[
    {
        "id": 1,
        "imgId": "pugong",
        "name": "物理普攻",
        "skill_info": "对指定敌军造成100%的物理伤害",
        "attack_type": 1,
        "hurt_formula": 100,
        "hurt_attack_area": 11,
        "hurt_strike_area": 11,
        "effect": "&",
        "rage_cost": 0,
        "cd": 0,
        "object": 0,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 0,
        "actionName": "attack",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": 0,
        "skillSceneSpine": "&",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 2,
        "imgId": "pugong",
        "name": "策略普攻",
        "skill_info": "对指定敌军造成100%的策略伤害",
        "attack_type": 2,
        "hurt_formula": 100,
        "hurt_attack_area": 31,
        "hurt_strike_area": 11,
        "effect": "&",
        "rage_cost": 0,
        "cd": 0,
        "object": 0,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 0,
        "actionName": "attack",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": 0,
        "skillSceneSpine": "&",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 3,
        "imgId": "yishengpugong",
        "name": "医生普攻",
        "skill_info": "对指定敌军造成30%的策略伤害，对菱形2格内的1名友军造成25%攻击的治疗",
        "attack_type": 2,
        "hurt_formula": 30,
        "hurt_attack_area": 31,
        "hurt_strike_area": 11,
        "effect": "3&",
        "rage_cost": 0,
        "cd": 0,
        "object": 0,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 0,
        "actionName": "attack",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": 0,
        "skillSceneSpine": "&",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 4,
        "imgId": "pugong",
        "name": "弓兵普攻",
        "skill_info": "对指定敌军造成100%的物理伤害",
        "attack_type": 1,
        "hurt_formula": 100,
        "hurt_attack_area": 21,
        "hurt_strike_area": 1,
        "effect": "&",
        "rage_cost": 0,
        "cd": 0,
        "object": 0,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 0,
        "actionName": "attack",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": 0,
        "skillSceneSpine": "&",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 9,
        "imgId": "pugong",
        "name": "全屏普攻",
        "skill_info": "对指定敌军造成100%的物理伤害",
        "attack_type": 1,
        "hurt_formula": 100,
        "hurt_attack_area": 998,
        "hurt_strike_area": 1,
        "effect": "&",
        "rage_cost": 0,
        "cd": 0,
        "object": 0,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 0,
        "actionName": "attack",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": 0,
        "skillSceneSpine": "&",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 11,
        "imgId": "&",
        "name": "物理反击",
        "skill_info": "对指定敌军造成50%的物理伤害",
        "attack_type": 11,
        "hurt_formula": 100,
        "hurt_attack_area": 1008,
        "hurt_strike_area": 1,
        "effect": "&",
        "rage_cost": 0,
        "cd": 0,
        "object": 0,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 3,
        "actionName": "attack",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": 0,
        "skillSceneSpine": "&",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 12,
        "imgId": "&",
        "name": "策略反击",
        "skill_info": "对指定敌军造成50%的策略伤害",
        "attack_type": 12,
        "hurt_formula": 100,
        "hurt_attack_area": 2012,
        "hurt_strike_area": 1,
        "effect": "&",
        "rage_cost": 0,
        "cd": 0,
        "object": 0,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 3,
        "actionName": "attack",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": 0,
        "skillSceneSpine": "&",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 13,
        "imgId": "&",
        "name": "医生反击",
        "skill_info": "对指定敌军造成30%的策略伤害",
        "attack_type": 12,
        "hurt_formula": 30,
        "hurt_attack_area": 2012,
        "hurt_strike_area": 1,
        "effect": "&",
        "rage_cost": 0,
        "cd": 0,
        "object": 0,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 3,
        "actionName": "attack",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": 0,
        "skillSceneSpine": "&",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 14,
        "imgId": "&",
        "name": "弓兵反击",
        "skill_info": "对指定敌军造成50%的物理伤害",
        "attack_type": 11,
        "hurt_formula": 100,
        "hurt_attack_area": 6008,
        "hurt_strike_area": 1,
        "effect": "&",
        "rage_cost": 0,
        "cd": 0,
        "object": 0,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 3,
        "actionName": "attack",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": 0,
        "skillSceneSpine": "&",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 20,
        "imgId": "pugong",
        "name": "投石车攻击",
        "skill_info": "对指定敌军造成100%的物理伤害",
        "attack_type": 1,
        "hurt_formula": 100,
        "hurt_attack_area": 7072,
        "hurt_strike_area": 1009,
        "effect": "&",
        "rage_cost": 0,
        "cd": 0,
        "object": 0,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 0,
        "actionName": "attack",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": 0,
        "skillSceneSpine": "&",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 101,
        "imgId": "pugong",
        "name": "物理普攻",
        "skill_info": "对敌军造成100%的物理伤害",
        "attack_type": 1,
        "hurt_formula": 100,
        "hurt_attack_area": 10016,
        "hurt_strike_area": 1,
        "effect": "&",
        "rage_cost": 0,
        "cd": 0,
        "object": 0,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 0,
        "actionName": "attack",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": 0,
        "skillSceneSpine": "&",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 102,
        "imgId": "pugong",
        "name": "策略普攻",
        "skill_info": "对指定敌军造成100%的策略伤害",
        "attack_type": 2,
        "hurt_formula": 100,
        "hurt_attack_area": 10016,
        "hurt_strike_area": 1,
        "effect": "&",
        "rage_cost": 0,
        "cd": 0,
        "object": 0,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 0,
        "actionName": "attack",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": 0,
        "skillSceneSpine": "&",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 111,
        "imgId": "pugong",
        "name": "物理反击",
        "skill_info": "对指定敌军造成50%的物理伤害",
        "attack_type": 11,
        "hurt_formula": 100,
        "hurt_attack_area": 10016,
        "hurt_strike_area": 1,
        "effect": "&",
        "rage_cost": 0,
        "cd": 0,
        "object": 0,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 0,
        "actionName": "attack",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": 0,
        "skillSceneSpine": "&",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 112,
        "imgId": "pugong",
        "name": "策略反击",
        "skill_info": "对指定敌军造成50%的策略伤害",
        "attack_type": 12,
        "hurt_formula": 100,
        "hurt_attack_area": 10016,
        "hurt_strike_area": 1,
        "effect": "&",
        "rage_cost": 0,
        "cd": 0,
        "object": 0,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 0,
        "actionName": "attack",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": 0,
        "skillSceneSpine": "&",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 10111,
        "imgId": "caocao_nuqi_xinghancanlan",
        "name": "星汉灿烂1",
        "skill_info": "对范围内敌军造成62%的物理伤害；并有80%的概率对主目标附加【混乱（1回合）】\n\n【混乱】：优先行动；无法控制，随机行动和攻击",
        "attack_type": 1,
        "hurt_formula": 62,
        "hurt_attack_area": 2024,
        "hurt_strike_area": 2005,
        "effect": "101111&",
        "rage_cost": 100,
        "cd": 0,
        "object": 0,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 1,
        "actionName": "skill1",
        "secondActionName": "&",
        "oppoSecondActionName": "skill1_B",
        "skilNameImage": "xinghancanlan",
        "skillSceneSpine": "wofang",
        "actionType": 0,
        "voice": "caocao_skill1"
    },
    {
        "id": 10112,
        "imgId": "caocao_nuqi_xinghancanlan",
        "name": "星汉灿烂2",
        "skill_info": "对范围内敌军造成70%的物理伤害；并对主目标附加【混乱（1回合）】\n\n【混乱】：优先行动；无法控制，随机行动和攻击",
        "attack_type": 1,
        "hurt_formula": 70,
        "hurt_attack_area": 2024,
        "hurt_strike_area": 2005,
        "effect": "101121&",
        "rage_cost": 100,
        "cd": 0,
        "object": 0,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 1,
        "actionName": "skill1",
        "secondActionName": "&",
        "oppoSecondActionName": "skill1_B",
        "skilNameImage": "xinghancanlan",
        "skillSceneSpine": "wofang",
        "actionType": 0,
        "voice": "caocao_skill1"
    },
    {
        "id": 10121,
        "imgId": "caocao_huihe_xuxushishi",
        "name": "虚虚实实1",
        "skill_info": "对范围内敌军造成150%的物理伤害；对其附加【多病1（3回合）】\n\n【多病1】：接受治疗效果-5%",
        "attack_type": 1,
        "hurt_formula": 120,
        "hurt_attack_area": 2012,
        "hurt_strike_area": 1,
        "effect": "101211&",
        "rage_cost": 0,
        "cd": 3,
        "object": 0,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 2,
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "xuxushishi",
        "skillSceneSpine": "&",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 10122,
        "imgId": "caocao_huihe_xuxushishi",
        "name": "虚虚实实2",
        "skill_info": "对范围内敌军造成140%的物理伤害；对其附加【多病2（3回合）】\n\n【多病2】：接受治疗效果-10%",
        "attack_type": 1,
        "hurt_formula": 140,
        "hurt_attack_area": 2012,
        "hurt_strike_area": 1,
        "effect": "101221&",
        "rage_cost": 0,
        "cd": 3,
        "object": 0,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 2,
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "xuxushishi",
        "skillSceneSpine": "&",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 20111,
        "imgId": "xiahoudun_nuqi_jimiepozhan",
        "name": "寂灭破斩1",
        "skill_info": "对指定敌军造成150%的物理伤害，若攻击方向1格内有敌军，则对其造成20%的物理伤害，并对所有攻击目标施加【破甲（3回合）】\n\n【破甲】：物防-5%",
        "attack_type": 1,
        "hurt_formula": 150,
        "hurt_attack_area": 2004,
        "hurt_strike_area": 5003,
        "effect": "201111&",
        "rage_cost": 100,
        "cd": 0,
        "object": 0,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 1,
        "actionName": "skill1",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "jimiepozhan",
        "skillSceneSpine": "wofang",
        "actionType": 0,
        "voice": "xiahoudun_skill1"
    },
    {
        "id": 20112,
        "imgId": "xiahoudun_nuqi_jimiepozhan",
        "name": "寂灭破斩2",
        "skill_info": "对指定敌军造成170%的物理伤害，若攻击方向1格内有敌军，则对其造成20%的物理伤害，并对所有攻击目标施加【破甲2（3回合）】\n\n【破甲2】：物防-10%",
        "attack_type": 1,
        "hurt_formula": 170,
        "hurt_attack_area": 2004,
        "hurt_strike_area": 5003,
        "effect": "201121&",
        "rage_cost": 100,
        "cd": 0,
        "object": 0,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 1,
        "actionName": "skill1",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "jimiepozhan",
        "skillSceneSpine": "wofang",
        "actionType": 0,
        "voice": "xiahoudun_skill1"
    },
    {
        "id": 20121,
        "imgId": "xiahoudun_huihe_bashidanjing",
        "name": "拨矢啖睛1",
        "skill_info": "自身获得【啖睛1（3回合）】、【强化挑衅（3回合）】\n\n【啖睛1】：反弹+15%\n【强化挑衅】：使被动技能【刚烈】的施法范围+1",
        "attack_type": 0,
        "hurt_formula": 0,
        "hurt_attack_area": 1,
        "hurt_strike_area": 1,
        "effect": "&",
        "rage_cost": 0,
        "cd": 3,
        "object": 4,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "201211&",
        "alarm_type": 1,
        "skill_class": 2,
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "bashidanjing",
        "skillSceneSpine": "&",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 20122,
        "imgId": "xiahoudun_huihe_bashidanjing",
        "name": "拨矢啖睛2",
        "skill_info": "自身获得【啖睛2（3回合）】、【强化挑衅（3回合）】\n\n【啖睛2】：反弹+25%\n【强化挑衅】：使被动技能【刚烈】的施法范围+1",
        "attack_type": 0,
        "hurt_formula": 0,
        "hurt_attack_area": 1,
        "hurt_strike_area": 1,
        "effect": "&",
        "rage_cost": 0,
        "cd": 3,
        "object": 4,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "201221&",
        "alarm_type": 1,
        "skill_class": 2,
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "bashidanjing",
        "skillSceneSpine": "&",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 30111,
        "imgId": "zhangliao_nuqi_qibingtujin",
        "name": "奇兵突进1",
        "skill_info": "对该敌军造成150%的物理伤害，攻击前偷取敌军1个增益状态，若未能成功偷取，则对其施加【鲁莽1（3回合）】\n\n【鲁莽1】：策防-5%",
        "attack_type": 1,
        "hurt_formula": 150,
        "hurt_attack_area": 1008,
        "hurt_strike_area": 1,
        "effect": "301111&",
        "rage_cost": 100,
        "cd": 0,
        "object": 0,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 1,
        "actionName": "skill1",
        "secondActionName": "&",
        "oppoSecondActionName": "skill1_B",
        "skilNameImage": "qibingtujin",
        "skillSceneSpine": "wofang",
        "actionType": 0,
        "voice": "zhangliao_skill1"
    },
    {
        "id": 30112,
        "imgId": "zhangliao_nuqi_qibingtujin",
        "name": "奇兵突进2",
        "skill_info": "对该敌军造成170%的物理伤害，攻击前偷取敌军2个增益状态，若未能成功偷取，则对其施加【鲁莽2（3回合）】\n\n【鲁莽2】：策防-10%",
        "attack_type": 1,
        "hurt_formula": 170,
        "hurt_attack_area": 1008,
        "hurt_strike_area": 1,
        "effect": "301121&",
        "rage_cost": 100,
        "cd": 0,
        "object": 0,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 1,
        "actionName": "skill1",
        "secondActionName": "&",
        "oppoSecondActionName": "skill1_B",
        "skilNameImage": "qibingtujin",
        "skillSceneSpine": "wofang",
        "actionType": 0,
        "voice": "zhangliao_skill1"
    },
    {
        "id": 30121,
        "imgId": "zhangliao_huihe_fengyingtuxi",
        "name": "风影突袭1",
        "skill_info": "对指定敌人造成120%的物理伤害，并对其施加【夺甲（3回合）】\n\n【夺甲】：物防下降5%，下降值转移给张辽",
        "attack_type": 1,
        "hurt_formula": 120,
        "hurt_attack_area": 1008,
        "hurt_strike_area": 1,
        "effect": "301211&",
        "rage_cost": 0,
        "cd": 3,
        "object": 0,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 2,
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "fengyingtuxi",
        "skillSceneSpine": "&",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 30122,
        "imgId": "zhangliao_huihe_fengyingtuxi",
        "name": "风影突袭2",
        "skill_info": "对指定敌人造成140%的物理伤害，并对其施加【夺甲2（3回合）】\n\n【夺甲2】：物防下降10%，下降值转移给张辽",
        "attack_type": 1,
        "hurt_formula": 140,
        "hurt_attack_area": 1008,
        "hurt_strike_area": 1,
        "effect": "301221&",
        "rage_cost": 0,
        "cd": 3,
        "object": 0,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 2,
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "fengyingtuxi",
        "skillSceneSpine": "&",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 40111,
        "imgId": "xiahouyuan_nuqi_zhanxionghaojiao",
        "name": "战熊号角1",
        "skill_info": "召唤一只攻击为自身100%的熊协助作战；若熊已经在场，恢复其50%的生命，并使其获得【猛兽1（3回合）】；当夏侯渊受到攻击时，如果熊在场，则由熊承担全部伤害\n\n【猛兽1】：攻击+10%；暴击率+5%；物防+10%",
        "attack_type": 0,
        "hurt_formula": 0,
        "hurt_attack_area": 1,
        "hurt_strike_area": 1,
        "effect": "&",
        "rage_cost": 100,
        "cd": 0,
        "object": 4,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "401111&",
        "alarm_type": 1,
        "skill_class": 1,
        "actionName": "skill1",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "zhanxionghaojiao",
        "skillSceneSpine": "wofangzhiliao",
        "actionType": 0,
        "voice": "xiahouyuan_skill1"
    },
    {
        "id": 40112,
        "imgId": "xiahouyuan_nuqi_zhanxionghaojiao",
        "name": "战熊号角2",
        "skill_info": "召唤一只攻击为自身110%的熊协助作战；若熊已经在场，恢复其50%的生命，并使其获得【猛兽2（3回合）】；当夏侯渊受到攻击时，如果熊在场，则由熊承担全部伤害\n\n【猛兽2】：攻击+20%；暴击率+10%；物防+20%",
        "attack_type": 0,
        "hurt_formula": 0,
        "hurt_attack_area": 1,
        "hurt_strike_area": 1,
        "effect": "&",
        "rage_cost": 100,
        "cd": 0,
        "object": 4,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "401121&",
        "alarm_type": 1,
        "skill_class": 1,
        "actionName": "skill1",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "zhanxionghaojiao",
        "skillSceneSpine": "wofangzhiliao",
        "actionType": 0,
        "voice": "xiahouyuan_skill1"
    },
    {
        "id": 40121,
        "imgId": "xiahouyuan_huihe_feiyueshesha",
        "name": "飞跃射杀1",
        "skill_info": "对指定敌军造成120%的物理伤害；自身朝攻击反方向移动1格；获得【迅捷（3回合）】\n\n【迅捷】：移动力+1",
        "attack_type": 1,
        "hurt_formula": 120,
        "hurt_attack_area": 3008,
        "hurt_strike_area": 1,
        "effect": "401211&",
        "rage_cost": 0,
        "cd": 3,
        "object": 0,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 2,
        "actionName": "skill2",
        "secondActionName": "skill2_B",
        "oppoSecondActionName": "&",
        "skilNameImage": "feiyueshesha",
        "skillSceneSpine": "&",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 40122,
        "imgId": "xiahouyuan_huihe_feiyueshesha",
        "name": "飞跃射杀2",
        "skill_info": "对指定敌军造成140%的物理伤害；自身朝攻击反方向移动1格；获得【迅捷（3回合）】\n\n【迅捷】：移动力+1",
        "attack_type": 1,
        "hurt_formula": 140,
        "hurt_attack_area": 3008,
        "hurt_strike_area": 1,
        "effect": "401221&",
        "rage_cost": 0,
        "cd": 3,
        "object": 0,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 2,
        "actionName": "skill2",
        "secondActionName": "skill2_B",
        "oppoSecondActionName": "&",
        "skilNameImage": "feiyueshesha",
        "skillSceneSpine": "&",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 50111,
        "imgId": "guojia_nuqi_shimianmaifu",
        "name": "十面埋伏1",
        "skill_info": "对指定范围内敌军造成150%的策略伤害，伤害由范围内所有敌军分摊承受；对范围内物防最高的1个敌军施加【破甲（3回合）】\n\n【破甲】：物防-5%",
        "attack_type": 2,
        "hurt_formula": 150,
        "hurt_attack_area": 2024,
        "hurt_strike_area": 2025,
        "effect": "501111&",
        "rage_cost": 100,
        "cd": 0,
        "object": 3,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 1,
        "actionName": "skill1",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "shimianmaifu",
        "skillSceneSpine": "wofang",
        "actionType": 0,
        "voice": "guojia_skill1"
    },
    {
        "id": 50112,
        "imgId": "guojia_nuqi_shimianmaifu",
        "name": "十面埋伏2",
        "skill_info": "对指定范围内敌军造成170%的策略伤害，伤害由范围内所有敌军分摊承受；对范围内物防最高的1个敌军施加【破甲2（3回合）】\n\n【破甲2】：物防-10%",
        "attack_type": 2,
        "hurt_formula": 170,
        "hurt_attack_area": 2024,
        "hurt_strike_area": 2025,
        "effect": "501121&",
        "rage_cost": 100,
        "cd": 0,
        "object": 3,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 1,
        "actionName": "skill1",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "shimianmaifu",
        "skillSceneSpine": "wofang",
        "actionType": 0,
        "voice": "guojia_skill1"
    },
    {
        "id": 50121,
        "imgId": "guojia_huihe_shishengtianji",
        "name": "十胜天机1",
        "skill_info": "消耗自身30%的生命；清除3格范围内其他友军1个减益状态；使自身获得【剑风1（3回合）】；使用技能后可再移动2格及攻击。\n\n【剑风1】：普攻射程+1",
        "attack_type": 0,
        "hurt_formula": 0,
        "hurt_attack_area": 1,
        "hurt_strike_area": 1,
        "effect": "&",
        "rage_cost": 0,
        "cd": 3,
        "object": 4,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "501211&",
        "alarm_type": 1,
        "skill_class": 2,
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "shishengtianji",
        "skillSceneSpine": "&",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 50122,
        "imgId": "guojia_huihe_shishengtianji",
        "name": "十胜天机2",
        "skill_info": "消耗自身30%的生命（最多降为1）；清除3格范围内其他友军1个减益状态；使自身获得【剑风2（3回合）】；使用技能后可再移动2格及攻击。\n\n【剑风2】：普攻射程+2",
        "attack_type": 0,
        "hurt_formula": 0,
        "hurt_attack_area": 1,
        "hurt_strike_area": 1,
        "effect": "&",
        "rage_cost": 0,
        "cd": 3,
        "object": 4,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "501221&",
        "alarm_type": 1,
        "skill_class": 2,
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "shishengtianji",
        "skillSceneSpine": "&",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 50151,
        "imgId": "&",
        "name": "遗计",
        "skill_info": "&",
        "attack_type": 0,
        "hurt_formula": 0,
        "hurt_attack_area": 1,
        "hurt_strike_area": 999,
        "effect": "&",
        "rage_cost": 0,
        "cd": 0,
        "object": 1,
        "friendly_attack_type": 6,
        "gain_formula": 30,
        "friendlyEffect": "501512&",
        "alarm_type": 1,
        "skill_class": 6,
        "actionName": "attack",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "&",
        "skillSceneSpine": "&",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 70011,
        "imgId": "&",
        "name": "连击",
        "skill_info": "造成两次100%的物理伤害",
        "attack_type": 1,
        "hurt_formula": 200,
        "hurt_attack_area": 1008,
        "hurt_strike_area": 1,
        "effect": "700000&",
        "rage_cost": 0,
        "cd": 0,
        "object": 0,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 1,
        "skill_class": 0,
        "actionName": "attack_1",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "&",
        "skillSceneSpine": "&",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 70111,
        "imgId": "dianwei_nuqi_shuangtielieji",
        "name": "双铁烈击1",
        "skill_info": "对指定敌军造成150%的物理伤害；若对方反击，则追加一次反击",
        "attack_type": 1,
        "hurt_formula": 150,
        "hurt_attack_area": 1008,
        "hurt_strike_area": 1,
        "effect": "701111&",
        "rage_cost": 100,
        "cd": 0,
        "object": 0,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 1,
        "actionName": "skill1",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "shuangtielieji",
        "skillSceneSpine": "wofang",
        "actionType": 0,
        "voice": "dianwei_skill1"
    },
    {
        "id": 70112,
        "imgId": "dianwei_nuqi_shuangtielieji",
        "name": "双铁烈击2",
        "skill_info": "对指定敌军造成170%的物理伤害；若对方反击，则追加一次反击",
        "attack_type": 1,
        "hurt_formula": 170,
        "hurt_attack_area": 1008,
        "hurt_strike_area": 1,
        "effect": "701121&",
        "rage_cost": 100,
        "cd": 0,
        "object": 0,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 1,
        "actionName": "skill1",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "shuangtielieji",
        "skillSceneSpine": "wofang",
        "actionType": 0,
        "voice": "dianwei_skill1"
    },
    {
        "id": 70121,
        "imgId": "dianwei_huihe_guzhielai",
        "name": "古之恶来1",
        "skill_info": "自身获得【古之恶来1（3回合）】\n\n【古之恶来1】：格挡率+30%；普通攻击后连击",
        "attack_type": 0,
        "hurt_formula": 0,
        "hurt_attack_area": 1,
        "hurt_strike_area": 1,
        "effect": "&",
        "rage_cost": 0,
        "cd": 3,
        "object": 4,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "701211&",
        "alarm_type": 1,
        "skill_class": 2,
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "guzhielai",
        "skillSceneSpine": "&",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 70122,
        "imgId": "dianwei_huihe_guzhielai",
        "name": "古之恶来2",
        "skill_info": "自身获得【古之恶来2（3回合）】\n\n【古之恶来2】：格挡率+50%；普通攻击后连击",
        "attack_type": 0,
        "hurt_formula": 0,
        "hurt_attack_area": 1,
        "hurt_strike_area": 1,
        "effect": "&",
        "rage_cost": 0,
        "cd": 3,
        "object": 4,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "701221&",
        "alarm_type": 1,
        "skill_class": 2,
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "guzhielai",
        "skillSceneSpine": "&",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 70131,
        "imgId": "&",
        "name": "典韦反击1",
        "skill_info": "&",
        "attack_type": 11,
        "hurt_formula": 100,
        "hurt_attack_area": 2024,
        "hurt_strike_area": 1,
        "effect": "&",
        "rage_cost": 0,
        "cd": 0,
        "object": 0,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 3,
        "actionName": "attack",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "&",
        "skillSceneSpine": "&",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 70132,
        "imgId": "&",
        "name": "典韦反击2",
        "skill_info": "&",
        "attack_type": 11,
        "hurt_formula": 100,
        "hurt_attack_area": 2024,
        "hurt_strike_area": 1,
        "effect": "&",
        "rage_cost": 0,
        "cd": 0,
        "object": 0,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 3,
        "actionName": "attack",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "&",
        "skillSceneSpine": "&",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 70133,
        "imgId": "&",
        "name": "典韦反击3",
        "skill_info": "&",
        "attack_type": 11,
        "hurt_formula": 100,
        "hurt_attack_area": 2024,
        "hurt_strike_area": 1,
        "effect": "&",
        "rage_cost": 0,
        "cd": 0,
        "object": 0,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 3,
        "actionName": "attack",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "&",
        "skillSceneSpine": "&",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 80111,
        "imgId": "pangde_nuqi_gourenhengzhan",
        "name": "勾刃横斩1",
        "skill_info": "对目标敌军造成150%的物理伤害;对其他目标造成35%的物理伤害；施加【破盾1（3回合）】\n\n【破盾1】：格挡率-5%",
        "attack_type": 1,
        "hurt_formula": 150,
        "hurt_attack_area": 2004,
        "hurt_strike_area": 4002,
        "effect": "801111&",
        "rage_cost": 100,
        "cd": 0,
        "object": 0,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 1,
        "actionName": "skill1",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "gourenhengzhan",
        "skillSceneSpine": "wofang",
        "actionType": 0,
        "voice": "pangde_skill1"
    },
    {
        "id": 80112,
        "imgId": "pangde_nuqi_gourenhengzhan",
        "name": "勾刃横斩2",
        "skill_info": "对目标敌军造成170%的物理伤害;对其他目标造成45%的物理伤害；施加【破盾2（3回合）】\n\n【破盾2】：格挡率-10%",
        "attack_type": 1,
        "hurt_formula": 170,
        "hurt_attack_area": 2004,
        "hurt_strike_area": 4002,
        "effect": "801121&",
        "rage_cost": 100,
        "cd": 0,
        "object": 0,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 1,
        "actionName": "skill1",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "gourenhengzhan",
        "skillSceneSpine": "wofang",
        "actionType": 0,
        "voice": "pangde_skill1"
    },
    {
        "id": 80121,
        "imgId": "pangde_huihe_xunxin",
        "name": "寻衅1",
        "skill_info": "自身获得【挑衅2（3回合）】和【嘲讽（3回合）】\n\n【挑衅2】：行动结束后，对2格范围内的随机2名敌军施加【怒目（3回合）】\n【嘲讽】：被【怒目】部队视为优先攻击目标",
        "attack_type": 0,
        "hurt_formula": 0,
        "hurt_attack_area": 1,
        "hurt_strike_area": 1,
        "effect": "&",
        "rage_cost": 0,
        "cd": 3,
        "object": 4,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "801211&",
        "alarm_type": 1,
        "skill_class": 2,
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "xunxin",
        "skillSceneSpine": "&",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 80122,
        "imgId": "pangde_huihe_xunxin",
        "name": "寻衅2",
        "skill_info": "自身获得【挑衅2（3回合）】和【嘲讽（3回合）】\n\n【强化挑衅2】：行动结束后，对3格范围内的随机2名敌军施加【怒目（3回合）】\n【嘲讽】：被【怒目】部队视为优先攻击目标",
        "attack_type": 0,
        "hurt_formula": 0,
        "hurt_attack_area": 1,
        "hurt_strike_area": 1,
        "effect": "&",
        "rage_cost": 0,
        "cd": 3,
        "object": 4,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "801221&",
        "alarm_type": 1,
        "skill_class": 2,
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "xunxin",
        "skillSceneSpine": "&",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 100111,
        "imgId": "xuhuang_nuqi_jufuhengji",
        "name": "巨斧横击1",
        "skill_info": "对目标敌军造成150%的物理伤害；对其他目标造成20%的物理伤害；该技能暴击率+5%",
        "attack_type": 1,
        "hurt_formula": 150,
        "hurt_attack_area": 2004,
        "hurt_strike_area": 4003,
        "effect": "1001111&",
        "rage_cost": 100,
        "cd": 0,
        "object": 0,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 1,
        "actionName": "skill1",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "jufuhengji",
        "skillSceneSpine": "wofang",
        "actionType": 0,
        "voice": "xuhuang_skill1"
    },
    {
        "id": 100112,
        "imgId": "xuhuang_nuqi_jufuhengji",
        "name": "巨斧横击2",
        "skill_info": "对目标敌军造成170%的物理伤害；对其他目标造成20%的物理伤害；该技能暴击率+10%",
        "attack_type": 1,
        "hurt_formula": 170,
        "hurt_attack_area": 2004,
        "hurt_strike_area": 4003,
        "effect": "1001121&",
        "rage_cost": 100,
        "cd": 0,
        "object": 0,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 1,
        "actionName": "skill1",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "jufuhengji",
        "skillSceneSpine": "wofang",
        "actionType": 0,
        "voice": "xuhuang_skill1"
    },
    {
        "id": 100121,
        "imgId": "xuhuang_huihe_duanyuan",
        "name": "断援1",
        "skill_info": "自身获得【固守1（3回合）】、【】；对自身1圈范围内敌军施加【残足1（3回合）】\n\n【固守1】：物理减伤+10%，策略减伤+10%\n【残足1】：移动力-1",
        "attack_type": 0,
        "hurt_formula": 0,
        "hurt_attack_area": 1,
        "hurt_strike_area": 1008,
        "effect": "1001211&",
        "rage_cost": 0,
        "cd": 3,
        "object": 4,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 1,
        "skill_class": 2,
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "duanyuan",
        "skillSceneSpine": "&",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 100122,
        "imgId": "xuhuang_huihe_duanyuan",
        "name": "断援2",
        "skill_info": "自身获得【固守2（3回合）】；对自身1圈范围内敌军施加【残足1（3回合）】\n\n【固守2】：物理减伤+20%，策略减伤+20%\n【残足】：移动力-1",
        "attack_type": 0,
        "hurt_formula": 0,
        "hurt_attack_area": 1,
        "hurt_strike_area": 1008,
        "effect": "1001221&",
        "rage_cost": 0,
        "cd": 3,
        "object": 4,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 1,
        "skill_class": 2,
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "duanyuan",
        "skillSceneSpine": "&",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 110111,
        "imgId": "caoren_nuqi_bamenjinsuo",
        "name": "八门金锁1",
        "skill_info": "对指定敌军造成150%的物理伤害，对其施加【封怒（1回合）】\n\n【封怒】：无法获得怒气",
        "attack_type": 1,
        "hurt_formula": 150,
        "hurt_attack_area": 1008,
        "hurt_strike_area": 1,
        "effect": "1101111&",
        "rage_cost": 100,
        "cd": 0,
        "object": 0,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 1,
        "actionName": "skill1",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "bamenjinsuo",
        "skillSceneSpine": "wofang",
        "actionType": 0,
        "voice": "caoren_skill1"
    },
    {
        "id": 110112,
        "imgId": "caoren_nuqi_bamenjinsuo",
        "name": "八门金锁2",
        "skill_info": "对指定敌军造成170%的物理伤害，对其施加【封怒（1回合）】\n\n\n【封怒】：无法获得怒气",
        "attack_type": 1,
        "hurt_formula": 170,
        "hurt_attack_area": 1008,
        "hurt_strike_area": 1,
        "effect": "1101121&",
        "rage_cost": 100,
        "cd": 0,
        "object": 0,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 1,
        "actionName": "skill1",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "bamenjinsuo",
        "skillSceneSpine": "wofang",
        "actionType": 0,
        "voice": "caoren_skill1"
    },
    {
        "id": 110121,
        "imgId": "caoren_huihe_wudangtiebi",
        "name": "无当铁壁1",
        "skill_info": "使范围内友军获得【绝武1（3回合）】，【识破1（3回合）】\n\n【绝武1】：物理减伤+5%\n【识破1】：策略减伤+5%",
        "attack_type": 0,
        "hurt_formula": 0,
        "hurt_attack_area": 2025,
        "hurt_strike_area": 1,
        "effect": "1101211&",
        "rage_cost": 0,
        "cd": 3,
        "object": 1,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "1101211&",
        "alarm_type": 1,
        "skill_class": 2,
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "wudangtiebi",
        "skillSceneSpine": "&",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 110122,
        "imgId": "caoren_huihe_wudangtiebi",
        "name": "无当铁壁2",
        "skill_info": "使范围内友军获得【绝武2（3回合）】，【识破2（3回合）】\n\n【绝武2】：物理减伤+10%\n【识破2】：策略减伤+10%",
        "attack_type": 0,
        "hurt_formula": 0,
        "hurt_attack_area": 2025,
        "hurt_strike_area": 1,
        "effect": "1101221&",
        "rage_cost": 0,
        "cd": 3,
        "object": 1,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "1101221&",
        "alarm_type": 1,
        "skill_class": 2,
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "wudangtiebi",
        "skillSceneSpine": "&",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 120111,
        "imgId": "lidian_nuqi_mieshasanshe",
        "name": "灭杀散射1",
        "skill_info": "对指定敌军及其3格范围内随机2名敌军造成60%的物理伤害",
        "attack_type": 1,
        "hurt_formula": 62,
        "hurt_attack_area": 2024,
        "hurt_strike_area": 1,
        "effect": "1201111&",
        "rage_cost": 100,
        "cd": 0,
        "object": 0,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 1,
        "actionName": "skill1",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "sanjianqifa",
        "skillSceneSpine": "wofang",
        "actionType": 0,
        "voice": "lidian_skill1"
    },
    {
        "id": 120112,
        "imgId": "lidian_nuqi_mieshasanshe",
        "name": "灭杀散射2",
        "skill_info": "对指定敌军及其3格范围内随机2名敌军造成66%的物理伤害",
        "attack_type": 1,
        "hurt_formula": 70,
        "hurt_attack_area": 2024,
        "hurt_strike_area": 1,
        "effect": "1201121&",
        "rage_cost": 100,
        "cd": 0,
        "object": 0,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 1,
        "actionName": "skill1",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "sanjianqifa",
        "skillSceneSpine": "wofang",
        "actionType": 0,
        "voice": "lidian_skill1"
    },
    {
        "id": 120121,
        "imgId": "lidian_huihe_guwu",
        "name": "鼓舞1",
        "skill_info": "使范围内友军获得【鹰眼1（3回合）】\n\n【鹰眼1】：命中+5%",
        "attack_type": 0,
        "hurt_formula": 0,
        "hurt_attack_area": 2024,
        "hurt_strike_area": 2005,
        "effect": "&",
        "rage_cost": 0,
        "cd": 3,
        "object": 1,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "1201211&",
        "alarm_type": 1,
        "skill_class": 2,
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "guwu",
        "skillSceneSpine": "&",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 120122,
        "imgId": "lidian_huihe_guwu",
        "name": "鼓舞2",
        "skill_info": "使范围内友军获得【鹰眼2（3回合）】\n\n【鹰眼2】：命中+10%",
        "attack_type": 0,
        "hurt_formula": 0,
        "hurt_attack_area": 2024,
        "hurt_strike_area": 2005,
        "effect": "&",
        "rage_cost": 0,
        "cd": 3,
        "object": 1,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "1201221&",
        "alarm_type": 1,
        "skill_class": 2,
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "guwu",
        "skillSceneSpine": "&",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 130111,
        "imgId": "caiyan_nuqi_hujiamingzou",
        "name": "胡笳鸣奏1",
        "skill_info": "恢复范围内友军自身25%攻击的生命，使范围内随机1名友军获得1个【随机增益（3回合）】",
        "attack_type": 0,
        "hurt_formula": 0,
        "hurt_attack_area": 2005,
        "hurt_strike_area": 2013,
        "effect": "&",
        "rage_cost": 100,
        "cd": 0,
        "object": 1,
        "friendly_attack_type": 3,
        "gain_formula": 25,
        "friendlyEffect": "1301111&",
        "alarm_type": 1,
        "skill_class": 1,
        "actionName": "skill1",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "hujiamingzou",
        "skillSceneSpine": "wofangzhiliao",
        "actionType": 0,
        "voice": "caiyan_skill1"
    },
    {
        "id": 130112,
        "imgId": "caiyan_nuqi_hujiamingzou",
        "name": "胡笳鸣奏2",
        "skill_info": "恢复范围内友军自身28%攻击的生命，使范围内随机1名友军获得2个【随机增益（3回合）】",
        "attack_type": 0,
        "hurt_formula": 0,
        "hurt_attack_area": 2005,
        "hurt_strike_area": 2013,
        "effect": "&",
        "rage_cost": 100,
        "cd": 0,
        "object": 1,
        "friendly_attack_type": 3,
        "gain_formula": 28,
        "friendlyEffect": "1301121&",
        "alarm_type": 1,
        "skill_class": 1,
        "actionName": "skill1",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "hujiamingzou",
        "skillSceneSpine": "wofangzhiliao",
        "actionType": 0,
        "voice": "caiyan_skill1"
    },
    {
        "id": 130121,
        "imgId": "caiyan_huihe_fuxinqingyun",
        "name": "抚心清韵1",
        "skill_info": "恢复指定友军自身80%攻击的生命，并清除1个【减益状态】",
        "attack_type": 0,
        "hurt_formula": 0,
        "hurt_attack_area": 2013,
        "hurt_strike_area": 1,
        "effect": "&",
        "rage_cost": 0,
        "cd": 3,
        "object": 1,
        "friendly_attack_type": 3,
        "gain_formula": 60,
        "friendlyEffect": "1301211&",
        "alarm_type": 1,
        "skill_class": 2,
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "fuxinqingyun",
        "skillSceneSpine": "&",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 130122,
        "imgId": "caiyan_huihe_fuxinqingyun",
        "name": "抚心清韵2",
        "skill_info": "恢复指定友军自身100%攻击的生命，并清除1个【减益状态】",
        "attack_type": 0,
        "hurt_formula": 0,
        "hurt_attack_area": 2013,
        "hurt_strike_area": 1,
        "effect": "&",
        "rage_cost": 0,
        "cd": 3,
        "object": 1,
        "friendly_attack_type": 3,
        "gain_formula": 70,
        "friendlyEffect": "1301221&",
        "alarm_type": 1,
        "skill_class": 2,
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "fuxinqingyun",
        "skillSceneSpine": "&",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 140111,
        "imgId": "jiaxu_nuqi_guiyindumou",
        "name": "诡阴毒谋1",
        "skill_info": "对范围内敌军造成50%策略伤害，并对其施加【中毒（3回合）】\n\n【中毒】：行动结束时，造成施加者攻击4%的真实伤害",
        "attack_type": 2,
        "hurt_formula": 50,
        "hurt_attack_area": 2024,
        "hurt_strike_area": 2013,
        "effect": "1401111&",
        "rage_cost": 100,
        "cd": 0,
        "object": 0,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 1,
        "actionName": "skill1",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "guiyindumou",
        "skillSceneSpine": "wofang",
        "actionType": 0,
        "voice": "jiaxu_skill1"
    },
    {
        "id": 140112,
        "imgId": "jiaxu_nuqi_guiyindumou",
        "name": "诡阴毒谋2",
        "skill_info": "对范围内敌军造成56%策略伤害，并对其施加【中毒（3回合）】\n\n【中毒】：行动结束时，造成施加者攻击4%的真实伤害",
        "attack_type": 2,
        "hurt_formula": 56,
        "hurt_attack_area": 2024,
        "hurt_strike_area": 2013,
        "effect": "1401121&",
        "rage_cost": 100,
        "cd": 0,
        "object": 0,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 1,
        "actionName": "skill1",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "guiyindumou",
        "skillSceneSpine": "wofang",
        "actionType": 0,
        "voice": "jiaxu_skill1"
    },
    {
        "id": 140121,
        "imgId": "jiaxu_huihe_dongchuanmiesha",
        "name": "洞穿灭杀1",
        "skill_info": "对指定敌军造成120%的策略伤害",
        "attack_type": 2,
        "hurt_formula": 120,
        "hurt_attack_area": 2024,
        "hurt_strike_area": 1,
        "effect": "&",
        "rage_cost": 0,
        "cd": 3,
        "object": 0,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 2,
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "dongchuanmiesha",
        "skillSceneSpine": "&",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 140122,
        "imgId": "jiaxu_huihe_dongchuanmiesha",
        "name": "洞穿灭杀2",
        "skill_info": "对指定敌军造成140%的策略伤害",
        "attack_type": 2,
        "hurt_formula": 140,
        "hurt_attack_area": 2024,
        "hurt_strike_area": 1,
        "effect": "&",
        "rage_cost": 0,
        "cd": 3,
        "object": 0,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 2,
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "dongchuanmiesha",
        "skillSceneSpine": "&",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 160111,
        "imgId": "yuejin_nuqi_bishalipi",
        "name": "必杀力劈1",
        "skill_info": "对指定敌军造成150%的物理伤害",
        "attack_type": 1,
        "hurt_formula": 150,
        "hurt_attack_area": 2004,
        "hurt_strike_area": 1,
        "effect": "&",
        "rage_cost": 100,
        "cd": 0,
        "object": 0,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 1,
        "actionName": "skill1",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "bishalipi",
        "skillSceneSpine": "wofang",
        "actionType": 0,
        "voice": "yuejin_skill1"
    },
    {
        "id": 160112,
        "imgId": "yuejin_nuqi_bishalipi",
        "name": "必杀力劈2",
        "skill_info": "对指定敌军造成170%的物理伤害",
        "attack_type": 1,
        "hurt_formula": 170,
        "hurt_attack_area": 2004,
        "hurt_strike_area": 1,
        "effect": "&",
        "rage_cost": 100,
        "cd": 0,
        "object": 0,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 1,
        "actionName": "skill1",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "bishalipi",
        "skillSceneSpine": "wofang",
        "actionType": 0,
        "voice": "yuejin_skill1"
    },
    {
        "id": 160121,
        "imgId": "yuejin_huihe_fengmangbilu",
        "name": "锋芒毕露1",
        "skill_info": "使自身获得【锋芒1（3回合）】\n\n【锋芒1】：下一次攻击物理增伤+20%",
        "attack_type": 0,
        "hurt_formula": 0,
        "hurt_attack_area": 1,
        "hurt_strike_area": 1,
        "effect": "&",
        "rage_cost": 0,
        "cd": 3,
        "object": 4,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "1601211&",
        "alarm_type": 1,
        "skill_class": 2,
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "fengmangbilu",
        "skillSceneSpine": "&",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 160122,
        "imgId": "yuejin_huihe_fengmangbilu",
        "name": "锋芒毕露2",
        "skill_info": "使自身获得【锋芒2（3回合）】\n\n【锋芒2】：下一次攻击物理增伤+30%",
        "attack_type": 0,
        "hurt_formula": 0,
        "hurt_attack_area": 1,
        "hurt_strike_area": 1,
        "effect": "&",
        "rage_cost": 0,
        "cd": 3,
        "object": 4,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "1601221&",
        "alarm_type": 1,
        "skill_class": 2,
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "fengmangbilu",
        "skillSceneSpine": "&",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 170111,
        "imgId": "zhangfei_nuqi_wanfumodi",
        "name": "万夫莫敌1",
        "skill_info": "对范围内敌军造成4次25%的物理伤害，并恢复自身造成总伤害15%的生命；对战前自身获得1个随机增益状态，持续2回合；",
        "attack_type": 1,
        "hurt_formula": 50,
        "hurt_attack_area": 1,
        "hurt_strike_area": 1008,
        "effect": "1701111&",
        "rage_cost": 100,
        "cd": 0,
        "object": 4,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 1,
        "actionName": "skill1",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "wanfumodi",
        "skillSceneSpine": "wofang",
        "actionType": 0,
        "voice": "zhangfei_skill1"
    },
    {
        "id": 170112,
        "imgId": "zhangfei_nuqi_wanfumodi",
        "name": "万夫莫敌2",
        "skill_info": "对范围内敌军造成4次28%的物理伤害，并恢复自身造成总伤害30%的生命；对战前自身获得1个随机增益状态，持续2回合；",
        "attack_type": 1,
        "hurt_formula": 56,
        "hurt_attack_area": 1,
        "hurt_strike_area": 1008,
        "effect": "1701121&",
        "rage_cost": 100,
        "cd": 0,
        "object": 4,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 1,
        "actionName": "skill1",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "wanfumodi",
        "skillSceneSpine": "wofang",
        "actionType": 0,
        "voice": "zhangfei_skill1"
    },
    {
        "id": 170121,
        "imgId": "zhangfei_huihe_changbanduanhe",
        "name": "长坂断喝1",
        "skill_info": "对范围内敌军造成50%的物理伤害，对其施加【胆裂1（3回合）】\n\n【胆裂1】：行动结束时怒气-5",
        "attack_type": 1,
        "hurt_formula": 50,
        "hurt_attack_area": 2004,
        "hurt_strike_area": 5004,
        "effect": "1701211&",
        "rage_cost": 0,
        "cd": 3,
        "object": 0,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 2,
        "actionName": "skill2",
        "secondActionName": "skill2_B",
        "oppoSecondActionName": "&",
        "skilNameImage": "changbanduanhe",
        "skillSceneSpine": "&",
        "actionType": 1,
        "voice": "&"
    },
    {
        "id": 170122,
        "imgId": "zhangfei_huihe_changbanduanhe",
        "name": "长坂断喝2",
        "skill_info": "对范围内敌军造成56%的物理伤害，对其施加【胆裂2（3回合）】\n\n【胆裂2】：行动结束时怒气-10",
        "attack_type": 1,
        "hurt_formula": 56,
        "hurt_attack_area": 2004,
        "hurt_strike_area": 5004,
        "effect": "1701221&",
        "rage_cost": 0,
        "cd": 3,
        "object": 0,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 2,
        "actionName": "skill2",
        "secondActionName": "skill2_B",
        "oppoSecondActionName": "&",
        "skilNameImage": "changbanduanhe",
        "skillSceneSpine": "&",
        "actionType": 1,
        "voice": "&"
    },
    {
        "id": 180111,
        "imgId": "guanyu_nuqi_qinglongnuzhan",
        "name": "青龙怒斩1",
        "skill_info": "对指定敌人造成150%的伤害，并将敌军击退1格；本技能暴击伤害+30%",
        "attack_type": 1,
        "hurt_formula": 150,
        "hurt_attack_area": 1008,
        "hurt_strike_area": 1,
        "effect": "1801111&",
        "rage_cost": 100,
        "cd": 0,
        "object": 0,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 1,
        "actionName": "skill1",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "qinglongnuzhan",
        "skillSceneSpine": "wofang",
        "actionType": 0,
        "voice": "guanyu_skill1"
    },
    {
        "id": 180112,
        "imgId": "guanyu_nuqi_qinglongnuzhan",
        "name": "青龙怒斩2",
        "skill_info": "对指定敌人造成170%的伤害，并将敌军击退1格；本技能暴击伤害+50%",
        "attack_type": 1,
        "hurt_formula": 170,
        "hurt_attack_area": 1008,
        "hurt_strike_area": 1,
        "effect": "1801121&",
        "rage_cost": 100,
        "cd": 0,
        "object": 0,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 1,
        "actionName": "skill1",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "qinglongnuzhan",
        "skillSceneSpine": "wofang",
        "actionType": 0,
        "voice": "guanyu_skill1"
    },
    {
        "id": 180121,
        "imgId": "guanyu_huihe_liuyingshunzhan",
        "name": "流影瞬斩1",
        "skill_info": "对指定敌人造成120%的攻击伤害。对战后，可以原路返回最多3格，若击杀敌人，关羽恢复10%生命。",
        "attack_type": 1,
        "hurt_formula": 120,
        "hurt_attack_area": 1008,
        "hurt_strike_area": 1,
        "effect": "1801211&",
        "rage_cost": 0,
        "cd": 3,
        "object": 0,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 2,
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "skill2_B",
        "skilNameImage": "liuyingshunzhan",
        "skillSceneSpine": "&",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 180122,
        "imgId": "guanyu_huihe_liuyingshunzhan",
        "name": "流影瞬斩2",
        "skill_info": "对指定敌人造成140%的攻击伤害。对战后，可以原路返回最多3格，若击杀敌人，关羽恢复10%生命。",
        "attack_type": 1,
        "hurt_formula": 140,
        "hurt_attack_area": 1008,
        "hurt_strike_area": 1,
        "effect": "1801221&",
        "rage_cost": 0,
        "cd": 3,
        "object": 0,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 2,
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "skill2_B",
        "skilNameImage": "liuyingshunzhan",
        "skillSceneSpine": "&",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 190111,
        "imgId": "zhaoyun_nuqi_bainiaochaofeng",
        "name": "百鸟朝凤1",
        "skill_info": "对指定敌军造成150%的物理伤害，并将该敌军击退2格",
        "attack_type": 1,
        "hurt_formula": 150,
        "hurt_attack_area": 3008,
        "hurt_strike_area": 1,
        "effect": "1901111&",
        "rage_cost": 100,
        "cd": 0,
        "object": 0,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 1,
        "actionName": "skill1",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "bainiaochaofeng",
        "skillSceneSpine": "wofang",
        "actionType": 0,
        "voice": "zhaoyun_skill1"
    },
    {
        "id": 190112,
        "imgId": "zhaoyun_nuqi_bainiaochaofeng",
        "name": "百鸟朝凤2",
        "skill_info": "对指定敌军造成170%的物理伤害，并将该敌军击退2格",
        "attack_type": 1,
        "hurt_formula": 170,
        "hurt_attack_area": 3008,
        "hurt_strike_area": 1,
        "effect": "1901121&",
        "rage_cost": 100,
        "cd": 0,
        "object": 0,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 1,
        "actionName": "skill1",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "bainiaochaofeng",
        "skillSceneSpine": "wofang",
        "actionType": 0,
        "voice": "zhaoyun_skill1"
    },
    {
        "id": 190121,
        "imgId": "zhaoyun_huihe_qitanpanlong",
        "name": "七探盘龙1",
        "skill_info": "对范围内敌军造成60%的物理伤害；行动结束时，自身有50的概率获得2个随机【增益状态】",
        "attack_type": 1,
        "hurt_formula": 60,
        "hurt_attack_area": 1,
        "hurt_strike_area": 3008,
        "effect": "1901211&",
        "rage_cost": 0,
        "cd": 3,
        "object": 4,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 2,
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "qitanpanlong",
        "skillSceneSpine": "&",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 190122,
        "imgId": "zhaoyun_huihe_qitanpanlong",
        "name": "七探盘龙2",
        "skill_info": "对范围内敌军造成70%的物理伤害；行动结束时，自身有75的概率获得2个随机【增益状态】",
        "attack_type": 1,
        "hurt_formula": 70,
        "hurt_attack_area": 1,
        "hurt_strike_area": 3008,
        "effect": "1901221&",
        "rage_cost": 0,
        "cd": 3,
        "object": 4,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 2,
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "qitanpanlong",
        "skillSceneSpine": "&",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 200111,
        "imgId": "liubei_nuqi_zhaolieyiyong",
        "name": "昭烈义勇1",
        "skill_info": "恢复范围内友军刘备46%攻击的生命，并增加（5-恢复目标距离）*4%的治疗效果；使范围内友军获得【锋锐1（3回合）】\n\n【锋锐1】：攻击+5%",
        "attack_type": 0,
        "hurt_formula": 0,
        "hurt_attack_area": 1,
        "hurt_strike_area": 2025,
        "effect": 0,
        "rage_cost": 100,
        "cd": 0,
        "object": 1,
        "friendly_attack_type": 3,
        "gain_formula": 23,
        "friendlyEffect": "2001111&",
        "alarm_type": 1,
        "skill_class": 1,
        "actionName": "skill1",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "zhaolieyiyong",
        "skillSceneSpine": "wofangzhiliao",
        "actionType": 0,
        "voice": "liubei_skill1"
    },
    {
        "id": 200112,
        "imgId": "liubei_nuqi_zhaolieyiyong",
        "name": "昭烈义勇2",
        "skill_info": "恢复范围内友军刘备56%攻击的生命，并增加（5-恢复目标距离）*4%的治疗效果；使范围内友军获得【锋锐2（3回合）】\n\n【锋锐2】：攻击+10%",
        "attack_type": 0,
        "hurt_formula": 0,
        "hurt_attack_area": 1,
        "hurt_strike_area": 2025,
        "effect": 0,
        "rage_cost": 100,
        "cd": 0,
        "object": 1,
        "friendly_attack_type": 3,
        "gain_formula": 28,
        "friendlyEffect": "2001121&",
        "alarm_type": 1,
        "skill_class": 1,
        "actionName": "skill1",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "zhaolieyiyong",
        "skillSceneSpine": "wofangzhiliao",
        "actionType": 0,
        "voice": "liubei_skill1"
    },
    {
        "id": 200121,
        "imgId": "liubei_huihe_yantianjianmang",
        "name": "炎天剑芒1",
        "skill_info": "对指定敌军造成120%伤害，并施加【疲惫（3回合）】\n\n【疲惫1】：物理增伤-5%",
        "attack_type": 1,
        "hurt_formula": 120,
        "hurt_attack_area": 2024,
        "hurt_strike_area": 1,
        "effect": "2001211&",
        "rage_cost": 0,
        "cd": 3,
        "object": 0,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 2,
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "yantianjianmang",
        "skillSceneSpine": "&",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 200122,
        "imgId": "liubei_huihe_yantianjianmang",
        "name": "炎天剑芒2",
        "skill_info": "对指定敌军造成140%伤害，并施加【疲惫（3回合）】\n\n【疲惫2】：物理增伤-10%",
        "attack_type": 1,
        "hurt_formula": 140,
        "hurt_attack_area": 2024,
        "hurt_strike_area": 1,
        "effect": "2001221&",
        "rage_cost": 0,
        "cd": 3,
        "object": 0,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 2,
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "yantianjianmang",
        "skillSceneSpine": "&",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 210111,
        "imgId": "huangzhong_nuqi_yijianchuanxin",
        "name": "一箭穿心1",
        "skill_info": "对主目标造成150%的物理伤害，对攻击方向上2格内的敌人造成15%伤害，并对所有攻击目标施加【箭毒（3回合）】\n\n【箭毒】：每移动1格，损失1%的生命",
        "attack_type": 1,
        "hurt_formula": 150,
        "hurt_attack_area": 2024,
        "hurt_strike_area": 5003,
        "effect": "2101111&",
        "rage_cost": 100,
        "cd": 0,
        "object": 0,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 1,
        "actionName": "skill1",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "yijianchuanxin",
        "skillSceneSpine": "wofang",
        "actionType": 0,
        "voice": "huangzhong_skill1"
    },
    {
        "id": 210112,
        "imgId": "huangzhong_nuqi_yijianchuanxin",
        "name": "一箭穿心2",
        "skill_info": "对主目标造成170%的物理伤害，对攻击方向上2格内的敌人造成15%伤害，并对所有攻击目标施加【箭毒（3回合）】\n\n【箭毒】：每移动1格，损失1%的生命",
        "attack_type": 1,
        "hurt_formula": 170,
        "hurt_attack_area": 2024,
        "hurt_strike_area": 5003,
        "effect": "2101121&",
        "rage_cost": 100,
        "cd": 0,
        "object": 0,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 1,
        "actionName": "skill1",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "yijianchuanxin",
        "skillSceneSpine": "wofang",
        "actionType": 0,
        "voice": "huangzhong_skill1"
    },
    {
        "id": 210121,
        "imgId": "huangzhong_huihe_baibuchuanyang",
        "name": "百步穿杨1",
        "skill_info": "对指定敌军造成120%的物理攻击；若与目标之间没有阻碍地形或部队，物理增伤+20%",
        "attack_type": 1,
        "hurt_formula": 120,
        "hurt_attack_area": 3016,
        "hurt_strike_area": 1,
        "effect": "2101211&",
        "rage_cost": 0,
        "cd": 3,
        "object": 0,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 2,
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "baibuchuanyang",
        "skillSceneSpine": "&",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 210122,
        "imgId": "huangzhong_huihe_baibuchuanyang",
        "name": "百步穿杨2",
        "skill_info": "对指定敌军造成140%的物理攻击；若与目标之间没有阻碍地形或部队，物理增伤+30%",
        "attack_type": 1,
        "hurt_formula": 140,
        "hurt_attack_area": 3016,
        "hurt_strike_area": 1,
        "effect": "2101221&",
        "rage_cost": 0,
        "cd": 3,
        "object": 0,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 2,
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "baibuchuanyang",
        "skillSceneSpine": "&",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 220111,
        "imgId": "zhugeliang_nuqi_qimenbazhen",
        "name": "奇门八阵1",
        "skill_info": "对范围内敌军造成50%的策略伤害，并在范围内的格子上生成【奇门八阵1（3回合）】；该技能可以格子为目标施放。\n\n【奇门八阵1】：友军行动结束后，有80%的概率随机获得一个随机【增益状态】，并恢复友军自身8%的生命",
        "attack_type": 2,
        "hurt_formula": 50,
        "hurt_attack_area": 2025,
        "hurt_strike_area": 2025,
        "effect": "2201111&",
        "rage_cost": 100,
        "cd": 0,
        "object": 3,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "2201111&",
        "alarm_type": 0,
        "skill_class": 1,
        "actionName": "skill1",
        "secondActionName": "&",
        "oppoSecondActionName": "skill1_B",
        "skilNameImage": "qimenbazhen",
        "skillSceneSpine": "wofang",
        "actionType": 0,
        "voice": "zhugeliang_skill1"
    },
    {
        "id": 220112,
        "imgId": "zhugeliang_nuqi_qimenbazhen",
        "name": "奇门八阵2",
        "skill_info": "对范围内敌军造成56%的策略伤害，并在范围内的格子上生成【奇门八阵2（3回合）】；该技能可以格子为目标施放。\n\n【奇门八阵2】：友军行动结束后，有100%的概率随机获得一个随机【增益状态】，并恢复友军自身8%的生命",
        "attack_type": 2,
        "hurt_formula": 56,
        "hurt_attack_area": 2025,
        "hurt_strike_area": 2025,
        "effect": "2201121&",
        "rage_cost": 100,
        "cd": 0,
        "object": 3,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "2201121&",
        "alarm_type": 0,
        "skill_class": 1,
        "actionName": "skill1",
        "secondActionName": "&",
        "oppoSecondActionName": "skill1_B",
        "skilNameImage": "qimenbazhen",
        "skillSceneSpine": "wofang",
        "actionType": 0,
        "voice": "zhugeliang_skill1"
    },
    {
        "id": 220121,
        "imgId": "zhugeliang_huihe_fengqiyunyong",
        "name": "风起云涌1",
        "skill_info": "对范围内生命百分比最低的5名敌军造成40%的策略伤害；对受到攻击的敌军施加【沮丧（3回合）】；该技能可以格子为目标施放。\n\n【沮丧】：无法获得增益状态",
        "attack_type": 2,
        "hurt_formula": 40,
        "hurt_attack_area": 2025,
        "hurt_strike_area": 2013,
        "effect": "2201211&",
        "rage_cost": 0,
        "cd": 3,
        "object": 3,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 2,
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "skill2_B",
        "skilNameImage": "fengqiyunyong",
        "skillSceneSpine": "&",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 220122,
        "imgId": "zhugeliang_huihe_fengqiyunyong",
        "name": "风起云涌2",
        "skill_info": "对范围内生命百分比最低的5名敌军造成46%的策略伤害；对受到攻击的敌军施加【沮丧（3回合）】。该技能可以格子为目标施放。\n\n【沮丧】：无法获得增益状态",
        "attack_type": 2,
        "hurt_formula": 46,
        "hurt_attack_area": 2025,
        "hurt_strike_area": 2013,
        "effect": "2201221&",
        "rage_cost": 0,
        "cd": 3,
        "object": 3,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 2,
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "skill2_B",
        "skilNameImage": "fengqiyunyong",
        "skillSceneSpine": "&",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 240111,
        "imgId": "weiyan_nuqi_yinyangxueci",
        "name": "阴阳血刺1",
        "skill_info": "对指定敌军造成5段30%的物理伤害，且目标身上每有一种毒类状态，追加1段攻击，最多5段",
        "attack_type": 1,
        "hurt_formula": 150,
        "hurt_attack_area": 1008,
        "hurt_strike_area": 1,
        "effect": "2401111&",
        "rage_cost": 100,
        "cd": 0,
        "object": 0,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 1,
        "actionName": "skill1",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "yinyangxueci",
        "skillSceneSpine": "wofang",
        "actionType": 0,
        "voice": "weiyan_skill1"
    },
    {
        "id": 240112,
        "imgId": "weiyan_nuqi_yinyangxueci",
        "name": "阴阳血刺2",
        "skill_info": "对指定敌军造成5段34%的物理伤害，且目标身上每有一种毒类状态，追加1段攻击，最多5段",
        "attack_type": 1,
        "hurt_formula": 170,
        "hurt_attack_area": 1008,
        "hurt_strike_area": 1,
        "effect": "2401121&",
        "rage_cost": 100,
        "cd": 0,
        "object": 0,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 1,
        "actionName": "skill1",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "yinyangxueci",
        "skillSceneSpine": "wofang",
        "actionType": 0,
        "voice": "weiyan_skill1"
    },
    {
        "id": 240121,
        "imgId": "weiyan_huihe_zishi",
        "name": "自恃",
        "skill_info": "对指定敌军造成120%的物理伤害，若攻击方向1格内有敌军，则对其造成20%的物理伤害，并对所有攻击目标施加【怒目（3回合）】；行动结束后，自身获得【识破1（3回合）】\n\n【识破1】：策略减伤+5%",
        "attack_type": 1,
        "hurt_formula": 120,
        "hurt_attack_area": 1008,
        "hurt_strike_area": 5002,
        "effect": "2401211&",
        "rage_cost": 0,
        "cd": 3,
        "object": 0,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 2,
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "zishi",
        "skillSceneSpine": "&",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 240122,
        "imgId": "weiyan_huihe_zishi",
        "name": "自恃",
        "skill_info": "对指定敌军造成140%的物理伤害，若攻击方向1格内有敌军，则对其造成30%的物理伤害，并对所有攻击目标施加【怒目（3回合）】；行动结束后，自身获得【识破2（3回合）】\n\n【识破2】：策略减伤+10%",
        "attack_type": 1,
        "hurt_formula": 140,
        "hurt_attack_area": 1008,
        "hurt_strike_area": 5002,
        "effect": "2401221&",
        "rage_cost": 0,
        "cd": 3,
        "object": 0,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 2,
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "zishi",
        "skillSceneSpine": "&",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 250111,
        "imgId": "chendao_nuqi_dulongzuanci",
        "name": "毒龙钻刺1",
        "skill_info": "对指定敌军造成150%的物理伤害，并对其施加【中毒（3回合）】\n\n【中毒】：行动结束时，造成施加者攻击4%的真实伤害",
        "attack_type": 1,
        "hurt_formula": 150,
        "hurt_attack_area": 1008,
        "hurt_strike_area": 1,
        "effect": "2501111&",
        "rage_cost": 100,
        "cd": 0,
        "object": 0,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 1,
        "actionName": "skill1",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "dulongzuanci",
        "skillSceneSpine": "wofang",
        "actionType": 0,
        "voice": "chendao_skill1"
    },
    {
        "id": 250112,
        "imgId": "chendao_nuqi_dulongzuanci",
        "name": "毒龙钻刺2",
        "skill_info": "对指定敌军造成170%的物理伤害，并对其施加【中毒（3回合）】\n\n【中毒】：行动结束时，造成施加者攻击4%的真实伤害",
        "attack_type": 1,
        "hurt_formula": 170,
        "hurt_attack_area": 1008,
        "hurt_strike_area": 1,
        "effect": "2501121&",
        "rage_cost": 100,
        "cd": 0,
        "object": 0,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 1,
        "actionName": "skill1",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "dulongzuanci",
        "skillSceneSpine": "wofang",
        "actionType": 0,
        "voice": "chendao_skill1"
    },
    {
        "id": 250121,
        "imgId": "chendao_huihe_qiangchudulong",
        "name": "枪出毒龙1",
        "skill_info": "对范围内所有敌军造成50%的物理伤害并施加【怒目（3回合）】\n\n【怒目】：强制优先攻击带有【嘲讽】的敌军",
        "attack_type": 1,
        "hurt_formula": 50,
        "hurt_attack_area": 1,
        "hurt_strike_area": 2004,
        "effect": "2501211&",
        "rage_cost": 0,
        "cd": 3,
        "object": 4,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 2,
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "qiangchudulong",
        "skillSceneSpine": "&",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 250122,
        "imgId": "chendao_huihe_qiangchudulong",
        "name": "枪出毒龙2",
        "skill_info": "对范围内所有敌军造成56%的物理伤害并施加【怒目（3回合）】\n\n【怒目】：强制优先攻击带有【嘲讽】的敌军",
        "attack_type": 1,
        "hurt_formula": 56,
        "hurt_attack_area": 1,
        "hurt_strike_area": 2004,
        "effect": "2501221&",
        "rage_cost": 0,
        "cd": 3,
        "object": 4,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 2,
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "qiangchudulong",
        "skillSceneSpine": "&",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 260111,
        "imgId": "guanyinping_nuqi_longyuezhongzhan",
        "name": "龙月重斩1",
        "skill_info": "对指定敌军造成150%的物理伤害；对其施加【目眩1（3回合）】\n\n【目眩1】：命中率-5%",
        "attack_type": 1,
        "hurt_formula": 150,
        "hurt_attack_area": 1008,
        "hurt_strike_area": 1,
        "effect": "2601111&",
        "rage_cost": 100,
        "cd": 0,
        "object": 0,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 1,
        "actionName": "skill1",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "longyuezhongzhan",
        "skillSceneSpine": "wofang",
        "actionType": 0,
        "voice": "guanyinping_skill1"
    },
    {
        "id": 260112,
        "imgId": "guanyinping_nuqi_longyuezhongzhan",
        "name": "龙月重斩2",
        "skill_info": "对指定敌军造成170%的物理伤害；对其施加【目眩2（3回合）】\n\n【目眩2】：命中率-10%",
        "attack_type": 1,
        "hurt_formula": 170,
        "hurt_attack_area": 1008,
        "hurt_strike_area": 1,
        "effect": "2601121&",
        "rage_cost": 100,
        "cd": 0,
        "object": 0,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 1,
        "actionName": "skill1",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "longyuezhongzhan",
        "skillSceneSpine": "wofang",
        "actionType": 0,
        "voice": "guanyinping_skill1"
    },
    {
        "id": 260121,
        "imgId": "guanyinping_huihe_liuyuedaoying",
        "name": "流月刀影1",
        "skill_info": "对指定敌军造成120的物理伤害；对其施加【残足1（3回合）】\n\n【残足1】：移动力-1",
        "attack_type": 1,
        "hurt_formula": 120,
        "hurt_attack_area": 1008,
        "hurt_strike_area": 1,
        "effect": "2601211&",
        "rage_cost": 0,
        "cd": 3,
        "object": 0,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 2,
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "liuyuedaoying",
        "skillSceneSpine": "&",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 260122,
        "imgId": "guanyinping_huihe_liuyuedaoying",
        "name": "流月刀影2",
        "skill_info": "对指定敌军造成140的物理伤害；对其施加【残足1（3回合）】\n\n【残足1】：移动力-1",
        "attack_type": 1,
        "hurt_formula": 140,
        "hurt_attack_area": 1008,
        "hurt_strike_area": 1,
        "effect": "2601221&",
        "rage_cost": 0,
        "cd": 3,
        "object": 0,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 2,
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "liuyuedaoying",
        "skillSceneSpine": "&",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 270111,
        "imgId": "mayunlu_nuqi_xueshoutuxi",
        "name": "雪兽突袭1",
        "skill_info": "对指定敌军造成150%的物理伤害，并将敌军击退1格，若击退成功，自身获得【锋锐1（3回合）】\n\n【锋锐1】：攻击+5%",
        "attack_type": 1,
        "hurt_formula": 150,
        "hurt_attack_area": 2004,
        "hurt_strike_area": 1,
        "effect": "2701111&",
        "rage_cost": 100,
        "cd": 0,
        "object": 0,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 1,
        "actionName": "skill1",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "xueshoutuji",
        "skillSceneSpine": "wofang",
        "actionType": 0,
        "voice": "mayunlu_skill1"
    },
    {
        "id": 270112,
        "imgId": "mayunlu_nuqi_xueshoutuxi",
        "name": "雪兽突袭2",
        "skill_info": "对指定敌军造成170%的物理伤害，并将敌军击退1格，若击退成功，自身获得【锋锐2（3回合）】\n\n【锋锐2】：攻击+10%",
        "attack_type": 1,
        "hurt_formula": 170,
        "hurt_attack_area": 2004,
        "hurt_strike_area": 1,
        "effect": "2701121&",
        "rage_cost": 100,
        "cd": 0,
        "object": 0,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 1,
        "actionName": "skill1",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "xueshoutuji",
        "skillSceneSpine": "wofang",
        "actionType": 0,
        "voice": "mayunlu_skill1"
    },
    {
        "id": 270121,
        "imgId": "mayunlu_huihe_shuangyinglianci",
        "name": "霜影连刺1",
        "skill_info": "对指定敌人造成4段30%的物理伤害，技能吸血+5%",
        "attack_type": 1,
        "hurt_formula": 120,
        "hurt_attack_area": 1008,
        "hurt_strike_area": 1,
        "effect": "2701211&",
        "rage_cost": 0,
        "cd": 3,
        "object": 0,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 2,
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "shuangyinglianci",
        "skillSceneSpine": "&",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 270122,
        "imgId": "mayunlu_huihe_shuangyinglianci",
        "name": "霜影连刺2",
        "skill_info": "对指定敌人造成4段35%的物理伤害，技能吸血+5%",
        "attack_type": 1,
        "hurt_formula": 140,
        "hurt_attack_area": 1008,
        "hurt_strike_area": 1,
        "effect": "2701221&",
        "rage_cost": 0,
        "cd": 3,
        "object": 0,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 2,
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "shuangyinglianci",
        "skillSceneSpine": "&",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 280111,
        "imgId": "maliang_nuqi_dabitianxia",
        "name": "大庇天下1",
        "skill_info": "恢复范围内友军马良25%攻击的生命，并使随机1个友军获得【识破1（3回合）】\n\n【识破1】：策防+5%",
        "attack_type": 0,
        "hurt_formula": 0,
        "hurt_attack_area": 2025,
        "hurt_strike_area": 2025,
        "effect": "&",
        "rage_cost": 100,
        "cd": 0,
        "object": 1,
        "friendly_attack_type": 3,
        "gain_formula": 25,
        "friendlyEffect": "2801111&",
        "alarm_type": 0,
        "skill_class": 1,
        "actionName": "skill1",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "dabitianxia",
        "skillSceneSpine": "wofangzhiliao",
        "actionType": 0,
        "voice": "maliang_skill1"
    },
    {
        "id": 280112,
        "imgId": "maliang_nuqi_dabitianxia",
        "name": "大庇天下2",
        "skill_info": "恢复范围内友军马良28%攻击的生命，并使随机1个友军获得【识破2（3回合）】\n\n【识破2】：策防+10%",
        "attack_type": 0,
        "hurt_formula": 0,
        "hurt_attack_area": 2025,
        "hurt_strike_area": 2025,
        "effect": "&",
        "rage_cost": 100,
        "cd": 0,
        "object": 1,
        "friendly_attack_type": 3,
        "gain_formula": 28,
        "friendlyEffect": "2801121&",
        "alarm_type": 0,
        "skill_class": 1,
        "actionName": "skill1",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "dabitianxia",
        "skillSceneSpine": "wofangzhiliao",
        "actionType": 0,
        "voice": "maliang_skill1"
    },
    {
        "id": 280121,
        "imgId": "maliang_huihe_zhefengdangyu",
        "name": "遮风挡雨1",
        "skill_info": "恢复指定友军马良60%攻击的生命；使其获得【伞盖（3回合）】\n\n【伞盖】：免疫1次减益状态",
        "attack_type": 0,
        "hurt_formula": 0,
        "hurt_attack_area": 2025,
        "hurt_strike_area": 1,
        "effect": "&",
        "rage_cost": 0,
        "cd": 3,
        "object": 1,
        "friendly_attack_type": 3,
        "gain_formula": 60,
        "friendlyEffect": "2801211&",
        "alarm_type": 0,
        "skill_class": 2,
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "zhefengdangyu",
        "skillSceneSpine": "&",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 280122,
        "imgId": "maliang_huihe_zhefengdangyu",
        "name": "遮风挡雨2",
        "skill_info": "恢复指定友军马良70%攻击的生命；使其获得【伞盖（3回合）】\n\n【伞盖】：免疫1次减益状态",
        "attack_type": 0,
        "hurt_formula": 0,
        "hurt_attack_area": 2025,
        "hurt_strike_area": 1,
        "effect": "&",
        "rage_cost": 0,
        "cd": 3,
        "object": 1,
        "friendly_attack_type": 3,
        "gain_formula": 70,
        "friendlyEffect": "2801221&",
        "alarm_type": 0,
        "skill_class": 2,
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "zhefengdangyu",
        "skillSceneSpine": "&",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 300011,
        "imgId": "&",
        "name": "连攻",
        "skill_info": "二连击",
        "attack_type": 1,
        "hurt_formula": 200,
        "hurt_attack_area": 21,
        "hurt_strike_area": 11,
        "effect": "&",
        "rage_cost": 0,
        "cd": 0,
        "object": 0,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 0,
        "actionName": "attack",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "&",
        "skillSceneSpine": "&",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 300111,
        "imgId": "wangping_nuqi_bishajushe",
        "name": "必杀狙射1",
        "skill_info": "对指定敌军造成150%的物理伤害；若敌军生命低于30%，对其攻击暴击率+50%",
        "attack_type": 1,
        "hurt_formula": 90,
        "hurt_attack_area": 2024,
        "hurt_strike_area": 1,
        "effect": "3001111&",
        "rage_cost": 100,
        "cd": 0,
        "object": 0,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 1,
        "actionName": "skill1",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "bishajushe",
        "skillSceneSpine": "wofang",
        "actionType": 0,
        "voice": "wangping_skill1"
    },
    {
        "id": 300112,
        "imgId": "wangping_nuqi_bishajushe",
        "name": "必杀狙射2",
        "skill_info": "对指定敌军造成170%的物理伤害；若敌军生命低于30%，对其攻击暴击率+50%",
        "attack_type": 1,
        "hurt_formula": 110,
        "hurt_attack_area": 2024,
        "hurt_strike_area": 1,
        "effect": "3001121&",
        "rage_cost": 100,
        "cd": 0,
        "object": 0,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 1,
        "actionName": "skill1",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "bishajushe",
        "skillSceneSpine": "wofang",
        "actionType": 0,
        "voice": "wangping_skill1"
    },
    {
        "id": 300121,
        "imgId": "wangping_huihe_xuanyunzhongjian",
        "name": "眩晕重箭1",
        "skill_info": "对指定敌军造成120%的物理伤害，对其施加【眩晕（1回合）】\n\n【眩晕】：无法行动",
        "attack_type": 1,
        "hurt_formula": 80,
        "hurt_attack_area": 2024,
        "hurt_strike_area": 1,
        "effect": "3001211&",
        "rage_cost": 0,
        "cd": 3,
        "object": 0,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 2,
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "xuanyunzhongjian",
        "skillSceneSpine": "&",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 300122,
        "imgId": "wangping_huihe_xuanyunzhongjian",
        "name": "眩晕重箭2",
        "skill_info": "对指定敌军造成140%的物理伤害，对其施加【眩晕（1回合）】\n\n【眩晕】：无法行动",
        "attack_type": 1,
        "hurt_formula": 100,
        "hurt_attack_area": 2024,
        "hurt_strike_area": 1,
        "effect": "3001221&",
        "rage_cost": 0,
        "cd": 3,
        "object": 0,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 2,
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "xuanyunzhongjian",
        "skillSceneSpine": "&",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 310111,
        "imgId": "sunqian_nuqi_feihaomosha",
        "name": "飞毫墨杀1",
        "skill_info": "对指定敌军及1格范围内随机2名敌军造成50%的策略伤害；施加【炫目1（3回合）】、【破盾1（3回合）】\n\n【炫目1】：命中率-5%\n【破盾1】：格挡率-5%",
        "attack_type": 2,
        "hurt_formula": 50,
        "hurt_attack_area": 2024,
        "hurt_strike_area": 1,
        "effect": "3101111&",
        "rage_cost": 100,
        "cd": 0,
        "object": 0,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 1,
        "actionName": "skill1",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "feihaomosha",
        "skillSceneSpine": "wofang",
        "actionType": 0,
        "voice": "sunqian_skill1"
    },
    {
        "id": 310112,
        "imgId": "sunqian_nuqi_feihaomosha",
        "name": "飞毫墨杀2",
        "skill_info": "对指定敌军及1格范围内随机2名敌军造成56%的策略伤害；施加【炫目2（3回合）】、【破盾2（3回合）】\n\n【炫目2】：命中率-10%\n【破盾2】：格挡率-10%",
        "attack_type": 2,
        "hurt_formula": 56,
        "hurt_attack_area": 2024,
        "hurt_strike_area": 1,
        "effect": "3101121&",
        "rage_cost": 100,
        "cd": 0,
        "object": 0,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 1,
        "actionName": "skill1",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "feihaomosha",
        "skillSceneSpine": "wofang",
        "actionType": 0,
        "voice": "sunqian_skill1"
    },
    {
        "id": 310121,
        "imgId": "sunqian_huihe_pomo",
        "name": "泼墨1",
        "skill_info": "对指定敌军造成120%的策略伤害，并消除其1个【增益状态】",
        "attack_type": 2,
        "hurt_formula": 120,
        "hurt_attack_area": 2024,
        "hurt_strike_area": 1,
        "effect": "3101211&",
        "rage_cost": 0,
        "cd": 3,
        "object": 0,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 2,
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "pomo",
        "skillSceneSpine": "&",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 310122,
        "imgId": "sunqian_huihe_pomo",
        "name": "泼墨2",
        "skill_info": "对指定敌军造成140%的策略伤害，并消除其1个【增益状态】",
        "attack_type": 2,
        "hurt_formula": 140,
        "hurt_attack_area": 2024,
        "hurt_strike_area": 1,
        "effect": "3101221&",
        "rage_cost": 0,
        "cd": 3,
        "object": 0,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 2,
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "pomo",
        "skillSceneSpine": "&",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 320111,
        "imgId": "zhoutai_nuqi_jintangdunzhen",
        "name": "金汤盾阵1",
        "skill_info": "对目标施加1层【燃烧（3回合）】；对指定敌军造成150%的物理伤害\n\n【燃烧】：行动结束时，损失1%的生命值",
        "attack_type": 1,
        "hurt_formula": 150,
        "hurt_attack_area": 1008,
        "hurt_strike_area": 1,
        "effect": "3201111&",
        "rage_cost": 100,
        "cd": 0,
        "object": 0,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 1,
        "actionName": "skill1",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "jintangdunzhen",
        "skillSceneSpine": "wofang",
        "actionType": 0,
        "voice": "zhoutai_skill1"
    },
    {
        "id": 320112,
        "imgId": "zhoutai_nuqi_jintangdunzhen",
        "name": "金汤盾阵2",
        "skill_info": "对目标施加1层【燃烧（3回合）】；对指定敌军造成170%的物理伤害\n\n【燃烧】：行动结束时，损失1%的生命值",
        "attack_type": 1,
        "hurt_formula": 170,
        "hurt_attack_area": 1008,
        "hurt_strike_area": 1,
        "effect": "3201121&",
        "rage_cost": 100,
        "cd": 0,
        "object": 0,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 1,
        "actionName": "skill1",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "jintangdunzhen",
        "skillSceneSpine": "wofang",
        "actionType": 0,
        "voice": "zhoutai_skill1"
    },
    {
        "id": 320121,
        "imgId": "zhoutai_huihe_yishouweigong",
        "name": "以守为攻1",
        "skill_info": "自身获得【奋战1（3回合）】、【强化挑衅（3回合）】\n\n【奋战1】：物理增伤+5%\n【强化挑衅】：使被动技能【叫阵】的施法范围+1",
        "attack_type": 0,
        "hurt_formula": 0,
        "hurt_attack_area": 1,
        "hurt_strike_area": 1,
        "effect": "&",
        "rage_cost": 0,
        "cd": 3,
        "object": 4,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "3201211&",
        "alarm_type": 1,
        "skill_class": 2,
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "yishoudaigong",
        "skillSceneSpine": "&",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 320122,
        "imgId": "zhoutai_huihe_yishouweigong",
        "name": "以守为攻2",
        "skill_info": "自身获得【奋战2（3回合）】、【强化挑衅（3回合）】\n\n【奋战2】：物理增伤+10%\n【强化挑衅】：使被动技能【叫阵】的施法范围+1",
        "attack_type": 0,
        "hurt_formula": 0,
        "hurt_attack_area": 1,
        "hurt_strike_area": 1,
        "effect": "&",
        "rage_cost": 0,
        "cd": 3,
        "object": 4,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "3201221&",
        "alarm_type": 1,
        "skill_class": 2,
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "yishoudaigong",
        "skillSceneSpine": "&",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 330111,
        "imgId": "sunce_nuqi_baqiangjueji",
        "name": "霸枪绝击1",
        "skill_info": "瞬移至范围内生命最低的敌军身边，对其造成150%的物理伤害，且敌人无法反击。如果目标生命低于50%，攻击+5%；",
        "attack_type": 1,
        "hurt_formula": 150,
        "hurt_attack_area": 1,
        "hurt_strike_area": 2024,
        "effect": "3301111&",
        "rage_cost": 100,
        "cd": 0,
        "object": 4,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 1,
        "actionName": "skill1",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "baqiangjueji",
        "skillSceneSpine": "wofang",
        "actionType": 0,
        "voice": "sunce_skill1"
    },
    {
        "id": 330112,
        "imgId": "sunce_nuqi_baqiangjueji",
        "name": "霸枪绝击2",
        "skill_info": "瞬移至范围内生命最低的敌军身边，对其造成170%的物理伤害，且敌人无法反击。如果目标生命低于50%，攻击+10%；",
        "attack_type": 1,
        "hurt_formula": 170,
        "hurt_attack_area": 1,
        "hurt_strike_area": 2024,
        "effect": "3301121&",
        "rage_cost": 100,
        "cd": 0,
        "object": 4,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 1,
        "actionName": "skill1",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "baqiangjueji",
        "skillSceneSpine": "wofang",
        "actionType": 0,
        "voice": "sunce_skill1"
    },
    {
        "id": 330121,
        "imgId": "sunce_huihe_mengruiguanshi",
        "name": "猛锐冠世1",
        "skill_info": "使自身获得【猛锐冠世1（3回合）】\n\n【猛锐冠世1】：策略减伤+15%；受到攻击后消除，消除时对携带者周围2格的敌军造成40%的物理伤害；不可驱散",
        "attack_type": 0,
        "hurt_formula": 0,
        "hurt_attack_area": 1,
        "hurt_strike_area": 1,
        "effect": "&",
        "rage_cost": 0,
        "cd": 3,
        "object": 4,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "3301211&",
        "alarm_type": 1,
        "skill_class": 2,
        "actionName": "attack",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "mengruiguanshi",
        "skillSceneSpine": "&",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 330122,
        "imgId": "sunce_huihe_mengruiguanshi",
        "name": "猛锐冠世2",
        "skill_info": "使自身获得【猛锐冠世1（3回合）】\n\n【猛锐冠世1】：策略减伤+25%；受到攻击后消除，消除时对携带者周围2格的敌军造成46%的物理伤害；不可驱散",
        "attack_type": 0,
        "hurt_formula": 0,
        "hurt_attack_area": 1,
        "hurt_strike_area": 1,
        "effect": "&",
        "rage_cost": 0,
        "cd": 3,
        "object": 4,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "3301221&",
        "alarm_type": 1,
        "skill_class": 2,
        "actionName": "attack",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "mengruiguanshi",
        "skillSceneSpine": "&",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 340111,
        "imgId": "zhouyu_nuqi_fenjintianxia",
        "name": "焚尽天下1",
        "skill_info": "对主目标造成150%的策略伤害；引爆范围内所有敌军的【燃烧】，使【燃烧】的伤害生效一次，并将其清除\n\n【燃烧】：行动结束时，损失1%的生命值",
        "attack_type": 2,
        "hurt_formula": 150,
        "hurt_attack_area": 2040,
        "hurt_strike_area": 1,
        "effect": "3401111&",
        "rage_cost": 100,
        "cd": 0,
        "object": 0,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 1,
        "actionName": "skill1",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "fenjintianxia",
        "skillSceneSpine": "wofang",
        "actionType": 0,
        "voice": "zhouyu_skill1"
    },
    {
        "id": 340112,
        "imgId": "zhouyu_nuqi_fenjintianxia",
        "name": "焚尽天下2",
        "skill_info": "对主目标造成170%的策略伤害；引爆范围内所有敌军的【燃烧】，使【燃烧】的伤害生效一次，并将其清除\n\n【燃烧】：行动结束时，损失1%的生命值",
        "attack_type": 2,
        "hurt_formula": 170,
        "hurt_attack_area": 2040,
        "hurt_strike_area": 1,
        "effect": "3401111&",
        "rage_cost": 100,
        "cd": 0,
        "object": 0,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 1,
        "actionName": "skill1",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "fenjintianxia",
        "skillSceneSpine": "wofang",
        "actionType": 0,
        "voice": "zhouyu_skill1"
    },
    {
        "id": 340121,
        "imgId": "zhouyu_huihe_zhidianjiangshan",
        "name": "指点江山1",
        "skill_info": "自身获得【指点江山1（3回合）】\n\n【指点江山1】：在下一次释放【焚尽天下】时，菱形3格范围内每有一个拥有【燃烧】的敌人，该技能的暴击率+10%，爆伤+5%",
        "attack_type": 0,
        "hurt_formula": 0,
        "hurt_attack_area": 1,
        "hurt_strike_area": 1,
        "effect": "&",
        "rage_cost": 0,
        "cd": 3,
        "object": 4,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "3401211&",
        "alarm_type": 1,
        "skill_class": 2,
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "zhidianjiangshan",
        "skillSceneSpine": "&",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 340122,
        "imgId": "zhouyu_huihe_zhidianjiangshan",
        "name": "指点江山2",
        "skill_info": "自身获得【指点江山2（3回合）】\n\n【指点江山2】：在下一次释放【焚尽天下】时，菱形3格范围内每有一个拥有【燃烧】的敌人，该技能的暴击率+20%，爆伤+10%",
        "attack_type": 0,
        "hurt_formula": 0,
        "hurt_attack_area": 1,
        "hurt_strike_area": 1,
        "effect": "&",
        "rage_cost": 0,
        "cd": 3,
        "object": 4,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "3401221&",
        "alarm_type": 1,
        "skill_class": 2,
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "zhidianjiangshan",
        "skillSceneSpine": "&",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 350111,
        "imgId": "taishici_nuqi_shentingnuji",
        "name": "神亭怒戟1",
        "skill_info": "使自身闪现到指定空地，将3格范围内的敌军吸引到身边，造成50%的物理伤害",
        "attack_type": 1,
        "hurt_formula": 50,
        "hurt_attack_area": 2024,
        "hurt_strike_area": 2024,
        "effect": "3501111&",
        "rage_cost": 100,
        "cd": 0,
        "object": 5,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 1,
        "actionName": "skill1",
        "secondActionName": "skill1_B",
        "oppoSecondActionName": "&",
        "skilNameImage": "shentingnuji",
        "skillSceneSpine": "wofang",
        "actionType": 0,
        "voice": "taishici_skill1"
    },
    {
        "id": 350112,
        "imgId": "taishici_nuqi_shentingnuji",
        "name": "神亭怒戟2",
        "skill_info": "使自身闪现到指定空地，将3格范围内的敌军吸引到身边，造成56%的物理伤害",
        "attack_type": 1,
        "hurt_formula": 56,
        "hurt_attack_area": 2024,
        "hurt_strike_area": 2024,
        "effect": "3501111&",
        "rage_cost": 100,
        "cd": 0,
        "object": 5,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 1,
        "actionName": "skill1",
        "secondActionName": "skill1_B",
        "oppoSecondActionName": "&",
        "skilNameImage": "shentingnuji",
        "skillSceneSpine": "wofang",
        "actionType": 0,
        "voice": "taishici_skill1"
    },
    {
        "id": 350121,
        "imgId": "taishici_huihe_qingfengpohong",
        "name": "青锋破虹1",
        "skill_info": "攻击前有80%的概率消除自身1个【减益状态】；对指定敌军造成120%的物理伤害；行动结束后，若2格范围内存在敌军，使自身获得【坚甲1（3回合）】\n\n【坚甲1】：物防+10%",
        "attack_type": 1,
        "hurt_formula": 120,
        "hurt_attack_area": 1008,
        "hurt_strike_area": 1,
        "effect": "3501211&",
        "rage_cost": 0,
        "cd": 3,
        "object": 0,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 2,
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "qingfengpohong",
        "skillSceneSpine": "&",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 350122,
        "imgId": "taishici_huihe_qingfengpohong",
        "name": "青锋破虹2",
        "skill_info": "攻击前消除自身1个【减益状态】；对指定敌军造成140%的物理伤害；行动结束后，若2格范围内存在敌军，使自身获得【坚守2（3回合）】\n\n【坚守2】：物防+10%",
        "attack_type": 1,
        "hurt_formula": 140,
        "hurt_attack_area": 1008,
        "hurt_strike_area": 1,
        "effect": "3501221&",
        "rage_cost": 0,
        "cd": 3,
        "object": 0,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 2,
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "qingfengpohong",
        "skillSceneSpine": "&",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 360111,
        "imgId": "sunquan_nuqi_zuoduandongnan",
        "name": "坐断东南1",
        "skill_info": "对指定敌军造成150%的物理伤害，并对孙权2格范围内友军施加30%攻击的治疗",
        "attack_type": 1,
        "hurt_formula": 90,
        "hurt_attack_area": 2024,
        "hurt_strike_area": 1,
        "effect": "3601111&",
        "rage_cost": 100,
        "cd": 0,
        "object": 0,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 1,
        "actionName": "skill1",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "zuoduandongnan",
        "skillSceneSpine": "wofang",
        "actionType": 0,
        "voice": "sunquan_skill1"
    },
    {
        "id": 360112,
        "imgId": "sunquan_nuqi_zuoduandongnan",
        "name": "坐断东南2",
        "skill_info": "对指定敌军造成170%的物理伤害，并对孙权2格范围内友军施加30%攻击的治疗",
        "attack_type": 1,
        "hurt_formula": 110,
        "hurt_attack_area": 2024,
        "hurt_strike_area": 1,
        "effect": "3601111&",
        "rage_cost": 100,
        "cd": 0,
        "object": 0,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 1,
        "actionName": "skill1",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "zuoduandongnan",
        "skillSceneSpine": "wofang",
        "actionType": 0,
        "voice": "sunquan_skill1"
    },
    {
        "id": 360121,
        "imgId": "sunquan_huihe_wuwangzhihu",
        "name": "吴王之护1",
        "skill_info": "清除指定友军1个减益状态；并使其获得【护盾1（3回合）】\n\n【护盾1】：可抵消相当于120%最大生命的伤害",
        "attack_type": 0,
        "hurt_formula": 0,
        "hurt_attack_area": 2025,
        "hurt_strike_area": 1,
        "effect": "&",
        "rage_cost": 0,
        "cd": 3,
        "object": 1,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "3601211&",
        "alarm_type": 0,
        "skill_class": 2,
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "wuwangzhihu",
        "skillSceneSpine": "&",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 360122,
        "imgId": "sunquan_huihe_wuwangzhihu",
        "name": "吴王之护2",
        "skill_info": "清除指定友军1个减益状态；并使其获得【护盾2（3回合）】\n\n【护盾2】：可抵消相当于130%最大生命的伤害",
        "attack_type": 0,
        "hurt_formula": 0,
        "hurt_attack_area": 2025,
        "hurt_strike_area": 1,
        "effect": "&",
        "rage_cost": 0,
        "cd": 3,
        "object": 1,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "3601221&",
        "alarm_type": 0,
        "skill_class": 2,
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "wuwangzhihu",
        "skillSceneSpine": "&",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 370111,
        "imgId": "ganning_nuqi_langziyoushi",
        "name": "浪子游世1",
        "skill_info": "使自身获得【浪子1（3回合）】；释放技能后可再次行动\n\n【浪子1】：使用【侵略如火】攻击远程部队时，物理增伤+50%；对目标造成伤害后施加1层【燃烧（3回合）】\n【燃烧】：行动结束时，损失1%的生命值",
        "attack_type": 0,
        "hurt_formula": 0,
        "hurt_attack_area": 1,
        "hurt_strike_area": 1,
        "effect": "&",
        "rage_cost": 100,
        "cd": 0,
        "object": 4,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "3701111&",
        "alarm_type": 1,
        "skill_class": 1,
        "actionName": "skill1",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "langziyoushi",
        "skillSceneSpine": "wofangzhiliao",
        "actionType": 0,
        "voice": "ganning_skill1"
    },
    {
        "id": 370112,
        "imgId": "ganning_nuqi_langziyoushi",
        "name": "浪子游世2",
        "skill_info": "使自身获得【浪子2（3回合）】；释放技能后可再次行动\n\n【浪子2】：使用【侵略如火】攻击远程部队时，物理增伤+100%；对目标造成伤害后施加1层【燃烧（3回合）】\n【燃烧】：行动结束时，损失1%的生命值",
        "attack_type": 0,
        "hurt_formula": 0,
        "hurt_attack_area": 1,
        "hurt_strike_area": 1,
        "effect": "&",
        "rage_cost": 100,
        "cd": 0,
        "object": 4,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "3701121&",
        "alarm_type": 1,
        "skill_class": 1,
        "actionName": "skill1",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "langziyoushi",
        "skillSceneSpine": "wofangzhiliao",
        "actionType": 0,
        "voice": "ganning_skill1"
    },
    {
        "id": 370121,
        "imgId": "ganning_huihe_qinlueruhuo",
        "name": "侵掠如火1",
        "skill_info": "将指定敌军往甘丁身边拉直到被阻挡，并对其造成120%的物理伤害；行动结束后对其施加【缠足1（3回合）】\n\n【缠足1】：移动力-1",
        "attack_type": 1,
        "hurt_formula": 80,
        "hurt_attack_area": 3016,
        "hurt_strike_area": 1,
        "effect": "3701211&",
        "rage_cost": 0,
        "cd": 3,
        "object": 0,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 2,
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "qinlueruhuo",
        "skillSceneSpine": "&",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 370122,
        "imgId": "ganning_huihe_qinlueruhuo",
        "name": "侵掠如火2",
        "skill_info": "将指定敌军往甘丁身边拉直到被阻挡，并对其造成140%的物理伤害；行动结束后对其施加【缠足1（3回合）】\n\n【缠足1】：移动力-1",
        "attack_type": 1,
        "hurt_formula": 100,
        "hurt_attack_area": 3016,
        "hurt_strike_area": 1,
        "effect": "3701221&",
        "rage_cost": 0,
        "cd": 3,
        "object": 0,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 2,
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "qinlueruhuo",
        "skillSceneSpine": "&",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 380111,
        "imgId": "sunshangxiang_nuqi_yijianqinxin",
        "name": "一箭侵心1",
        "skill_info": "对处于【同心印】状态的敌军造成150%的物理伤害，并消除【同心印】\n\n【同心印】：被【一箭侵心】锁定；不可驱散",
        "attack_type": 1,
        "hurt_formula": 150,
        "hurt_attack_area": 998,
        "hurt_strike_area": 1,
        "effect": "3801111&",
        "rage_cost": 100,
        "cd": 0,
        "object": 0,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 1,
        "actionName": "skill1",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "yijianqinxin",
        "skillSceneSpine": "wofang",
        "actionType": 0,
        "voice": "sunshangxiang_skill1"
    },
    {
        "id": 380112,
        "imgId": "sunshangxiang_nuqi_yijianqinxin",
        "name": "一箭侵心2",
        "skill_info": "对处于【同心印】状态的敌军造成170%的物理伤害，并消除【同心印】\n\n【同心印】：被【一箭侵心】锁定；不可驱散",
        "attack_type": 1,
        "hurt_formula": 170,
        "hurt_attack_area": 998,
        "hurt_strike_area": 1,
        "effect": "3801111&",
        "rage_cost": 100,
        "cd": 0,
        "object": 0,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 1,
        "actionName": "skill1",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "yijianqinxin",
        "skillSceneSpine": "wofang",
        "actionType": 0,
        "voice": "sunshangxiang_skill1"
    },
    {
        "id": 380121,
        "imgId": "sunshangxiang_huihe_tongxinyin",
        "name": "同心印1",
        "skill_info": "对指定敌军施加【同心印（永久）】，持续至战斗结束或再次使用【同心印】，自身获得【猛攻1】\n\n【猛攻1】：物理增伤+5%",
        "attack_type": 0,
        "hurt_formula": 0,
        "hurt_attack_area": 2024,
        "hurt_strike_area": 1,
        "effect": "3801211&",
        "rage_cost": 0,
        "cd": 3,
        "object": 0,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 2,
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "tongxinyin",
        "skillSceneSpine": "&",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 380122,
        "imgId": "sunshangxiang_huihe_tongxinyin",
        "name": "同心印2",
        "skill_info": "对指定敌军施加【同心印（永久）】，持续至战斗结束或再次使用【同心印】，自身获得【猛攻2】\n\n【猛攻2】：物理增伤+10%",
        "attack_type": 0,
        "hurt_formula": 0,
        "hurt_attack_area": 2024,
        "hurt_strike_area": 1,
        "effect": "3801221&",
        "rage_cost": 0,
        "cd": 3,
        "object": 0,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 2,
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "tongxinyin",
        "skillSceneSpine": "&",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 400111,
        "imgId": "xiaoqiao_nuqi_dielianhua",
        "name": "蝶恋花1",
        "skill_info": "恢复范围内友军小乔25%攻击的生命，并使其获得【蝶恋花（3回合）】\n\n【蝶恋花】：行动结束时，恢复小乔攻击5%的生命",
        "attack_type": 0,
        "hurt_formula": 0,
        "hurt_attack_area": 2025,
        "hurt_strike_area": 2025,
        "effect": "&",
        "rage_cost": 100,
        "cd": 0,
        "object": 1,
        "friendly_attack_type": 3,
        "gain_formula": 25,
        "friendlyEffect": "4001111&",
        "alarm_type": 1,
        "skill_class": 1,
        "actionName": "skill1",
        "secondActionName": "skill1_B",
        "oppoSecondActionName": "&",
        "skilNameImage": "dielianhua",
        "skillSceneSpine": "wofangzhiliao",
        "actionType": 0,
        "voice": "xiaoqiao_skill1"
    },
    {
        "id": 400112,
        "imgId": "xiaoqiao_nuqi_dielianhua",
        "name": "蝶恋花2",
        "skill_info": "恢复范围内友军小乔28%攻击的生命，并使其获得【蝶恋花（3回合）】\n\n【蝶恋花】：行动结束时，恢复小乔攻击5%的生命",
        "attack_type": 0,
        "hurt_formula": 0,
        "hurt_attack_area": 2025,
        "hurt_strike_area": 2025,
        "effect": "&",
        "rage_cost": 100,
        "cd": 0,
        "object": 1,
        "friendly_attack_type": 3,
        "gain_formula": 28,
        "friendlyEffect": "4001111&",
        "alarm_type": 1,
        "skill_class": 1,
        "actionName": "skill1",
        "secondActionName": "skill1_B",
        "oppoSecondActionName": "&",
        "skilNameImage": "dielianhua",
        "skillSceneSpine": "wofangzhiliao",
        "actionType": 0,
        "voice": "xiaoqiao_skill1"
    },
    {
        "id": 400121,
        "imgId": "xiaoqiao_huihe_huawushunshan",
        "name": "花舞瞬闪1",
        "skill_info": "使指定友军转移到自身2格范围内的指定位置；恢复目标小乔攻击60%的生命",
        "attack_type": 0,
        "hurt_formula": 0,
        "hurt_attack_area": 2060,
        "hurt_strike_area": 1,
        "effect": "&",
        "rage_cost": 0,
        "cd": 3,
        "object": 1,
        "friendly_attack_type": 3,
        "gain_formula": 60,
        "friendlyEffect": "4001211&",
        "alarm_type": 1,
        "skill_class": 2,
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "skill2_B",
        "skilNameImage": "huawushunshan",
        "skillSceneSpine": "&",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 400122,
        "imgId": "xiaoqiao_huihe_huawushunshan",
        "name": "花舞瞬闪2",
        "skill_info": "使指定友军转移到自身2格范围内的指定位置；恢复目标小乔攻击70%的生命",
        "attack_type": 0,
        "hurt_formula": 0,
        "hurt_attack_area": 2060,
        "hurt_strike_area": 1,
        "effect": "&",
        "rage_cost": 0,
        "cd": 3,
        "object": 1,
        "friendly_attack_type": 3,
        "gain_formula": 70,
        "friendlyEffect": "4001221&",
        "alarm_type": 1,
        "skill_class": 2,
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "skill2_B",
        "skilNameImage": "huawushunshan",
        "skillSceneSpine": "&",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 410111,
        "imgId": "daqiao_nuqi_luanhuabianying",
        "name": "乱花鞭影1",
        "skill_info": "对范围内敌军造成62%的策略伤害；自身获得15点怒气",
        "attack_type": 2,
        "hurt_formula": 62,
        "hurt_attack_area": 2024,
        "hurt_strike_area": 2005,
        "effect": "4101111&",
        "rage_cost": 100,
        "cd": 0,
        "object": 0,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 1,
        "actionName": "skill1",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "luanhuabianying",
        "skillSceneSpine": "wofang",
        "actionType": 0,
        "voice": "daqiao_skill1"
    },
    {
        "id": 410112,
        "imgId": "daqiao_nuqi_luanhuabianying",
        "name": "乱花鞭影2",
        "skill_info": "对范围内敌军造成70%的策略伤害；自身获得25点怒气",
        "attack_type": 2,
        "hurt_formula": 70,
        "hurt_attack_area": 2024,
        "hurt_strike_area": 2005,
        "effect": "4101111&",
        "rage_cost": 100,
        "cd": 0,
        "object": 0,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 1,
        "actionName": "skill1",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "luanhuabianying",
        "skillSceneSpine": "wofang",
        "actionType": 0,
        "voice": "daqiao_skill1"
    },
    {
        "id": 410121,
        "imgId": "daqiao_huihe_luoyingroubian",
        "name": "落英柔鞭1",
        "skill_info": "对指定敌军造成120%的策略伤害，并对其施加【多病1（3回合）】\n\n【多病1】：接受治疗效果-5%",
        "attack_type": 2,
        "hurt_formula": 120,
        "hurt_attack_area": 2024,
        "hurt_strike_area": 1,
        "effect": "4101211&",
        "rage_cost": 0,
        "cd": 3,
        "object": 0,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 2,
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "luoyingroubian",
        "skillSceneSpine": "&",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 410122,
        "imgId": "daqiao_huihe_luoyingroubian",
        "name": "落英柔鞭2",
        "skill_info": "对指定敌军造成140%的策略伤害，并对其施加【多病2（3回合）】\n\n【多病2】：接受治疗效果-10%",
        "attack_type": 2,
        "hurt_formula": 140,
        "hurt_attack_area": 2024,
        "hurt_strike_area": 1,
        "effect": "4101221&",
        "rage_cost": 0,
        "cd": 3,
        "object": 0,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 2,
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "luoyingroubian",
        "skillSceneSpine": "&",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 440111,
        "imgId": "lvbu_nuqi_fangtianluanwu",
        "name": "方天乱舞1",
        "skill_info": "对范围内敌军发动5次随机打击，第一次造成10%的物理伤害，从第二次起，每次提高10%的物理伤害；本技能攻击+5%，物理增伤+5%",
        "attack_type": 1,
        "hurt_formula": 10,
        "hurt_attack_area": 1,
        "hurt_strike_area": 2040,
        "effect": "4401111&",
        "rage_cost": 100,
        "cd": 0,
        "object": 4,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 1,
        "actionName": "skill1",
        "secondActionName": "&",
        "oppoSecondActionName": "hit",
        "skilNameImage": "fangtianluanwu",
        "skillSceneSpine": "wofang",
        "actionType": 0,
        "voice": "lvbu_skill1"
    },
    {
        "id": 440112,
        "imgId": "lvbu_nuqi_fangtianluanwu",
        "name": "方天乱舞2",
        "skill_info": "对范围内敌军发动5次随机打击，第一次造成14%的物理伤害，从第二次起，每次提高28%的物理伤害；本技能攻击+10%，物理增伤+10%",
        "attack_type": 1,
        "hurt_formula": 14,
        "hurt_attack_area": 1,
        "hurt_strike_area": 2040,
        "effect": "4401121&",
        "rage_cost": 100,
        "cd": 0,
        "object": 4,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 1,
        "actionName": "skill1",
        "secondActionName": "&",
        "oppoSecondActionName": "hit",
        "skilNameImage": "fangtianluanwu",
        "skillSceneSpine": "wofang",
        "actionType": 0,
        "voice": "lvbu_skill1"
    },
    {
        "id": 440121,
        "imgId": "lvbu_huihe_wenhousheji",
        "name": "温侯射戟1",
        "skill_info": "清除指定敌军1个【增益状态】，若没有可清除的【增益状态】，则对其施加【动摇1（3回合）】；对其造成120%的物理伤害\n\n【动摇1】：抗暴-5%",
        "attack_type": 1,
        "hurt_formula": 120,
        "hurt_attack_area": 2024,
        "hurt_strike_area": 1,
        "effect": "4401211&",
        "rage_cost": 0,
        "cd": 3,
        "object": 0,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 2,
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "wenhousheji",
        "skillSceneSpine": "&",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 440122,
        "imgId": "lvbu_huihe_wenhousheji",
        "name": "温侯射戟2",
        "skill_info": "清除指定敌军2个【增益状态】，若没有可清除的【增益状态】，则对其施加【动摇2（3回合）】；对其造成140%的物理伤害\n\n【动摇2】：抗暴-10%",
        "attack_type": 1,
        "hurt_formula": 140,
        "hurt_attack_area": 2024,
        "hurt_strike_area": 1,
        "effect": "4401221&",
        "rage_cost": 0,
        "cd": 3,
        "object": 0,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 2,
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "wenhousheji",
        "skillSceneSpine": "&",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 450111,
        "imgId": "zhangren_nuqi_huofengmingdi",
        "name": "火凤鸣镝1",
        "skill_info": "对1格范围内敌军造成62%的物理伤害，并对所有攻击目标施加1层【燃烧（3回合）】\n\n【燃烧】：行动结束时，损失1%的生命值",
        "attack_type": 1,
        "hurt_formula": 62,
        "hurt_attack_area": 2024,
        "hurt_strike_area": 2005,
        "effect": "4501111&",
        "rage_cost": 100,
        "cd": 0,
        "object": 0,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 1,
        "actionName": "skill1",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "huofengmingdi",
        "skillSceneSpine": "wofang",
        "actionType": 0,
        "voice": "zhangren_skill1"
    },
    {
        "id": 450112,
        "imgId": "zhangren_nuqi_huofengmingdi",
        "name": "火凤鸣镝2",
        "skill_info": "对1格范围内敌军造成70%的物理伤害，并对所有攻击目标施加1层【燃烧（3回合）】\n\n【燃烧】：行动结束时，损失1%的生命值",
        "attack_type": 1,
        "hurt_formula": 70,
        "hurt_attack_area": 2024,
        "hurt_strike_area": 2005,
        "effect": "4501121&",
        "rage_cost": 100,
        "cd": 0,
        "object": 0,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 1,
        "actionName": "skill1",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "huofengmingdi",
        "skillSceneSpine": "wofang",
        "actionType": 0,
        "voice": "zhangren_skill1"
    },
    {
        "id": 450113,
        "imgId": "zhangren_nuqi_binghuangmingdi",
        "name": "冰凰鸣镝1",
        "skill_info": "对指定敌军造成150%的物理伤害，并对其施加【定身（1回合）】\n\n【定身】：无法移动",
        "attack_type": 1,
        "hurt_formula": 150,
        "hurt_attack_area": 2024,
        "hurt_strike_area": 1,
        "effect": "4501131&",
        "rage_cost": 100,
        "cd": 0,
        "object": 0,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 1,
        "actionName": "skill1",
        "secondActionName": "&",
        "oppoSecondActionName": "skill1_bing",
        "skilNameImage": "binghuangmingdi",
        "skillSceneSpine": "wofang",
        "actionType": 0,
        "voice": "zhangren_skill1"
    },
    {
        "id": 450114,
        "imgId": "zhangren_nuqi_binghuangmingdi",
        "name": "冰凰鸣镝2",
        "skill_info": "对指定敌军造成170%的物理伤害，并对其施加【定身（1回合）】\n\n【定身】：无法移动",
        "attack_type": 1,
        "hurt_formula": 170,
        "hurt_attack_area": 2024,
        "hurt_strike_area": 1,
        "effect": "4501141&",
        "rage_cost": 100,
        "cd": 0,
        "object": 0,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 1,
        "actionName": "skill1",
        "secondActionName": "&",
        "oppoSecondActionName": "skill1_bing",
        "skilNameImage": "binghuangmingdi",
        "skillSceneSpine": "wofang",
        "actionType": 0,
        "voice": "zhangren_skill1"
    },
    {
        "id": 450115,
        "imgId": "zhangren_nuqi_leiniaomingdi",
        "name": "雷鸟鸣镝1",
        "skill_info": "对指定敌军造成150%的物理伤害，并对其施加【封技（1回合）】\n\n【封技】：无法使用怒气技和回合技",
        "attack_type": 1,
        "hurt_formula": 150,
        "hurt_attack_area": 2024,
        "hurt_strike_area": 1,
        "effect": "4501151&",
        "rage_cost": 100,
        "cd": 0,
        "object": 0,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 1,
        "actionName": "skill1",
        "secondActionName": "&",
        "oppoSecondActionName": "skill1_lei",
        "skilNameImage": "leiniaomingdi",
        "skillSceneSpine": "wofang",
        "actionType": 0,
        "voice": "zhangren_skill1"
    },
    {
        "id": 450116,
        "imgId": "zhangren_nuqi_leiniaomingdi",
        "name": "雷鸟鸣镝2",
        "skill_info": "对指定敌军造成170%的物理伤害，并对其施加【封技（1回合）】\n\n【封技】：无法使用怒气技和回合技",
        "attack_type": 1,
        "hurt_formula": 170,
        "hurt_attack_area": 2024,
        "hurt_strike_area": 1,
        "effect": "4501161&",
        "rage_cost": 100,
        "cd": 0,
        "object": 0,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 1,
        "actionName": "skill1",
        "secondActionName": "&",
        "oppoSecondActionName": "skill1_lei",
        "skilNameImage": "leiniaomingdi",
        "skillSceneSpine": "wofang",
        "actionType": 0,
        "voice": "zhangren_skill1"
    },
    {
        "id": 450121,
        "imgId": "zhangren_huihe_qianniaowanhua",
        "name": "千鸟万化1",
        "skill_info": "恢复80点怒气，使用后可以剩余移动力再次行动",
        "attack_type": 0,
        "hurt_formula": 0,
        "hurt_attack_area": 1,
        "hurt_strike_area": 1,
        "effect": "&",
        "rage_cost": 0,
        "cd": 3,
        "object": 4,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "4501211&",
        "alarm_type": 0,
        "skill_class": 2,
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "qianniaowanhua",
        "skillSceneSpine": "&",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 450122,
        "imgId": "zhangren_huihe_qianniaowanhua",
        "name": "千鸟万化2",
        "skill_info": "恢复80点怒气，使用后可以剩余移动力再次行动",
        "attack_type": 0,
        "hurt_formula": 0,
        "hurt_attack_area": 1,
        "hurt_strike_area": 1,
        "effect": "&",
        "rage_cost": 0,
        "cd": 3,
        "object": 4,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "4501221&",
        "alarm_type": 0,
        "skill_class": 2,
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "qianniaowanhua",
        "skillSceneSpine": "&",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 460111,
        "imgId": "huatuo_nuqi_xuanhujishi",
        "name": "悬葫济世1",
        "skill_info": "恢复范围内友军自身25%攻击的生命；清除1个减益状态",
        "attack_type": 0,
        "hurt_formula": 0,
        "hurt_attack_area": 2025,
        "hurt_strike_area": 2025,
        "effect": "&",
        "rage_cost": 100,
        "cd": 0,
        "object": 1,
        "friendly_attack_type": 3,
        "gain_formula": 25,
        "friendlyEffect": "4601111&",
        "alarm_type": 0,
        "skill_class": 1,
        "actionName": "skill1",
        "secondActionName": "&",
        "oppoSecondActionName": "skill1_B",
        "skilNameImage": "xuanhujishi",
        "skillSceneSpine": "wofangzhiliao",
        "actionType": 0,
        "voice": "huatuo_skill1"
    },
    {
        "id": 460112,
        "imgId": "huatuo_nuqi_xuanhujishi",
        "name": "悬葫济世2",
        "skill_info": "恢复范围内友军自身28%攻击的生命；清除1个减益状态",
        "attack_type": 0,
        "hurt_formula": 0,
        "hurt_attack_area": 2025,
        "hurt_strike_area": 2025,
        "effect": "&",
        "rage_cost": 100,
        "cd": 0,
        "object": 1,
        "friendly_attack_type": 3,
        "gain_formula": 28,
        "friendlyEffect": "4601121&",
        "alarm_type": 0,
        "skill_class": 1,
        "actionName": "skill1",
        "secondActionName": "&",
        "oppoSecondActionName": "skill1_B",
        "skilNameImage": "xuanhujishi",
        "skillSceneSpine": "wofangzhiliao",
        "actionType": 0,
        "voice": "huatuo_skill1"
    },
    {
        "id": 460121,
        "imgId": "huatuo_huihe_xieyeyunxiang",
        "name": "薤叶芸香1",
        "skill_info": "恢复主目标华佗60%攻击的生命；使其2格范围内友军获得【血战1（3回合）】\n\n【血战1】：暴击率+5%",
        "attack_type": 0,
        "hurt_formula": 0,
        "hurt_attack_area": 2025,
        "hurt_strike_area": 1,
        "effect": "&",
        "rage_cost": 0,
        "cd": 3,
        "object": 1,
        "friendly_attack_type": 3,
        "gain_formula": 60,
        "friendlyEffect": "4601211&",
        "alarm_type": 0,
        "skill_class": 2,
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "xieyeyunxiang",
        "skillSceneSpine": "&",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 460122,
        "imgId": "huatuo_huihe_xieyeyunxiang",
        "name": "薤叶芸香2",
        "skill_info": "恢复主目标华佗70%攻击的生命；使其2格范围内友军获得【血战2（3回合）】\n\n【血战2】：暴击率+10%",
        "attack_type": 0,
        "hurt_formula": 0,
        "hurt_attack_area": 2025,
        "hurt_strike_area": 1,
        "effect": "&",
        "rage_cost": 0,
        "cd": 3,
        "object": 1,
        "friendly_attack_type": 3,
        "gain_formula": 70,
        "friendlyEffect": "4601221&",
        "alarm_type": 0,
        "skill_class": 2,
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "xieyeyunxiang",
        "skillSceneSpine": "&",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 470111,
        "imgId": "zhangjiao_nuqi_zixiaoshenlei",
        "name": "紫霄神雷1",
        "skill_info": "对范围内生命最高的5名敌军造成50%的伤害；该技能可以格子为目标施放。",
        "attack_type": 2,
        "hurt_formula": 23,
        "hurt_attack_area": 2024,
        "hurt_strike_area": 2025,
        "effect": "4701111&",
        "rage_cost": 100,
        "cd": 0,
        "object": 3,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 1,
        "actionName": "skill1",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "zixiaoshenlei",
        "skillSceneSpine": "wofang",
        "actionType": 0,
        "voice": "zhangjiao_skill1"
    },
    {
        "id": 470112,
        "imgId": "zhangjiao_nuqi_zixiaoshenlei",
        "name": "紫霄神雷2",
        "skill_info": "对范围内生命最高的5名敌军造成56%的伤害；该技能可以格子为目标施放。",
        "attack_type": 2,
        "hurt_formula": 28,
        "hurt_attack_area": 2024,
        "hurt_strike_area": 2025,
        "effect": "4701121&",
        "rage_cost": 100,
        "cd": 0,
        "object": 3,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 1,
        "actionName": "skill1",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "zixiaoshenlei",
        "skillSceneSpine": "wofang",
        "actionType": 0,
        "voice": "zhangjiao_skill1"
    },
    {
        "id": 470121,
        "imgId": "zhangjiao_huihe_shenweileishan",
        "name": "神威雷闪1",
        "skill_info": "对主目标造成60%的策略伤害，随后在2格范围内敌军间跳动2次，每次伤害降低30%，攻击有25%的概率施加【残足1（3回合）】、【炫目1（3回合）】\n\n【残足1】：移动力-1\n【炫目1】：命中率-5%",
        "attack_type": 2,
        "hurt_formula": 60,
        "hurt_attack_area": 2024,
        "hurt_strike_area": 1,
        "effect": "4701211&",
        "rage_cost": 0,
        "cd": 3,
        "object": 0,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 2,
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "shenweileishan",
        "skillSceneSpine": "&",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 470122,
        "imgId": "zhangjiao_huihe_shenweileishan",
        "name": "神威雷闪2",
        "skill_info": "对主目标造成70%的策略伤害，并对2格范围内两名不同敌军造成2次伤害，每次伤害降低20%，攻击有25%的概率施加【残足2（3回合）】、【炫目2（3回合）】\n\n\n【残足1】：移动力-1\n【炫目1】：命中率-5%",
        "attack_type": 2,
        "hurt_formula": 70,
        "hurt_attack_area": 2024,
        "hurt_strike_area": 1,
        "effect": "4701221&",
        "rage_cost": 0,
        "cd": 3,
        "object": 0,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 2,
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "shenweileishan",
        "skillSceneSpine": "&",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 490111,
        "imgId": "gaoshun_nuqi_xunxizhanluan",
        "name": "迅析斩乱1",
        "skill_info": "对指定敌军造成150%的物理伤害；80%的概率对其施加【眩晕（1回合）】\n\n【眩晕】：无法行动",
        "attack_type": 1,
        "hurt_formula": 150,
        "hurt_attack_area": 1008,
        "hurt_strike_area": 1,
        "effect": "4901111&",
        "rage_cost": 100,
        "cd": 0,
        "object": 0,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 1,
        "actionName": "skill1",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "xunxizhanluan",
        "skillSceneSpine": "wofang",
        "actionType": 0,
        "voice": "gaoshun_skill1"
    },
    {
        "id": 490112,
        "imgId": "gaoshun_nuqi_xunxizhanluan",
        "name": "迅析斩乱2",
        "skill_info": "对指定敌军造成170%的物理伤害；并对其施加【眩晕（1回合）】\n\n【眩晕】：无法行动",
        "attack_type": 1,
        "hurt_formula": 170,
        "hurt_attack_area": 1008,
        "hurt_strike_area": 1,
        "effect": "4901121&",
        "rage_cost": 100,
        "cd": 0,
        "object": 0,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 1,
        "actionName": "skill1",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "xunxizhanluan",
        "skillSceneSpine": "wofang",
        "actionType": 0,
        "voice": "gaoshun_skill1"
    },
    {
        "id": 490121,
        "imgId": "gaoshun_huihe_xianzhenzhizhi",
        "name": "陷阵之志1",
        "skill_info": "使【破阵】的效果提升为:自身3格范围内的友军受到主动攻击后，使攻击者获得【怒目（3回合）】和【破盾】，（每回合3次），自身获得【包扎1（3回合）】和【复仇（3回合）】\n\n【包扎1】：接受治疗效果+5%\n【复仇】：反击时攻击+50%",
        "attack_type": 0,
        "hurt_formula": 0,
        "hurt_attack_area": 1,
        "hurt_strike_area": 1,
        "effect": "&",
        "rage_cost": 0,
        "cd": 3,
        "object": 4,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "4901211&",
        "alarm_type": 1,
        "skill_class": 2,
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "xianzhenzhizhi",
        "skillSceneSpine": "&",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 490122,
        "imgId": "gaoshun_huihe_xianzhenzhizhi",
        "name": "陷阵之志2",
        "skill_info": "使【破阵】的效果提升为:自身3格范围内的友军受到主动攻击后，使攻击者获得“怒目”和【破盾】，（每回合3次），自身获得【包扎2（3回合）】和【复仇（3回合）】\n\n【包扎2】：接受治疗效果+10%\n【复仇】：反击时攻击+50%",
        "attack_type": 0,
        "hurt_formula": 0,
        "hurt_attack_area": 1,
        "hurt_strike_area": 1,
        "effect": "&",
        "rage_cost": 0,
        "cd": 3,
        "object": 4,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "4901221&",
        "alarm_type": 1,
        "skill_class": 2,
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "xianzhenzhizhi",
        "skillSceneSpine": "&",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 500111,
        "imgId": "jvyi_nuqi_xiandengnushe",
        "name": "先登怒射1",
        "skill_info": "对指定敌军造成150%的物理伤害，对其余目标造成35%的物理伤害；施加【破甲1（3回合）】\n\n【破甲1】：物防-5%",
        "attack_type": 1,
        "hurt_formula": 150,
        "hurt_attack_area": 3012,
        "hurt_strike_area": 5003,
        "effect": "5001111&",
        "rage_cost": 100,
        "cd": 0,
        "object": 0,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 1,
        "actionName": "skill1",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "xiandengnushe",
        "skillSceneSpine": "wofang",
        "actionType": 0,
        "voice": "juyi_skill1"
    },
    {
        "id": 500112,
        "imgId": "jvyi_nuqi_xiandengnushe",
        "name": "先登怒射2",
        "skill_info": "对指定敌军造成170%的物理伤害，对其余目标造成45%的物理伤害；施加【破甲2（3回合）】\n\n【破甲2】：物防-10%",
        "attack_type": 1,
        "hurt_formula": 170,
        "hurt_attack_area": 3012,
        "hurt_strike_area": 5003,
        "effect": "5001121&",
        "rage_cost": 100,
        "cd": 0,
        "object": 0,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 1,
        "actionName": "skill1",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "xiandengnushe",
        "skillSceneSpine": "wofang",
        "actionType": 0,
        "voice": "juyi_skill1"
    },
    {
        "id": 500121,
        "imgId": "jvyi_huihe_xuanzhuansanshe",
        "name": "旋转散射1",
        "skill_info": "对范围内随机3名敌军造成50%的物理伤害；施加【动摇1（3回合）】\n\n【动摇1】：暴击率-5%",
        "attack_type": 1,
        "hurt_formula": 50,
        "hurt_attack_area": 1,
        "hurt_strike_area": 2024,
        "effect": "5001211&",
        "rage_cost": 0,
        "cd": 3,
        "object": 4,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 2,
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "xuanzhuansanshe",
        "skillSceneSpine": "&",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 500122,
        "imgId": "jvyi_huihe_xuanzhuansanshe",
        "name": "旋转散射2",
        "skill_info": "对范围内随机3名敌军造成56%的物理伤害；施加【动摇2（3回合）】\n\n【动摇2】：暴击率-10%",
        "attack_type": 1,
        "hurt_formula": 56,
        "hurt_attack_area": 1,
        "hurt_strike_area": 2024,
        "effect": "5001221&",
        "rage_cost": 0,
        "cd": 3,
        "object": 4,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 2,
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "xuanzhuansanshe",
        "skillSceneSpine": "&",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 510111,
        "imgId": "liru_nuqi_yidugongdu",
        "name": "以毒攻毒1",
        "skill_info": "对范围内敌军造成50%的策略伤害，恢复自身2格范围内友军自身20%攻击的生命",
        "attack_type": 2,
        "hurt_formula": 60,
        "hurt_attack_area": 2024,
        "hurt_strike_area": 2005,
        "effect": "5101111&",
        "rage_cost": 100,
        "cd": 0,
        "object": 0,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 1,
        "actionName": "skill1",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "yidugongdu",
        "skillSceneSpine": "wofang",
        "actionType": 0,
        "voice": "liru_skill1"
    },
    {
        "id": 510112,
        "imgId": "liru_nuqi_yidugongdu",
        "name": "以毒攻毒2",
        "skill_info": "对范围内敌军造成56%的策略伤害，恢复自身2格范围内友军自身20%攻击的生命",
        "attack_type": 2,
        "hurt_formula": 72,
        "hurt_attack_area": 2024,
        "hurt_strike_area": 2005,
        "effect": "5101121&",
        "rage_cost": 100,
        "cd": 0,
        "object": 0,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 1,
        "actionName": "skill1",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "yidugongdu",
        "skillSceneSpine": "wofang",
        "actionType": 0,
        "voice": "liru_skill1"
    },
    {
        "id": 510121,
        "imgId": "liru_huihe_qianshedushi",
        "name": "潜蛇毒噬1",
        "skill_info": "对指定敌军造成120%的策略伤害，并对其施加【蛇毒（3回合）】；恢复随机1名生命不满的友军李儒40%攻击的生命\n\n【蛇毒】：行动结束时，造成10%攻击的伤害，可堆叠5层",
        "attack_type": 2,
        "hurt_formula": 120,
        "hurt_attack_area": 2024,
        "hurt_strike_area": 1,
        "effect": "5101211&",
        "rage_cost": 0,
        "cd": 3,
        "object": 0,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 2,
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "qianshedushi",
        "skillSceneSpine": "&",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 510122,
        "imgId": "liru_huihe_qianshedushi",
        "name": "潜蛇毒噬2",
        "skill_info": "对指定敌军造成140%的策略伤害，并对其施加【蛇毒（3回合）】；恢复随机1名生命不满的友军李儒60%攻击的生命\n\n【蛇毒】：行动结束时，造成10%攻击的伤害，可堆叠5层",
        "attack_type": 2,
        "hurt_formula": 140,
        "hurt_attack_area": 2024,
        "hurt_strike_area": 1,
        "effect": "5101221&",
        "rage_cost": 0,
        "cd": 3,
        "object": 0,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 2,
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "qianshedushi",
        "skillSceneSpine": "&",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 520111,
        "imgId": "pangwu_nuqi_miyingqianxi",
        "name": "秘影潜袭1",
        "skill_info": "闪现到指定敌军身边，对其造成150%的物理伤害",
        "attack_type": 1,
        "hurt_formula": 150,
        "hurt_attack_area": 2024,
        "hurt_strike_area": 1,
        "effect": "5201111&",
        "rage_cost": 100,
        "cd": 0,
        "object": 0,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 1,
        "actionName": "skill1",
        "secondActionName": "&",
        "oppoSecondActionName": "skill1_B",
        "skilNameImage": "miyingqianxi",
        "skillSceneSpine": "wofang",
        "actionType": 0,
        "voice": "pangwu_skill1"
    },
    {
        "id": 520112,
        "imgId": "pangwu_nuqi_miyingqianxi",
        "name": "秘影潜袭2",
        "skill_info": "闪现到指定敌军身边，对其造成170%的物理伤害",
        "attack_type": 1,
        "hurt_formula": 170,
        "hurt_attack_area": 2024,
        "hurt_strike_area": 1,
        "effect": "5201121&",
        "rage_cost": 100,
        "cd": 0,
        "object": 0,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 1,
        "actionName": "skill1",
        "secondActionName": "&",
        "oppoSecondActionName": "skill1_B",
        "skilNameImage": "miyingqianxi",
        "skillSceneSpine": "wofang",
        "actionType": 0,
        "voice": "pangwu_skill1"
    },
    {
        "id": 520121,
        "imgId": "pangwu_huihe_xushidaifa",
        "name": "蓄势待发1",
        "skill_info": "自身获得【突袭1（3回合）】；使菱形1格内的友军获得【强攻1（3回合）】\n\n【突袭1】：下一次释放秘影背袭时，攻击+10%\n【强攻1】：攻击+5%",
        "attack_type": 0,
        "hurt_formula": 0,
        "hurt_attack_area": 1,
        "hurt_strike_area": 1,
        "effect": "&",
        "rage_cost": 0,
        "cd": 3,
        "object": 4,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "5201211&",
        "alarm_type": 1,
        "skill_class": 2,
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "xushidaifa",
        "skillSceneSpine": "&",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 520122,
        "imgId": "pangwu_huihe_xushidaifa",
        "name": "蓄势待发2",
        "skill_info": "自身获得【突袭2（3回合）】；使菱形1格内的友军获得【强攻2（3回合）】\n\n【突袭2】：下一次释放秘影背袭时，攻击+20%\n【强攻2】：攻击+10%",
        "attack_type": 0,
        "hurt_formula": 0,
        "hurt_attack_area": 1,
        "hurt_strike_area": 1,
        "effect": "&",
        "rage_cost": 0,
        "cd": 3,
        "object": 4,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "5201221&",
        "alarm_type": 1,
        "skill_class": 2,
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "xushidaifa",
        "skillSceneSpine": "&",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 530111,
        "imgId": "xiahouqingyi_nuqi_mingguimoji",
        "name": "明鬼墨击1",
        "skill_info": "对指定敌人发动3次60%的物理伤害；每次有35%的概率施加1个随机减益状态；",
        "attack_type": 1,
        "hurt_formula": 150,
        "hurt_attack_area": 1008,
        "hurt_strike_area": 1,
        "effect": "5301111&",
        "rage_cost": 100,
        "cd": 0,
        "object": 0,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 1,
        "actionName": "skill1",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "mingguimoji",
        "skillSceneSpine": "wofang",
        "actionType": 0,
        "voice": "xiahouqingyi_skill1"
    },
    {
        "id": 530112,
        "imgId": "xiahouqingyi_nuqi_mingguimoji",
        "name": "明鬼墨击2",
        "skill_info": "对指定敌人发动3次68%的物理伤害；每次有35%的概率施加1个随机减益状态；",
        "attack_type": 1,
        "hurt_formula": 170,
        "hurt_attack_area": 1008,
        "hurt_strike_area": 1,
        "effect": "5301121&",
        "rage_cost": 100,
        "cd": 0,
        "object": 0,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 1,
        "actionName": "skill1",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "mingguimoji",
        "skillSceneSpine": "wofang",
        "actionType": 0,
        "voice": "xiahouqingyi_skill1"
    },
    {
        "id": 530121,
        "imgId": "xiahouqingyi_huihe_moshouweigong",
        "name": "墨守为攻1",
        "skill_info": "自身获得【墨守（3回合）】和【强化挑衅（3回合）】\n\n【强化挑衅】：使施加怒目的范围提高至3格\n【墨守】：战斗前，对敌人造成一次自身攻击10%的真实伤害；持续2回合",
        "attack_type": 0,
        "hurt_formula": 0,
        "hurt_attack_area": 1,
        "hurt_strike_area": 1,
        "effect": "&",
        "rage_cost": 0,
        "cd": 3,
        "object": 4,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "5301211&",
        "alarm_type": 0,
        "skill_class": 2,
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "moshouweigong",
        "skillSceneSpine": "&",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 530122,
        "imgId": "xiahouqingyi_huihe_moshouweigong",
        "name": "墨守为攻2",
        "skill_info": "自身获得【墨守（3回合）】和【强化挑衅（3回合）】\n\n【强化挑衅】：使施加怒目的范围提高至3格\n【墨守】：战斗前，对敌人造成一次自身攻击10%的真实伤害；持续2回合",
        "attack_type": 0,
        "hurt_formula": 0,
        "hurt_attack_area": 1,
        "hurt_strike_area": 1,
        "effect": "&",
        "rage_cost": 0,
        "cd": 3,
        "object": 4,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "5301221&",
        "alarm_type": 0,
        "skill_class": 2,
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "moshouweigong",
        "skillSceneSpine": "&",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 540111,
        "imgId": "wenchou_nuqi_hengsaotianxia",
        "name": "横扫天下1",
        "skill_info": "对范围内敌军造成150%的物理伤害",
        "attack_type": 1,
        "hurt_formula": 150,
        "hurt_attack_area": 2004,
        "hurt_strike_area": 1,
        "effect": "&",
        "rage_cost": 100,
        "cd": 0,
        "object": 0,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 1,
        "actionName": "skill1",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "hengsaotianxia",
        "skillSceneSpine": "wofang",
        "actionType": 0,
        "voice": "wenchou_skill1"
    },
    {
        "id": 540112,
        "imgId": "wenchou_nuqi_hengsaotianxia",
        "name": "横扫天下2",
        "skill_info": "对范围内敌军造成170%的物理伤害",
        "attack_type": 1,
        "hurt_formula": 170,
        "hurt_attack_area": 2004,
        "hurt_strike_area": 1,
        "effect": "&",
        "rage_cost": 100,
        "cd": 0,
        "object": 0,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 1,
        "actionName": "skill1",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "hengsaotianxia",
        "skillSceneSpine": "wofang",
        "actionType": 0,
        "voice": "wenchou_skill1"
    },
    {
        "id": 540121,
        "imgId": "wenchou_huihe_julimengji",
        "name": "巨力猛击1",
        "skill_info": "对指定敌军造成120%的物理伤害",
        "attack_type": 1,
        "hurt_formula": 120,
        "hurt_attack_area": 2004,
        "hurt_strike_area": 1,
        "effect": "&",
        "rage_cost": 0,
        "cd": 3,
        "object": 0,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 2,
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "julimengji",
        "skillSceneSpine": "&",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 540122,
        "imgId": "wenchou_huihe_julimengji",
        "name": "巨力猛击2",
        "skill_info": "对指定敌军造成140%的物理伤害",
        "attack_type": 1,
        "hurt_formula": 140,
        "hurt_attack_area": 2004,
        "hurt_strike_area": 1,
        "effect": "&",
        "rage_cost": 0,
        "cd": 3,
        "object": 0,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 2,
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "julimengji",
        "skillSceneSpine": "&",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 550111,
        "imgId": "yanliang_nuqi_wanjunlipi",
        "name": "万钧力劈1",
        "skill_info": "对指定敌军造成150%的物理伤害",
        "attack_type": 1,
        "hurt_formula": 150,
        "hurt_attack_area": 2004,
        "hurt_strike_area": 1,
        "effect": "5501111&",
        "rage_cost": 100,
        "cd": 0,
        "object": 0,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 1,
        "actionName": "skill1",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "wanjunlipi",
        "skillSceneSpine": "wofang",
        "actionType": 0,
        "voice": "yanliang_skill1"
    },
    {
        "id": 550112,
        "imgId": "yanliang_nuqi_wanjunlipi",
        "name": "万钧力劈2",
        "skill_info": "对指定敌军造成170%的物理伤害",
        "attack_type": 1,
        "hurt_formula": 170,
        "hurt_attack_area": 2004,
        "hurt_strike_area": 1,
        "effect": "5501121&",
        "rage_cost": 100,
        "cd": 0,
        "object": 0,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 1,
        "actionName": "skill1",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "wanjunlipi",
        "skillSceneSpine": "wofang",
        "actionType": 0,
        "voice": "yanliang_skill1"
    },
    {
        "id": 550121,
        "imgId": "yanliang_huihe_ziyu",
        "name": "自愈1",
        "skill_info": "恢复自身20%生命",
        "attack_type": 0,
        "hurt_formula": 0,
        "hurt_attack_area": 1,
        "hurt_strike_area": 1,
        "effect": "&",
        "rage_cost": 0,
        "cd": 3,
        "object": 4,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "5501211&",
        "alarm_type": 1,
        "skill_class": 2,
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "ziyu",
        "skillSceneSpine": "&",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 550122,
        "imgId": "yanliang_huihe_ziyu",
        "name": "自愈2",
        "skill_info": "恢复自身30%生命",
        "attack_type": 0,
        "hurt_formula": 0,
        "hurt_attack_area": 1,
        "hurt_strike_area": 1,
        "effect": "&",
        "rage_cost": 0,
        "cd": 3,
        "object": 4,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "5501221&",
        "alarm_type": 1,
        "skill_class": 2,
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "ziyu",
        "skillSceneSpine": "&",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 560111,
        "imgId": "diaochan_nuqi_meiyingnichang",
        "name": "媚影霓裳1",
        "skill_info": "对范围内生命最低的3名敌军造成60%的策略伤害，若目标带有【动摇】，则额外造成一次貂蝉攻击8%的真实伤害；对所有攻击目标施加【多病（3回合）】\n\n【多病】：接受治疗效果-5%\n【动摇】：抗暴下降%",
        "attack_type": 2,
        "hurt_formula": 60,
        "hurt_attack_area": 1,
        "hurt_strike_area": 2040,
        "effect": "5601111&",
        "rage_cost": 100,
        "cd": 0,
        "object": 4,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 1,
        "actionName": "skill1",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "meiyingnichang",
        "skillSceneSpine": "wofang",
        "actionType": 0,
        "voice": "diaochan_skill1"
    },
    {
        "id": 560112,
        "imgId": "diaochan_nuqi_meiyingnichang",
        "name": "媚影霓裳2",
        "skill_info": "对范围内生命最低的3名敌军造成72%的策略伤害，若目标带有【动摇】，则额外造成一次貂蝉攻击10%的真实伤害；对所有攻击目标施加【多病（3回合）】\n\n【多病】：接受治疗效果-10%\n【动摇】：抗暴下降%",
        "attack_type": 2,
        "hurt_formula": 72,
        "hurt_attack_area": 1,
        "hurt_strike_area": 2040,
        "effect": "5601121&",
        "rage_cost": 100,
        "cd": 0,
        "object": 4,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 1,
        "actionName": "skill1",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "meiyingnichang",
        "skillSceneSpine": "wofang",
        "actionType": 0,
        "voice": "diaochan_skill1"
    },
    {
        "id": 560121,
        "imgId": "diaochan_huihe_miyumeihuo",
        "name": "迷欲媚惑1",
        "skill_info": "对目标施加【魅惑（1回合）】\n【魅惑1】：由对方获得控制权，无法释放技能",
        "attack_type": 0,
        "hurt_formula": 0,
        "hurt_attack_area": 1008,
        "hurt_strike_area": 1,
        "effect": "5601211&",
        "rage_cost": 0,
        "cd": 3,
        "object": 0,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 2,
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "miyumeihuo",
        "skillSceneSpine": "&",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 560122,
        "imgId": "diaochan_huihe_miyumeihuo",
        "name": "迷欲媚惑2",
        "skill_info": "对目标施加【魅惑（1回合）】\n【魅惑2】：由对方获得控制权，无法释放技能",
        "attack_type": 0,
        "hurt_formula": 0,
        "hurt_attack_area": 1008,
        "hurt_strike_area": 1,
        "effect": "5601221&",
        "rage_cost": 0,
        "cd": 3,
        "object": 0,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 2,
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "miyumeihuo",
        "skillSceneSpine": "&",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 570111,
        "imgId": "wangyue_nuqi_lingjianshizhan",
        "name": "凌剑式·斩",
        "skill_info": "对指定敌军发动5连击，基础伤害为36%的物理伤害，每次攻击提高14%；战斗结束时获得【坚盾1（3回合）】\n\n【坚盾1】：格挡率+5%",
        "attack_type": 1,
        "hurt_formula": 106,
        "hurt_attack_area": 1008,
        "hurt_strike_area": 1,
        "effect": "5701111&",
        "rage_cost": 100,
        "cd": 0,
        "object": 0,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 1,
        "actionName": "skill1",
        "secondActionName": "&",
        "oppoSecondActionName": "skill1_B",
        "skilNameImage": "lingjianzhan",
        "skillSceneSpine": "wofang",
        "actionType": 0,
        "voice": "wangyue_skill1"
    },
    {
        "id": 570112,
        "imgId": "wangyue_nuqi_lingjianshizhan",
        "name": "凌剑式·斩",
        "skill_info": "对指定敌军发动5连击，基础伤害为44%的物理伤害，每次攻击提高14%；战斗结束时获得【坚盾2（3回合）】\n\n【坚盾2】：格挡率+10%",
        "attack_type": 1,
        "hurt_formula": 114,
        "hurt_attack_area": 1008,
        "hurt_strike_area": 1,
        "effect": "5701121&",
        "rage_cost": 100,
        "cd": 0,
        "object": 0,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 1,
        "actionName": "skill1",
        "secondActionName": "&",
        "oppoSecondActionName": "skill1_B",
        "skilNameImage": "lingjianzhan",
        "skillSceneSpine": "wofang",
        "actionType": 0,
        "voice": "wangyue_skill1"
    },
    {
        "id": 570121,
        "imgId": "wangyue_huihe_lingjianshipo",
        "name": "凌剑式·破",
        "skill_info": "对指定敌军造成104%的物理伤害；若该敌军身后可移动，则移动至该格，随后对该敌军施加【破甲1（3回合）】\n\n【破甲1】：物防-5%，持续2回合",
        "attack_type": 1,
        "hurt_formula": 104,
        "hurt_attack_area": 2004,
        "hurt_strike_area": 1,
        "effect": "5701211&",
        "rage_cost": 0,
        "cd": 3,
        "object": 0,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 2,
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "skill2_B",
        "skilNameImage": "lingjianpo",
        "skillSceneSpine": "&",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 570122,
        "imgId": "wangyue_huihe_lingjianshipo",
        "name": "凌剑式·破",
        "skill_info": "对指定敌军造成130%的物理伤害；若该敌军身后可移动，则移动至该格，随后对该敌军施加【破甲2（3回合）】\n\n【破甲2】：物防-10%，持续2回合",
        "attack_type": 1,
        "hurt_formula": 130,
        "hurt_attack_area": 2004,
        "hurt_strike_area": 1,
        "effect": "5701221&",
        "rage_cost": 0,
        "cd": 3,
        "object": 0,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 2,
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "skill2_B",
        "skilNameImage": "lingjianpo",
        "skillSceneSpine": "&",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 590111,
        "imgId": "tongyuan_nuqi_fengwujiutian",
        "name": "凤舞九天",
        "skill_info": "对目标造成180%伤害，将目标推开2格",
        "attack_type": 1,
        "hurt_formula": 200,
        "hurt_attack_area": 2004,
        "hurt_strike_area": 1,
        "effect": "5901111&",
        "rage_cost": 100,
        "cd": 0,
        "object": 0,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 1,
        "actionName": "skill1",
        "secondActionName": "&",
        "oppoSecondActionName": "skill1_B",
        "skilNameImage": "fengwujiutian",
        "skillSceneSpine": "wofang",
        "actionType": 0,
        "voice": "tongyuan_skill1"
    },
    {
        "id": 590112,
        "imgId": "tongyuan_nuqi_fengwujiutian",
        "name": "凤舞九天",
        "skill_info": "对目标造成220%伤害，将目标推开2格",
        "attack_type": 1,
        "hurt_formula": 250,
        "hurt_attack_area": 2004,
        "hurt_strike_area": 1,
        "effect": "5901121&",
        "rage_cost": 100,
        "cd": 0,
        "object": 0,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 1,
        "actionName": "skill1",
        "secondActionName": "&",
        "oppoSecondActionName": "skill1_B",
        "skilNameImage": "fengwujiutian",
        "skillSceneSpine": "wofang",
        "actionType": 0,
        "voice": "tongyuan_skill1"
    },
    {
        "id": 590121,
        "imgId": "tongyuan_huihe_xuanhuangjiangshi",
        "name": "玄凰降世",
        "skill_info": "对指定敌军造成160%的物理伤害；将其推开1格，若成功推开，则额外增加30%的物理伤害；若未能推开，对其施加【缴械1（3回合）】\n\n【缴械1】：攻击-5%",
        "attack_type": 1,
        "hurt_formula": 120,
        "hurt_attack_area": 1008,
        "hurt_strike_area": 1,
        "effect": "5901211&",
        "rage_cost": 0,
        "cd": 3,
        "object": 0,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 2,
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "skill2_B",
        "skilNameImage": "xuanhuangjiangshi",
        "skillSceneSpine": "&",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 590122,
        "imgId": "tongyuan_huihe_xuanhuangjiangshi",
        "name": "玄凰降世",
        "skill_info": "对指定敌军造成200%的物理伤害；将其推开1格，若成功推开，则额外增加30%的物理伤害；若未能推开，对其施加【缴械2（3回合）】\n\n【缴械2】：攻击-10%",
        "attack_type": 1,
        "hurt_formula": 150,
        "hurt_attack_area": 1008,
        "hurt_strike_area": 1,
        "effect": "5901221&",
        "rage_cost": 0,
        "cd": 3,
        "object": 0,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 2,
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "skill2_B",
        "skilNameImage": "xuanhuangjiangshi",
        "skillSceneSpine": "&",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 600111,
        "imgId": "zhaoyun_nuqi_bainiaochaofeng",
        "name": "百鸟朝凤1",
        "skill_info": "对指定敌军造成150%的物理伤害，并将该敌军击退2格",
        "attack_type": 1,
        "hurt_formula": 150,
        "hurt_attack_area": 3008,
        "hurt_strike_area": 1,
        "effect": "1901111&",
        "rage_cost": 100,
        "cd": 0,
        "object": 0,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 1,
        "actionName": "skill1",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "bainiaochaofeng",
        "skillSceneSpine": "wofang",
        "actionType": 0,
        "voice": "shaonianzhaoyun_skill1"
    },
    {
        "id": 600112,
        "imgId": "zhaoyun_nuqi_bainiaochaofeng",
        "name": "百鸟朝凤2",
        "skill_info": "对指定敌军造成170%的物理伤害，并将该敌军击退2格",
        "attack_type": 1,
        "hurt_formula": 170,
        "hurt_attack_area": 3008,
        "hurt_strike_area": 1,
        "effect": "1901121&",
        "rage_cost": 100,
        "cd": 0,
        "object": 0,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 1,
        "actionName": "skill1",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "bainiaochaofeng",
        "skillSceneSpine": "wofang",
        "actionType": 0,
        "voice": "shaonianzhaoyun_skill1"
    },
    {
        "id": 600121,
        "imgId": "zhaoyun_huihe_qitanpanlong",
        "name": "七探盘龙1",
        "skill_info": "对范围内敌军造成60%的物理伤害；行动结束时，自身有50的概率获得2个随机【增益状态】",
        "attack_type": 1,
        "hurt_formula": 60,
        "hurt_attack_area": 1,
        "hurt_strike_area": 3008,
        "effect": "1901211&",
        "rage_cost": 0,
        "cd": 3,
        "object": 4,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 2,
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "qitanpanlong",
        "skillSceneSpine": "&",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 600122,
        "imgId": "zhaoyun_huihe_qitanpanlong",
        "name": "七探盘龙2",
        "skill_info": "对范围内敌军造成70%的物理伤害；行动结束时，自身有75的概率获得2个随机【增益状态】",
        "attack_type": 1,
        "hurt_formula": 70,
        "hurt_attack_area": 1,
        "hurt_strike_area": 3008,
        "effect": "1901221&",
        "rage_cost": 0,
        "cd": 3,
        "object": 4,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 2,
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "qitanpanlong",
        "skillSceneSpine": "&",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 610111,
        "imgId": "xiahouqingyi_nuqi_mingguimoji",
        "name": "明鬼墨击1",
        "skill_info": "对指定敌人造成3次150%的物理伤害",
        "attack_type": 1,
        "hurt_formula": 150,
        "hurt_attack_area": 1008,
        "hurt_strike_area": 1,
        "effect": "&",
        "rage_cost": 100,
        "cd": 0,
        "object": 0,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 1,
        "actionName": "skill1",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "mingguimoji",
        "skillSceneSpine": "wofang",
        "actionType": 0,
        "voice": "shaonianxiahouqingyi_skill1"
    },
    {
        "id": 610112,
        "imgId": "xiahouqingyi_nuqi_mingguimoji",
        "name": "明鬼墨击2",
        "skill_info": "对指定敌人发动3次170%的物理伤害",
        "attack_type": 1,
        "hurt_formula": 170,
        "hurt_attack_area": 1008,
        "hurt_strike_area": 1,
        "effect": "&",
        "rage_cost": 100,
        "cd": 0,
        "object": 0,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 1,
        "actionName": "skill1",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "mingguimoji",
        "skillSceneSpine": "wofang",
        "actionType": 0,
        "voice": "shaonianxiahouqingyi_skill1"
    },
    {
        "id": 610121,
        "imgId": "xiahouqingyi_huihe_moshouweigong",
        "name": "墨守为攻1",
        "skill_info": "自身获得【墨守（3回合）】和【强化挑衅（3回合）】\n\n【强化挑衅】：使施加怒目的范围提高至3格\n【墨守】：战斗前，对敌人造成一次自身攻击10%的真实伤害；持续2回合",
        "attack_type": 0,
        "hurt_formula": 0,
        "hurt_attack_area": 1,
        "hurt_strike_area": 1,
        "effect": "&",
        "rage_cost": 0,
        "cd": 3,
        "object": 4,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "5301211&",
        "alarm_type": 0,
        "skill_class": 2,
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "moshouweigong",
        "skillSceneSpine": "&",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 610122,
        "imgId": "xiahouqingyi_huihe_moshouweigong",
        "name": "墨守为攻2",
        "skill_info": "自身获得【墨守（3回合）】和【强化挑衅（3回合）】\n\n【强化挑衅】：使施加怒目的范围提高至3格\n【墨守】：战斗前，对敌人造成一次自身攻击10%的真实伤害；持续2回合",
        "attack_type": 0,
        "hurt_formula": 0,
        "hurt_attack_area": 1,
        "hurt_strike_area": 1,
        "effect": "&",
        "rage_cost": 0,
        "cd": 3,
        "object": 4,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "5301221&",
        "alarm_type": 0,
        "skill_class": 2,
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "moshouweigong",
        "skillSceneSpine": "&",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 620111,
        "imgId": "panzhang_nuqi_pohunuci",
        "name": "破虎怒刺1",
        "skill_info": "对指定敌军造成150%的物理伤害，若攻击方向1格内有敌军，则对其造成20%的物理伤害",
        "attack_type": 1,
        "hurt_formula": 150,
        "hurt_attack_area": 2004,
        "hurt_strike_area": 5002,
        "effect": "6201111&",
        "rage_cost": 100,
        "cd": 0,
        "object": 0,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 1,
        "actionName": "skill1",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "pohunuci",
        "skillSceneSpine": "wofang",
        "actionType": 1,
        "voice": "panzhang_skill1"
    },
    {
        "id": 620112,
        "imgId": "panzhang_nuqi_pohunuci",
        "name": "破虎怒刺2",
        "skill_info": "对指定敌军造成170%的物理伤害，若攻击方向1格内有敌军，则对其造成20%的物理伤害",
        "attack_type": 1,
        "hurt_formula": 170,
        "hurt_attack_area": 2004,
        "hurt_strike_area": 5002,
        "effect": "6201121&",
        "rage_cost": 100,
        "cd": 0,
        "object": 0,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 1,
        "actionName": "skill1",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "pohunuci",
        "skillSceneSpine": "wofang",
        "actionType": 1,
        "voice": "panzhang_skill1"
    },
    {
        "id": 620121,
        "imgId": "panzhang_huihe_yazibibao",
        "name": "睚眦必报1",
        "skill_info": "自身获得【复仇1（3回合）】\n\n【复仇1】：反击时攻击+25%",
        "attack_type": 0,
        "hurt_formula": 0,
        "hurt_attack_area": 1,
        "hurt_strike_area": 1,
        "effect": "&",
        "rage_cost": 0,
        "cd": 3,
        "object": 4,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "6201211&",
        "alarm_type": 0,
        "skill_class": 2,
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "yazibibao",
        "skillSceneSpine": "&",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 620122,
        "imgId": "panzhang_huihe_yazibibao",
        "name": "睚眦必报2",
        "skill_info": "自身获得【复仇2（3回合）】\n\n【复仇2】：反击时攻击+50%",
        "attack_type": 0,
        "hurt_formula": 0,
        "hurt_attack_area": 1,
        "hurt_strike_area": 1,
        "effect": "&",
        "rage_cost": 0,
        "cd": 3,
        "object": 4,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "6201221&",
        "alarm_type": 0,
        "skill_class": 2,
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "yazibibao",
        "skillSceneSpine": "&",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 630111,
        "imgId": "lintong_nuqi_yuxuebafang",
        "name": "浴血八方1",
        "skill_info": "对范围内敌军造成4次37%的物理伤害",
        "attack_type": 1,
        "hurt_formula": 150,
        "hurt_attack_area": 2004,
        "hurt_strike_area": 1,
        "effect": "6301111&",
        "rage_cost": 100,
        "cd": 0,
        "object": 0,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 1,
        "actionName": "skill1",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "yuxuebafang",
        "skillSceneSpine": "wofang",
        "actionType": 0,
        "voice": "lingtong_skill1"
    },
    {
        "id": 630112,
        "imgId": "lintong_nuqi_yuxuebafang",
        "name": "浴血八方2",
        "skill_info": "对范围内敌军造成4次42%的物理伤害",
        "attack_type": 1,
        "hurt_formula": 170,
        "hurt_attack_area": 2004,
        "hurt_strike_area": 1,
        "effect": "6301111&",
        "rage_cost": 100,
        "cd": 0,
        "object": 0,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 1,
        "actionName": "skill1",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "yuxuebafang",
        "skillSceneSpine": "wofang",
        "actionType": 0,
        "voice": "lingtong_skill1"
    },
    {
        "id": 630121,
        "imgId": "lintong_huihe_bailiechuanji",
        "name": "百裂穿击1",
        "skill_info": "对指定敌军造成120%的物理伤害；",
        "attack_type": 1,
        "hurt_formula": 120,
        "hurt_attack_area": 2004,
        "hurt_strike_area": 1,
        "effect": "&",
        "rage_cost": 0,
        "cd": 3,
        "object": 0,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 2,
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "bailiechuanji",
        "skillSceneSpine": "&",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 630122,
        "imgId": "lintong_huihe_bailiechuanji",
        "name": "百裂穿击2",
        "skill_info": "对指定敌军造成140%的物理伤害；",
        "attack_type": 1,
        "hurt_formula": 140,
        "hurt_attack_area": 2004,
        "hurt_strike_area": 1,
        "effect": "&",
        "rage_cost": 0,
        "cd": 3,
        "object": 0,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 2,
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "bailiechuanji",
        "skillSceneSpine": "&",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 640111,
        "imgId": "huanggai_nuqi_fenyonglianji",
        "name": "奋勇连击1",
        "skill_info": "对指定敌军造成150%的物理伤害，有40%的概率追加一次35%的物理伤害",
        "attack_type": 1,
        "hurt_formula": 150,
        "hurt_attack_area": 1008,
        "hurt_strike_area": 1,
        "effect": "6401111&",
        "rage_cost": 100,
        "cd": 0,
        "object": 0,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 1,
        "actionName": "skill1_1",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "fenyonglianji",
        "skillSceneSpine": "wofang",
        "actionType": 0,
        "voice": "huanggai_skill1"
    },
    {
        "id": 640112,
        "imgId": "huanggai_nuqi_fenyonglianji",
        "name": "奋勇连击2",
        "skill_info": "对指定敌军造成170%的物理伤害，有60%的概率追加一次45%的物理伤害",
        "attack_type": 1,
        "hurt_formula": 170,
        "hurt_attack_area": 1008,
        "hurt_strike_area": 1,
        "effect": "6401121&",
        "rage_cost": 100,
        "cd": 0,
        "object": 0,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 1,
        "actionName": "skill1_1",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "fenyonglianji",
        "skillSceneSpine": "wofang",
        "actionType": 0,
        "voice": "huanggai_skill1"
    },
    {
        "id": 640121,
        "imgId": "huanggai_huihe_kurouji",
        "name": "苦肉计1",
        "skill_info": "自身获得【苦肉1（3回合）】\n\n【苦肉1】：物理与策略减伤-15%；攻击加深+10%；暴击率+10%",
        "attack_type": 0,
        "hurt_formula": 0,
        "hurt_attack_area": 1,
        "hurt_strike_area": 1,
        "effect": "&",
        "rage_cost": 0,
        "cd": 3,
        "object": 4,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "6401211&",
        "alarm_type": 0,
        "skill_class": 2,
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "kurouji",
        "skillSceneSpine": "&",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 640122,
        "imgId": "huanggai_huihe_kurouji",
        "name": "苦肉计2",
        "skill_info": "自身获得【苦肉2（3回合）】\n\n【苦肉2】：物理与策略减伤-10%；攻击加深+20%；暴击率+20%",
        "attack_type": 0,
        "hurt_formula": 0,
        "hurt_attack_area": 1,
        "hurt_strike_area": 1,
        "effect": "&",
        "rage_cost": 0,
        "cd": 3,
        "object": 4,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "6401221&",
        "alarm_type": 0,
        "skill_class": 2,
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "kurouji",
        "skillSceneSpine": "&",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 10090121,
        "imgId": "nuci",
        "name": "义之所向",
        "skill_info": "对敌人进行攻击，并穿透伤害敌人身后。",
        "attack_type": 1,
        "hurt_formula": 130,
        "hurt_attack_area": 2004,
        "hurt_strike_area": 5002,
        "effect": "&",
        "rage_cost": 100,
        "cd": 0,
        "object": 0,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 1,
        "actionName": "attack",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "nuci",
        "skillSceneSpine": "wofang",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 11010111,
        "imgId": "bubing_nuqi_lipi",
        "name": "力劈1",
        "skill_info": "对指定目标造成180威力的物理伤害",
        "attack_type": 1,
        "hurt_formula": 180,
        "hurt_attack_area": 1008,
        "hurt_strike_area": 1,
        "effect": "&",
        "rage_cost": 100,
        "cd": 0,
        "object": 0,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 1,
        "actionName": "attack",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "lipi",
        "skillSceneSpine": "wofang",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 11010112,
        "imgId": "bubing_nuqi_lipi",
        "name": "力劈2",
        "skill_info": "对指定目标造成220威力的物理伤害",
        "attack_type": 1,
        "hurt_formula": 220,
        "hurt_attack_area": 1008,
        "hurt_strike_area": 1,
        "effect": "&",
        "rage_cost": 100,
        "cd": 0,
        "object": 0,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 1,
        "actionName": "attack",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "lipi",
        "skillSceneSpine": "wofang",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 11020111,
        "imgId": "qiangbing_nuqi_nuci",
        "name": "怒刺1",
        "skill_info": "对指定目标造成180威力的物理伤害",
        "attack_type": 1,
        "hurt_formula": 180,
        "hurt_attack_area": 1008,
        "hurt_strike_area": 1,
        "effect": "&",
        "rage_cost": 100,
        "cd": 0,
        "object": 0,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 1,
        "actionName": "attack",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "nuci",
        "skillSceneSpine": "wofang",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 11020112,
        "imgId": "qiangbing_nuqi_nuci",
        "name": "怒刺2",
        "skill_info": "对指定目标造成220威力的物理伤害",
        "attack_type": 1,
        "hurt_formula": 220,
        "hurt_attack_area": 1008,
        "hurt_strike_area": 1,
        "effect": "&",
        "rage_cost": 100,
        "cd": 0,
        "object": 0,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 1,
        "actionName": "attack",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "nuci",
        "skillSceneSpine": "wofang",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 11030111,
        "imgId": "qibing_nuqi_tuci",
        "name": "突刺1",
        "skill_info": "对指定目标造成180威力的物理伤害",
        "attack_type": 1,
        "hurt_formula": 180,
        "hurt_attack_area": 1008,
        "hurt_strike_area": 1,
        "effect": "&",
        "rage_cost": 100,
        "cd": 0,
        "object": 0,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 1,
        "actionName": "attack",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "tuci",
        "skillSceneSpine": "wofang",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 11030112,
        "imgId": "qibing_nuqi_tuci",
        "name": "突刺2",
        "skill_info": "对指定目标造成220威力的物理伤害",
        "attack_type": 1,
        "hurt_formula": 220,
        "hurt_attack_area": 1008,
        "hurt_strike_area": 1,
        "effect": "&",
        "rage_cost": 100,
        "cd": 0,
        "object": 0,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 1,
        "actionName": "attack",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "tuci",
        "skillSceneSpine": "wofang",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 11040111,
        "imgId": "gongbing_nuqi_feishe",
        "name": "飞射1",
        "skill_info": "对指定目标造成180威力的物理伤害",
        "attack_type": 1,
        "hurt_formula": 180,
        "hurt_attack_area": 6008,
        "hurt_strike_area": 1,
        "effect": "&",
        "rage_cost": 100,
        "cd": 0,
        "object": 0,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 1,
        "actionName": "attack",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "feishe",
        "skillSceneSpine": "wofang",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 11040112,
        "imgId": "gongbing_nuqi_feishe",
        "name": "飞射2",
        "skill_info": "对指定目标造成220威力的物理伤害",
        "attack_type": 1,
        "hurt_formula": 220,
        "hurt_attack_area": 6008,
        "hurt_strike_area": 1,
        "effect": "&",
        "rage_cost": 100,
        "cd": 0,
        "object": 0,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 1,
        "actionName": "attack",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "feishe",
        "skillSceneSpine": "wofang",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 11050111,
        "imgId": "youxia_nuqi_zhongquan",
        "name": "重拳1",
        "skill_info": "对指定目标造成180威力的物理伤害",
        "attack_type": 1,
        "hurt_formula": 180,
        "hurt_attack_area": 1008,
        "hurt_strike_area": 1,
        "effect": "&",
        "rage_cost": 100,
        "cd": 0,
        "object": 0,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 1,
        "actionName": "attack",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "zhongquan",
        "skillSceneSpine": "wofang",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 11050112,
        "imgId": "youxia_nuqi_zhongquan",
        "name": "重拳2",
        "skill_info": "对指定目标造成220威力的物理伤害",
        "attack_type": 1,
        "hurt_formula": 220,
        "hurt_attack_area": 1008,
        "hurt_strike_area": 1,
        "effect": "&",
        "rage_cost": 100,
        "cd": 0,
        "object": 0,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 1,
        "actionName": "attack",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "zhongquan",
        "skillSceneSpine": "wofang",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 11060111,
        "imgId": "ceshi_nuqi_xingji",
        "name": "星击1",
        "skill_info": "对指定目标造成180威力的策略伤害",
        "attack_type": 2,
        "hurt_formula": 180,
        "hurt_attack_area": 2012,
        "hurt_strike_area": 1,
        "effect": "&",
        "rage_cost": 100,
        "cd": 0,
        "object": 0,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 1,
        "actionName": "attack",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "xingji",
        "skillSceneSpine": "wofang",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 11060112,
        "imgId": "ceshi_nuqi_xingji",
        "name": "星击2",
        "skill_info": "对指定目标造成220威力的策略伤害",
        "attack_type": 2,
        "hurt_formula": 220,
        "hurt_attack_area": 2012,
        "hurt_strike_area": 1,
        "effect": "&",
        "rage_cost": 100,
        "cd": 0,
        "object": 0,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 1,
        "actionName": "attack",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "xingji",
        "skillSceneSpine": "wofang",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 11070111,
        "imgId": "yisheng_nuqi_chunhui",
        "name": "春晖1",
        "skill_info": "对指定目标造成180威力的治疗",
        "attack_type": 0,
        "hurt_formula": 0,
        "hurt_attack_area": 2012,
        "hurt_strike_area": 1,
        "effect": "&",
        "rage_cost": 100,
        "cd": 0,
        "object": 1,
        "friendly_attack_type": 3,
        "gain_formula": 180,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 1,
        "actionName": "attack",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "chunhui",
        "skillSceneSpine": "wofangzhiliao",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 11070112,
        "imgId": "yisheng_nuqi_chunhui",
        "name": "春晖2",
        "skill_info": "对指定目标造成220威力的治疗",
        "attack_type": 0,
        "hurt_formula": 0,
        "hurt_attack_area": 2012,
        "hurt_strike_area": 1,
        "effect": "&",
        "rage_cost": 100,
        "cd": 0,
        "object": 1,
        "friendly_attack_type": 3,
        "gain_formula": 220,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 1,
        "actionName": "attack",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "chunhui",
        "skillSceneSpine": "wofangzhiliao",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 11130111,
        "imgId": "&",
        "name": "猛火车爆炸",
        "skill_info": "猛火车爆炸",
        "attack_type": 1,
        "hurt_formula": 0,
        "hurt_attack_area": 1,
        "hurt_strike_area": 1008,
        "effect": "111301111&",
        "rage_cost": 0,
        "cd": 0,
        "object": 3,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 0,
        "actionName": "attack",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": 0,
        "skillSceneSpine": "&",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 11160111,
        "imgId": "yinzhu_yinqizhuanhua",
        "name": "阴气催化",
        "skill_info": "催动所有阴兵活动，并恢复伤势",
        "attack_type": 0,
        "hurt_formula": 0,
        "hurt_attack_area": 1,
        "hurt_strike_area": 998,
        "effect": "&",
        "rage_cost": 0,
        "cd": 0,
        "object": 1,
        "friendly_attack_type": 6,
        "gain_formula": 100,
        "friendlyEffect": "&",
        "alarm_type": 1,
        "skill_class": 4,
        "actionName": "skill1",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "&",
        "skillSceneSpine": "&",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 16010111,
        "imgId": "dongzhuoboss_skill1",
        "name": "阴阳星陨",
        "skill_info": "对所有敌军造成6次15%的策略伤害；造成伤害时，有概率在目标身边召唤【阳气碎片】和【阴气碎片】",
        "attack_type": 2,
        "hurt_formula": 15,
        "hurt_attack_area": 1,
        "hurt_strike_area": 998,
        "effect": "160101111&",
        "rage_cost": 0,
        "cd": 0,
        "object": 4,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 4,
        "actionName": "skill1",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": 0,
        "skillSceneSpine": "wofang",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 16010121,
        "imgId": "dongzhuoboss_skill2_1",
        "name": "怖食唾酸",
        "skill_info": "对指定范围的格子施加【胃液（4回合）】\n\n【胃液】：回合开始时，对武将施加【缠足1（3回合）】\n【缠足1】：移动力-1",
        "attack_type": 0,
        "hurt_formula": 0,
        "hurt_attack_area": 1,
        "hurt_strike_area": 12116,
        "effect": "160101211&",
        "rage_cost": 0,
        "cd": 0,
        "object": 3,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "160101211&",
        "alarm_type": 0,
        "skill_class": 4,
        "actionName": "skill2_1_L",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": 0,
        "skillSceneSpine": "wofang",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 16010131,
        "imgId": "dongzhuoboss_skill2_1",
        "name": "怖食唾酸",
        "skill_info": "对指定范围的格子施加【胃液（4回合）】\n\n【胃液】：回合开始时，对武将施加【缠足1（3回合）】\n【缠足1】：移动力-1",
        "attack_type": 0,
        "hurt_formula": 0,
        "hurt_attack_area": 1,
        "hurt_strike_area": 12216,
        "effect": "160101311&",
        "rage_cost": 0,
        "cd": 0,
        "object": 3,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "160101311&",
        "alarm_type": 0,
        "skill_class": 4,
        "actionName": "skill2_1_R",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": 0,
        "skillSceneSpine": "wofang",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 16010141,
        "imgId": "dongzhuoboss_skill2_2",
        "name": "邪舌舔弑",
        "skill_info": "吞食酸液范围内的所有目标",
        "attack_type": 7,
        "hurt_formula": 100,
        "hurt_attack_area": 1,
        "hurt_strike_area": 12116,
        "effect": "160101411&",
        "rage_cost": 0,
        "cd": 0,
        "object": 2,
        "friendly_attack_type": 7,
        "gain_formula": 100,
        "friendlyEffect": "160101411&",
        "alarm_type": 0,
        "skill_class": 4,
        "actionName": "skill2_2_L",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": 0,
        "skillSceneSpine": "wofang",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 16010151,
        "imgId": "dongzhuoboss_skill2_2",
        "name": "邪舌舔弑",
        "skill_info": "吞食酸液范围内的所有目标",
        "attack_type": 7,
        "hurt_formula": 100,
        "hurt_attack_area": 1,
        "hurt_strike_area": 12216,
        "effect": "160101411&",
        "rage_cost": 0,
        "cd": 0,
        "object": 2,
        "friendly_attack_type": 7,
        "gain_formula": 100,
        "friendlyEffect": "160101411&",
        "alarm_type": 0,
        "skill_class": 4,
        "actionName": "skill2_2_R",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": 0,
        "skillSceneSpine": "wofang",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 16010161,
        "imgId": "dongzhuoboss_skill3_1",
        "name": "盘中餐",
        "skill_info": "对随机敌军施加【盘中餐（3回合）】\n\n【盘中餐】：被【潜渊噬天】视为目标",
        "attack_type": 0,
        "hurt_formula": 0,
        "hurt_attack_area": 998,
        "hurt_strike_area": 1,
        "effect": "160101611&",
        "rage_cost": 0,
        "cd": 0,
        "object": 0,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 4,
        "actionName": "skill3_1",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": 0,
        "skillSceneSpine": "wofang",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 16010171,
        "imgId": "dongzhuoboss_skill3_2",
        "name": "潜渊噬天",
        "skill_info": "对敌军造成500%的物理伤害，该伤害可被分摊，且伤害不分敌我",
        "attack_type": 1,
        "hurt_formula": 500,
        "hurt_attack_area": 998,
        "hurt_strike_area": 10009,
        "effect": "160101711&",
        "rage_cost": 0,
        "cd": 0,
        "object": 6,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 4,
        "actionName": "skill3_2",
        "secondActionName": "skill3_2_B_2",
        "oppoSecondActionName": "skill3_2_B",
        "skilNameImage": 0,
        "skillSceneSpine": "wofang",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 20110111,
        "imgId": "nulangwang_skill1_liezhuahengsao",
        "name": "烈爪横扫",
        "skill_info": "对指定敌军造成220%的物理伤害，随后施加【裂伤（3回合）】\n\n【裂伤】：行动结束时，造成狼神5%攻击的真实伤害",
        "attack_type": 1,
        "hurt_formula": 110,
        "hurt_attack_area": 2004,
        "hurt_strike_area": 4003,
        "effect": "201101111&",
        "rage_cost": 0,
        "cd": 0,
        "object": 0,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 4,
        "actionName": "skill1",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "liezhuahengsao",
        "skillSceneSpine": "wofang",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 20110121,
        "imgId": "nulangwang_skill2_beifengsaowei",
        "name": "北风扫尾",
        "skill_info": "对范围内敌军造成50%的物理伤害",
        "attack_type": 1,
        "hurt_formula": 50,
        "hurt_attack_area": 1,
        "hurt_strike_area": 1008,
        "effect": "&",
        "rage_cost": 0,
        "cd": 0,
        "object": 4,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 4,
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "beifengsaowei",
        "skillSceneSpine": "wofang",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 20110131,
        "imgId": "nulangwang_skill3_zhaohuanlangqun",
        "name": "呼唤狼群",
        "skill_info": "呼唤2只狼助战",
        "attack_type": 0,
        "hurt_formula": 0,
        "hurt_attack_area": 1,
        "hurt_strike_area": 1,
        "effect": "&",
        "rage_cost": 0,
        "cd": 0,
        "object": 4,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "201101311&",
        "alarm_type": 1,
        "skill_class": 4,
        "actionName": "skill3",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "huhuanlangqun",
        "skillSceneSpine": "wofangzhiliao",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 20120111,
        "imgId": "nulang_nuqi_siyao",
        "name": "撕咬",
        "skill_info": "对指定敌军造成150%的物理伤害，随后施加【多病2（3回合）】\n\n【多病2】：受治疗加成-",
        "attack_type": 1,
        "hurt_formula": 150,
        "hurt_attack_area": 1008,
        "hurt_strike_area": 1,
        "effect": "201201111&",
        "rage_cost": 100,
        "cd": 0,
        "object": 1,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 1,
        "skill_class": 1,
        "actionName": "attack",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "siyao",
        "skillSceneSpine": "wofang",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 20210111,
        "imgId": "mohualvbu_skill3_mohunbaofa",
        "name": "魔魂爆发",
        "skill_info": "对范围内敌军造成60%的物理伤害",
        "attack_type": 1,
        "hurt_formula": 30,
        "hurt_attack_area": 1,
        "hurt_strike_area": 1024,
        "effect": "&",
        "rage_cost": 0,
        "cd": 0,
        "object": 4,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 4,
        "actionName": "skill1",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "mohunbaofa",
        "skillSceneSpine": "wofang",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 20210121,
        "imgId": "mohualvbu_skill2_jimiemozhan",
        "name": "寂灭魔斩",
        "skill_info": "对指定敌军造成150%的物理伤害并击退2格；施加状态【重伤（3回合）】\n\n【重伤】：不可行动，失去对周边格子的控制",
        "attack_type": 1,
        "hurt_formula": 150,
        "hurt_attack_area": 2024,
        "hurt_strike_area": 1,
        "effect": "202101211&",
        "rage_cost": 0,
        "cd": 0,
        "object": 0,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 4,
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "skill2_B",
        "skilNameImage": "jimiemozhan",
        "skillSceneSpine": "wofang",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 20210131,
        "imgId": "mohualvbu_skill1_wushuangmojiang",
        "name": "无双魔将",
        "skill_info": "使所有友军获得【锋锐2（3回合）】\n\n【锋锐2】攻击+10%",
        "attack_type": 0,
        "hurt_formula": 0,
        "hurt_attack_area": 1,
        "hurt_strike_area": 999,
        "effect": "&",
        "rage_cost": 0,
        "cd": 0,
        "object": 1,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "202101311&",
        "alarm_type": 0,
        "skill_class": 4,
        "actionName": "skill3",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "wushuangmojiang",
        "skillSceneSpine": "wofangzhiliao",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 20310111,
        "imgId": "mohuadianwei_skill1_juyatianji",
        "name": "巨牙天突",
        "skill_info": "对指定敌军造成150%的物理伤害，若攻击方向3*3范围内有其他敌军，则对其造成20威力的物理伤害",
        "attack_type": 1,
        "hurt_formula": 150,
        "hurt_attack_area": 2004,
        "hurt_strike_area": 8009,
        "effect": "203101111&",
        "rage_cost": 0,
        "cd": 0,
        "object": 0,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 4,
        "actionName": "skill1",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "juyatiantu",
        "skillSceneSpine": "wofang",
        "actionType": 1,
        "voice": "&"
    },
    {
        "id": 20310121,
        "imgId": "mohuadianwei_skill2_geiwohuilai",
        "name": "给我回来",
        "skill_info": "对距离最远的目标释放，将其拉向自身方向；造成150%的物理伤害",
        "attack_type": 1,
        "hurt_formula": 150,
        "hurt_attack_area": 2024,
        "hurt_strike_area": 1,
        "effect": "203101211&",
        "rage_cost": 0,
        "cd": 0,
        "object": 0,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 4,
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "skill2_B",
        "skilNameImage": "geiwohuilai",
        "skillSceneSpine": "wofang",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 20310131,
        "imgId": "mohuadianwei_skill3_elaixuanfeng",
        "name": "恶来旋风",
        "skill_info": "对范围内敌军造成50%的物理伤害",
        "attack_type": 1,
        "hurt_formula": 50,
        "hurt_attack_area": 1008,
        "hurt_strike_area": 1,
        "effect": "&",
        "rage_cost": 0,
        "cd": 0,
        "object": 0,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 4,
        "actionName": "skill3",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "elaixuanfeng",
        "skillSceneSpine": "wofang",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 20320111,
        "imgId": "caoyingqibing_nuqi_chonghunvci",
        "name": "冲虎怒刺",
        "skill_info": "对距离最远的目标施放；对其造成150%的物理伤害，每距离1格，物理增伤+3%；移动到目标最近的格子",
        "attack_type": 1,
        "hurt_formula": 150,
        "hurt_attack_area": 2024,
        "hurt_strike_area": 1,
        "effect": "203201111&",
        "rage_cost": 100,
        "cd": 0,
        "object": 0,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 1,
        "actionName": "skill1",
        "secondActionName": "&",
        "oppoSecondActionName": "skill1_B",
        "skilNameImage": "chonghunuci",
        "skillSceneSpine": "wofang",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 20410111,
        "imgId": "changjianguanshe",
        "name": "长箭贯射",
        "skill_info": "对指定敌军造成140威力的物理伤害，若攻击方向2格内有敌军，则对其造成40威力的物理伤害",
        "attack_type": 1,
        "hurt_formula": 110,
        "hurt_attack_area": 2024,
        "hurt_strike_area": 1,
        "effect": "204101111&",
        "rage_cost": 0,
        "cd": 0,
        "object": 0,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 4,
        "actionName": "attack",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "changjianguanshe",
        "skillSceneSpine": "wofang",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 20410121,
        "imgId": "dangshuopi",
        "name": "荡槊劈",
        "skill_info": "对距离最远的目标释放，将其拉向自身方向；造成220威力的物理伤害",
        "attack_type": 1,
        "hurt_formula": 110,
        "hurt_attack_area": 2024,
        "hurt_strike_area": 1,
        "effect": "&",
        "rage_cost": 0,
        "cd": 0,
        "object": 0,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 4,
        "actionName": "attack",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "dangshuopi",
        "skillSceneSpine": "wofang",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 20410131,
        "imgId": "shuowuji",
        "name": "槊舞击",
        "skill_info": "对范围内敌军造成60威力的物理伤害",
        "attack_type": 1,
        "hurt_formula": 30,
        "hurt_attack_area": 1,
        "hurt_strike_area": 1008,
        "effect": "&",
        "rage_cost": 0,
        "cd": 0,
        "object": 4,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 4,
        "actionName": "attack",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "shuowuji",
        "skillSceneSpine": "wofang",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 20420111,
        "imgId": "qingqifeishe",
        "name": "轻骑飞射",
        "skill_info": "对指定目标造成220威力的物理伤害",
        "attack_type": 1,
        "hurt_formula": 110,
        "hurt_attack_area": 2024,
        "hurt_strike_area": 1,
        "effect": "&",
        "rage_cost": 100,
        "cd": 0,
        "object": 0,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 1,
        "actionName": "attack",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "qingqifeishe",
        "skillSceneSpine": "wofang",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 20510111,
        "imgId": "jinnangmiaoji",
        "name": "锦囊妙计",
        "skill_info": "在地图上的随机格子刷新5个【伤害锦囊】【治疗锦囊】【神秘锦囊】\n\n【伤害锦囊】：玩家武将行动结束时，对郭嘉造成150%攻击的真实伤害\n【治疗锦囊】：我方武将行动结束时，使郭嘉恢复150%攻击的生命值\n【神秘锦囊】：随机获得一项强力增益状态",
        "attack_type": 0,
        "hurt_formula": 0,
        "hurt_attack_area": 1,
        "hurt_strike_area": 1,
        "effect": "205101111&",
        "rage_cost": 0,
        "cd": 0,
        "object": 4,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 4,
        "actionName": "attack",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "jinnangmiaoji",
        "skillSceneSpine": "wofangzhiliao",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 20520111,
        "imgId": "bubing_nuqi_lipi",
        "name": "力劈",
        "skill_info": "对指定目标造成220威力的物理伤害",
        "attack_type": 1,
        "hurt_formula": 110,
        "hurt_attack_area": 1008,
        "hurt_strike_area": 1,
        "effect": "205201111&",
        "rage_cost": 100,
        "cd": 0,
        "object": 0,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 1,
        "actionName": "attack",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "lipi",
        "skillSceneSpine": "wofang",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 20530111,
        "imgId": "qiangbing_nuqi_nuci",
        "name": "怒刺",
        "skill_info": "对指定目标造成220威力的物理伤害",
        "attack_type": 1,
        "hurt_formula": 110,
        "hurt_attack_area": 1008,
        "hurt_strike_area": 1,
        "effect": "&",
        "rage_cost": 100,
        "cd": 0,
        "object": 0,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 1,
        "actionName": "attack",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "nuci",
        "skillSceneSpine": "wofang",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 20540111,
        "imgId": "gongbing_nuqi_feishe",
        "name": "飞射",
        "skill_info": "对范围内敌军造成60威力的物理伤害",
        "attack_type": 1,
        "hurt_formula": 30,
        "hurt_attack_area": 2024,
        "hurt_strike_area": 2024,
        "effect": "&",
        "rage_cost": 100,
        "cd": 0,
        "object": 0,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 1,
        "actionName": "attack",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "feishe",
        "skillSceneSpine": "wofang",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 20550111,
        "imgId": "ceshi_nuqi_xingji",
        "name": "星击",
        "skill_info": "对指定目标造成220威力的策略伤害",
        "attack_type": 2,
        "hurt_formula": 110,
        "hurt_attack_area": 2024,
        "hurt_strike_area": 1,
        "effect": "&",
        "rage_cost": 100,
        "cd": 0,
        "object": 0,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 1,
        "actionName": "attack",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "xingji",
        "skillSceneSpine": "wofang",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 20560111,
        "imgId": "yisheng_nuqi_chunhui",
        "name": "春晖",
        "skill_info": "对指定目标造成220威力的治疗",
        "attack_type": 0,
        "hurt_formula": 0,
        "hurt_attack_area": 2064,
        "hurt_strike_area": 1,
        "effect": "&",
        "rage_cost": 100,
        "cd": 0,
        "object": 1,
        "friendly_attack_type": 3,
        "gain_formula": 110,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 1,
        "actionName": "attack",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "chunhui",
        "skillSceneSpine": "wofang",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 20610111,
        "imgId": "buzhen",
        "name": "布阵",
        "skill_info": "随机交换阵眼位置",
        "attack_type": 0,
        "hurt_formula": 0,
        "hurt_attack_area": 1,
        "hurt_strike_area": 1,
        "effect": "306101111&",
        "rage_cost": 0,
        "cd": 0,
        "object": 4,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 4,
        "actionName": "attack",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "buzhen",
        "skillSceneSpine": "wofang",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 20610121,
        "imgId": "paibing",
        "name": "排兵",
        "skill_info": "随机交换武将位置",
        "attack_type": 0,
        "hurt_formula": 0,
        "hurt_attack_area": 1,
        "hurt_strike_area": 1,
        "effect": "306101211&",
        "rage_cost": 0,
        "cd": 0,
        "object": 4,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 4,
        "actionName": "attack",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "paibing",
        "skillSceneSpine": "wofang",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 20620111,
        "imgId": "&",
        "name": "物理单体",
        "skill_info": "对指定目标造成220威力的物理伤害",
        "attack_type": 1,
        "hurt_formula": 110,
        "hurt_attack_area": 1008,
        "hurt_strike_area": 1,
        "effect": "&",
        "rage_cost": 100,
        "cd": 0,
        "object": 0,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 1,
        "actionName": "attack",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "&",
        "skillSceneSpine": "wofang",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 20630111,
        "imgId": "&",
        "name": "策略单体",
        "skill_info": "对指定目标造成220威力的策略伤害",
        "attack_type": 1,
        "hurt_formula": 110,
        "hurt_attack_area": 1008,
        "hurt_strike_area": 1,
        "effect": "&",
        "rage_cost": 100,
        "cd": 0,
        "object": 0,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 1,
        "actionName": "attack",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "&",
        "skillSceneSpine": "wofang",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 20640111,
        "imgId": "&",
        "name": "物理范围",
        "skill_info": "对范围内敌军造成60威力的物理伤害",
        "attack_type": 2,
        "hurt_formula": 30,
        "hurt_attack_area": 2024,
        "hurt_strike_area": 2024,
        "effect": "&",
        "rage_cost": 100,
        "cd": 0,
        "object": 0,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 1,
        "actionName": "attack",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "&",
        "skillSceneSpine": "wofang",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 20650111,
        "imgId": "&",
        "name": "策略范围",
        "skill_info": "对范围内敌军造成60威力的策略伤害",
        "attack_type": 2,
        "hurt_formula": 30,
        "hurt_attack_area": 2024,
        "hurt_strike_area": 2024,
        "effect": "&",
        "rage_cost": 100,
        "cd": 0,
        "object": 0,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 1,
        "actionName": "attack",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "&",
        "skillSceneSpine": "wofang",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 20710111,
        "imgId": "shebiankuangwu",
        "name": "蛇鞭狂舞",
        "skill_info": "对范围内目标造成40威力的策略伤害",
        "attack_type": 2,
        "hurt_formula": 40,
        "hurt_attack_area": 2024,
        "hurt_strike_area": 2005,
        "effect": "&",
        "rage_cost": 0,
        "cd": 0,
        "object": 0,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 4,
        "actionName": "attack",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "shebiankuangwu",
        "skillSceneSpine": "wofang",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 20710121,
        "imgId": "bianlingjinhuan",
        "name": "鞭凌尽欢",
        "skill_info": "对指定目标造成220威力的策略伤害",
        "attack_type": 2,
        "hurt_formula": 110,
        "hurt_attack_area": 2024,
        "hurt_strike_area": 1,
        "effect": "&",
        "rage_cost": 0,
        "cd": 0,
        "object": 0,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 4,
        "actionName": "attack",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "bianlingjinhuan",
        "skillSceneSpine": "wofang",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 20710131,
        "imgId": "tengai",
        "name": "疼爱",
        "skill_info": "对指定目标造成220威力的治疗",
        "attack_type": 0,
        "hurt_formula": 0,
        "hurt_attack_area": 2024,
        "hurt_strike_area": 1,
        "effect": "&",
        "rage_cost": 0,
        "cd": 0,
        "object": 1,
        "friendly_attack_type": 3,
        "gain_formula": 110,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 4,
        "actionName": "attack",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "tengai",
        "skillSceneSpine": "wofang",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 20720111,
        "imgId": "jianwu",
        "name": "剑舞",
        "skill_info": "对指定目标造成220威力的物理伤害",
        "attack_type": 1,
        "hurt_formula": 110,
        "hurt_attack_area": 1008,
        "hurt_strike_area": 1,
        "effect": "&",
        "rage_cost": 100,
        "cd": 0,
        "object": 0,
        "friendly_attack_type": 3,
        "gain_formula": 110,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 1,
        "actionName": "attack",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "jianwu",
        "skillSceneSpine": "wofang",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 20730111,
        "imgId": "huchi",
        "name": "护持",
        "skill_info": "对樊氏施加一个抵挡300威力伤害的护盾",
        "attack_type": 0,
        "hurt_formula": 0,
        "hurt_attack_area": 2024,
        "hurt_strike_area": 1,
        "effect": "307301111&",
        "rage_cost": 100,
        "cd": 0,
        "object": 1,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 1,
        "actionName": "attack",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "huchi",
        "skillSceneSpine": "wofangzhiliao",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 20730121,
        "imgId": "jianwu",
        "name": "剑舞",
        "skill_info": "对指定目标造成220威力的物理伤害",
        "attack_type": 1,
        "hurt_formula": 110,
        "hurt_attack_area": 1008,
        "hurt_strike_area": 1,
        "effect": "&",
        "rage_cost": 100,
        "cd": 0,
        "object": 0,
        "friendly_attack_type": 3,
        "gain_formula": 110,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 1,
        "actionName": "attack",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "jianwu",
        "skillSceneSpine": "&",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 31010111,
        "imgId": "mohuazhangjiao_skill1_shaqikuanglei",
        "name": "煞气狂雷",
        "skill_info": "对范围内目标造成50%的策略伤害",
        "attack_type": 2,
        "hurt_formula": 50,
        "hurt_attack_area": 1,
        "hurt_strike_area": 998,
        "effect": "310101111&",
        "rage_cost": 0,
        "cd": 0,
        "object": 4,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 4,
        "actionName": "skill3",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "shaqikuanglei",
        "skillSceneSpine": "wofang",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 31010121,
        "imgId": "mohuazhangjiao_skill2_xueshaningbao",
        "name": "血煞凝爆",
        "skill_info": "对范围内目标造成150%的策略伤害",
        "attack_type": 2,
        "hurt_formula": 150,
        "hurt_attack_area": 998,
        "hurt_strike_area": 1,
        "effect": "310101211&",
        "rage_cost": 0,
        "cd": 0,
        "object": 0,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 4,
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "skill2_B",
        "skilNameImage": "xueshaningbao",
        "skillSceneSpine": "wofang",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 31010131,
        "imgId": "mohuazhangjiao_skill3_sizhuahengsao",
        "name": "死爪横扫",
        "skill_info": "对范围内目标造成50%的物理伤害",
        "attack_type": 1,
        "hurt_formula": 50,
        "hurt_attack_area": 1,
        "hurt_strike_area": 11010,
        "effect": "310101311&",
        "rage_cost": 0,
        "cd": 0,
        "object": 4,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 4,
        "actionName": "skill1",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "sizhuahengsao",
        "skillSceneSpine": "wofang",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 32010111,
        "imgId": "shihunzhendang",
        "name": "尸魂震荡",
        "skill_info": "对范围内目标造成60威力的策略伤害",
        "attack_type": 2,
        "hurt_formula": 30,
        "hurt_attack_area": 1,
        "hurt_strike_area": 1008,
        "effect": "&",
        "rage_cost": 100,
        "cd": 0,
        "object": 4,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 1,
        "actionName": "attack",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "shihunzhendang",
        "skillSceneSpine": "wofang",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 32010121,
        "imgId": "gongnvlaixi",
        "name": "宫女来袭",
        "skill_info": "召唤两名宫女，随后对在场所有宫女施加1层【魂魄之躯】\n\n【魂魄之躯】：物理减伤+25%",
        "attack_type": 0,
        "hurt_formula": 0,
        "hurt_attack_area": 1,
        "hurt_strike_area": 1,
        "effect": "&",
        "rage_cost": 0,
        "cd": 3,
        "object": 4,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 2,
        "actionName": "attack",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "gongnvlaixi",
        "skillSceneSpine": "&",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 32030111,
        "imgId": "xuexingtusha",
        "name": "血腥屠杀",
        "skill_info": "不分敌我的对范围内攻击最高的单位释放120威力的范围物理伤害",
        "attack_type": 1,
        "hurt_formula": 60,
        "hurt_attack_area": 2004,
        "hurt_strike_area": 5003,
        "effect": "320301111&",
        "rage_cost": 100,
        "cd": 0,
        "object": 2,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 1,
        "actionName": "attack",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "xuexingtusha",
        "skillSceneSpine": "wofang",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 32030121,
        "imgId": "suiguzaisha",
        "name": "碎骨宰杀",
        "skill_info": "对【待宰】目标造成9999威力的物理伤害",
        "attack_type": 1,
        "hurt_formula": 9999,
        "hurt_attack_area": 2040,
        "hurt_strike_area": 1,
        "effect": "320301211&",
        "rage_cost": 0,
        "cd": 0,
        "object": 0,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 2,
        "actionName": "attack",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "suiguzaisha",
        "skillSceneSpine": "&",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 32050111,
        "imgId": "jinghunsnagdan",
        "name": "惊魂丧胆",
        "skill_info": "对场上所有单位造成80威力的策略伤害；若目标有【惊魂】，对其施加【定身】\n\n【定身】：无法移动，持续1回合",
        "attack_type": 2,
        "hurt_formula": 40,
        "hurt_attack_area": 1,
        "hurt_strike_area": 998,
        "effect": "320501111&",
        "rage_cost": 0,
        "cd": 0,
        "object": 2,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 4,
        "actionName": "attack",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "jinghunsnagdan",
        "skillSceneSpine": "wofang",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 32050121,
        "imgId": "hujia",
        "name": "护驾",
        "skill_info": "召唤2名宫女，2名鬼兵，随后对在场所有宫女施加1层【魂魄之躯】",
        "attack_type": 0,
        "hurt_formula": 0,
        "hurt_attack_area": 1,
        "hurt_strike_area": 1,
        "effect": "320501211&",
        "rage_cost": 0,
        "cd": 0,
        "object": 4,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 4,
        "actionName": "attack",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "hujia",
        "skillSceneSpine": "wofangzhiliao",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 32050131,
        "imgId": "jinghunduopo",
        "name": "惊魂夺魄",
        "skill_info": "对范围内敌军造成140威力的策略伤害；若目标拥有【惊魂】，吸收其15点怒气",
        "attack_type": 2,
        "hurt_formula": 70,
        "hurt_attack_area": 1,
        "hurt_strike_area": 1008,
        "effect": "320501311&",
        "rage_cost": 0,
        "cd": 0,
        "object": 4,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 4,
        "actionName": "attack",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "jinghunduopo",
        "skillSceneSpine": "wofang",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 33010111,
        "imgId": "youmingxuanzhan",
        "name": "幽冥玄斩",
        "skill_info": "对指定敌军造成220威力的物理伤害；穿透2格，并对穿透目标造成70威力的物理伤害",
        "attack_type": 1,
        "hurt_formula": 110,
        "hurt_attack_area": 3012,
        "hurt_strike_area": 5003,
        "effect": "330101111&",
        "rage_cost": 100,
        "cd": 0,
        "object": 0,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 1,
        "actionName": "attack",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "youmingxuanzhan",
        "skillSceneSpine": "wofang",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 33010121,
        "imgId": "zhendangzhongji",
        "name": "震荡重击",
        "skill_info": "对范围内敌军造成140威力的物理伤害",
        "attack_type": 1,
        "hurt_formula": 70,
        "hurt_attack_area": 2024,
        "hurt_strike_area": 2013,
        "effect": "&",
        "rage_cost": 0,
        "cd": 3,
        "object": 0,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 2,
        "actionName": "attack",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "zhendangzhongji",
        "skillSceneSpine": "&",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 33020111,
        "imgId": "hundunzhiti",
        "name": "混沌之体",
        "skill_info": "为管亥施加【混沌之体】",
        "attack_type": 0,
        "hurt_formula": 0,
        "hurt_attack_area": 1,
        "hurt_strike_area": 1,
        "effect": "330201111&",
        "rage_cost": 100,
        "cd": 0,
        "object": 0,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 1,
        "actionName": "attack",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "hundunzhiti",
        "skillSceneSpine": "wofangzhiliao",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 33030111,
        "imgId": "wuxianyoujian",
        "name": "无限幽箭",
        "skill_info": "对范围内敌军造成120威力的策略伤害；对范围内的格子施加【混沌】\n\n【混沌】：行动结束时，对敌方武将造成1%最大生命值的真实伤害",
        "attack_type": 2,
        "hurt_formula": 60,
        "hurt_attack_area": 2024,
        "hurt_strike_area": 2005,
        "effect": "330301111&",
        "rage_cost": 100,
        "cd": 0,
        "object": 0,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 1,
        "actionName": "attack",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "wuxianyoujian",
        "skillSceneSpine": "wofang",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 33050111,
        "imgId": "youmingtuxi",
        "name": "幽冥吐息",
        "skill_info": "对指定目标造成220威力的策略伤害",
        "attack_type": 2,
        "hurt_formula": 110,
        "hurt_attack_area": 999,
        "hurt_strike_area": 1,
        "effect": "&",
        "rage_cost": 0,
        "cd": 0,
        "object": 0,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 4,
        "actionName": "attack",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "youmingtuxi",
        "skillSceneSpine": "wofang",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 33050121,
        "imgId": "youmingdaji",
        "name": "幽冥打击",
        "skill_info": "在下次行动开始时，对指定范围内的敌军造成300威力的策略伤害",
        "attack_type": 0,
        "hurt_formula": 0,
        "hurt_attack_area": 999,
        "hurt_strike_area": 1,
        "effect": "330501211&",
        "rage_cost": 0,
        "cd": 0,
        "object": 0,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 4,
        "actionName": "attack",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "youmingdaji",
        "skillSceneSpine": "wofang",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 33060111,
        "imgId": "zhongquanchuji",
        "name": "重拳出击",
        "skill_info": "对指定范围内敌军造成120威力的物理伤害",
        "attack_type": 1,
        "hurt_formula": 60,
        "hurt_attack_area": 999,
        "hurt_strike_area": 2005,
        "effect": "&",
        "rage_cost": 100,
        "cd": 0,
        "object": 0,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 1,
        "actionName": "attack",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "zhongquanchuji",
        "skillSceneSpine": "wofang",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 33060121,
        "imgId": "zhongquanchuji",
        "name": "重拳出击",
        "skill_info": "在下次行动开始时，对指定范围内的敌军造成300威力的物理伤害",
        "attack_type": 0,
        "hurt_formula": 0,
        "hurt_attack_area": 999,
        "hurt_strike_area": 1,
        "effect": "330601211&",
        "rage_cost": 0,
        "cd": 3,
        "object": 0,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 2,
        "actionName": "attack",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "zhongquanchuji",
        "skillSceneSpine": "&",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 34010111,
        "imgId": "wuzhou",
        "name": "巫咒",
        "skill_info": "对指定敌军造成220威力的策略伤害；施加【防御下降3】",
        "attack_type": 2,
        "hurt_formula": 110,
        "hurt_attack_area": 2024,
        "hurt_strike_area": 2005,
        "effect": "3103&",
        "rage_cost": 100,
        "cd": 0,
        "object": 0,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 1,
        "actionName": "attack",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "wushu",
        "skillSceneSpine": "wofang",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 34020111,
        "imgId": "zhongzhan",
        "name": "重斩",
        "skill_info": "对指定敌军造成220威力的物理伤害；击退1格；50%的概率施加【眩晕】",
        "attack_type": 1,
        "hurt_formula": 110,
        "hurt_attack_area": 1008,
        "hurt_strike_area": 1,
        "effect": "340201111&",
        "rage_cost": 100,
        "cd": 0,
        "object": 0,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 1,
        "actionName": "attack",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "zhongzhan",
        "skillSceneSpine": "wofang",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 34030111,
        "imgId": "huixuanzhan",
        "name": "回旋斩",
        "skill_info": "对范围内敌军造成100威力的物理伤害",
        "attack_type": 1,
        "hurt_formula": 50,
        "hurt_attack_area": 1,
        "hurt_strike_area": 1008,
        "effect": "&",
        "rage_cost": 0,
        "cd": 3,
        "object": 4,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 2,
        "actionName": "attack",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "huixuanzhan",
        "skillSceneSpine": "wofang",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 34040111,
        "imgId": "sanglangliezhua",
        "name": "丧狼烈爪",
        "skill_info": "对最近的敌军造成220威力的物理伤害",
        "attack_type": 1,
        "hurt_formula": 110,
        "hurt_attack_area": 1008,
        "hurt_strike_area": 1,
        "effect": "340401111&",
        "rage_cost": 100,
        "cd": 0,
        "object": 0,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 1,
        "actionName": "attack",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "sanglangliezhua",
        "skillSceneSpine": "wofang",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 34040121,
        "imgId": "yuedongzhuaji",
        "name": "跃动爪击",
        "skill_info": "对最远的敌军造成220威力的物理伤害；并对其周围方形1格的敌军造成60威力的物理伤害",
        "attack_type": 1,
        "hurt_formula": 110,
        "hurt_attack_area": 2024,
        "hurt_strike_area": 1009,
        "effect": "340401211&",
        "rage_cost": 0,
        "cd": 3,
        "object": 0,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 2,
        "actionName": "attack",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "yuedongzhuaji",
        "skillSceneSpine": "&",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 34050111,
        "imgId": "wushu",
        "name": "巫术",
        "skill_info": "对范围内敌军造成100威力的策略伤害",
        "attack_type": 2,
        "hurt_formula": 50,
        "hurt_attack_area": 2024,
        "hurt_strike_area": 2005,
        "effect": "&",
        "rage_cost": 100,
        "cd": 0,
        "object": 0,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 1,
        "actionName": "attack",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "wushu",
        "skillSceneSpine": "wofang",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 34050121,
        "imgId": "qiuyuan",
        "name": "求援",
        "skill_info": "召唤2名萨满",
        "attack_type": 0,
        "hurt_formula": 0,
        "hurt_attack_area": 1,
        "hurt_strike_area": 1,
        "effect": "340501211&",
        "rage_cost": 0,
        "cd": 3,
        "object": 0,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 2,
        "actionName": "attack",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "qiuyuan",
        "skillSceneSpine": "&",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 34060111,
        "imgId": "wushu",
        "name": "巫术",
        "skill_info": "对指定目标造成220威力的策略伤害",
        "attack_type": 2,
        "hurt_formula": 110,
        "hurt_attack_area": 2024,
        "hurt_strike_area": 1,
        "effect": "&",
        "rage_cost": 100,
        "cd": 0,
        "object": 0,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 1,
        "actionName": "attack",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "wushu",
        "skillSceneSpine": "wofang",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 34070111,
        "imgId": "beifengnuhao",
        "name": "北风怒号",
        "skill_info": "对所有敌军造成60威力的物理伤害；施加【攻击力下降】",
        "attack_type": 1,
        "hurt_formula": 30,
        "hurt_attack_area": 1,
        "hurt_strike_area": 998,
        "effect": "340701111&",
        "rage_cost": 0,
        "cd": 0,
        "object": 4,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 4,
        "actionName": "attack",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "beifengnuhao",
        "skillSceneSpine": "wofang",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 34070121,
        "imgId": "tunshi",
        "name": "吞噬",
        "skill_info": "吞噬场上生命值最低的单位，受到相当于自身生命值10%的伤害后将其吐出，若3回合内没有造成足够的伤害，击杀该武将，自身获得1层【狼神降临】",
        "attack_type": 0,
        "hurt_formula": 0,
        "hurt_attack_area": 1,
        "hurt_strike_area": 998,
        "effect": "340701211&",
        "rage_cost": 0,
        "cd": 0,
        "object": 4,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 4,
        "actionName": "attack",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "tunshi",
        "skillSceneSpine": "wofang",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 34070131,
        "imgId": "langshenjianglin",
        "name": "狼神降临",
        "skill_info": "对全体敌军造成9999威力的真实伤害",
        "attack_type": 4,
        "hurt_formula": 9999,
        "hurt_attack_area": 1,
        "hurt_strike_area": 999,
        "effect": "340701211&",
        "rage_cost": 0,
        "cd": 0,
        "object": 4,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 4,
        "actionName": "attack",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "tunshi",
        "skillSceneSpine": "wofang",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 35010111,
        "imgId": "jingzhunsheji",
        "name": "精准射击",
        "skill_info": "对指定敌军造成220威力的物理伤害",
        "attack_type": 1,
        "hurt_formula": 110,
        "hurt_attack_area": 2064,
        "hurt_strike_area": 1,
        "effect": "&",
        "rage_cost": 100,
        "cd": 0,
        "object": 0,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 1,
        "actionName": "attack",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "jingzhunsheji",
        "skillSceneSpine": "wofang",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 35010121,
        "imgId": "jianyu",
        "name": "箭雨",
        "skill_info": "在下次行动开始时，对指定范围内的敌军造成100威力的物理伤害",
        "attack_type": 1,
        "hurt_formula": 30,
        "hurt_attack_area": 2024,
        "hurt_strike_area": 2013,
        "effect": "&",
        "rage_cost": 0,
        "cd": 3,
        "object": 0,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 2,
        "actionName": "attack",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "jianyu",
        "skillSceneSpine": "&",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 35020111,
        "imgId": "zhongzhan",
        "name": "重斩",
        "skill_info": "对指定敌军造成220威力的物理伤害",
        "attack_type": 1,
        "hurt_formula": 110,
        "hurt_attack_area": 1008,
        "hurt_strike_area": 1,
        "effect": "&",
        "rage_cost": 100,
        "cd": 0,
        "object": 0,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 1,
        "actionName": "attack",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "zhongzhan",
        "skillSceneSpine": "wofang",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 35020121,
        "imgId": "touzhi",
        "name": "投掷",
        "skill_info": "对范围内敌军造成60威力的物理伤害",
        "attack_type": 1,
        "hurt_formula": 30,
        "hurt_attack_area": 2024,
        "hurt_strike_area": 2005,
        "effect": "&",
        "rage_cost": 0,
        "cd": 3,
        "object": 0,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 2,
        "actionName": "attack",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "touzhi",
        "skillSceneSpine": "&",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 35030111,
        "imgId": "shuaibeiweihao",
        "name": "摔杯为号",
        "skill_info": "召唤3名山贼协助战斗",
        "attack_type": 0,
        "hurt_formula": 0,
        "hurt_attack_area": 1,
        "hurt_strike_area": 1,
        "effect": "350301111&",
        "rage_cost": 0,
        "cd": 0,
        "object": 4,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 4,
        "actionName": "attack",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "shuaibeiweihao",
        "skillSceneSpine": "wofangzhiliao",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 35040111,
        "imgId": "danfa",
        "name": "单法",
        "skill_info": "对指定敌军造成220威力的策略伤害",
        "attack_type": 2,
        "hurt_formula": 110,
        "hurt_attack_area": 999,
        "hurt_strike_area": 1,
        "effect": "&",
        "rage_cost": 0,
        "cd": 0,
        "object": 0,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 4,
        "actionName": "attack",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "danfa",
        "skillSceneSpine": "wofang",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 35040121,
        "imgId": "qunfa",
        "name": "群发",
        "skill_info": "对范围内敌军造成120威力的策略伤害",
        "attack_type": 2,
        "hurt_formula": 60,
        "hurt_attack_area": 999,
        "hurt_strike_area": 2005,
        "effect": "&",
        "rage_cost": 0,
        "cd": 0,
        "object": 0,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 4,
        "actionName": "attack",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "qunfa",
        "skillSceneSpine": "wofang",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 35040131,
        "imgId": "linghunxishou",
        "name": "灵魂吸收",
        "skill_info": "吸收周围的灵魂力量，获得20层【袁术残魂】",
        "attack_type": 0,
        "hurt_formula": 0,
        "hurt_attack_area": 1,
        "hurt_strike_area": 1,
        "effect": "350401311&",
        "rage_cost": 0,
        "cd": 0,
        "object": 4,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 4,
        "actionName": "attack",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "linghunxishou",
        "skillSceneSpine": "wofangzhiliao",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 35060111,
        "imgId": "linghuntunshi",
        "name": "灵魂吞噬",
        "skill_info": "吞噬一名阳傀的其所有【神秘残魂】，并将其彻底杀死\n\n【神秘残魂】：造成的伤害+1%；受到的伤害+1%；使尸傀无法被彻底杀死",
        "attack_type": 0,
        "hurt_formula": 0,
        "hurt_attack_area": 998,
        "hurt_strike_area": 1,
        "effect": "350601111&",
        "rage_cost": 100,
        "cd": 0,
        "object": 1,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 1,
        "actionName": "attack",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "linghuntunshi",
        "skillSceneSpine": "wofang",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 36010111,
        "imgId": "yanshi_nuqi_mofajiqiao",
        "name": "墨法·机巧",
        "skill_info": "对指定敌军造成100%的策略伤害；对全体友军造成100%攻击的治疗",
        "attack_type": 2,
        "hurt_formula": 100,
        "hurt_attack_area": 2024,
        "hurt_strike_area": 1,
        "effect": "360101111&",
        "rage_cost": 0,
        "cd": 3,
        "object": 0,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 2,
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "mofajiqiao",
        "skillSceneSpine": "&",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 36020111,
        "imgId": "xianhuang_nuqi_mojihuyao",
        "name": "墨技·虎咬",
        "skill_info": "对指定敌军造成150%的物理伤害",
        "attack_type": 1,
        "hurt_formula": 150,
        "hurt_attack_area": 1008,
        "hurt_strike_area": 1,
        "effect": "&",
        "rage_cost": 100,
        "cd": 0,
        "object": 0,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 1,
        "actionName": "skill1",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "mojihuyao",
        "skillSceneSpine": "wofang",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 36030111,
        "imgId": "mojichongniu",
        "name": "墨技·冲牛",
        "skill_info": "移动到指定位置，对经过的格子及其两侧各1格造成120威力的策略伤害",
        "attack_type": 0,
        "hurt_formula": 0,
        "hurt_attack_area": 3012,
        "hurt_strike_area": 1,
        "effect": "&",
        "rage_cost": 100,
        "cd": 0,
        "object": 0,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 1,
        "actionName": "skill1",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "mojichongniu",
        "skillSceneSpine": "wofang",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 36040111,
        "imgId": "fuzhu_nuqiji_mojiluyue",
        "name": "墨技·鹿跃",
        "skill_info": "对范围内敌军造成50%的物理伤害",
        "attack_type": 1,
        "hurt_formula": 50,
        "hurt_attack_area": 1,
        "hurt_strike_area": 1024,
        "effect": "&",
        "rage_cost": 100,
        "cd": 0,
        "object": 4,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 1,
        "actionName": "skill1",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "mojiluyue",
        "skillSceneSpine": "wofang",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 36050111,
        "imgId": "wangcan_nuqi_wenguoshifei",
        "name": "文过饰非",
        "skill_info": "对全体敌军造成100%的策略伤害",
        "attack_type": 2,
        "hurt_formula": 100,
        "hurt_attack_area": 1,
        "hurt_strike_area": 998,
        "effect": "&",
        "rage_cost": 100,
        "cd": 0,
        "object": 4,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 1,
        "actionName": "attack",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "wenguoshifei",
        "skillSceneSpine": "wofang",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 36050121,
        "imgId": "wangcan_huihe_qiangciguibian",
        "name": "强辞诡辩",
        "skill_info": "对全体友军施加100%的护盾",
        "attack_type": 0,
        "hurt_formula": 0,
        "hurt_attack_area": 1,
        "hurt_strike_area": 998,
        "effect": "&",
        "rage_cost": 0,
        "cd": 3,
        "object": 2,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "360501211&",
        "alarm_type": 0,
        "skill_class": 1,
        "actionName": "attack",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "qiangciguibian",
        "skillSceneSpine": "&",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 36060111,
        "imgId": "bingjiaxuezi_nuqi_nupi",
        "name": "怒劈",
        "skill_info": "对范围内敌军造成100威力的物理伤害；施加【怒目（1回合）】\n\n【怒目】：强制优先攻击带有【嘲讽】的敌军",
        "attack_type": 1,
        "hurt_formula": 50,
        "hurt_attack_area": 1,
        "hurt_strike_area": 1008,
        "effect": "360601111&",
        "rage_cost": 100,
        "cd": 0,
        "object": 4,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 1,
        "actionName": "attack",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "nupi",
        "skillSceneSpine": "wofang",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 36070111,
        "imgId": "daojiaxuezi_nuqi_fenghou",
        "name": "风凌",
        "skill_info": "对指定敌军造成220威力的策略伤害；施加【封技（1回合）】\n\n【封技】：无法使用怒气技和回合技",
        "attack_type": 2,
        "hurt_formula": 110,
        "hurt_attack_area": 2024,
        "hurt_strike_area": 1,
        "effect": "360701111&",
        "rage_cost": 100,
        "cd": 0,
        "object": 0,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 1,
        "actionName": "attack",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "fengling",
        "skillSceneSpine": "wofang",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 36080111,
        "imgId": "fajiaxuezi_nuqi_zhongquan",
        "name": "重拳",
        "skill_info": "对指定敌军造成220威力的物理伤害；施加【眩晕（1回合）】\n\n【眩晕】：无法行动",
        "attack_type": 1,
        "hurt_formula": 110,
        "hurt_attack_area": 1008,
        "hurt_strike_area": 1,
        "effect": "360801111&",
        "rage_cost": 100,
        "cd": 0,
        "object": 0,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 1,
        "actionName": "attack",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "fenghou",
        "skillSceneSpine": "wofang",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 36090111,
        "imgId": "rujiaxuezi_nuqi_fengling",
        "name": "封喉",
        "skill_info": "对范围内敌军造成60威力的策略伤害；施加【禁疗（1回合）】；对范围内友军造成60威力的治疗\n\n【禁疗】：受到的治疗效果为0",
        "attack_type": 2,
        "hurt_formula": 30,
        "hurt_attack_area": 2024,
        "hurt_strike_area": 2005,
        "effect": "360901111&",
        "rage_cost": 100,
        "cd": 0,
        "object": 0,
        "friendly_attack_type": 3,
        "gain_formula": 60,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 1,
        "actionName": "attack",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "zhongquan",
        "skillSceneSpine": "wofang",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 36100111,
        "imgId": "budongmingwang_skill1_jinzhongjingu",
        "name": "金钟禁锢",
        "skill_info": "化为金钟罩将目标困住；3回合后击杀被困住的敌军；击破金钟罩可解救被困目标",
        "attack_type": 0,
        "hurt_formula": 0,
        "hurt_attack_area": 998,
        "hurt_strike_area": 1,
        "effect": "361001111&",
        "rage_cost": 0,
        "cd": 0,
        "object": 0,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 4,
        "actionName": "skill2",
        "secondActionName": "&",
        "oppoSecondActionName": "skill2_B",
        "skilNameImage": "jinzhongjingu",
        "skillSceneSpine": "wofang",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 36100121,
        "imgId": "budongmingwang_skill2_wanfaxiangmo",
        "name": "万法降魔",
        "skill_info": "对全体敌军造成50%的策略伤害",
        "attack_type": 2,
        "hurt_formula": 50,
        "hurt_attack_area": 1,
        "hurt_strike_area": 998,
        "effect": "361001211&",
        "rage_cost": 0,
        "cd": 0,
        "object": 4,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 4,
        "actionName": "skill3_2",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "wanfaxiangmo",
        "skillSceneSpine": "wofang",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 36100131,
        "imgId": "budongmingwang_skill3_wanfajiangzhu",
        "name": "万法降诸",
        "skill_info": "在下次行动开始时，对指定范围内的敌军造成50%的策略伤害",
        "attack_type": 0,
        "hurt_formula": 0,
        "hurt_attack_area": 998,
        "hurt_strike_area": 998,
        "effect": "361001311&",
        "rage_cost": 0,
        "cd": 0,
        "object": 0,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 4,
        "actionName": "skill1",
        "secondActionName": "&",
        "oppoSecondActionName": "skill1_B",
        "skilNameImage": "wanfazhuxiang",
        "skillSceneSpine": "wofang",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 36100141,
        "imgId": "budongmingwang_skill4_wanbankue",
        "name": "万般苦厄",
        "skill_info": "在指定位置召唤4尊佛像，佛像存在期间，自身无法被攻击",
        "attack_type": 0,
        "hurt_formula": 0,
        "hurt_attack_area": 1,
        "hurt_strike_area": 998,
        "effect": "361001411&",
        "rage_cost": 0,
        "cd": 0,
        "object": 4,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 4,
        "actionName": "skill3_1",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "zhaohuanhuashen",
        "skillSceneSpine": "wofang",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 37010111,
        "imgId": "hengsaotianxia",
        "name": "横扫天下",
        "skill_info": "对范围内敌军造成100威力的物理伤害",
        "attack_type": 1,
        "hurt_formula": 50,
        "hurt_attack_area": 1,
        "hurt_strike_area": 1008,
        "effect": "&",
        "rage_cost": 100,
        "cd": 0,
        "object": 4,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 1,
        "actionName": "attack",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "wanbankue",
        "skillSceneSpine": "wofangzhiliao",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 37010121,
        "imgId": "zhonggun",
        "name": "重棍",
        "skill_info": "对指定敌军造成220威力的物理伤害",
        "attack_type": 1,
        "hurt_formula": 50,
        "hurt_attack_area": 2024,
        "hurt_strike_area": 1,
        "effect": "&",
        "rage_cost": 0,
        "cd": 3,
        "object": 0,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 2,
        "actionName": "attack",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "zhonggun",
        "skillSceneSpine": "&",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 37040111,
        "imgId": "danti",
        "name": "单体",
        "skill_info": "对指定敌军造成220威力的物理伤害",
        "attack_type": 1,
        "hurt_formula": 110,
        "hurt_attack_area": 1008,
        "hurt_strike_area": 1,
        "effect": "&",
        "rage_cost": 100,
        "cd": 0,
        "object": 4,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 1,
        "actionName": "attack",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "danti",
        "skillSceneSpine": "wofang",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 37040121,
        "imgId": "qunti",
        "name": "群体",
        "skill_info": "对范围内敌军造成100威力的策略伤害",
        "attack_type": 2,
        "hurt_formula": 50,
        "hurt_attack_area": 2024,
        "hurt_strike_area": 2005,
        "effect": "&",
        "rage_cost": 0,
        "cd": 3,
        "object": 0,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 2,
        "actionName": "attack",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "qunti",
        "skillSceneSpine": "&",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 37060111,
        "imgId": "qunti",
        "name": "群体",
        "skill_info": "对范围内敌军造成100威力的策略伤害",
        "attack_type": 2,
        "hurt_formula": 50,
        "hurt_attack_area": 1,
        "hurt_strike_area": 1008,
        "effect": "&",
        "rage_cost": 0,
        "cd": 0,
        "object": 4,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 4,
        "actionName": "attack",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "qunti",
        "skillSceneSpine": "wofang",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 37060121,
        "imgId": "danti",
        "name": "单体",
        "skill_info": "对指定敌军造成220威力的物理伤害",
        "attack_type": 2,
        "hurt_formula": 110,
        "hurt_attack_area": 1008,
        "hurt_strike_area": 1,
        "effect": "&",
        "rage_cost": 0,
        "cd": 0,
        "object": 0,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 4,
        "actionName": "attack",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "danti",
        "skillSceneSpine": "wofang",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 37060131,
        "imgId": "yanchigongji",
        "name": "延迟攻击",
        "skill_info": "在下次行动开始时，对指定范围内的敌军造成300威力的策略伤害",
        "attack_type": 0,
        "hurt_formula": 0,
        "hurt_attack_area": 2024,
        "hurt_strike_area": 1,
        "effect": "370601311&",
        "rage_cost": 0,
        "cd": 0,
        "object": 0,
        "friendly_attack_type": 0,
        "gain_formula": 0,
        "friendlyEffect": "&",
        "alarm_type": 0,
        "skill_class": 4,
        "actionName": "attack",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "yanchigongji",
        "skillSceneSpine": "wofang",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 37070111,
        "imgId": "quntiqusan",
        "name": "群体驱散",
        "skill_info": "对全体友军造成100威力的治疗；清除1层【疫病】",
        "attack_type": 0,
        "hurt_formula": 0,
        "hurt_attack_area": 1,
        "hurt_strike_area": 998,
        "effect": "&",
        "rage_cost": 100,
        "cd": 0,
        "object": 4,
        "friendly_attack_type": 3,
        "gain_formula": 50,
        "friendlyEffect": "370701111&",
        "alarm_type": 0,
        "skill_class": 1,
        "actionName": "attack",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "quntiqusan",
        "skillSceneSpine": "wofangzhiliao",
        "actionType": 0,
        "voice": "&"
    },
    {
        "id": 37070121,
        "imgId": "taohuayuan",
        "name": "桃花源",
        "skill_info": "对指定友军造成220威力的治疗；清除所有异常状态，对所在格子施加【桃花源】\n\n【桃花源】：行动结束时，恢复我方单位1%的生命值，并赋予状态【净化】；对敌方单位造成1%生命值的真实伤害。\n【净化】：免疫【疫病】；行动结束时，若所在格子有【瘴疫】，将其清除，并施加【桃花源】；持续2回合",
        "attack_type": 0,
        "hurt_formula": 0,
        "hurt_attack_area": 998,
        "hurt_strike_area": 1,
        "effect": "&",
        "rage_cost": 0,
        "cd": 3,
        "object": 1,
        "friendly_attack_type": 3,
        "gain_formula": 110,
        "friendlyEffect": "370701121&",
        "alarm_type": 0,
        "skill_class": 2,
        "actionName": "attack",
        "secondActionName": "&",
        "oppoSecondActionName": "&",
        "skilNameImage": "taohuayuan",
        "skillSceneSpine": "wofangzhiliao",
        "actionType": 0,
        "voice": "&"
    }
]