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        "loseInfoInUI": "我方全部阵亡",
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        "iconName": "&",
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        "fobiddenCharactor": "&",
        "victoryInfoInUI": "消灭所有敌军",
        "loseInfoInUI": "我方全部阵亡",
        "starInfoInUI": "无",
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        "loseInfoInUI": "我方全部阵亡",
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        "fobiddenCharactor": "&",
        "victoryInfoInUI": "消灭所有敌军",
        "loseInfoInUI": "我方全部阵亡",
        "starInfoInUI": "无",
        "cost": 10,
        "iconInMap": "spine&huangjindao",
        "iconName": "&",
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        "turnLimted": 20,
        "forcedCharactor": "0&19|1&53",
        "fobiddenCharactor": "&",
        "victoryInfoInUI": "消灭所有敌军",
        "loseInfoInUI": "我方全部阵亡",
        "starInfoInUI": "无",
        "cost": 10,
        "iconInMap": "spine&huangjindao",
        "iconName": "&",
        "heroInUI": "1&1008",
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        "fobiddenCharactor": "&",
        "victoryInfoInUI": "消灭所有敌军",
        "loseInfoInUI": "我方全部阵亡&蔡琰阵亡",
        "starInfoInUI": "无",
        "cost": 10,
        "iconInMap": "spine&huangjingong",
        "iconName": "&",
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        "forcedCharactor": "&",
        "fobiddenCharactor": "&",
        "victoryInfoInUI": "消灭所有敌军",
        "loseInfoInUI": "我方全部阵亡&山贼攻破真定城",
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        "fobiddenCharactor": "&",
        "victoryInfoInUI": "消灭所有敌军",
        "loseInfoInUI": "我方全部阵亡",
        "starInfoInUI": "无",
        "cost": 10,
        "iconInMap": "spine&SL_huangjindao",
        "iconName": "&",
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        "fobiddenCharactor": "&",
        "victoryInfoInUI": "消灭所有敌军",
        "loseInfoInUI": "我方全部阵亡",
        "starInfoInUI": "无",
        "cost": 10,
        "iconInMap": "spine&SL_huangjindao",
        "iconName": "&",
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        "forcedCharactor": "&",
        "fobiddenCharactor": "&",
        "victoryInfoInUI": "消灭所有敌军",
        "loseInfoInUI": "我方全部阵亡&黄巾军阵亡",
        "starInfoInUI": "无",
        "cost": 10,
        "iconInMap": "spine&lang",
        "iconName": "&",
        "heroInUI": "1&1014",
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        "progressDesc": "&"
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        "chapter": 1,
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        "fobiddenCharactor": "&",
        "victoryInfoInUI": "击碎阴珠",
        "loseInfoInUI": "我方全部阵亡",
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        "turnLimted": 20,
        "forcedCharactor": "&",
        "fobiddenCharactor": "&",
        "victoryInfoInUI": "消灭所有敌军",
        "loseInfoInUI": "我方全部阵亡",
        "starInfoInUI": "无",
        "cost": 10,
        "iconInMap": "spine&yinbingdao",
        "iconName": "&",
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        "HeroNum": "1&6",
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        "lvLimted": 1,
        "turnLimted": 20,
        "forcedCharactor": "&",
        "fobiddenCharactor": "&",
        "victoryInfoInUI": "消灭血刃凶狼",
        "loseInfoInUI": "我方全部阵亡",
        "starInfoInUI": "无",
        "cost": 10,
        "iconInMap": "spine&lang",
        "iconName": "&",
        "heroInUI": "1&1001|1&1002|1&1004",
        "detailUIBg": "1_3",
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        "needPrepare": 1,
        "levelString": "一章10关",
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        "progress": "&",
        "progressDesc": "&"
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        "chapter": 1,
        "script_id": "&",
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        "conditionReward": "&",
        "RandomReward": "&",
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        "turnLimted": 20,
        "forcedCharactor": "&",
        "fobiddenCharactor": "&",
        "victoryInfoInUI": "消灭所有敌军",
        "loseInfoInUI": "我方全部阵亡",
        "starInfoInUI": "无",
        "cost": 10,
        "iconInMap": "spine&gongbing",
        "iconName": "&",
        "heroInUI": "1&1001|1&1002|1&1004",
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        "turnLimted": 30,
        "forcedCharactor": "0&19",
        "fobiddenCharactor": "1&53",
        "victoryInfoInUI": "消灭所有敌军",
        "loseInfoInUI": "我方全部阵亡&友军夏侯轻衣阵亡",
        "starInfoInUI": "1.我军撤退人数不超过1人；\r\n2.在10回合内获得胜利",
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        "iconInMap": "city&1",
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        "conditionReward": "&",
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        "warType": 1,
        "gk_name": "第一章&拦路袁军",
        "kingExp": 5,
        "lvLimted": 1,
        "turnLimted": 20,
        "forcedCharactor": "&",
        "fobiddenCharactor": "&",
        "victoryInfoInUI": "消灭所有敌军",
        "loseInfoInUI": "我方全部阵亡",
        "starInfoInUI": "无",
        "cost": 10,
        "iconInMap": "spine&SL_daobing",
        "iconName": "&",
        "heroInUI": "1&1001|1&1004|1&1041",
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        "needPrepare": 1,
        "levelString": "一章13关",
        "HeroNum": "1&6",
        "progress": "&",
        "progressDesc": "&"
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        "dispatchJsonId": 118,
        "bg_img": 604,
        "mapid": 118,
        "chapter": 1,
        "script_id": "&",
        "fixReward": "11001&12|31001&500|17002&1",
        "conditionReward": "&",
        "RandomReward": "&",
        "warType": 1,
        "gk_name": "第一章&袁军溃兵",
        "kingExp": 5,
        "lvLimted": 1,
        "turnLimted": 20,
        "forcedCharactor": "&",
        "fobiddenCharactor": "&",
        "victoryInfoInUI": "消灭所有敌军",
        "loseInfoInUI": "我方全部阵亡",
        "starInfoInUI": "无",
        "cost": 10,
        "iconInMap": "spine&SL_daobing",
        "iconName": "&",
        "heroInUI": "1&1002|1&1004|1&1039",
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        "recommendedPower": 33998,
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        "movePoint": 51,
        "needPrepare": 1,
        "levelString": "一章14关",
        "HeroNum": "1&6",
        "progress": "&",
        "progressDesc": "&"
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        "dispatchJsonId": 119,
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        "mapid": 119,
        "chapter": 1,
        "script_id": "&",
        "fixReward": "11001&12|31001&500|17006&1",
        "conditionReward": "&",
        "RandomReward": "&",
        "warType": 1,
        "gk_name": "第一章&袁军溃兵",
        "kingExp": 5,
        "lvLimted": 1,
        "turnLimted": 20,
        "forcedCharactor": "&",
        "fobiddenCharactor": "&",
        "victoryInfoInUI": "消灭所有敌军",
        "loseInfoInUI": "我方全部阵亡",
        "starInfoInUI": "无",
        "cost": 10,
        "iconInMap": "spine&SL_daobing",
        "iconName": "&",
        "heroInUI": "1&1001|1&1002|1&1037",
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        "needPrepare": 1,
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        "HeroNum": "1&6",
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        "progressDesc": "&"
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        "war_id": 120,
        "dispatchJsonId": 120,
        "bg_img": 120,
        "mapid": 120,
        "chapter": 1,
        "script_id": "R_120&S_120&RE_120",
        "fixReward": "11001&36|31001&1500|17004&3",
        "conditionReward": "31002&50&0|31002&100&1",
        "RandomReward": "33013&1&2|11011&3&1",
        "warType": 1,
        "gk_name": "第一章&渤海之战",
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        "lvLimted": 10,
        "turnLimted": 30,
        "forcedCharactor": "0&19",
        "fobiddenCharactor": "&",
        "victoryInfoInUI": "在比试中获得严纲认可",
        "loseInfoInUI": "我方全部阵亡",
        "starInfoInUI": "1.我军撤退人数不超过1人；\r\n2.在10回合内获得胜利",
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        "iconInMap": "city&3",
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        "loseInfoInUI": "我方全部阵亡",
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        "fobiddenCharactor": "&",
        "victoryInfoInUI": "消灭所有敌军",
        "loseInfoInUI": "我方全部阵亡",
        "starInfoInUI": "无",
        "cost": 10,
        "iconInMap": "spine&quanbing",
        "iconName": "&",
        "heroInUI": "1&1001|1&1004",
        "detailUIBg": "2_2",
        "recommendedPower": 180935,
        "previousGk": 210,
        "relatedGk": 1000211,
        "movePoint": 122,
        "needPrepare": 1,
        "levelString": "二章11关",
        "HeroNum": "1&6",
        "progress": "&",
        "progressDesc": "&"
    },
    {
        "war_id": 212,
        "dispatchJsonId": 212,
        "bg_img": 212,
        "mapid": 212,
        "chapter": 2,
        "script_id": "R_212&S_212&RE_212",
        "fixReward": "11001&36|31001&1500|17009&3",
        "conditionReward": "31002&50&0|31002&100&1",
        "RandomReward": "33033&1&2|11011&3&1",
        "warType": 1,
        "gk_name": "第二章&弘农之战",
        "kingExp": 15,
        "lvLimted": 25,
        "turnLimted": 30,
        "forcedCharactor": "&",
        "fobiddenCharactor": "&",
        "victoryInfoInUI": "护送貂蝉抵达撤离点",
        "loseInfoInUI": "我方全部阵亡&貂蝉阵亡",
        "starInfoInUI": "1.我方无人阵亡；\r\n2.在12回合内获得胜利",
        "cost": 30,
        "iconInMap": "city&1",
        "iconName": "弘农",
        "heroInUI": "1&1010|1&1023|1&1059",
        "detailUIBg": "2_3",
        "recommendedPower": 203639,
        "previousGk": 211,
        "relatedGk": 1000212,
        "movePoint": 124,
        "needPrepare": 1,
        "levelString": "二章12关",
        "HeroNum": "1&6",
        "progress": "&",
        "progressDesc": "&"
    },
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        "war_id": 213,
        "dispatchJsonId": 213,
        "bg_img": 602,
        "mapid": 602,
        "chapter": 2,
        "script_id": "R_213&S_213",
        "fixReward": "11001&12|31001&500|17008&1",
        "conditionReward": "&",
        "RandomReward": "&",
        "warType": 1,
        "gk_name": "第二章&西凉凶贼",
        "kingExp": 5,
        "lvLimted": 1,
        "turnLimted": 20,
        "forcedCharactor": "&",
        "fobiddenCharactor": "&",
        "victoryInfoInUI": "消灭所有敌军",
        "loseInfoInUI": "我方全部阵亡",
        "starInfoInUI": "无",
        "cost": 10,
        "iconInMap": "spine&xiliangbing",
        "iconName": "&",
        "heroInUI": "1&1001|1&1004",
        "detailUIBg": "2_3",
        "recommendedPower": 210974,
        "previousGk": 212,
        "relatedGk": 1000213,
        "movePoint": 126,
        "needPrepare": 1,
        "levelString": "二章13关",
        "HeroNum": "1&6",
        "progress": "&",
        "progressDesc": "&"
    },
    {
        "war_id": 214,
        "dispatchJsonId": 214,
        "bg_img": 404,
        "mapid": 214,
        "chapter": 2,
        "script_id": "R_214&S_214",
        "fixReward": "11001&12|31001&500|17009&1",
        "conditionReward": "&",
        "RandomReward": "&",
        "warType": 1,
        "gk_name": "第二章&西凉恶兵",
        "kingExp": 5,
        "lvLimted": 1,
        "turnLimted": 20,
        "forcedCharactor": "&",
        "fobiddenCharactor": "&",
        "victoryInfoInUI": "消灭所有敌军",
        "loseInfoInUI": "我方全部阵亡",
        "starInfoInUI": "无",
        "cost": 10,
        "iconInMap": "spine&xiliangbing",
        "iconName": "&",
        "heroInUI": "1&1001|1&1004",
        "detailUIBg": "2_1",
        "recommendedPower": 218309,
        "previousGk": 213,
        "relatedGk": 1000214,
        "movePoint": 128,
        "needPrepare": 1,
        "levelString": "二章14关",
        "HeroNum": "1&6",
        "progress": "&",
        "progressDesc": "&"
    },
    {
        "war_id": 215,
        "dispatchJsonId": 215,
        "bg_img": 608,
        "mapid": 215,
        "chapter": 2,
        "script_id": "R_215&S_215",
        "fixReward": "11001&12|31001&500|17010&1",
        "conditionReward": "&",
        "RandomReward": "&",
        "warType": 1,
        "gk_name": "第二章&民不聊生",
        "kingExp": 5,
        "lvLimted": 1,
        "turnLimted": 20,
        "forcedCharactor": "&",
        "fobiddenCharactor": "&",
        "victoryInfoInUI": "消灭所有敌军",
        "loseInfoInUI": "我方全部阵亡",
        "starInfoInUI": "无",
        "cost": 10,
        "iconInMap": "spine&xiliangbing",
        "iconName": "&",
        "heroInUI": "1&1001|1&1004",
        "detailUIBg": "2_1",
        "recommendedPower": 225645,
        "previousGk": 214,
        "relatedGk": 1000215,
        "movePoint": 130,
        "needPrepare": 1,
        "levelString": "二章15关",
        "HeroNum": "1&6",
        "progress": "&",
        "progressDesc": "&"
    },
    {
        "war_id": 216,
        "dispatchJsonId": 216,
        "bg_img": 216,
        "mapid": 216,
        "chapter": 2,
        "script_id": "R_216&S_216&RE_216",
        "fixReward": "11001&36|31001&1500|17011&3",
        "conditionReward": "31002&50&0|31002&100&1",
        "RandomReward": "33037&1&2|11011&3&1",
        "warType": 1,
        "gk_name": "第二章&郿坞之战",
        "kingExp": 15,
        "lvLimted": 28,
        "turnLimted": 30,
        "forcedCharactor": "&",
        "fobiddenCharactor": "&",
        "victoryInfoInUI": "占领所有兵营",
        "loseInfoInUI": "我方全部阵亡&丢失所有兵营",
        "starInfoInUI": "1.我方无人阵亡；\r\n2.在12回合内获得胜利",
        "cost": 30,
        "iconInMap": "city&2",
        "iconName": "郿坞",
        "heroInUI": "1&1004|1&1022|2&303",
        "detailUIBg": "2_4",
        "recommendedPower": 248349,
        "previousGk": 215,
        "relatedGk": 1000216,
        "movePoint": 133,
        "needPrepare": 1,
        "levelString": "二章16关",
        "HeroNum": "1&6",
        "progress": "&",
        "progressDesc": "&"
    },
    {
        "war_id": 217,
        "dispatchJsonId": 217,
        "bg_img": 610,
        "mapid": 217,
        "chapter": 2,
        "script_id": "R_217&S_217",
        "fixReward": "11001&12|31001&500|17012&1",
        "conditionReward": "&",
        "RandomReward": "&",
        "warType": 1,
        "gk_name": "第二章&登帝之路",
        "kingExp": 5,
        "lvLimted": 1,
        "turnLimted": 20,
        "forcedCharactor": "&",
        "fobiddenCharactor": "&",
        "victoryInfoInUI": "消灭所有敌军",
        "loseInfoInUI": "我方全部阵亡",
        "starInfoInUI": "无",
        "cost": 10,
        "iconInMap": "spine&xiliangbing",
        "iconName": "&",
        "heroInUI": "1&1001",
        "detailUIBg": "1_5",
        "recommendedPower": 256383,
        "previousGk": 216,
        "relatedGk": 1000217,
        "movePoint": 135,
        "needPrepare": 1,
        "levelString": "二章17关",
        "HeroNum": "1&6",
        "progress": "&",
        "progressDesc": "&"
    },
    {
        "war_id": 218,
        "dispatchJsonId": 218,
        "bg_img": 604,
        "mapid": 218,
        "chapter": 2,
        "script_id": "R_218&S_218",
        "fixReward": "11001&12|31001&500|17013&1",
        "conditionReward": "&",
        "RandomReward": "&",
        "warType": 1,
        "gk_name": "第二章&登帝之路",
        "kingExp": 5,
        "lvLimted": 1,
        "turnLimted": 20,
        "forcedCharactor": "&",
        "fobiddenCharactor": "&",
        "victoryInfoInUI": "消灭所有敌军",
        "loseInfoInUI": "我方全部阵亡",
        "starInfoInUI": "无",
        "cost": 10,
        "iconInMap": "spine&SL_qibing",
        "iconName": "&",
        "heroInUI": "1&1001|1&1004",
        "detailUIBg": "1_5",
        "recommendedPower": 264416,
        "previousGk": 217,
        "relatedGk": 1000218,
        "movePoint": 137,
        "needPrepare": 1,
        "levelString": "二章18关",
        "HeroNum": "1&6",
        "progress": "&",
        "progressDesc": "&"
    },
    {
        "war_id": 219,
        "dispatchJsonId": 219,
        "bg_img": 612,
        "mapid": 219,
        "chapter": 2,
        "script_id": "R_219&S_219",
        "fixReward": "11001&12|31001&500|17014&1",
        "conditionReward": "&",
        "RandomReward": "&",
        "warType": 1,
        "gk_name": "第二章&登帝之路",
        "kingExp": 5,
        "lvLimted": 1,
        "turnLimted": 20,
        "forcedCharactor": "&",
        "fobiddenCharactor": "&",
        "victoryInfoInUI": "消灭所有敌军",
        "loseInfoInUI": "我方全部阵亡",
        "starInfoInUI": "无",
        "cost": 10,
        "iconInMap": "spine&quanbing",
        "iconName": "&",
        "heroInUI": "1&1001|1&1004",
        "detailUIBg": "1_5",
        "recommendedPower": 272450,
        "previousGk": 218,
        "relatedGk": 1000219,
        "movePoint": 139,
        "needPrepare": 1,
        "levelString": "二章19关",
        "HeroNum": "1&6",
        "progress": "&",
        "progressDesc": "&"
    },
    {
        "war_id": 220,
        "dispatchJsonId": 220,
        "bg_img": 220,
        "mapid": 220,
        "chapter": 2,
        "script_id": "R_220&S_220&RE_220",
        "fixReward": "11001&36|31001&1500|17015&3",
        "conditionReward": "31002&50&0|31002&100&1",
        "RandomReward": "33041&1&2|11011&3&1",
        "warType": 1,
        "gk_name": "第二章&长安之战",
        "kingExp": 15,
        "lvLimted": 30,
        "turnLimted": 30,
        "forcedCharactor": "&",
        "fobiddenCharactor": "&",
        "victoryInfoInUI": "消灭董卓",
        "loseInfoInUI": "我方全部阵亡",
        "starInfoInUI": "1.我方无人阵亡；\r\n2.在10回合内获得胜利",
        "cost": 30,
        "iconInMap": "city&7",
        "iconName": "长安",
        "heroInUI": "1&1010|1&344|2&358",
        "detailUIBg": "2_5",
        "recommendedPower": 300394,
        "previousGk": 219,
        "relatedGk": 1000220,
        "movePoint": 141,
        "needPrepare": 1,
        "levelString": "二章20关",
        "HeroNum": "1&6",
        "progress": "&",
        "progressDesc": "&"
    },
    {
        "war_id": 221,
        "dispatchJsonId": 221,
        "bg_img": 601,
        "mapid": 221,
        "chapter": 2,
        "script_id": "R_221&S_221",
        "fixReward": "11001&12|31001&500|17016&1",
        "conditionReward": "&",
        "RandomReward": "&",
        "warType": 1,
        "gk_name": "第二章&斩尽杀绝",
        "kingExp": 5,
        "lvLimted": 1,
        "turnLimted": 20,
        "forcedCharactor": "&",
        "fobiddenCharactor": "&",
        "victoryInfoInUI": "消灭所有敌军",
        "loseInfoInUI": "我方全部阵亡",
        "starInfoInUI": "无",
        "cost": 10,
        "iconInMap": "spine&xiliangbing",
        "iconName": "&",
        "heroInUI": "1&1001|1&1004",
        "detailUIBg": "1_6",
        "recommendedPower": 309126,
        "previousGk": 220,
        "relatedGk": 1000221,
        "movePoint": 143,
        "needPrepare": 1,
        "levelString": "二章21关",
        "HeroNum": "1&6",
        "progress": "&",
        "progressDesc": "&"
    },
    {
        "war_id": 222,
        "dispatchJsonId": 222,
        "bg_img": 605,
        "mapid": 222,
        "chapter": 2,
        "script_id": "R_222&S_222",
        "fixReward": "11001&12|31001&500|17012&1",
        "conditionReward": "&",
        "RandomReward": "&",
        "warType": 1,
        "gk_name": "第二章&斩草除根",
        "kingExp": 5,
        "lvLimted": 1,
        "turnLimted": 20,
        "forcedCharactor": "&",
        "fobiddenCharactor": "&",
        "victoryInfoInUI": "消灭所有敌军",
        "loseInfoInUI": "我方全部阵亡",
        "starInfoInUI": "无",
        "cost": 10,
        "iconInMap": "spine&SL_qibing",
        "iconName": "&",
        "heroInUI": "1&1001|1&1004",
        "detailUIBg": "1_6",
        "recommendedPower": 317858,
        "previousGk": 221,
        "relatedGk": 1000222,
        "movePoint": 146,
        "needPrepare": 1,
        "levelString": "二章22关",
        "HeroNum": "1&6",
        "progress": "&",
        "progressDesc": "&"
    },
    {
        "war_id": 223,
        "dispatchJsonId": 223,
        "bg_img": 613,
        "mapid": 223,
        "chapter": 2,
        "script_id": "R_223&S_223",
        "fixReward": "11001&12|31001&500|17013&1",
        "conditionReward": "&",
        "RandomReward": "&",
        "warType": 1,
        "gk_name": "第二章&除恶务尽",
        "kingExp": 5,
        "lvLimted": 1,
        "turnLimted": 20,
        "forcedCharactor": "&",
        "fobiddenCharactor": "&",
        "victoryInfoInUI": "消灭所有敌军",
        "loseInfoInUI": "我方全部阵亡",
        "starInfoInUI": "无",
        "cost": 10,
        "iconInMap": "spine&quanbing",
        "iconName": "&",
        "heroInUI": "1&1001|1&1004",
        "detailUIBg": "1_6",
        "recommendedPower": 326591,
        "previousGk": 222,
        "relatedGk": 1000223,
        "movePoint": 148,
        "needPrepare": 1,
        "levelString": "二章23关",
        "HeroNum": "1&6",
        "progress": "&",
        "progressDesc": "&"
    },
    {
        "war_id": 224,
        "dispatchJsonId": 224,
        "bg_img": 224,
        "mapid": 224,
        "chapter": 2,
        "script_id": "R_224&S_224&RE_224",
        "fixReward": "11001&36|31001&1500|17012&3",
        "conditionReward": "31002&50&0|31002&100&1",
        "RandomReward": "33045&1&2|11011&3&1",
        "warType": 1,
        "gk_name": "第二章&受禅台之战",
        "kingExp": 15,
        "lvLimted": 32,
        "turnLimted": 30,
        "forcedCharactor": "&",
        "fobiddenCharactor": "&",
        "victoryInfoInUI": "诛杀董卓",
        "loseInfoInUI": "我方全部阵亡",
        "starInfoInUI": "1.我方无人阵亡；\r\n2.在15回合内获得胜利",
        "cost": 30,
        "iconInMap": "city&9",
        "iconName": "受禅台",
        "heroInUI": "1&358",
        "detailUIBg": "2_6",
        "recommendedPower": 359774,
        "previousGk": 223,
        "relatedGk": 1000224,
        "movePoint": 150,
        "needPrepare": 1,
        "levelString": "二章24关",
        "HeroNum": "1&6",
        "progress": "&",
        "progressDesc": "&"
    },
    {
        "war_id": 301,
        "dispatchJsonId": 301,
        "bg_img": 614,
        "mapid": 301,
        "chapter": 3,
        "script_id": "R_301&S_301",
        "fixReward": "11001&13|31001&600|17015&1",
        "conditionReward": "&",
        "RandomReward": "&",
        "warType": 1,
        "gk_name": "第三章&平原救兵",
        "kingExp": 5,
        "lvLimted": 1,
        "turnLimted": 20,
        "forcedCharactor": "&",
        "fobiddenCharactor": "&",
        "victoryInfoInUI": "消灭所有敌军",
        "loseInfoInUI": "我方全部阵亡",
        "starInfoInUI": "无",
        "cost": 10,
        "iconInMap": "spine&SL_huangjindao",
        "iconName": "&",
        "heroInUI": "1&1001",
        "detailUIBg": "1_1",
        "recommendedPower": 335323,
        "previousGk": 224,
        "relatedGk": 1000301,
        "movePoint": 155,
        "needPrepare": 1,
        "levelString": "三章1关",
        "HeroNum": "1&6",
        "progress": "&",
        "progressDesc": "&"
    },
    {
        "war_id": 302,
        "dispatchJsonId": 302,
        "bg_img": 603,
        "mapid": 603,
        "chapter": 3,
        "script_id": "R_303&S_303",
        "fixReward": "11001&13|31001&600|17016&1",
        "conditionReward": "&",
        "RandomReward": "&",
        "warType": 1,
        "gk_name": "第三章&袁军不绝",
        "kingExp": 5,
        "lvLimted": 1,
        "turnLimted": 20,
        "forcedCharactor": "&",
        "fobiddenCharactor": "&",
        "victoryInfoInUI": "消灭所有敌军",
        "loseInfoInUI": "我方全部阵亡",
        "starInfoInUI": "无",
        "cost": 10,
        "iconInMap": "spine&SL_huangjindao",
        "iconName": "&",
        "heroInUI": "1&1001|1&1004",
        "detailUIBg": "1_1",
        "recommendedPower": 345103,
        "previousGk": 301,
        "relatedGk": 1000302,
        "movePoint": 159,
        "needPrepare": 1,
        "levelString": "三章2关",
        "HeroNum": "1&6",
        "progress": "&",
        "progressDesc": "&"
    },
    {
        "war_id": 303,
        "dispatchJsonId": 303,
        "bg_img": 615,
        "mapid": 303,
        "chapter": 3,
        "script_id": "RE_303",
        "fixReward": "11001&13|31001&600|17012&1",
        "conditionReward": "&",
        "RandomReward": "&",
        "warType": 1,
        "gk_name": "第三章&兵临平原",
        "kingExp": 5,
        "lvLimted": 1,
        "turnLimted": 20,
        "forcedCharactor": "&",
        "fobiddenCharactor": "&",
        "victoryInfoInUI": "消灭所有敌军",
        "loseInfoInUI": "我方全部阵亡",
        "starInfoInUI": "无",
        "cost": 10,
        "iconInMap": "spine&SL_huangjindao",
        "iconName": "&",
        "heroInUI": "1&1001|1&1004",
        "detailUIBg": "1_1",
        "recommendedPower": 354883,
        "previousGk": 302,
        "relatedGk": 1000303,
        "movePoint": 162,
        "needPrepare": 1,
        "levelString": "三章3关",
        "HeroNum": "1&6",
        "progress": "&",
        "progressDesc": "&"
    },
    {
        "war_id": 304,
        "dispatchJsonId": 304,
        "bg_img": 304,
        "mapid": 304,
        "chapter": 3,
        "script_id": "R_304&S_304&RE_304",
        "fixReward": "11001&39|31001&1800|17013&3",
        "conditionReward": "31002&50&0|31002&100&1",
        "RandomReward": "33049&1&2|11011&3&1",
        "warType": 1,
        "gk_name": "第三章&平原之战",
        "kingExp": 15,
        "lvLimted": 35,
        "turnLimted": 30,
        "forcedCharactor": "&",
        "fobiddenCharactor": "&",
        "victoryInfoInUI": "消灭所有敌军",
        "loseInfoInUI": "我方全部阵亡",
        "starInfoInUI": "1.我方无人阵亡；\r\n2.在20回合内获得胜利",
        "cost": 30,
        "iconInMap": "city&1",
        "iconName": "平原",
        "heroInUI": "1&1008|1&1045|2&1036",
        "detailUIBg": "3_1",
        "recommendedPower": 375841,
        "previousGk": 303,
        "relatedGk": 1000304,
        "movePoint": 166,
        "needPrepare": 1,
        "levelString": "三章4关",
        "HeroNum": "1&6",
        "progress": "&",
        "progressDesc": "&"
    },
    {
        "war_id": 305,
        "dispatchJsonId": 305,
        "bg_img": 616,
        "mapid": 305,
        "chapter": 3,
        "script_id": "R_305&S_305",
        "fixReward": "11001&13|31001&600|17014&1",
        "conditionReward": "&",
        "RandomReward": "&",
        "warType": 1,
        "gk_name": "第三章&恶匪又起",
        "kingExp": 5,
        "lvLimted": 1,
        "turnLimted": 20,
        "forcedCharactor": "&",
        "fobiddenCharactor": "&",
        "victoryInfoInUI": "消灭所有敌军",
        "loseInfoInUI": "我方全部阵亡",
        "starInfoInUI": "无",
        "cost": 10,
        "iconInMap": "spine&SL_huangjindao",
        "iconName": "&",
        "heroInUI": "1&1001|1&1004",
        "detailUIBg": "1_2",
        "recommendedPower": 386669,
        "previousGk": 304,
        "relatedGk": 1000305,
        "movePoint": 169,
        "needPrepare": 1,
        "levelString": "三章5关",
        "HeroNum": "1&6",
        "progress": "&",
        "progressDesc": "&"
    },
    {
        "war_id": 306,
        "dispatchJsonId": 306,
        "bg_img": 617,
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        "chapter": 3,
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        "fobiddenCharactor": "&",
        "victoryInfoInUI": "消灭所有敌军",
        "loseInfoInUI": "我方全部阵亡",
        "starInfoInUI": "无",
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        "iconInMap": "spine&SL_huangjindao",
        "iconName": "&",
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        "fobiddenCharactor": "&",
        "victoryInfoInUI": "消灭所有敌军",
        "loseInfoInUI": "我方全部阵亡",
        "starInfoInUI": "无",
        "cost": 10,
        "iconInMap": "spine&SL_huangjindao",
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        "heroInUI": "1&1001|1&1004",
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        "progress": "&",
        "progressDesc": "&"
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        "fobiddenCharactor": "&",
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        "loseInfoInUI": "我方全部阵亡",
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        "iconName": "齐郡",
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        "RandomReward": "&",
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        "forcedCharactor": "&",
        "fobiddenCharactor": "1&20",
        "victoryInfoInUI": "消灭所有敌军",
        "loseInfoInUI": "我方全部阵亡&刘备阵亡&太史慈阵亡",
        "starInfoInUI": "无",
        "cost": 10,
        "iconInMap": "spine&SL_huangjindao",
        "iconName": "&",
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        "RandomReward": "&",
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        "kingExp": 5,
        "lvLimted": 1,
        "turnLimted": 20,
        "forcedCharactor": "&",
        "fobiddenCharactor": "&",
        "victoryInfoInUI": "消灭所有敌军",
        "loseInfoInUI": "我方全部阵亡",
        "starInfoInUI": "无",
        "cost": 10,
        "iconInMap": "spine&SL_huangjindao",
        "iconName": "&",
        "heroInUI": "1&1001|1&1004",
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        "progress": "&",
        "progressDesc": "&"
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        "bg_img": 619,
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        "RandomReward": "&",
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        "forcedCharactor": "&",
        "fobiddenCharactor": "&",
        "victoryInfoInUI": "消灭所有敌军",
        "loseInfoInUI": "我方全部阵亡",
        "starInfoInUI": "无",
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        "iconInMap": "spine&SL_huangjindao",
        "iconName": "&",
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        "progress": "&",
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        "fixReward": "11001&39|31001&1800|17016&3",
        "conditionReward": "31002&50&0|31002&100&1",
        "RandomReward": "33057&1&2|11011&3&1",
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        "fobiddenCharactor": "&",
        "victoryInfoInUI": "消灭所有敌军",
        "loseInfoInUI": "我方全部阵亡",
        "starInfoInUI": "1.我方无人阵亡；\r\n2.在20回合内获得胜利",
        "cost": 30,
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        "iconName": "北海",
        "heroInUI": "1&1002|1&1004|2&1122",
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        "HeroNum": "1&6",
        "progress": "7&0",
        "progressDesc": "攻入内城的敌军数"
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        "RandomReward": "&",
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        "forcedCharactor": "&",
        "fobiddenCharactor": "&",
        "victoryInfoInUI": "消灭所有敌军",
        "loseInfoInUI": "我方全部阵亡",
        "starInfoInUI": "无",
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        "progressDesc": "&"
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        "RandomReward": "&",
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        "forcedCharactor": "&",
        "fobiddenCharactor": "&",
        "victoryInfoInUI": "消灭所有敌军",
        "loseInfoInUI": "我方全部阵亡",
        "starInfoInUI": "无",
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        "iconInMap": "spine&SL_huangjindao",
        "iconName": "&",
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        "HeroNum": "1&6",
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        "progressDesc": "&"
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        "forcedCharactor": "&",
        "fobiddenCharactor": "&",
        "victoryInfoInUI": "消灭所有敌军",
        "loseInfoInUI": "我方全部阵亡",
        "starInfoInUI": "无",
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        "iconInMap": "spine&SL_huangjindao",
        "iconName": "&",
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        "HeroNum": "1&6",
        "progress": "&",
        "progressDesc": "&"
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        "chapter": 3,
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        "fixReward": "11001&39|31001&1800|17020&3",
        "conditionReward": "31002&50&0|31002&100&1",
        "RandomReward": "33061&1&2|11011&3&1",
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        "turnLimted": 30,
        "forcedCharactor": "&",
        "fobiddenCharactor": "&",
        "victoryInfoInUI": "消灭所有敌军",
        "loseInfoInUI": "我方全部阵亡",
        "starInfoInUI": "1.我方无人阵亡；\r\n2.在20回合内获得胜利",
        "cost": 30,
        "iconInMap": "city&1",
        "iconName": "琅琊",
        "heroInUI": "1&1003|1&1037|2&316",
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        "progress": "2&0|1&0",
        "progressDesc": "到达码头百姓数&被拦截的百姓数"
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        "RandomReward": "&",
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        "lvLimted": 1,
        "turnLimted": 20,
        "forcedCharactor": "&",
        "fobiddenCharactor": "&",
        "victoryInfoInUI": "消灭所有敌军",
        "loseInfoInUI": "我方全部阵亡",
        "starInfoInUI": "无",
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        "iconInMap": "spine&yuejin",
        "iconName": "&",
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        "progress": "&",
        "progressDesc": "&"
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        "bg_img": 613,
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        "chapter": 3,
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        "conditionReward": "&",
        "RandomReward": "&",
        "warType": 1,
        "gk_name": "第三章&连珠神射",
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        "lvLimted": 1,
        "turnLimted": 20,
        "forcedCharactor": "&",
        "fobiddenCharactor": "&",
        "victoryInfoInUI": "消灭所有敌军",
        "loseInfoInUI": "我方全部阵亡",
        "starInfoInUI": "无",
        "cost": 10,
        "iconInMap": "spine&lidian",
        "iconName": "&",
        "heroInUI": "1&1001|1&1004",
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        "forcedCharactor": "&",
        "fobiddenCharactor": "&",
        "victoryInfoInUI": "消灭所有敌军",
        "loseInfoInUI": "我方全部阵亡",
        "starInfoInUI": "无",
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        "conditionReward": "31002&50&0|31002&100&1",
        "RandomReward": "33065&1&2|11011&3&1",
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        "forcedCharactor": "&",
        "fobiddenCharactor": "&",
        "victoryInfoInUI": "消灭所有敌军",
        "loseInfoInUI": "我方全部阵亡",
        "starInfoInUI": "1.我方无人阵亡；\r\n2.在30回合内获得胜利",
        "cost": 30,
        "iconInMap": "city&1",
        "iconName": "郯城",
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        "conditionReward": "&",
        "RandomReward": "&",
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        "lvLimted": 1,
        "turnLimted": 20,
        "forcedCharactor": "&",
        "fobiddenCharactor": "&",
        "victoryInfoInUI": "消灭所有敌军",
        "loseInfoInUI": "我方全部阵亡",
        "starInfoInUI": "无",
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        "iconInMap": "spine&hubaoqi",
        "iconName": "&",
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        "HeroNum": "1&6",
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        "progressDesc": "&"
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        "bg_img": 608,
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        "chapter": 3,
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        "conditionReward": "&",
        "RandomReward": "&",
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        "lvLimted": 1,
        "turnLimted": 20,
        "forcedCharactor": "&",
        "fobiddenCharactor": "&",
        "victoryInfoInUI": "消灭所有敌军",
        "loseInfoInUI": "我方全部阵亡",
        "starInfoInUI": "无",
        "cost": 10,
        "iconInMap": "spine&hubaoqi",
        "iconName": "&",
        "heroInUI": "1&1001|1&1004",
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        "progressDesc": "&"
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        "bg_img": 605,
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        "chapter": 3,
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        "fixReward": "11001&13|31001&600|17017&1",
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        "RandomReward": "&",
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        "forcedCharactor": "&",
        "fobiddenCharactor": "&",
        "victoryInfoInUI": "消灭所有敌军",
        "loseInfoInUI": "我方全部阵亡",
        "starInfoInUI": "无",
        "cost": 10,
        "iconInMap": "spine&hubaoqi",
        "iconName": "&",
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        "HeroNum": "1&6",
        "progress": "&",
        "progressDesc": "&"
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        "dispatchJsonId": 324,
        "bg_img": 324,
        "mapid": 324,
        "chapter": 3,
        "script_id": "R_324&S_324&RE_324",
        "fixReward": "11001&39|31001&1800|17018&3",
        "conditionReward": "31002&50&0|31002&100&1",
        "RandomReward": "33069&1&2|11011&3&1",
        "warType": 1,
        "gk_name": "第三章&徐州之战",
        "kingExp": 15,
        "lvLimted": 46,
        "turnLimted": 30,
        "forcedCharactor": "&",
        "fobiddenCharactor": "&",
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