到10/20%攻击的物攻伤害，且持续期间防御下降20%，持续2回合。",
        "skilNameImage": "nu_dulongzuanci",
        "skillSceneSpine": "nuqijidonghuablue",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 88,
        "imgId": "qiangchudulong",
        "name": "枪出毒龙I",
        "hurt_formula": " (ownAtk*0.58*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 3,
        "attack_area": 5,
        "strike_area": 2,
        "object": 0,
        "skill_class": 2,
        "effect": "5140&",
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skill_info": "对自身1格内，对所有敌军造成58%的物攻伤害，并给他们添加\"毒瘴1\"，持续2回合",
        "skilNameImage": "hui_qiangchudulong",
        "skillSceneSpine": "&",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 89,
        "imgId": "qiangchudulong",
        "name": "枪出毒龙II",
        "hurt_formula": " (ownAtk*0.86*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 3,
        "attack_area": 5,
        "strike_area": 2,
        "object": 0,
        "skill_class": 2,
        "effect": "5141&",
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skill_info": "对自身1格内，对所有敌军造成86%的物攻伤害，并给他们添加\"毒瘴2\"，持续2回合",
        "skilNameImage": "hui_qiangchudulong",
        "skillSceneSpine": "&",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 90,
        "imgId": "zuoduandongnan",
        "name": "坐断东南I",
        "hurt_formula": " (ownAtk*1.8*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
        "gain_formula": " (ownAtk*0.9*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
        "rage_cost": 0,
        "cd": 0,
        "attack_area": 4,
        "strike_area": 1,
        "object": 2,
        "skill_class": 1,
        "effect": "&",
        "actionName": "skill1",
        "secondActionName": "skill1_B",
        "oppoSecondActionName": "&",
        "skill_info": "3格内，对一个指定目标施放，如果目标是我军，恢复其90%策攻的生命，如果目标是敌军，对其造成180%的策攻伤害",
        "skilNameImage": "nu_zuoduandongnan",
        "skillSceneSpine": "nuqijidonghuablue",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 91,
        "imgId": "zuoduandongnan",
        "name": "坐断东南II",
        "hurt_formula": " (ownAtk*2.7*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
        "gain_formula": " (ownAtk*1.35*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
        "rage_cost": 0,
        "cd": 0,
        "attack_area": 4,
        "strike_area": 1,
        "object": 2,
        "skill_class": 1,
        "effect": "&",
        "actionName": "skill1",
        "secondActionName": "skill1_B",
        "oppoSecondActionName": "&",
        "skill_info": "3格内，对一个指定目标施放，如果目标是我军，恢复其135%策攻的生命，如果目标是敌军，对其造成270%的策攻伤害",
        "skilNameImage": "nu_zuoduandongnan",
        "skillSceneSpine": "nuqijidonghuablue",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 92,
        "imgId": "wuwangzhihu",
        "name": "吴王之护I",
        "hurt_formula": 0,
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 3,
        "attack_area": 10,
        "strike_area": 1,
        "object": 1,
        "skill_class": 2,
        "effect": "5150&5121&",
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skill_info": "5格内，为一个指定我军添加“庇护”护盾，吸收自身策攻72%的伤害，同时驱散目标身上的1个减益状态",
        "skilNameImage": "hui_wuwangzhihu",
        "skillSceneSpine": "&",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 93,
        "imgId": "wuwangzhihu",
        "name": "吴王之护II",
        "hurt_formula": 0,
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 3,
        "attack_area": 10,
        "strike_area": 1,
        "object": 1,
        "skill_class": 2,
        "effect": "5151&5121&",
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skill_info": "5格内，为一个指定我军添加“庇护”护盾，吸收自身策攻108%的伤害，同时驱散目标身上的1个减益状态",
        "skilNameImage": "hui_wuwangzhihu",
        "skillSceneSpine": "&",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 94,
        "imgId": 11,
        "name": "万钧力劈I",
        "hurt_formula": " (ownAtk*1.76*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 0,
        "attack_area": 3,
        "strike_area": 1,
        "object": 0,
        "skill_class": 1,
        "effect": "&",
        "actionName": "skill1",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skill_info": "1格内，对一个指定敌军造成176%物攻伤害",
        "skilNameImage": "nu_wanjunlipi",
        "skillSceneSpine": "nuqijidonghuablue",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 95,
        "imgId": 11,
        "name": "万钧力劈II",
        "hurt_formula": " (ownAtk*2.64*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 0,
        "attack_area": 3,
        "strike_area": 1,
        "object": 0,
        "skill_class": 1,
        "effect": "&",
        "actionName": "skill1",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skill_info": "1格内，对一个指定敌军造成264%物攻伤害",
        "skilNameImage": "nu_wanjunlipi",
        "skillSceneSpine": "nuqijidonghuablue",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 96,
        "imgId": "fengmang",
        "name": "锋芒I",
        "hurt_formula": 0,
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 3,
        "attack_area": 5,
        "strike_area": 1,
        "object": 1,
        "skill_class": 2,
        "effect": "5160&",
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skill_info": "为自身添加\"锋芒\", 下一次攻击的伤害加深提升15%, 攻击后消失，持续2回合",
        "skilNameImage": "hui_fengmang",
        "skillSceneSpine": "&",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 97,
        "imgId": "fengmang",
        "name": "锋芒II",
        "hurt_formula": 0,
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 3,
        "attack_area": 5,
        "strike_area": 1,
        "object": 1,
        "skill_class": 2,
        "effect": "5161&",
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skill_info": "为自身添加\"锋芒\", 下一次攻击的伤害加深提升30%, 攻击后消失，持续2回合",
        "skilNameImage": "hui_fengmang",
        "skillSceneSpine": "&",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 98,
        "imgId": "yijianqinxin",
        "name": "一箭侵心I",
        "hurt_formula": " (ownAtk*1.8*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 0,
        "attack_area": 3,
        "strike_area": 1,
        "object": 0,
        "skill_class": 1,
        "effect": "5179&5221&",
        "actionName": "skill1",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skill_info": "3格内，对指定一个敌军造成180%物攻伤害，如果场上有敌军有“同心印”孙尚香则可以在任意地方对有“同心印”的目标释放怒气技，造成300%的物攻伤害，同时驱散目标的“同心印”",
        "skilNameImage": "nu_yijianqinxin",
        "skillSceneSpine": "nuqijidonghuablue",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 108,
        "multistage": 0
    },
    {
        "id": 99,
        "imgId": "yijianqinxin",
        "name": "一箭侵心II",
        "hurt_formula": " (ownAtk*2.7*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 0,
        "attack_area": 3,
        "strike_area": 1,
        "object": 0,
        "skill_class": 1,
        "effect": "5210&5221&",
        "actionName": "skill1",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skill_info": "3格内，对指定一个敌军造成270%物攻伤害，如果场上有敌军有“同心印”孙尚香则可以在任意地方对有“同心印”的目标释放怒气技，造成450%的物攻伤害，同时驱散目标的“同心印”",
        "skilNameImage": "nu_yijianqinxin",
        "skillSceneSpine": "nuqijidonghuablue",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 108,
        "multistage": 0
    },
    {
        "id": 100,
        "imgId": "tongxinyin",
        "name": "同心印I",
        "hurt_formula": 0,
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 3,
        "attack_area": 2,
        "strike_area": 1,
        "object": 0,
        "skill_class": 2,
        "effect": "5170&",
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skill_info": "标记自身3格内的敌军目标，目标获得“同心印”永久debuff，“同心印”只能存在一个",
        "skilNameImage": "hui_tongxinyin",
        "skillSceneSpine": "&",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 101,
        "imgId": "tongxinyin",
        "name": "同心印II",
        "hurt_formula": 0,
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 3,
        "attack_area": 10,
        "strike_area": 1,
        "object": 0,
        "skill_class": 2,
        "effect": "5170&",
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skill_info": "标记自身5格内的敌军目标，目标获得“同心印”永久debuff，“同心印”只能存在一个",
        "skilNameImage": "hui_tongxinyin",
        "skillSceneSpine": "&",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 102,
        "imgId": "fusaotianxia",
        "name": "斧扫天下I",
        "hurt_formula": " (ownAtk*0.88*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 0,
        "attack_area": 3,
        "strike_area": 8,
        "object": 0,
        "skill_class": 1,
        "effect": "5180&",
        "actionName": "skill1",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skill_info": "1格内，对一个指定敌军及其左右敌人造成88%物攻伤害，本次攻击暴击提升10%",
        "skilNameImage": "nu_fusaotianxia",
        "skillSceneSpine": "nuqijidonghuablue",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 103,
        "imgId": "fusaotianxia",
        "name": "斧扫天下II",
        "hurt_formula": " (ownAtk*1.32*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 0,
        "attack_area": 3,
        "strike_area": 8,
        "object": 0,
        "skill_class": 1,
        "effect": "5180&",
        "actionName": "skill1",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skill_info": "1格内，对一个指定敌军及其左右敌人造成132%物攻伤害，本次攻击暴击提升10%",
        "skilNameImage": "nu_fusaotianxia",
        "skillSceneSpine": "nuqijidonghuablue",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 104,
        "imgId": "duanyuan",
        "name": "断援I",
        "hurt_formula": 0,
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 3,
        "attack_area": 5,
        "strike_area": 2,
        "object": 4,
        "skill_class": 2,
        "effect": "5181&",
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skill_info": "自身获得“固守\", 伤害减免提升10%，持续2回合，同时使自身周围8格范围内的所有敌军获得“缠足, 移动力-1，持续1回合",
        "skilNameImage": "hui_duanyuan",
        "skillSceneSpine": "&",
        "friendlyEffect": "5183&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 105,
        "imgId": "duanyuan",
        "name": "断援II",
        "hurt_formula": 0,
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 3,
        "attack_area": 5,
        "strike_area": 2,
        "object": 4,
        "skill_class": 2,
        "effect": "5181&",
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skill_info": "自身获得“固守\", 伤害减免提升20%，持续2回合，同时使自身周围8格范围内的所有敌军获得“缠足, 移动力-1，持续1回合",
        "skilNameImage": "hui_duanyuan",
        "skillSceneSpine": "&",
        "friendlyEffect": "5182&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 106,
        "imgId": "gourenhengzhan",
        "name": "勾刃横斩I",
        "hurt_formula": " (ownAtk*1*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 0,
        "attack_area": 3,
        "strike_area": 8,
        "object": 0,
        "skill_class": 1,
        "effect": "5202&",
        "actionName": "skill1",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skill_info": "1格内，对一个指定敌军及其左右两人横向三格敌人造成100%的物攻伤害,并给被攻击者添加“破盾”，格挡下降10%，持续2回合",
        "skilNameImage": "nu_gourenhengzhan",
        "skillSceneSpine": "nuqijidonghuablue",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 107,
        "imgId": "gourenhengzhan",
        "name": "勾刃横斩II",
        "hurt_formula": " (ownAtk*1.5*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 0,
        "attack_area": 3,
        "strike_area": 8,
        "object": 0,
        "skill_class": 1,
        "effect": "5203&",
        "actionName": "skill1",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skill_info": "1格内，对一个指定敌军及其左右两人横向三格敌人造成150%的物攻伤害,并给被攻击者添加“破盾”，格挡下降20%，持续2回合",
        "skilNameImage": "nu_gourenhengzhan",
        "skillSceneSpine": "nuqijidonghuablue",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 108,
        "imgId": 12,
        "name": "寻衅I",
        "hurt_formula": " (ownAtk*1.58*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 3,
        "attack_area": 2,
        "strike_area": 1,
        "object": 0,
        "skill_class": 2,
        "effect": "5205&",
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skill_info": "对1格内的一个指定敌军造成158%伤害，并使其获得“怒目”，持续2回合",
        "skilNameImage": "hui_xunxin",
        "skillSceneSpine": "&",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 109,
        "imgId": 12,
        "name": "寻衅II",
        "hurt_formula": " (ownAtk*2.38*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 3,
        "attack_area": 2,
        "strike_area": 1,
        "object": 0,
        "skill_class": 2,
        "effect": "5205&",
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skill_info": "对1格内的一个指定敌军造成238%伤害，并使其获得“怒目”，持续2回合",
        "skilNameImage": "hui_xunxin",
        "skillSceneSpine": "&",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 110,
        "imgId": 7,
        "name": "冲阵I",
        "hurt_formula": " (ownAtk*0.88*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 0,
        "attack_area": 5,
        "strike_area": 2,
        "object": 0,
        "skill_class": 1,
        "effect": "5112&",
        "actionName": "skill1",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skill_info": "对1格内所有敌军造成88%攻击的物攻伤害，并给他们添加“缠足\", 移动力-1，持续2回合",
        "skilNameImage": "nu_chongzhen",
        "skillSceneSpine": "nuqijidonghuablue",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 111,
        "imgId": 7,
        "name": "冲阵II",
        "hurt_formula": " (ownAtk*1.32*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 0,
        "attack_area": 5,
        "strike_area": 2,
        "object": 0,
        "skill_class": 1,
        "effect": "5112&",
        "actionName": "skill1",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skill_info": "对1格内所有敌军造成132%攻击的物攻伤害，并给他们添加“缠足\", 移动力-1，持续2回合",
        "skilNameImage": "nu_chongzhen",
        "skillSceneSpine": "nuqijidonghuablue",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 112,
        "imgId": 10,
        "name": "陷阵I",
        "hurt_formula": 0,
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 3,
        "attack_area": 5,
        "strike_area": 1,
        "object": 1,
        "skill_class": 2,
        "effect": "5250&",
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skill_info": "给自己附加“陷阵之志”，提高自身攻击&生命&双防&格档5%，伤害减免提高15%, 持续2回合",
        "skilNameImage": "hui_xianzhen",
        "skillSceneSpine": "&",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 113,
        "imgId": 10,
        "name": "陷阵II",
        "hurt_formula": 0,
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 3,
        "attack_area": 5,
        "strike_area": 1,
        "object": 1,
        "skill_class": 2,
        "effect": "5251&",
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skill_info": "给自己附加“陷阵之志”，提高自身攻击&生命&双防&格档10%，伤害减免提高30%, 持续2回合",
        "skilNameImage": "hui_xianzhen",
        "skillSceneSpine": "&",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 114,
        "imgId": "tuxi",
        "name": "突袭I",
        "hurt_formula": " (ownAtk*1.8*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 0,
        "attack_area": 12,
        "strike_area": 1,
        "object": 0,
        "skill_class": 1,
        "effect": "5260&5261",
        "actionName": "skill1",
        "secondActionName": "&",
        "oppoSecondActionName": "skill1_B",
        "skill_info": "5格内，闪现到一个指定的敌军身边，对其造成180%的物攻伤害，本次攻击必定暴击",
        "skilNameImage": "nu_tuxi",
        "skillSceneSpine": "nuqijidonghuablue",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 115,
        "imgId": "tuxi",
        "name": "突袭II",
        "hurt_formula": " (ownAtk*2.7*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 0,
        "attack_area": 12,
        "strike_area": 1,
        "object": 0,
        "skill_class": 1,
        "effect": "5260&5261",
        "actionName": "skill1",
        "secondActionName": "&",
        "oppoSecondActionName": "skill1_B",
        "skill_info": "5格内，闪现到一个指定的敌军身边，对其造成270%的物攻伤害，本次攻击必定暴击",
        "skilNameImage": "nu_tuxi",
        "skillSceneSpine": "nuqijidonghuablue",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 116,
        "imgId": "jiebei",
        "name": "戒备I",
        "hurt_formula": 0,
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 3,
        "attack_area": 5,
        "strike_area": 1,
        "object": 1,
        "skill_class": 2,
        "effect": "5262&",
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skill_info": "为自身添加\"戒备\", 命中提升10% 持续2回合",
        "skilNameImage": "hui_jiebei",
        "skillSceneSpine": "&",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 117,
        "imgId": "jiebei",
        "name": "戒备II",
        "hurt_formula": 0,
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 3,
        "attack_area": 5,
        "strike_area": 1,
        "object": 1,
        "skill_class": 2,
        "effect": "5263&",
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skill_info": "为自身添加\"戒备\", 命中提升20% 持续2回合",
        "skilNameImage": "hui_jiebei",
        "skillSceneSpine": "&",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 118,
        "imgId": "meiyingnichangwu",
        "name": "媚影霓裳舞I",
        "hurt_formula": " (ownAtk*1.0*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 0,
        "attack_area": 22,
        "strike_area": 11,
        "object": 0,
        "skill_class": 1,
        "effect": "5280&5282",
        "actionName": "skill1",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skill_info": "5格内，随机攻击最多3个敌军，每个敌军造成100%策略伤害，并给目标添加“媚毒”，每回合造成10%的策略伤害，治疗效果降低50%, 持续3回合",
        "skilNameImage": "nu_meiyingnichangwu",
        "skillSceneSpine": "nuqijidonghuablue",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 119,
        "imgId": "meiyingnichangwu",
        "name": "媚影霓裳舞II",
        "hurt_formula": " (ownAtk*1.5*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 0,
        "attack_area": 22,
        "strike_area": 11,
        "object": 0,
        "skill_class": 1,
        "effect": "5281&5282",
        "actionName": "skill1",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skill_info": "5格内，随机攻击最多3个敌军，每个敌军造成150%策略伤害，并给目标添加“媚毒”，每回合造成20%的策略伤害，治疗效果降低50%, 持续3回合",
        "skilNameImage": "nu_meiyingnichangwu",
        "skillSceneSpine": "nuqijidonghuablue",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 120,
        "imgId": "neizhu",
        "name": "内助I",
        "hurt_formula": "ownAtk*0.2",
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 3,
        "attack_area": 1,
        "strike_area": 1,
        "object": 1,
        "skill_class": 2,
        "effect": "5283&",
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skill_info": "恢复一个我方男性20%策略伤害的生命，如果目标是吕布，则回复40%的生命，同时恢复其20点怒气",
        "skilNameImage": "hui_neizhu",
        "skillSceneSpine": "&",
        "friendlyEffect": "&",
        "cantCastSelf": 1,
        "lockOn": 0,
        "multistage": 1
    },
    {
        "id": 121,
        "imgId": "neizhu",
        "name": "内助II",
        "hurt_formula": "ownAtk*0.4",
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 3,
        "attack_area": 1,
        "strike_area": 1,
        "object": 1,
        "skill_class": 2,
        "effect": "5284&",
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skill_info": "恢复一个我方男性40%策略伤害的生命，如果目标是吕布，则回复80%的生命，同时恢复其20点怒气",
        "skilNameImage": "hui_neizhu",
        "skillSceneSpine": "&",
        "friendlyEffect": "&",
        "cantCastSelf": 1,
        "lockOn": 0,
        "multistage": 1
    },
    {
        "id": 122,
        "imgId": 11,
        "name": "侵掠如火I",
        "hurt_formula": " (ownAtk*1.98*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 0,
        "attack_area": 3,
        "strike_area": 1,
        "object": 0,
        "skill_class": 1,
        "effect": "5300&",
        "actionName": "skill1",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skill_info": "对一个指定敌军造成198%%的物攻伤害，并给目标附加1层“燃烧”，每回合造成目标2%生命上限的伤害，最多可叠20层，持续5回合",
        "skilNameImage": "nu_qinlueruhuo",
        "skillSceneSpine": "nuqijidonghuablue",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 123,
        "imgId": 11,
        "name": "侵掠如火II",
        "hurt_formula": " (ownAtk*2.97*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 0,
        "attack_area": 3,
        "strike_area": 1,
        "object": 0,
        "skill_class": 1,
        "effect": "5300&",
        "actionName": "skill1",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skill_info": "对一个指定敌军造成297%%的物攻伤害，并给目标附加1层“燃烧”，每回合造成目标2%生命上限的伤害，最多可叠20层，持续5回合",
        "skilNameImage": "nu_qinlueruhuo",
        "skillSceneSpine": "nuqijidonghuablue",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 124,
        "imgId": 12,
        "name": "浪子游世I",
        "hurt_formula": 0,
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 3,
        "attack_area": 4,
        "strike_area": 1,
        "object": 2,
        "skill_class": 2,
        "effect": "5301&",
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skill_info": "3格内，将一个指定目标（不分敌我）拉到自己身边，如有障碍物则无法释放",
        "skilNameImage": "hui_langziyoushi",
        "skillSceneSpine": "&",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 125,
        "imgId": 12,
        "name": "浪子游世II",
        "hurt_formula": 0,
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 3,
        "attack_area": 12,
        "strike_area": 1,
        "object": 2,
        "skill_class": 2,
        "effect": "5302&",
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skill_info": "5格内，将一个指定目标（不分敌我）拉到自己身边，如有障碍物则无法释放",
        "skilNameImage": "hui_langziyoushi",
        "skillSceneSpine": "&",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 126,
        "imgId": "shenhuoji",
        "name": "神火计I",
        "hurt_formula": " (ownAtk*0.8*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 0,
        "attack_area": 5,
        "strike_area": 11,
        "object": 0,
        "skill_class": 1,
        "effect": "5320&",
        "actionName": "skill1",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skill_info": "对5格内敌军全体造成80%的策攻伤害，50%概率对目标添加“燃烧”，每回合造成目标2%生命上限的伤害，最多可叠20层，持续5回合",
        "skilNameImage": "nu_shenhuoji",
        "skillSceneSpine": "nuqijidonghuablue",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 127,
        "imgId": "shenhuoji",
        "name": "神火计II",
        "hurt_formula": " (ownAtk*1.2*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 0,
        "attack_area": 5,
        "strike_area": 11,
        "object": 0,
        "skill_class": 1,
        "effect": "5300&",
        "actionName": "skill1",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skill_info": "对5格内敌军全体造成120%的策攻伤害，100%概率对目标添加“燃烧”，每回合造成目标2%生命上限的伤害，最多可叠20层，持续5回合",
        "skilNameImage": "nu_shenhuoji",
        "skillSceneSpine": "nuqijidonghuablue",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 128,
        "imgId": "huoji",
        "name": "火计I",
        "hurt_formula": " (ownAtk*1.6*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 3,
        "attack_area": 4,
        "strike_area": 1,
        "object": 0,
        "skill_class": 2,
        "effect": "5300&",
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skill_info": "3格内，对一个指定敌军造成160%策攻伤害，为目标添加“燃烧”，每回合造成目标2%生命上限的伤害，最多可叠20层，持续5回合",
        "skilNameImage": "hui_huoji",
        "skillSceneSpine": "&",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 129,
        "imgId": "huoji",
        "name": "火计II",
        "hurt_formula": " (ownAtk*2.4*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 3,
        "attack_area": 4,
        "strike_area": 1,
        "object": 0,
        "skill_class": 2,
        "effect": "5300&",
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skill_info": "3格内，对一个指定敌军造成240%策攻伤害，为目标添加“燃烧”，每回合造成目标2%生命上限的伤害，最多可叠20层，持续5回合",
        "skilNameImage": "hui_huoji",
        "skillSceneSpine": "&",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 130,
        "imgId": "dielianhua",
        "name": "蝶恋花I",
        "hurt_formula": "ownAtk*0.4",
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 0,
        "attack_area": 5,
        "strike_area": 4,
        "object": 1,
        "skill_class": 1,
        "effect": "5330&",
        "actionName": "skill1",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skill_info": "治疗友方4格范围内的所有目标40%策攻的生命，并恢复友方怒气20点",
        "skilNameImage": "nu_dielianhua",
        "skillSceneSpine": "nuqijidonghuablue",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 131,
        "imgId": "dielianhua",
        "name": "蝶恋花II",
        "hurt_formula": "ownAtk*0.6",
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 0,
        "attack_area": 5,
        "strike_area": 4,
        "object": 1,
        "skill_class": 1,
        "effect": "5330&",
        "actionName": "skill1",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skill_info": "治疗友方4格范围内的所有目标60%策攻的生命，并恢复友方怒气20点",
        "skilNameImage": "nu_dielianhua",
        "skillSceneSpine": "nuqijidonghuablue",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 132,
        "imgId": "nufang",
        "name": "怒放I",
        "hurt_formula": "ownAtk*0.32",
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 0,
        "attack_area": 5,
        "strike_area": 4,
        "object": 1,
        "skill_class": 2,
        "effect": "5331&",
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skill_info": "治疗4格范围内的所有友方目标32%策攻的生命，并添加“怒放”,提升攻击力5%,持续2回合",
        "skilNameImage": "hui_nufang",
        "skillSceneSpine": "&",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 133,
        "imgId": "nufang",
        "name": "怒放II",
        "hurt_formula": "ownAtk*0.48",
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 0,
        "attack_area": 5,
        "strike_area": 4,
        "object": 1,
        "skill_class": 2,
        "effect": "5332&",
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skill_info": "治疗4格范围内的所有友方目标48%策攻的生命，并添加“怒放”,提升攻击力10%,持续2回合",
        "skilNameImage": "hui_nufang",
        "skillSceneSpine": "&",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 134,
        "imgId": "shentingnuji",
        "name": "神亭怒戟I",
        "hurt_formula": " (ownAtk*0.88*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 0,
        "attack_area": 5,
        "strike_area": 2,
        "object": 0,
        "skill_class": 1,
        "effect": "5350&",
        "actionName": "skill1",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skill_info": "对自身范围1格之内的所有敌军造成88%的物攻伤害，并添加1层“撕裂”每回合受到2%物攻伤害，同时降低物防2%,“撕裂”最多叠加5层，不可驱散",
        "skilNameImage": "nu_shentingnuji",
        "skillSceneSpine": "nuqijidonghuablue",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 135,
        "imgId": "shentingnuji",
        "name": "神亭怒戟II",
        "hurt_formula": " (ownAtk*1.32*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 0,
        "attack_area": 5,
        "strike_area": 2,
        "object": 0,
        "skill_class": 1,
        "effect": "5351&",
        "actionName": "skill1",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skill_info": "对自身范围1格之内的所有敌军造成132%的物攻伤害，并添加1层“撕裂”每回合受到4物攻伤害，同时降低物防4%,“撕裂”最多叠加5层，不可驱散",
        "skilNameImage": "nu_shentingnuji",
        "skillSceneSpine": "nuqijidonghuablue",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 136,
        "imgId": "daijian",
        "name": "带剑I",
        "hurt_formula": 0,
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 3,
        "attack_area": 5,
        "strike_area": 1,
        "object": 1,
        "skill_class": 2,
        "effect": "5352&",
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skill_info": "自身获得“带剑”,持续时间内，每次攻击或反击都能给敌军叠加1层“撕裂”持续2回合",
        "skilNameImage": "hui_daijian",
        "skillSceneSpine": "&",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 137,
        "imgId": "daijian",
        "name": "带剑II",
        "hurt_formula": 0,
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 3,
        "attack_area": 5,
        "strike_area": 1,
        "object": 1,
        "skill_class": 2,
        "effect": "5353&",
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skill_info": "自身获得“带剑”,持续时间内，每次攻击或反击都能给敌军叠加1层“撕裂”持续2回合",
        "skilNameImage": "hui_daijian",
        "skillSceneSpine": "&",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 138,
        "imgId": "huawu",
        "name": "花舞I",
        "hurt_formula": " (ownAtk*1.35*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 0,
        "attack_area": 5,
        "strike_area": 3,
        "object": 2,
        "skill_class": 1,
        "effect": "&",
        "actionName": "skill1",
        "secondActionName": "skill1_B",
        "oppoSecondActionName": "&",
        "skill_info": "对2格内的敌军目标造成135%的策攻伤害，并对2格范围内所有我军添加“奏乐”, 提高怒气回复速度10%, 持续2回合",
        "skilNameImage": "nu_huawu",
        "skillSceneSpine": "nuqijidonghuablue",
        "friendlyEffect": "5050&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 139,
        "imgId": "huawu",
        "name": "花舞II",
        "hurt_formula": " (ownAtk*2.03*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 0,
        "attack_area": 5,
        "strike_area": 3,
        "object": 2,
        "skill_class": 1,
        "effect": "&",
        "actionName": "skill1",
        "secondActionName": "skill1_B",
        "oppoSecondActionName": "&",
        "skill_info": "对2格内的敌军目标造成203%的策攻伤害，并对2格范围内所有我军添加“奏乐”, 提高怒气回复速度20%, 持续2回合",
        "skilNameImage": "nu_huawu",
        "skillSceneSpine": "nuqijidonghuablue",
        "friendlyEffect": "5051&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 140,
        "imgId": "zanghua",
        "name": "葬花I",
        "hurt_formula": " (ownAtk*1.44*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 3,
        "attack_area": 4,
        "strike_area": 1,
        "object": 0,
        "skill_class": 2,
        "effect": "5370&",
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "skill2_B",
        "skill_info": "3格内，对一个指定敌军造成144%策攻伤害，并添加“葬花”，受到的治疗效果降低75%，持续2回合",
        "skilNameImage": "hui_zanghua",
        "skillSceneSpine": "&",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 141,
        "imgId": "zanghua",
        "name": "葬花II",
        "hurt_formula": " (ownAtk*2.16*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 3,
        "attack_area": 4,
        "strike_area": 1,
        "object": 0,
        "skill_class": 2,
        "effect": "5370&",
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "skill2_B",
        "skill_info": "3格内，对一个指定敌军造成216%策攻伤害，并添加“葬花”，受到的治疗效果降低75%，持续2回合",
        "skilNameImage": "hui_zanghua",
        "skillSceneSpine": "&",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 142,
        "imgId": "yinyangkuangquan",
        "name": "阴阳狂拳I",
        "hurt_formula": " (ownAtk*0.4*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 0,
        "attack_area": 3,
        "strike_area": 1,
        "object": 0,
        "skill_class": 1,
        "effect": "5380&5381",
        "actionName": "skill1",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skill_info": "1格内，对一个指定敌人连续打击5次，每次造成40%的物攻伤害，目标身上每有一种中毒效果，追加一次攻击，最多5次",
        "skilNameImage": "nu_yinyangkuangquan",
        "skillSceneSpine": "nuqijidonghuablue",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 5
    },
    {
        "id": 143,
        "imgId": "yinyangkuangquan",
        "name": "阴阳狂拳II",
        "hurt_formula": " (ownAtk*0.6*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 0,
        "attack_area": 3,
        "strike_area": 1,
        "object": 0,
        "skill_class": 1,
        "effect": "5380&5381",
        "actionName": "skill1",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skill_info": "1格内，对一个指定敌人连续打击5次，每次造成60%的物攻伤害，目标身上每有一种中毒效果，追加一次攻击，最多5次",
        "skilNameImage": "nu_yinyangkuangquan",
        "skillSceneSpine": "nuqijidonghuablue",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 5
    },
    {
        "id": 144,
        "imgId": "fanguduquan",
        "name": "反骨毒拳I",
        "hurt_formula": " (ownAtk*1.6*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 3,
        "attack_area": 3,
        "strike_area": 1,
        "object": 0,
        "skill_class": 2,
        "effect": "5382&",
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skill_info": "1格内，对一个指定敌人造成160%的物攻伤害，同时使其身上所有的中毒效果增加1回合",
        "skilNameImage": "hui_fanguduquan",
        "skillSceneSpine": "&",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 145,
        "imgId": "fanguduquan",
        "name": "反骨毒拳II",
        "hurt_formula": " (ownAtk*2.4*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 3,
        "attack_area": 3,
        "strike_area": 1,
        "object": 0,
        "skill_class": 2,
        "effect": "5382&",
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skill_info": "1格内，对一个指定敌人造成240%的物攻伤害，同时使其身上所有的中毒效果增加1回合",
        "skilNameImage": "hui_fanguduquan",
        "skillSceneSpine": "&",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 146,
        "imgId": "qinglongyanyuezhan",
        "name": "青龙偃月斩I",
        "hurt_formula": " (ownAtk*2.64*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 0,
        "attack_area": 3,
        "strike_area": 1,
        "object": 0,
        "skill_class": 1,
        "effect": "5402&5400",
        "actionName": "skill1",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skill_info": "1格内，对一个指定敌军进行造成264%的物攻伤害。如果敌人没有被消灭，对敌人追加1次攻击，造成144%的伤害，如果敌人被消灭，关羽回复30点怒气。",
        "skilNameImage": "nu_qinglongyanyuezhan",
        "skillSceneSpine": "nuqijidonghuablue",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 147,
        "imgId": "qinglongyanyuezhan",
        "name": "青龙偃月斩II",
        "hurt_formula": " (ownAtk*3.96*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 0,
        "attack_area": 3,
        "strike_area": 1,
        "object": 0,
        "skill_class": 1,
        "effect": "5403&5401",
        "actionName": "skill1",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skill_info": "1格内，对一个指定敌军进行造成396%的物攻伤害。如果敌人没有被消灭，对敌人追加1次攻击，造成216%的伤害，如果敌人被消灭，关羽回复50点怒气。",
        "skilNameImage": "nu_qinglongyanyuezhan",
        "skillSceneSpine": "nuqijidonghuablue",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 148,
        "imgId": "chabiaomaishou",
        "name": "插标卖首I",
        "hurt_formula": 0,
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 3,
        "attack_area": 4,
        "strike_area": 1,
        "object": 0,
        "skill_class": 2,
        "effect": "5404&",
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skill_info": "3格内，为一个指定敌军添加“插标卖首”，持续到战斗结束。关羽对有“插标卖首”的敌人造成的伤害增加20%，暴击率增加10%。关羽同一时间只能对一个目标添加“插标卖首”。",
        "skilNameImage": "hui_chabiaomaishou",
        "skillSceneSpine": "&",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 149,
        "imgId": "chabiaomaishou",
        "name": "插标卖首II",
        "hurt_formula": 0,
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 3,
        "attack_area": 4,
        "strike_area": 1,
        "object": 0,
        "skill_class": 2,
        "effect": "5405&",
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skill_info": "3格内，为一个指定敌军添加“插标卖首”，持续到战斗结束。关羽对有“插标卖首”的敌人造成的伤害增加30%，暴击率增加20%。关羽同一时间只能对一个目标添加“插标卖首”。",
        "skilNameImage": "hui_chabiaomaishou",
        "skillSceneSpine": "&",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 150,
        "imgId": "xiaoyanyuezhan",
        "name": "小偃月斩I",
        "hurt_formula": " (ownAtk*1.98*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 0,
        "attack_area": 3,
        "strike_area": 1,
        "object": 0,
        "skill_class": 1,
        "effect": "5420&",
        "actionName": "skill1",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skill_info": "1格内，对一个指定敌军进行造成198%的物攻伤害，同时为目标添加“目炫”，命中率降低20%。",
        "skilNameImage": "nu_xiaoyanyuezhan",
        "skillSceneSpine": "nuqijidonghuablue",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 151,
        "imgId": "xiaoyanyuezhan",
        "name": "小偃月斩II",
        "hurt_formula": " (ownAtk*2.97*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 0,
        "attack_area": 3,
        "strike_area": 1,
        "object": 0,
        "skill_class": 1,
        "effect": "5420&",
        "actionName": "skill1",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skill_info": "1格内，对一个指定敌军进行造成297%的物攻伤害，同时为目标添加“目炫”，命中率降低20%。",
        "skilNameImage": "nu_xiaoyanyuezhan",
        "skillSceneSpine": "nuqijidonghuablue",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 152,
        "imgId": "xiaochunqiudao",
        "name": "小春秋刀I",
        "hurt_formula": " (ownAtk*1.58*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 3,
        "attack_area": 3,
        "strike_area": 1,
        "object": 0,
        "skill_class": 2,
        "effect": "5421&",
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skill_info": "1格内，对一个指定敌军进行造成158%的物攻伤害，并使其定身1回合。",
        "skilNameImage": "hui_xiaochunqiudao",
        "skillSceneSpine": "&",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 153,
        "imgId": "xiaochunqiudao",
        "name": "小春秋刀II",
        "hurt_formula": " (ownAtk*2.38*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 3,
        "attack_area": 3,
        "strike_area": 1,
        "object": 0,
        "skill_class": 2,
        "effect": "5421&",
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skill_info": "1格内，对一个指定敌军进行造成238%的物攻伤害，并使其定身1回合。",
        "skilNameImage": "hui_xiaochunqiudao",
        "skillSceneSpine": "&",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 154,
        "imgId": "zhaoolieyiyong",
        "name": "昭烈义勇I",
        "hurt_formula": "ownAtk*1",
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 0,
        "attack_area": 5,
        "strike_area": 4,
        "object": 1,
        "skill_class": 1,
        "effect": "5433&5431",
        "actionName": "skill1",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skill_info": "对自身3格内的友军进行治疗，距离越近，治疗越高。1格内恢复50%，两格内（除1格范围）恢复40%，三格内（除1，2格范围）恢复30%，并添加“义勇”，提升9%攻击力和防御力。",
        "skilNameImage": "nu_zhaolieyiyong",
        "skillSceneSpine": "nuqijidonghuablue",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 155,
        "imgId": "zhaoolieyiyong",
        "name": "昭烈义勇II",
        "hurt_formula": "ownAtk*1",
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 0,
        "attack_area": 5,
        "strike_area": 4,
        "object": 1,
        "skill_class": 1,
        "effect": "5434&5432",
        "actionName": "skill1",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skill_info": "对自身3格内的友军进行治疗，距离越近，治疗越高。1格内恢复75%，两格内（除1格范围）恢复60%，三格内（除1，2格范围）恢复50%，并添加“义勇”，提升15%攻击力和防御力。",
        "skilNameImage": "nu_zhaolieyiyong",
        "skillSceneSpine": "nuqijidonghuablue",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 156,
        "imgId": "tiandishizizhan",
        "name": "天地十字斩I",
        "hurt_formula": " (ownAtk*0.88*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 3,
        "attack_area": 3,
        "strike_area": 1,
        "object": 0,
        "skill_class": 2,
        "effect": "5435&",
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skill_info": "1格内，对一个指定敌军造成88%的物攻伤害。每次伤害有50%几率添加\"流血\"，每回合造成自身5%攻击的物攻伤害，持续2回合。",
        "skilNameImage": "hui_tiandishizizhan",
        "skillSceneSpine": "&",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 157,
        "imgId": "tiandishizizhan",
        "name": "天地十字斩II",
        "hurt_formula": " (ownAtk*1.32*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 3,
        "attack_area": 3,
        "strike_area": 1,
        "object": 0,
        "skill_class": 2,
        "effect": "5437&",
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skill_info": "1格内，对一个指定敌军造成132%的物攻伤害。每次伤害有50%几率添加\"流血\"，每回合造成自身10%攻击的物攻伤害，持续2回合。",
        "skilNameImage": "hui_tiandishizizhan",
        "skillSceneSpine": "&",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 158,
        "imgId": "shimianmaifu",
        "name": "十面埋伏I",
        "hurt_formula": " (ownAtk*0.8*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 0,
        "attack_area": 4,
        "strike_area": 4,
        "object": 0,
        "skill_class": 1,
        "effect": "5460&",
        "actionName": "skill1",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skill_info": "3格内，对1格指定地图及周围3格内的所有敌军造成80%攻击的策略伤害 ，本次攻击有25%机率无视敌军防御，如未能无视敌军防御，则攻击使敌军陷入“混乱”，持续1回合",
        "skilNameImage": "nu_shimianmaifu",
        "skillSceneSpine": "nuqijidonghuablue",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 159,
        "imgId": "shimianmaifu",
        "name": "十面埋伏II",
        "hurt_formula": " (ownAtk*1.2*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 0,
        "attack_area": 4,
        "strike_area": 4,
        "object": 0,
        "skill_class": 1,
        "effect": "5461&",
        "actionName": "skill1",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skill_info": "3格内，对1格指定地图及周围3格内的所有敌军造成120%攻击的策略伤害 ，本次攻击有50%机率无视敌军防御，如未能无视敌军防御，则攻击使敌军陷入“混乱”，持续1回合",
        "skilNameImage": "nu_shimianmaifu",
        "skillSceneSpine": "nuqijidonghuablue",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 160,
        "imgId": "shishengtianji",
        "name": "十胜天机I",
        "hurt_formula": " (ownAtk*1.6*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 3,
        "attack_area": 2,
        "strike_area": 1,
        "object": 0,
        "skill_class": 2,
        "effect": "5462&",
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skill_info": "2格内，对一名指定敌军造成160%攻击的策攻伤害，同时降低其25点怒气值",
        "skilNameImage": "hui_shishengtianji",
        "skillSceneSpine": "&",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 161,
        "imgId": "shishengtianji",
        "name": "十胜天机II",
        "hurt_formula": " (ownAtk*2.4*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 3,
        "attack_area": 2,
        "strike_area": 1,
        "object": 0,
        "skill_class": 2,
        "effect": "5463&",
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skill_info": "2格内，对一名指定敌军造成240%攻击的策攻伤害，同时降低其50点怒气值",
        "skilNameImage": "hui_shishengtianji",
        "skillSceneSpine": "&",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 162,
        "imgId": "feiqiangzhanjiang",
        "name": "飞枪斩将I",
        "hurt_formula": " (ownAtk*1.7*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 0,
        "attack_area": 4,
        "strike_area": 1,
        "object": 0,
        "skill_class": 1,
        "effect": "5480&5481&5482",
        "actionName": "skill1",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skill_info": "3格内，对一个指定敌军敌军造成170%的伤害，若目标为策略职业，则给目标添加“迟智”，策攻降低20%，持续2回合",
        "skilNameImage": "nu_feiqiangzhanjiang",
        "skillSceneSpine": "nuqijidonghuablue",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 163,
        "imgId": "feiqiangzhanjiang",
        "name": "飞枪斩将II",
        "hurt_formula": " (ownAtk*2.5*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 0,
        "attack_area": 4,
        "strike_area": 1,
        "object": 0,
        "skill_class": 1,
        "effect": "5480&5481&5482",
        "actionName": "skill1",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skill_info": "3格内，对一个指定敌军敌军造成250%的伤害，若目标为策略职业，则给目标添加“迟智”，策攻降低20%，持续2回合",
        "skilNameImage": "nu_feiqiangzhanjiang",
        "skillSceneSpine": "nuqijidonghuablue",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 164,
        "imgId": "tuntian",
        "name": "屯田I",
        "hurt_formula": "ownHpMax*0.1",
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 3,
        "attack_area": 5,
        "strike_area": 1,
        "object": 1,
        "skill_class": 2,
        "effect": "5483&",
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skill_info": "回复自身总生命10%的生命值，并且为自身添加“识破”，策攻伤害减免提升10%，持续2回合",
        "skilNameImage": "hui_tuntian",
        "skillSceneSpine": "&",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 165,
        "imgId": "tuntian",
        "name": "屯田II",
        "hurt_formula": "ownHpMax*0.2",
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 3,
        "attack_area": 5,
        "strike_area": 1,
        "object": 1,
        "skill_class": 2,
        "effect": "5484&",
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skill_info": "回复自身总生命20%的生命值，并且为自身添加“识破”，策攻伤害减免提升20%，持续2回合",
        "skilNameImage": "hui_tuntian",
        "skillSceneSpine": "&",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 166,
        "imgId": 7,
        "name": "勇将夺甲I",
        "hurt_formula": " (ownAtk*0.2*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 0,
        "attack_area": 1,
        "strike_area": 1,
        "object": 0,
        "skill_class": 1,
        "effect": "5500&",
        "actionName": "skill1",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skill_info": "1格内，对一个指定敌军造成220%攻击的物理伤害，并添加“夺甲”,物防下降25%，夏侯惇物防提升敌军因“夺甲”下降的总数值， 持续2回合",
        "skilNameImage": "nu_yongjiangduojia",
        "skillSceneSpine": "nuqijidonghuablue",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 167,
        "imgId": 7,
        "name": "勇将夺甲II",
        "hurt_formula": " (ownAtk*0.3*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 0,
        "attack_area": 1,
        "strike_area": 1,
        "object": 0,
        "skill_class": 1,
        "effect": "5501&",
        "actionName": "skill1",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skill_info": "1格内，对一个指定敌军造成330%攻击的物理伤害，并添加“夺甲”,物防下降50%，夏侯惇物防提升敌军因“夺甲”下降的总数值， 持续2回合",
        "skilNameImage": "nu_yongjiangduojia",
        "skillSceneSpine": "nuqijidonghuablue",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 168,
        "imgId": 10,
        "name": "拨矢啖睛I",
        "hurt_formula": 0,
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 3,
        "attack_area": 5,
        "strike_area": 1,
        "object": 1,
        "skill_class": 2,
        "effect": "5502&",
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skill_info": "给自身添加buff\"啖睛\",反弹100%受到的受到的物理伤害（过量伤害不计算），受到的伤害最高不超过夏侯惇200%的物防，持续2回合",
        "skilNameImage": "hui_bashidanjing",
        "skillSceneSpine": "&",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 169,
        "imgId": 10,
        "name": "拨矢啖睛II",
        "hurt_formula": 0,
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 3,
        "attack_area": 5,
        "strike_area": 1,
        "object": 1,
        "skill_class": 2,
        "effect": "5503&",
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skill_info": "给自身添加buff\"啖睛\",反弹150%受到的受到的物理伤害（过量伤害不计算），受到的伤害最高不超过夏侯惇200%的物防，持续2回合",
        "skilNameImage": "hui_bashidanjing",
        "skillSceneSpine": "&",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 170,
        "imgId": "huchihandi",
        "name": "虎痴捍地I",
        "hurt_formula": " (ownAtk*0.8*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 0,
        "attack_area": 5,
        "strike_area": 2,
        "object": 0,
        "skill_class": 1,
        "effect": "5520&",
        "actionName": "skill1",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skill_info": "1格内，对所有敌军造成80%物攻伤害，并将他们击退1格，如无法击退，则有25%概率使其“眩晕”1回合",
        "skilNameImage": "nu_huchihandi",
        "skillSceneSpine": "nuqijidonghuablue",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 171,
        "imgId": "huchihandi",
        "name": "虎痴捍地II",
        "hurt_formula": " (ownAtk*1.2*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 0,
        "attack_area": 5,
        "strike_area": 2,
        "object": 0,
        "skill_class": 1,
        "effect": "5521&",
        "actionName": "skill1",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skill_info": "1格内，对所有敌军造成120%物攻伤害，并将他们击退1格，如无法击退，则有50%概率使其“眩晕”1回合",
        "skilNameImage": "nu_huchihandi",
        "skillSceneSpine": "nuqijidonghuablue",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 172,
        "imgId": "wentianchui",
        "name": "问天锤I",
        "hurt_formula": " (ownAtk*1.08*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 3,
        "attack_area": 5,
        "strike_area": 13,
        "object": 0,
        "skill_class": 2,
        "effect": "5522&",
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skill_info": "2格内，对随机2名敌军造成108%的物攻伤害，如敌军处在\"晕眩\"状态,伤害提高至120%",
        "skilNameImage": "hui_wentianchui",
        "skillSceneSpine": "&",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 173,
        "imgId": "wentianchui",
        "name": "问天锤II",
        "hurt_formula": " (ownAtk*1.62*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 3,
        "attack_area": 5,
        "strike_area": 13,
        "object": 0,
        "skill_class": 2,
        "effect": "5523&",
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skill_info": "2格内，对随机2名敌军造成108%的物攻伤害，如敌军处在\"晕眩\"状态,伤害提高至180%",
        "skilNameImage": "hui_wentianchui",
        "skillSceneSpine": "&",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 174,
        "imgId": 7,
        "name": "八门金锁I",
        "hurt_formula": " (ownAtk*1.98*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 0,
        "attack_area": 3,
        "strike_area": 1,
        "object": 0,
        "skill_class": 1,
        "effect": "5421&",
        "actionName": "skill1",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skill_info": "1格内，对指定的一个敌军造成198%伤害，并使其“定身”1回合",
        "skilNameImage": "nu_bamenjinsuo",
        "skillSceneSpine": "nuqijidonghuablue",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 175,
        "imgId": 7,
        "name": "八门金锁II",
        "hurt_formula": " (ownAtk*2.97*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 0,
        "attack_area": 3,
        "strike_area": 1,
        "object": 0,
        "skill_class": 1,
        "effect": "5421&",
        "actionName": "skill1",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skill_info": "1格内，对指定的一个敌军造成297%伤害，并使其“定身”1回合",
        "skilNameImage": "nu_bamenjinsuo",
        "skillSceneSpine": "nuqijidonghuablue",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 176,
        "imgId": 10,
        "name": "铁壁I",
        "hurt_formula": 0,
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 3,
        "attack_area": 5,
        "strike_area": 1,
        "object": 1,
        "skill_class": 2,
        "effect": "5560&",
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skill_info": "为自身添加一个“铁壁”状态，将\"援护\"的范围扩大为2格（回字形），并获得攻击力提升8%，持续2回合。",
        "skilNameImage": "hui_tiebi",
        "skillSceneSpine": "&",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 177,
        "imgId": 10,
        "name": "铁壁II",
        "hurt_formula": 0,
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 3,
        "attack_area": 5,
        "strike_area": 1,
        "object": 1,
        "skill_class": 2,
        "effect": "5561&",
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skill_info": "为自身添加一个“铁壁”状态，将\"援护\"的范围扩大为2格（回字形），并获得攻击力提升8%，持续2回合。",
        "skilNameImage": "hui_tiebi",
        "skillSceneSpine": "&",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 178,
        "imgId": "xieyeyunxiang",
        "name": "薤叶芸香I",
        "hurt_formula": "ownAtk*1.0",
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 0,
        "attack_area": 4,
        "strike_area": 1,
        "object": 1,
        "skill_class": 1,
        "effect": "5580&5581&5582",
        "actionName": "skill1",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skill_info": "治疗一个单体目标100%策攻的生命，驱散目标身上所有的异常状态，如果有溢出的治疗量则生成护盾，吸引对应的伤害，该技能有25%的概率只消耗50点怒气",
        "skilNameImage": "nu_xieyeyunxiang",
        "skillSceneSpine": "nuqijidonghuablue",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 179,
        "imgId": "xieyeyunxiang",
        "name": "薤叶芸香II",
        "hurt_formula": "ownAtk*1.5",
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 0,
        "attack_area": 4,
        "strike_area": 1,
        "object": 1,
        "skill_class": 1,
        "effect": "5580&5581&5583",
        "actionName": "skill1",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skill_info": "治疗一个单体目标150%策攻的生命，驱散目标身上所有的异常状态，如果有溢出的治疗量则生成护盾，吸引对应的伤害，该技能有50%的概率只消耗50点怒气",
        "skilNameImage": "nu_xieyeyunxiang",
        "skillSceneSpine": "nuqijidonghuablue",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 180,
        "imgId": "mafeisan",
        "name": "麻沸散I",
        "hurt_formula": "ownAtk*0.8",
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 3,
        "attack_area": 4,
        "strike_area": 1,
        "object": 1,
        "skill_class": 2,
        "effect": "5584&",
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skill_info": "一个单体目标80%策攻的生命，并且为其添加\"谋算\"，策防提升10%的buff，持续2回合",
        "skilNameImage": "hui_mafeisan",
        "skillSceneSpine": "&",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 181,
        "imgId": "mafeisan",
        "name": "麻沸散II",
        "hurt_formula": "ownAtk*1.2",
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 3,
        "attack_area": 4,
        "strike_area": 1,
        "object": 1,
        "skill_class": 2,
        "effect": "5585&",
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skill_info": "一个单体目标120%策攻的生命，并且为其添加\"谋算\"，策防提升20%的buff，持续2回合",
        "skilNameImage": "hui_mafeisan",
        "skillSceneSpine": "&",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 182,
        "imgId": "qimenbazhen",
        "name": "奇门八阵I",
        "hurt_formula": " (ownAtk*0.8*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 0,
        "attack_area": 4,
        "strike_area": 12,
        "object": 3,
        "skill_class": 1,
        "effect": "5600&",
        "actionName": "skill1",
        "secondActionName": "&",
        "oppoSecondActionName": "skill1_B",
        "skill_info": "3格内，对1格指定地图及周围2格内（回字形）所有敌军造成80%攻击的策略伤害，并在格子上生成“奇门八阵”，当本方部队位于“奇门八阵”上时，在行动结束时随机获得1个增益效果，持续2回合，并恢复诸葛亮攻击力32%的生命，持续2回合",
        "skilNameImage": "nu_qimenbazhen",
        "skillSceneSpine": "nuqijidonghuablue",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 183,
        "imgId": "qimenbazhen",
        "name": "奇门八阵II",
        "hurt_formula": " (ownAtk*1.2*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 0,
        "attack_area": 4,
        "strike_area": 12,
        "object": 3,
        "skill_class": 1,
        "effect": "5601&",
        "actionName": "skill1",
        "secondActionName": "&",
        "oppoSecondActionName": "skill1_B",
        "skill_info": "3格内，对1格指定地图及周围2格内（回字形）所有敌军造成120%攻击的策略伤害，并在格子上生成“奇门八阵”，当本方部队位于“奇门八阵”上时，在行动结束时随机获得1个增益效果，持续2回合，并恢复诸葛亮攻击力48%的生命，持续2回合",
        "skilNameImage": "nu_qimenbazhen",
        "skillSceneSpine": "nuqijidonghuablue",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 184,
        "imgId": "fengqiyunyong",
        "name": "风起云涌I",
        "hurt_formula": " (ownAtk*0.64*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 3,
        "attack_area": 4,
        "strike_area": 12,
        "object": 0,
        "skill_class": 2,
        "effect": "5602&",
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "skill2_B",
        "skill_info": "3格内，对1格指定地图及周围2格内的所有敌军造成64%攻击的策略伤害并驱散1个增益效果",
        "skilNameImage": "hui_fengqiyunyong",
        "skillSceneSpine": "&",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 185,
        "imgId": "fengqiyunyong",
        "name": "风起云涌II",
        "hurt_formula": " (ownAtk*0.96*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 3,
        "attack_area": 4,
        "strike_area": 12,
        "object": 0,
        "skill_class": 2,
        "effect": "5603&",
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "skill2_B",
        "skill_info": "3格内，对1格指定地图及周围2格内的所有敌军造成96%攻击的策略伤害并驱散2个增益效果",
        "skilNameImage": "hui_fengqiyunyong",
        "skillSceneSpine": "&",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 186,
        "imgId": 7,
        "name": "万蛇狂舞I",
        "hurt_formula": " (ownAtk*0.88*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 0,
        "attack_area": 5,
        "strike_area": 2,
        "object": 0,
        "skill_class": 1,
        "effect": "5620&5621&5630",
        "actionName": "skill1",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skill_info": "对1格内（回字形）的敌人进行横扫，造成88%攻击的物攻伤害，并将总伤害的30%化为自身血量，溢出的伤害生成护盾。",
        "skilNameImage": "nu_wanshekuangwu",
        "skillSceneSpine": "nuqijidonghuablue",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 187,
        "imgId": 7,
        "name": "万蛇狂舞II",
        "hurt_formula": " (ownAtk*1.32*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 0,
        "attack_area": 5,
        "strike_area": 2,
        "object": 0,
        "skill_class": 1,
        "effect": "5620&5621&5630",
        "actionName": "skill1",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skill_info": "对1格内（回字形）的敌人进行横扫，造成132%攻击的物攻伤害，并将总伤害的30%化为自身血量，溢出的伤害生成护盾。",
        "skilNameImage": "nu_wanshekuangwu",
        "skillSceneSpine": "nuqijidonghuablue",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 188,
        "imgId": "changbanduanhe",
        "name": "长坂断喝I",
        "hurt_formula": " (ownAtk*1.76*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 3,
        "attack_area": 3,
        "strike_area": 1,
        "object": 0,
        "skill_class": 2,
        "effect": "5622&",
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "skill2_B",
        "skill_info": "对1格内一名指定敌军造成176%的物理伤害，并给目标左右级背后两排的所有敌军添加“胆裂”，物防降低10%，每回合降低10点怒气，持续2回合。",
        "skilNameImage": "hui_fengqiyunyong",
        "skillSceneSpine": "&",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 189,
        "imgId": "changbanduanhe",
        "name": "长坂断喝II",
        "hurt_formula": " (ownAtk*2.64*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 3,
        "attack_area": 3,
        "strike_area": 1,
        "object": 0,
        "skill_class": 2,
        "effect": "5623&",
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "skill2_B",
        "skill_info": "对1格内一名指定敌军造成264%的物理伤害，并给目标左右级背后两排的所有敌军添加“胆裂”，物防降低20%，每回合降低15点怒气，持续2回合。",
        "skilNameImage": "hui_fengqiyunyong",
        "skillSceneSpine": "&",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 190,
        "imgId": "bingjingniaowu",
        "name": "冰晶鸟舞I",
        "hurt_formula": " (ownAtk*1.4*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 0,
        "attack_area": 1,
        "strike_area": 10,
        "object": 4,
        "skill_class": 1,
        "effect": "5642&",
        "actionName": "skill1",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skill_info": "1格内，对一个指定敌军及其后方的三个敌军造成140%攻击的策攻伤害，对每个敌军有30%造成定身效果，持续2回合。",
        "skilNameImage": "nu_bingjingniaowu",
        "skillSceneSpine": "nuqijidonghuablue",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 191,
        "imgId": "bingjingniaowu",
        "name": "冰晶鸟舞II",
        "hurt_formula": " (ownAtk*1.4*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 0,
        "attack_area": 1,
        "strike_area": 10,
        "object": 4,
        "skill_class": 1,
        "effect": "5643&",
        "actionName": "skill1",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skill_info": "1格内，对一个指定敌军及其后方的三个敌军造成140%攻击的策攻伤害，对每个敌军有50%造成定身效果，持续2回合。",
        "skilNameImage": "nu_bingjingniaowu",
        "skillSceneSpine": "nuqijidonghuablue",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 192,
        "imgId": "xunniaokuangfei",
        "name": "迅鸟狂风I",
        "hurt_formula": " (ownAtk*0.58*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 3,
        "attack_area": 5,
        "strike_area": 12,
        "object": 0,
        "skill_class": 2,
        "effect": "5640&",
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skill_info": "对自身2格内所有敌军造成58%攻击的策攻伤害，20%概率为他们添加“缠足”，移动力-1，持续2回合",
        "skilNameImage": "hui_xunniaokuangfeng",
        "skillSceneSpine": "&",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 193,
        "imgId": "xunniaokuangfei",
        "name": "迅鸟狂风II",
        "hurt_formula": " (ownAtk*0.86*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 3,
        "attack_area": 5,
        "strike_area": 12,
        "object": 0,
        "skill_class": 2,
        "effect": "5641&",
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skill_info": "对自身2格内所有敌军造成86%攻击的策攻伤害，40%概率为他们添加“缠足”，移动力-1，持续2回合",
        "skilNameImage": "hui_xunniaokuangfeng",
        "skillSceneSpine": "&",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 194,
        "imgId": "xinghancanlan",
        "name": "星汉灿烂I",
        "hurt_formula": " (ownAtk*1*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 0,
        "attack_area": 4,
        "strike_area": 4,
        "object": 0,
        "skill_class": 1,
        "effect": "5660&5020",
        "actionName": "skill1",
        "secondActionName": "&",
        "oppoSecondActionName": "skill1_B",
        "skill_info": "3格内，对1格指定地图及周围3格内最多3格敌军造成100%的物攻伤害，并有25%概率使之陷于“混乱”，不受控制，不分敌我，随机行动和普通攻击，持续2回合。",
        "skilNameImage": "nu_xinghancanlan",
        "skillSceneSpine": "nuqijidonghuablue",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 195,
        "imgId": "xinghancanlan",
        "name": "星汉灿烂II",
        "hurt_formula": " (ownAtk*1.5*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 0,
        "attack_area": 4,
        "strike_area": 4,
        "object": 0,
        "skill_class": 1,
        "effect": "5661&5020",
        "actionName": "skill1",
        "secondActionName": "&",
        "oppoSecondActionName": "skill1_B",
        "skill_info": "3格内，对1格指定地图及周围3格内最多3格敌军造成150%的物攻伤害，并有50%概率使之陷于“混乱”，不受控制，不分敌我，随机行动和普通攻击，持续2回合。",
        "skilNameImage": "nu_xinghancanlan",
        "skillSceneSpine": "nuqijidonghuablue",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 196,
        "imgId": "xuxushishi",
        "name": "虚虚实实I",
        "hurt_formula": " (ownAtk*0.58*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 3,
        "attack_area": 5,
        "strike_area": 2,
        "object": 0,
        "skill_class": 2,
        "effect": "5662&",
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skill_info": "对1格内（回字形）所有敌军造成58%攻击的策略伤害，20%概率给他们添加“封技\", 无法使用回合技和怒气技，持续2回合",
        "skilNameImage": "hui_xuxushishi",
        "skillSceneSpine": "&",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 197,
        "imgId": "xuxushishi",
        "name": "虚虚实实II",
        "hurt_formula": " (ownAtk*0.86*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 3,
        "attack_area": 5,
        "strike_area": 2,
        "object": 0,
        "skill_class": 2,
        "effect": "5663&",
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skill_info": "对1格内（回字形）所有敌军造成86%攻击的策略伤害，40%概率给他们添加“封技\", 无法使用回合技和怒气技，持续2回合",
        "skilNameImage": "hui_xuxushishi",
        "skillSceneSpine": "&",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 198,
        "imgId": "zhanxionghaojiao",
        "name": "战熊号角I",
        "hurt_formula": 0,
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 0,
        "attack_area": 5,
        "strike_area": 1,
        "object": 1,
        "skill_class": 1,
        "effect": "5680&",
        "actionName": "skill1",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skill_info": "夏侯渊召唤一头熊作为我军进行作战，熊继承自身40%的属性。若敌军攻击夏侯渊，熊将替夏侯渊承担伤害直至死亡，如果战场上有熊了，则该技能会回复熊50%的血量，同时熊获得一个buff\"猛兽\"， 攻击提高20%, 暴击提高10%, 物防提高20%, 持续2回合",
        "skilNameImage": "nu_zhanxionghaojiao",
        "skillSceneSpine": "nuqijidonghuablue",
        "friendlyEffect": "&",
        "cantCastSelf": 1,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 199,
        "imgId": "zhanxionghaojiao",
        "name": "战熊号角II",
        "hurt_formula": 0,
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 0,
        "attack_area": 5,
        "strike_area": 1,
        "object": 1,
        "skill_class": 1,
        "effect": "5681&",
        "actionName": "skill1",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skill_info": "夏侯渊召唤一头熊作为我军进行作战，熊继承自身60%的属性。若敌军攻击夏侯渊，熊将替夏侯渊承担伤害直至死亡，如果战场上有熊了，则该技能会回复熊50%的血量，同时熊获得一个buff\"猛兽\"， 攻击提高20%, 暴击提高10%, 物防提高20%, 持续2回合",
        "skilNameImage": "nu_zhanxionghaojiao",
        "skillSceneSpine": "nuqijidonghuablue",
        "friendlyEffect": "&",
        "cantCastSelf": 1,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 200,
        "imgId": "benxi",
        "name": "奔袭I",
        "hurt_formula": " (ownAtk*1*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 3,
        "attack_area": 4,
        "strike_area": 1,
        "object": 0,
        "skill_class": 2,
        "effect": "5682&",
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skill_info": "3格内对单体敌军造成100%的物理伤害，自身往攻击返方向后撤一格，同时给自身添加“迅捷”，移动力+1，持续2回合",
        "skilNameImage": "hui_benxi",
        "skillSceneSpine": "&",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 201,
        "imgId": "benxi",
        "name": "奔袭II",
        "hurt_formula": " (ownAtk*1.5*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 3,
        "attack_area": 4,
        "strike_area": 1,
        "object": 0,
        "skill_class": 2,
        "effect": "5682&",
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skill_info": "3格内对单体敌军造成150%的物理伤害，自身往攻击返方向后撤一格，同时给自身添加“迅捷”，移动力+1，持续2回合",
        "skilNameImage": "hui_benxi",
        "skillSceneSpine": "&",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 202,
        "imgId": "fengmingjiutian",
        "name": "凤鸣九天I",
        "hurt_formula": " (ownAtk*2.4*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 0,
        "attack_area": 10,
        "strike_area": 1,
        "object": 4,
        "skill_class": 1,
        "effect": "5700&",
        "actionName": "skill1",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skill_info": "对敌军施放：5格内，对一个指定敌军造成240%伤害的单体强力攻击，并对目标添加“余烬\",治疗效果降低30%，持续2回合。\r\n对自己施放：给自己添加“凤栖”，普通攻击造成150%攻击的策攻伤害，伤害减免提高10%。携带该buff时，不可使用怒气技，庞统死亡下一回合可复活，恢复30%的总血量，并对自己添加“涅槃”，怒气技解封，但无法对自己使用，攻击、防御、血量提升5%，伤害加深提高5%。凤栖和涅槃无法被驱散",
        "skilNameImage": "nu_fengmingjiutian",
        "skillSceneSpine": "nuqijidonghuablue",
        "friendlyEffect": "5702&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 203,
        "imgId": "fengmingjiutian",
        "name": "凤鸣九天II",
        "hurt_formula": " (ownAtk*3.6*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 0,
        "attack_area": 10,
        "strike_area": 1,
        "object": 4,
        "skill_class": 1,
        "effect": "5701&",
        "actionName": "skill1",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skill_info": "对敌军施放：5格内，对一个指定敌军造成360%伤害的单体强力攻击，并对目标添加“余烬\",治疗效果降低60%，持续2回合。\r\n对自己施放：给自己添加“凤栖”，普通攻击造成180%攻击的策攻伤害，伤害减免提高20%。携带该buff时，不可使用怒气技，庞统死亡下一回合可复活，恢复30%的总血量，并对自己添加“涅槃”，怒气技解封，但无法对自己使用，攻击、防御、血量提升10%，伤害加深提高10%。凤栖和涅槃无法被驱散",
        "skilNameImage": "nu_fengmingjiutian",
        "skillSceneSpine": "nuqijidonghuablue",
        "friendlyEffect": "5703&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 204,
        "imgId": "huofenglianji",
        "name": "火凤连击I",
        "hurt_formula": " (ownAtk*1.92*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 3,
        "attack_area": 4,
        "strike_area": 1,
        "object": 0,
        "skill_class": 2,
        "effect": "5704&",
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skill_info": "3格内，对一个指定敌军造成192%攻击的策略伤害，如有目标带有“余烬”，有50%的追加一次普攻",
        "skilNameImage": "hui_huofenglianji",
        "skillSceneSpine": "&",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 205,
        "imgId": "huofenglianji",
        "name": "火凤连击II",
        "hurt_formula": " (ownAtk*2.88*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 3,
        "attack_area": 4,
        "strike_area": 1,
        "object": 0,
        "skill_class": 2,
        "effect": "5705&",
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skill_info": "3格内，对一个指定敌军造成288%攻击的策略伤害，如有目标带有“余烬”，有100%的追加一次普攻",
        "skilNameImage": "hui_huofenglianji",
        "skillSceneSpine": "&",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 206,
        "imgId": 10,
        "name": "诛魂I",
        "hurt_formula": " (ownAtk*0.4*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 0,
        "attack_area": 4,
        "strike_area": 1,
        "object": 0,
        "skill_class": 1,
        "effect": "5720&",
        "actionName": "skill1",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skill_info": "3格内，对一名指定敌人，施放所有魂珠（最多积累5颗），第1颗造成40%的伤害，之后每颗魂珠增加5%伤害，每颗魂珠击中时，为其随机添加一种减益效果。如果攻击中，目标死亡，则停止施法，不再消耗剩下的魂珠。诛魂不消耗怒气，只消耗魂珠",
        "skilNameImage": "nu_zhuhun",
        "skillSceneSpine": "nuqijidonghuablue",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 207,
        "imgId": 10,
        "name": "诛魂II",
        "hurt_formula": " (ownAtk*0.6*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 0,
        "attack_area": 4,
        "strike_area": 1,
        "object": 0,
        "skill_class": 1,
        "effect": "5721&",
        "actionName": "skill1",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skill_info": "3格内，对一名指定敌人，施放所有魂珠（最多积累5颗），第1颗造成60%的伤害，之后每颗魂珠增加10%伤害，每颗魂珠击中时，为其随机添加一种减益效果。如果攻击中，目标死亡，则停止施法，不再消耗剩下的魂珠。诛魂不消耗怒气，只消耗魂珠",
        "skilNameImage": "nu_zhuhun",
        "skillSceneSpine": "nuqijidonghuablue",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 208,
        "imgId": "xihun",
        "name": "吸魂I",
        "hurt_formula": " (ownAtk*0.77*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 3,
        "attack_area": 5,
        "strike_area": 11,
        "object": 0,
        "skill_class": 2,
        "effect": "5722&",
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skill_info": "对自身5格范围内的敌军造成77%的伤害，每命中一人，有20%概率凝聚一颗魂珠(最多5颗)，目标身上每有一个减益效果，概率提高10%",
        "skilNameImage": "hui_xihun",
        "skillSceneSpine": "&",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 209,
        "imgId": "xihun",
        "name": "吸魂II",
        "hurt_formula": " (ownAtk*1.15*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 3,
        "attack_area": 5,
        "strike_area": 11,
        "object": 0,
        "skill_class": 2,
        "effect": "5723&",
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skill_info": "对自身5格范围内的敌军造成115%的伤害，每命中一人，有40%概率凝聚一颗魂珠(最多5颗)，目标身上每有一个减益效果，概率提高20%",
        "skilNameImage": "hui_xihun",
        "skillSceneSpine": "&",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 210,
        "imgId": "mangmumiaomiao",
        "name": "盲目渺渺I",
        "hurt_formula": " (ownAtk*0.6*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 0,
        "attack_area": 5,
        "strike_area": 15,
        "object": 0,
        "skill_class": 1,
        "effect": "5742&",
        "actionName": "skill1",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skill_info": "对全屏敌人造成60%策攻伤害，并添加目盲。移动力-2，命中降低50%，持续2回合。",
        "skilNameImage": "nu_mangmumiaomiao",
        "skillSceneSpine": "nuqijidonghuablue",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 211,
        "imgId": "mangmumiaomiao",
        "name": "盲目渺渺II",
        "hurt_formula": " (ownAtk*1*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 0,
        "attack_area": 5,
        "strike_area": 15,
        "object": 0,
        "skill_class": 1,
        "effect": "5742&",
        "actionName": "skill1",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skill_info": "对全屏敌人造成100%策攻伤害，并添加目盲。移动力-2，命中降低50%，持续2回合。",
        "skilNameImage": "nu_mangmumiaomiao",
        "skillSceneSpine": "nuqijidonghuablue",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 212,
        "imgId": "luyukankuai",
        "name": "鲈鱼堪脍I",
        "hurt_formula": 0,
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 3,
        "attack_area": 4,
        "strike_area": 1,
        "object": 0,
        "skill_class": 2,
        "effect": "5743&",
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skill_info": "3格内，将一个指定敌军变成鲈鱼，无法攻击，无法移动，任何伤害都会使“鲈鱼”状态结束，持续1回合",
        "skilNameImage": "hui_luyukankuai",
        "skillSceneSpine": "&",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 213,
        "imgId": "luyukankuai",
        "name": "鲈鱼堪脍II",
        "hurt_formula": 0,
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 3,
        "attack_area": 4,
        "strike_area": 1,
        "object": 0,
        "skill_class": 2,
        "effect": "5744&",
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skill_info": "3格内，将一个指定敌军变成鲈鱼，无法攻击，无法移动，任何伤害都会使“鲈鱼”状态结束，持续2回合",
        "skilNameImage": "hui_luyukankuai",
        "skillSceneSpine": "&",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 214,
        "imgId": 10,
        "name": "乾坤一掷I",
        "hurt_formula": " (ownAtk*0.96*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 0,
        "attack_area": 10,
        "strike_area": 4,
        "object": 5,
        "skill_class": 1,
        "effect": "5770&",
        "actionName": "skill1_2",
        "secondActionName": "&",
        "oppoSecondActionName": "skill1_B_2",
        "skill_info": "放出的目标如是我军，恢复10%的血量，并添加“月华”，伤害减免提升10%,  如是敌军，降低20怒气，并添加“月蚀”, 怒气回复效果降低10%",
        "skilNameImage": "nu_qiankunyizhi",
        "skillSceneSpine": "nuqijidonghuablue",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 215,
        "imgId": 10,
        "name": "乾坤一掷II",
        "hurt_formula": " (ownAtk*1.44*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 0,
        "attack_area": 10,
        "strike_area": 4,
        "object": 5,
        "skill_class": 1,
        "effect": "5771&",
        "actionName": "skill1_2",
        "secondActionName": "&",
        "oppoSecondActionName": "skill1_B_2",
        "skill_info": "放出的目标如是我军，恢复20%的血量，并添加“月华”，伤害减免提升20%,  如是敌军，降低40怒气，并添加“月蚀”, 怒气回复效果降低20%",
        "skilNameImage": "nu_qiankunyizhi",
        "skillSceneSpine": "nuqijidonghuablue",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 216,
        "imgId": "hunyuanqiankun",
        "name": "混元乾坤I",
        "hurt_formula": 0,
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 0,
        "attack_area": 10,
        "strike_area": 1,
        "object": 2,
        "skill_class": 1,
        "effect": "5772&",
        "actionName": "skill1_1",
        "secondActionName": "&",
        "oppoSecondActionName": "skill1_B_1",
        "skill_info": "5格内，将一名指定目标收入混元珠，怒气技变为“乾坤一掷”，下回合，如南华使用“乾坤一掷”，可将“混元珠”扔向自身8格内的任一格（没有人才行），对此格3格内所有敌军造成96%攻击的策略伤害，同时在该格放出收入的目标；如南华未使用“乾坤一掷”，则南华在行动结束后，在原位置放出目标。放出的目标如是我军，恢复10%的血量，并添加“月华”，伤害减免提升10%,  如是敌军，降低20怒气，并添加“月蚀”, 怒气回复效果降低10%。",
        "skilNameImage": "nu_hunyuanqiankun",
        "skillSceneSpine": "nuqijidonghuablue",
        "friendlyEffect": "5772&",
        "cantCastSelf": 1,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 217,
        "imgId": "hunyuanqiankun",
        "name": "混元乾坤II",
        "hurt_formula": 0,
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 0,
        "attack_area": 10,
        "strike_area": 1,
        "object": 2,
        "skill_class": 1,
        "effect": "5773&",
        "actionName": "skill1_1",
        "secondActionName": "&",
        "oppoSecondActionName": "skill1_B_1",
        "skill_info": "5格内，将一名指定目标收入混元珠，怒气技变为“乾坤一掷”，下回合，如南华使用“乾坤一掷”，可将“混元珠”扔向自身8格内的任一格（没有人才行），对此格3格内所有敌军造成144%攻击的策略伤害，同时在该格放出收入的目标；如南华未使用“乾坤一掷”，则南华在行动结束后，在原位置放出目标。放出的目标如是我军，恢复20%的血量，并添加“月华”，伤害减免提升20%,  如是敌军，降低40怒气，并添加“月蚀”, 怒气回复效果降低20%。",
        "skilNameImage": "nu_hunyuanqiankun",
        "skillSceneSpine": "nuqijidonghuablue",
        "friendlyEffect": "5773&",
        "cantCastSelf": 1,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 218,
        "imgId": "yuewu",
        "name": "月舞I",
        "hurt_formula": "ownAtk*0.4",
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 3,
        "attack_area": 5,
        "strike_area": 15,
        "object": 1,
        "skill_class": 2,
        "effect": "5776&",
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "skill2_B",
        "skill_info": "对我军所有武将恢复南华攻击力40%的治疗量，同时南华提升自身30点怒气",
        "skilNameImage": "hui_yuewu",
        "skillSceneSpine": "&",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 219,
        "imgId": "yuewu",
        "name": "月舞II",
        "hurt_formula": "ownAtk*0.6",
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 3,
        "attack_area": 5,
        "strike_area": 15,
        "object": 1,
        "skill_class": 2,
        "effect": "5777&",
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "skill2_B",
        "skill_info": "对我军所有武将恢复南华攻击力60%的治疗量，同时南华提升自身60点怒气",
        "skilNameImage": "hui_yuewu",
        "skillSceneSpine": "&",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 220,
        "imgId": "bawangqiang",
        "name": "霸王枪I",
        "hurt_formula": " (ownAtk*2.4*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 0,
        "attack_area": 10,
        "strike_area": 1,
        "object": 6,
        "skill_class": 1,
        "effect": "5790&5799",
        "actionName": "skill1",
        "secondActionName": "&",
        "oppoSecondActionName": "skill1_B",
        "skill_info": "突袭到5格内血量最低的敌军身边，对其造成240%的物攻伤害，如果目标血量低于50%，则攻击提高50%。",
        "skilNameImage": "nu_bawangqiang",
        "skillSceneSpine": "nuqijidonghuablue",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 221,
        "imgId": "bawangqiang",
        "name": "霸王枪II",
        "hurt_formula": " (ownAtk*3.6*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 0,
        "attack_area": 10,
        "strike_area": 1,
        "object": 6,
        "skill_class": 1,
        "effect": "5790&5799",
        "actionName": "skill1",
        "secondActionName": "&",
        "oppoSecondActionName": "skill1_B",
        "skill_info": "突袭到5格内血量最低的敌军身边，对其造成360%的物攻伤害，如果目标血量低于50%，则攻击提高50%。",
        "skilNameImage": "nu_bawangqiang",
        "skillSceneSpine": "nuqijidonghuablue",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 222,
        "imgId": "mengruiguanshi",
        "name": "猛锐冠世I",
        "hurt_formula": 0,
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 3,
        "attack_area": 5,
        "strike_area": 1,
        "object": 1,
        "skill_class": 2,
        "effect": "5791&",
        "actionName": "skill2_1",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skill_info": "为自己添加“猛锐冠世”护盾，吸收自身生命30%的伤害,持续2回合，护盾消失时，对5格内的所有敌军造成伤害40%的物攻伤害",
        "skilNameImage": "hui_mengruiguanshi",
        "skillSceneSpine": "&",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 223,
        "imgId": "mengruiguanshi",
        "name": "猛锐冠世II",
        "hurt_formula": 0,
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 3,
        "attack_area": 5,
        "strike_area": 1,
        "object": 1,
        "skill_class": 2,
        "effect": "5792&",
        "actionName": "skill2_1",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skill_info": "为自己添加“猛锐冠世”护盾，吸收自身生命60%的伤害,持续2回合，护盾消失时，对5格内的所有敌军造成伤害80%的物攻伤害",
        "skilNameImage": "hui_mengruiguanshi",
        "skillSceneSpine": "&",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 224,
        "imgId": "baibuchuanyang",
        "name": "百步穿杨I",
        "hurt_formula": " (ownAtk*2.0*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 0,
        "attack_area": 10,
        "strike_area": 1,
        "object": 0,
        "skill_class": 1,
        "effect": "5810&",
        "actionName": "skill1",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skill_info": "5格内，对一个指定敌军造成200%攻击的物理伤害，距离目标每远一格，伤害提升20%",
        "skilNameImage": "nu_baibuchuanyang",
        "skillSceneSpine": "nuqijidonghuablue",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 225,
        "imgId": "baibuchuanyang",
        "name": "百步穿杨II",
        "hurt_formula": " (ownAtk*3.0*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 0,
        "attack_area": 10,
        "strike_area": 1,
        "object": 0,
        "skill_class": 1,
        "effect": "5810&",
        "actionName": "skill1",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skill_info": "5格内，对一个指定敌军造成300%攻击的物理伤害，距离目标每远一格，伤害提升20%",
        "skilNameImage": "nu_baibuchuanyang",
        "skillSceneSpine": "nuqijidonghuablue",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 226,
        "imgId": "shenshe",
        "name": "神射I",
        "hurt_formula": 0,
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 3,
        "attack_area": 5,
        "strike_area": 1,
        "object": 1,
        "skill_class": 2,
        "effect": "5811&",
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skill_info": "为自身添加“神射”,普通攻击和百步穿杨的射程+1, 持续2回合",
        "skilNameImage": "hui_shenshe",
        "skillSceneSpine": "&",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 227,
        "imgId": "shenshe",
        "name": "神射II",
        "hurt_formula": 0,
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 3,
        "attack_area": 5,
        "strike_area": 1,
        "object": 1,
        "skill_class": 2,
        "effect": "5812&",
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skill_info": "为自身添加“神射”,普通攻击和百步穿杨的射程+2, 持续2回合",
        "skilNameImage": "hui_shenshe",
        "skillSceneSpine": "&",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 228,
        "imgId": "shenniaomingdi1",
        "name": "神鸟鸣镝I",
        "hurt_formula": " (ownAtk*1*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 0,
        "attack_area": 4,
        "strike_area": 1,
        "object": 0,
        "skill_class": 1,
        "effect": "&",
        "actionName": "skill1",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skill_info": "3格内，对一个指定敌军造成100%的伤害",
        "skilNameImage": "nu_shenniaomingdi",
        "skillSceneSpine": "nuqijidonghuablue",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 229,
        "imgId": "shenniaomingdi1",
        "name": "神鸟鸣镝II",
        "hurt_formula": " (ownAtk*1.5*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 0,
        "attack_area": 4,
        "strike_area": 1,
        "object": 0,
        "skill_class": 1,
        "effect": "&",
        "actionName": "skill1",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skill_info": "3格内，对一个指定敌军造成150%的伤害",
        "skilNameImage": "nu_shenmiaomingdi",
        "skillSceneSpine": "nuqijidonghuablue",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 230,
        "imgId": "shenniaomingdi1",
        "name": "火凤神鸟I",
        "hurt_formula": " (ownAtk*1.2*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 0,
        "attack_area": 4,
        "strike_area": 4,
        "object": 0,
        "skill_class": 1,
        "effect": "5020&",
        "actionName": "skill1",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skill_info": "3格内，对一格指定地图及其3格内的最多三个敌军造成120%的伤害",
        "skilNameImage": "nu_huofengshenniao",
        "skillSceneSpine": "nuqijidonghuablue",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 231,
        "imgId": "shenniaomingdi1",
        "name": "火凤神鸟II",
        "hurt_formula": " (ownAtk*1.8*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 0,
        "attack_area": 4,
        "strike_area": 4,
        "object": 0,
        "skill_class": 1,
        "effect": "5020&",
        "actionName": "skill1",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skill_info": "3格内，对一格指定地图及其3格内的最多三个敌军造成180%的伤害",
        "skilNameImage": "nu_huofengshenniao",
        "skillSceneSpine": "nuqijidonghuablue",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 232,
        "imgId": "shenniaomingdi2",
        "name": "冰凰神鸟I",
        "hurt_formula": " (ownAtk*0.96*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 0,
        "attack_area": 5,
        "strike_area": 4,
        "object": 0,
        "skill_class": 1,
        "effect": "&",
        "actionName": "skill1",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skill_info": "对自身3格内的所有敌军造成96%的伤害",
        "skilNameImage": "nu_binghuangshenniao",
        "skillSceneSpine": "nuqijidonghuablue",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 233,
        "imgId": "shenniaomingdi2",
        "name": "冰凰神鸟II",
        "hurt_formula": " (ownAtk*1.44*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 0,
        "attack_area": 5,
        "strike_area": 4,
        "object": 0,
        "skill_class": 1,
        "effect": "&",
        "actionName": "skill1",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skill_info": "对自身3格内的所有敌军造成144%的伤害",
        "skilNameImage": "nu_binghuangshenniao",
        "skillSceneSpine": "nuqijidonghuablue",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 234,
        "imgId": "shenniaomingdi3",
        "name": "雷鸟神鸟I",
        "hurt_formula": " (ownAtk*2.4*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 0,
        "attack_area": 10,
        "strike_area": 1,
        "object": 0,
        "skill_class": 1,
        "effect": "&",
        "actionName": "skill1",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skill_info": "5格内，对一个指定敌军造成240%的伤害",
        "skilNameImage": "nu_leiniaoshenniao",
        "skillSceneSpine": "nuqijidonghuablue",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 235,
        "imgId": "shenniaomingdi3",
        "name": "雷鸟神鸟II",
        "hurt_formula": " (ownAtk*3.6*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 0,
        "attack_area": 10,
        "strike_area": 1,
        "object": 0,
        "skill_class": 1,
        "effect": "&",
        "actionName": "skill1",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skill_info": "5格内，对一个指定敌军造成360%的伤害",
        "skilNameImage": "nu_leiniaoshenniao",
        "skillSceneSpine": "nuqijidonghuablue",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 236,
        "imgId": "bainiaoshen",
        "name": "百鸟身I",
        "hurt_formula": 0,
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 1,
        "attack_area": 5,
        "strike_area": 1,
        "object": 1,
        "skill_class": 2,
        "effect": "5835&5837",
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skill_info": "点击后，可以依次切换百鸟身，切换百鸟身不占用行动，CD1回合。\r\n火凤：攻击提升10%\r\n冰凰：防御提升10%\r\n雷鸟：暴击提高10%\r\n",
        "skilNameImage": "hui_bainiaoshen",
        "skillSceneSpine": "&",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 237,
        "imgId": "bainiaoshen",
        "name": "百鸟身II",
        "hurt_formula": 0,
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 1,
        "attack_area": 5,
        "strike_area": 1,
        "object": 1,
        "skill_class": 2,
        "effect": "5836&5837",
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skill_info": "点击后，可以依次切换百鸟身，切换百鸟身不占用行动，CD1回合。\r\n火凤：攻击提升10%\r\n冰凰：防御提升20%\r\n雷鸟：暴击提高30%\r\n",
        "skilNameImage": "hui_bainiaoshen",
        "skillSceneSpine": "&",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 238,
        "imgId": "guzhielai",
        "name": "古之恶来I",
        "hurt_formula": 0,
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 3,
        "attack_area": 5,
        "strike_area": 1,
        "object": 1,
        "skill_class": 2,
        "effect": "5850&",
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skill_info": "化身“古之恶来”，每一次普通攻击都有25%概率触发两次额外普通攻击（也可触发普攻），最多触发5次。持续2回合",
        "skilNameImage": "hui_guzhielai",
        "skillSceneSpine": "&",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 239,
        "imgId": "guzhielai",
        "name": "古之恶来II",
        "hurt_formula": 0,
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 3,
        "attack_area": 5,
        "strike_area": 1,
        "object": 1,
        "skill_class": 2,
        "effect": "5851&",
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skill_info": "化身“古之恶来”，每一次普通攻击都有50%概率触发两次额外普通攻击（也可触发普攻），最多触发5次。持续2回合",
        "skilNameImage": "hui_guzhielai",
        "skillSceneSpine": "&",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 240,
        "imgId": "fenjintianxia",
        "name": "焚尽天下I",
        "hurt_formula": " (ownAtk*2.4*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 0,
        "attack_area": 10,
        "strike_area": 1,
        "object": 0,
        "skill_class": 1,
        "effect": "5870&",
        "actionName": "skill1",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skill_info": "5格内，对一个指定敌军造成240%的策攻伤害，同时引爆目标周围3格内所有敌军身上的燃烧, 使其伤害全部生效，并清除它",
        "skilNameImage": "nu_fenjintianxia",
        "skillSceneSpine": "nuqijidonghuablue",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 241,
        "imgId": "fenjintianxia",
        "name": "焚尽天下II",
        "hurt_formula": " (ownAtk*3.6*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 0,
        "attack_area": 10,
        "strike_area": 1,
        "object": 0,
        "skill_class": 1,
        "effect": "5870&",
        "actionName": "skill1",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skill_info": "5格内，对一个指定敌军造成360%的策攻伤害，同时引爆目标周围3格内所有敌军身上的燃烧, 使其伤害全部生效，并清除它",
        "skilNameImage": "nu_fenjintianxia",
        "skillSceneSpine": "nuqijidonghuablue",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 242,
        "imgId": "zhidianjiangshan",
        "name": "指点江山I",
        "hurt_formula": 0,
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 3,
        "attack_area": 5,
        "strike_area": 1,
        "object": 1,
        "skill_class": 2,
        "effect": "5871&",
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skill_info": "为自身添加\"指点江山\", 下一次\"焚尽天下\"暴击率提升30%，暴击伤害提高50%，CD3回合",
        "skilNameImage": "hui_zhidiantianxia",
        "skillSceneSpine": "&",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 243,
        "imgId": "zhidianjiangshan",
        "name": "指点江山II",
        "hurt_formula": 0,
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 3,
        "attack_area": 5,
        "strike_area": 1,
        "object": 1,
        "skill_class": 2,
        "effect": "5872&",
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skill_info": "为自身添加\"指点江山\", 下一次\"焚尽天下\"暴击率提升60%，暴击伤害提高100%，CD3回合",
        "skilNameImage": "hui_zhidiantianxia",
        "skillSceneSpine": "&",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 244,
        "imgId": "qibingtujin",
        "name": "奇兵突进I",
        "hurt_formula": " (ownAtk*2.2*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 0,
        "attack_area": 1,
        "strike_area": 1,
        "object": 0,
        "skill_class": 1,
        "effect": "5900&",
        "actionName": "skill1",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skill_info": "1格内，对一个指定敌军造成220%攻击的物理伤害，并偷取目标身上最多2个增益状态，每成功偷取一个增益状态，自身回复10点怒气(偷取的buff持续回合不重置)",
        "skilNameImage": "nu_qibingtujin",
        "skillSceneSpine": "nuqijidonghuablue",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 245,
        "imgId": "qibingtujin",
        "name": "奇兵突进II",
        "hurt_formula": " (ownAtk*3.3*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 0,
        "attack_area": 1,
        "strike_area": 1,
        "object": 0,
        "skill_class": 1,
        "effect": "5901&",
        "actionName": "skill1",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skill_info": "1格内，对一个指定敌军造成330%攻击的物理伤害，并偷取目标身上最多3个增益状态，每成功偷取一个增益状态，自身回复20点怒气(偷取的buff持续回合不重置)",
        "skilNameImage": "nu_qibingtujin",
        "skillSceneSpine": "nuqijidonghuablue",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 246,
        "imgId": "houfazhiren",
        "name": "后发制人I",
        "hurt_formula": 0,
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 4,
        "attack_area": 5,
        "strike_area": 1,
        "object": 1,
        "skill_class": 2,
        "effect": "5902&",
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skill_info": "自身所有增益效果持续时间提升1回合, CD4回合",
        "skilNameImage": "hui_houfazhiren",
        "skillSceneSpine": "&",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 247,
        "imgId": "houfazhiren",
        "name": "后发制人II",
        "hurt_formula": 0,
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 4,
        "attack_area": 5,
        "strike_area": 1,
        "object": 1,
        "skill_class": 2,
        "effect": "5903&",
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skill_info": "自身所有增益效果持续时间提升2回合, CD4回合",
        "skilNameImage": "hui_houfazhiren",
        "skillSceneSpine": "&",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 248,
        "imgId": 11,
        "name": "方天乱舞I",
        "hurt_formula": " (ownAtk*0.5*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 0,
        "attack_area": 10,
        "strike_area": 1,
        "object": 0,
        "skill_class": 1,
        "effect": "5920&5921",
        "actionName": "skill1",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skill_info": "5格内，在以随机顺序依次打击敌军，第一次造成60%物攻伤害，之后每打击一次，伤害都会提升10%，最多打击5次。",
        "skilNameImage": "nu_fangtianluanwu",
        "skillSceneSpine": "nuqijidonghuablue",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 249,
        "imgId": 11,
        "name": "方天乱舞II",
        "hurt_formula": " (ownAtk*1.0*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 0,
        "attack_area": 10,
        "strike_area": 1,
        "object": 0,
        "skill_class": 1,
        "effect": "5920&5922",
        "actionName": "skill1",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skill_info": "5格内，在以随机顺序依次打击敌军，第一次造成100%物攻伤害，之后每打击一次，伤害都会提升20%，最多打击5次。",
        "skilNameImage": "nu_fangtianluanwu",
        "skillSceneSpine": "nuqijidonghuablue",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 250,
        "imgId": "sheji",
        "name": "射戟I",
        "hurt_formula": " (ownAtk*1.6*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 3,
        "attack_area": 4,
        "strike_area": 1,
        "object": 0,
        "skill_class": 2,
        "effect": "&",
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skill_info": "3格内,对一个指定敌军造成160%物攻伤害，该技能无法被格挡",
        "skilNameImage": "hui_sheji",
        "skillSceneSpine": "&",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 251,
        "imgId": "sheji",
        "name": "射戟II",
        "hurt_formula": " (ownAtk*2.4*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 3,
        "attack_area": 4,
        "strike_area": 1,
        "object": 0,
        "skill_class": 2,
        "effect": "&",
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skill_info": "3格内,对一个指定敌军造成240%物攻伤害，该技能无法被格挡",
        "skilNameImage": "hui_sheji",
        "skillSceneSpine": "&",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 252,
        "imgId": "duji",
        "name": "毒计I",
        "hurt_formula": " (ownAtk*0.9*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 0,
        "attack_area": 10,
        "strike_area": 11,
        "object": 0,
        "skill_class": 1,
        "effect": "5020&5930",
        "actionName": "skill1",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skill_info": "5格内，对一名指定敌军及其周围3格内随机最多2名敌军造成90%的策攻伤害，并给目标添加“剧毒\"，每回合受到10%策攻伤害, 暴击率下降10%，持续2回合",
        "skilNameImage": "nu_duji",
        "skillSceneSpine": "nuqijidonghuablue",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 253,
        "imgId": "duji",
        "name": "毒计II",
        "hurt_formula": " (ownAtk*1.35*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 0,
        "attack_area": 10,
        "strike_area": 11,
        "object": 0,
        "skill_class": 1,
        "effect": "5020&5931",
        "actionName": "skill1",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skill_info": "5格内，对一名指定敌军及其周围3格内随机最多2名敌军造成135%的策攻伤害，并给目标添加“剧毒\"，每回合受到20%策攻伤害, 暴击率下降20%，持续2回合",
        "skilNameImage": "nu_duji",
        "skillSceneSpine": "nuqijidonghuablue",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 254,
        "imgId": "dongxi",
        "name": "洞悉I",
        "hurt_formula": " (ownAtk*1.44*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 3,
        "attack_area": 4,
        "strike_area": 1,
        "object": 0,
        "skill_class": 2,
        "effect": "5934&",
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skill_info": "3格内，对一名指定敌军造成144%的策攻伤害，对已有“剧毒”效果的单位伤害提升至180%",
        "skilNameImage": "hui_dongxi",
        "skillSceneSpine": "&",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 255,
        "imgId": "dongxi",
        "name": "洞悉II",
        "hurt_formula": " (ownAtk*2.16*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 3,
        "attack_area": 4,
        "strike_area": 1,
        "object": 0,
        "skill_class": 2,
        "effect": "5935&",
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skill_info": "3格内，对一名指定敌军造成216%的策攻伤害，对已有“剧毒”效果的单位伤害提升至270%",
        "skilNameImage": "hui_dongxi",
        "skillSceneSpine": "&",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 256,
        "imgId": "zixiaoshenlei",
        "name": "紫霄神雷I",
        "hurt_formula": " (ownAtk*0.8*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 0,
        "attack_area": 11,
        "strike_area": 15,
        "object": 0,
        "skill_class": 1,
        "effect": "5950&",
        "actionName": "skill1",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skill_info": "地图内，对最多6人造成80%策攻的策略伤害（对村庄，城池内的敌人无效）",
        "skilNameImage": "nu_zixiaoshenlei",
        "skillSceneSpine": "nuqijidonghuablue",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 257,
        "imgId": "zixiaoshenlei",
        "name": "紫霄神雷II",
        "hurt_formula": " (ownAtk*1.2*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 0,
        "attack_area": 11,
        "strike_area": 15,
        "object": 0,
        "skill_class": 1,
        "effect": "5950&",
        "actionName": "skill1",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skill_info": "地图内，对最多6人造成120%策攻的策略伤害（对村庄，城池内的敌人无效）",
        "skilNameImage": "nu_zixiaoshenlei",
        "skillSceneSpine": "nuqijidonghuablue",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 258,
        "imgId": "zhangxinlei",
        "name": "掌心雷I",
        "hurt_formula": " (ownAtk*1.6*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 3,
        "attack_area": 4,
        "strike_area": 4,
        "object": 0,
        "skill_class": 2,
        "effect": "5960&5961",
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skill_info": "3格内，发出一道闪电，对一个指定敌军造成160%的策略伤害，闪电在目标3格内的敌军间跳动，最多跳动2次，每次跳动伤害减半。",
        "skilNameImage": "hui_zhangxinlei",
        "skillSceneSpine": "&",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 259,
        "imgId": "zhangxinlei",
        "name": "掌心雷II",
        "hurt_formula": " (ownAtk*2.4*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 3,
        "attack_area": 4,
        "strike_area": 4,
        "object": 0,
        "skill_class": 2,
        "effect": "5960&5961",
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skill_info": "3格内，发出一道闪电，对一个指定敌军造成240%的策略伤害，闪电在目标3格内的敌军间跳动，最多跳动2次，每次跳动伤害减半。",
        "skilNameImage": "hui_zhangxinlei",
        "skillSceneSpine": "&",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 260,
        "imgId": 7,
        "name": "落雷I",
        "hurt_formula": " (ownAtk*1.0*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 0,
        "attack_area": 11,
        "strike_area": 15,
        "object": 0,
        "skill_class": 1,
        "effect": "&",
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skill_info": "造成100%伤害",
        "skilNameImage": "hui_luolei",
        "skillSceneSpine": "&",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 261,
        "imgId": 7,
        "name": "落雷II",
        "hurt_formula": " (ownAtk*1.1*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 0,
        "attack_area": 11,
        "strike_area": 15,
        "object": 0,
        "skill_class": 1,
        "effect": "&",
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skill_info": "造成110%伤害",
        "skilNameImage": "hui_luolei",
        "skillSceneSpine": "&",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 262,
        "imgId": 7,
        "name": "落雷III",
        "hurt_formula": " (ownAtk*1.2*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
        "gain_formula": 0,
        "rage_cost": 0,
        "cd": 0,
        "attack_area": 11,
        "strike_area": 15,
        "object": 0,
        "skill_class": 1,
        "effect": "&",
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skill_info": "造成120%伤害",
        "skilNameImage": "hui_luolei",
        "skillSceneSpine": "&",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 263,
        "imgId": 10,
        "name": "阴雷狂海",
        "hurt_formula": " (ownAtk*2.0*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
        "gain_formula": 0,
        "rage_cost": 0,
        "cd": 0,
        "attack_area": 5,
        "strike_area": 15,
        "object": 0,
        "skill_class": 1,
        "effect": "5970&",
        "actionName": "skill1",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skill_info": "对全屏范围内的敌人造成150%的伤害，并且附带阴气侵蚀效果",
        "skilNameImage": "nu_yinleikuanghai",
        "skillSceneSpine": "nuqijidonghuablue",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 264,
        "imgId": 11,
        "name": "魔眼激射",
        "hurt_formula": " (ownAtk*2.0*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 3,
        "attack_area": 5,
        "strike_area": 17,
        "object": 0,
        "skill_class": 2,
        "effect": "5970&",
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skill_info": "对与自身5格范围进行全体伤害，造成200%的伤害，并且附带阴气侵蚀的效果",
        "skilNameImage": "hui_moyanjishe",
        "skillSceneSpine": "&",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 265,
        "imgId": 12,
        "name": "死爪横扫",
        "hurt_formula": " (ownAtk*1.0*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 3,
        "attack_area": 5,
        "strike_area": 16,
        "object": 0,
        "skill_class": 2,
        "effect": "5083&",
        "actionName": "skill3",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skill_info": "攻击自身5格范围内的敌军，造成100%的伤害，并且附带流血的效果。",
        "skilNameImage": "hui_lizhuahengsao",
        "skillSceneSpine": "&",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 266,
        "imgId": "jineng_gongji",
        "name": "普通攻击",
        "hurt_formula": " (ownAtk*1.0*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 0,
        "attack_area": 0,
        "strike_area": 0,
        "object": 0,
        "skill_class": 0,
        "effect": "&",
        "actionName": "skill0",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skill_info": "普通攻击",
        "skilNameImage": "&",
        "skillSceneSpine": "&",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    },
    {
        "id": 267,
        "imgId": "jineng_zhiliao",
        "name": "普通攻击",
        "hurt_formula": " (ownAtk*1.0*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)",
        "gain_formula": "&",
        "rage_cost": 0,
        "cd": 0,
        "attack_area": 0,
        "strike_area": 0,
        "object": 0,
        "skill_class": 0,
        "effect": "&",
        "actionName": "skill0",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skill_info": "普通攻击",
        "skilNameImage": "&",
        "skillSceneSpine": "&",
        "friendlyEffect": "&",
        "cantCastSelf": 0,
        "lockOn": 0,
        "multistage": 0
    }
]