[
    {
        "war_id": 3001,
        "dispatchJsonId": 3001,
        "bg_img": 9301,
        "mapid": 9301,
        "script_id": "S_300001",
        "fixReward": "31001&48000",
        "conditionReward": "31002&40&0|31002&80&1",
        "warType": 4,
        "gk_name": "每日&护送商人",
        "kingExp": 0,
        "lvLimted": 1,
        "turnLimted": 20,
        "forcedCharactor": "&",
        "fobiddenCharactor": "&",
        "victoryInfoInUI": "1.护送马车到达指定地点；\r\n2.消灭所有敌军",
        "loseInfoInUI": "马车被抢\r\n我方全部阵亡",
        "starInfoInUI": "1.我方无人阵亡；\r\n2.在5回合内获得胜利",
        "cost": 0,
        "iconInMap": "dengji1",
        "iconName": "菜鸟",
        "recommendedPower": 62873,
        "previousGk": 0,
        "dailyType": 1,
        "needPrepare": 1,
        "HeroNum": "1&6",
        "progress": "&",
        "progressDesc": "&"
    },
    {
        "war_id": 3002,
        "dispatchJsonId": 3002,
        "bg_img": 9301,
        "mapid": 9301,
        "script_id": "S_300001",
        "fixReward": "31001&52000",
        "conditionReward": "31002&40&0|31002&80&1",
        "warType": 4,
        "gk_name": "每日&护送商人",
        "kingExp": 0,
        "lvLimted": 24,
        "turnLimted": 20,
        "forcedCharactor": "&",
        "fobiddenCharactor": "&",
        "victoryInfoInUI": "1.护送马车到达指定地点；\r\n2.消灭所有敌军",
        "loseInfoInUI": "马车被抢\r\n我方全部阵亡",
        "starInfoInUI": "1.我方无人阵亡；\r\n2.在5回合内获得胜利",
        "cost": 0,
        "iconInMap": "dengji2",
        "iconName": "新手",
        "recommendedPower": 146704,
        "previousGk": 3001,
        "dailyType": 1,
        "needPrepare": 1,
        "HeroNum": "1&6",
        "progress": "&",
        "progressDesc": "&"
    },
    {
        "war_id": 3003,
        "dispatchJsonId": 3003,
        "bg_img": 9301,
        "mapid": 9301,
        "script_id": "S_300001",
        "fixReward": "31001&56000",
        "conditionReward": "31002&40&0|31002&80&1",
        "warType": 4,
        "gk_name": "每日&护送商人",
        "kingExp": 0,
        "lvLimted": 31,
        "turnLimted": 20,
        "forcedCharactor": "&",
        "fobiddenCharactor": "&",
        "victoryInfoInUI": "1.护送马车到达指定地点；\r\n2.消灭所有敌军",
        "loseInfoInUI": "马车被抢\r\n我方全部阵亡",
        "starInfoInUI": "1.我方无人阵亡；\r\n2.在5回合内获得胜利",
        "cost": 0,
        "iconInMap": "dengji3",
        "iconName": "轻松",
        "recommendedPower": 279436,
        "previousGk": 3002,
        "dailyType": 1,
        "needPrepare": 1,
        "HeroNum": "1&6",
        "progress": "&",
        "progressDesc": "&"
    },
    {
        "war_id": 3004,
        "dispatchJsonId": 3004,
        "bg_img": 9301,
        "mapid": 9301,
        "script_id": "S_300001",
        "fixReward": "31001&60000",
        "conditionReward": "31002&40&0|31002&80&1",
        "warType": 4,
        "gk_name": "每日&护送商人",
        "kingExp": 0,
        "lvLimted": 39,
        "turnLimted": 20,
        "forcedCharactor": "&",
        "fobiddenCharactor": "&",
        "victoryInfoInUI": "1.护送马车到达指定地点；\r\n2.消灭所有敌军",
        "loseInfoInUI": "马车被抢\r\n我方全部阵亡",
        "starInfoInUI": "1.我方无人阵亡；\r\n2.在5回合内获得胜利",
        "cost": 0,
        "iconInMap": "dengji4",
        "iconName": "普通",
        "recommendedPower": 405182,
        "previousGk": 3003,
        "dailyType": 1,
        "needPrepare": 1,
        "HeroNum": "1&6",
        "progress": "&",
        "progressDesc": "&"
    },
    {
        "war_id": 3005,
        "dispatchJsonId": 3005,
        "bg_img": 9301,
        "mapid": 9301,
        "script_id": "S_300001",
        "fixReward": "31001&64000",
        "conditionReward": "31002&40&0|31002&80&1",
        "warType": 4,
        "gk_name": "每日&护送商人",
        "kingExp": 0,
        "lvLimted": 46,
        "turnLimted": 20,
        "forcedCharactor": "&",
        "fobiddenCharactor": "&",
        "victoryInfoInUI": "1.护送马车到达指定地点；\r\n2.消灭所有敌军",
        "loseInfoInUI": "马车被抢\r\n我方全部阵亡",
        "starInfoInUI": "1.我方无人阵亡；\r\n2.在5回合内获得胜利",
        "cost": 0,
        "iconInMap": "dengji5",
        "iconName": "困难",
        "recommendedPower": 656674,
        "previousGk": 3004,
        "dailyType": 1,
        "needPrepare": 1,
        "HeroNum": "1&6",
        "progress": "&",
        "progressDesc": "&"
    },
    {
        "war_id": 3006,
        "dispatchJsonId": 3006,
        "bg_img": 9301,
        "mapid": 9301,
        "script_id": "S_300001",
        "fixReward": "31001&68000",
        "conditionReward": "31002&40&0|31002&80&1",
        "warType": 4,
        "gk_name": "每日&护送商人",
        "kingExp": 0,
        "lvLimted": 52,
        "turnLimted": 20,
        "forcedCharactor": "&",
        "fobiddenCharactor": "&",
        "victoryInfoInUI": "1.护送马车到达指定地点；\r\n2.消灭所有敌军",
        "loseInfoInUI": "马车被抢\r\n我方全部阵亡",
        "starInfoInUI": "1.我方无人阵亡；\r\n2.在5回合内获得胜利",
        "cost": 0,
        "iconInMap": "dengji5",
        "iconName": "冒险",
        "recommendedPower": 1348276,
        "previousGk": 3005,
        "dailyType": 1,
        "needPrepare": 1,
        "HeroNum": "1&6",
        "progress": "&",
        "progressDesc": "&"
    },
    {
        "war_id": 3007,
        "dispatchJsonId": 3007,
        "bg_img": 9301,
        "mapid": 9301,
        "script_id": "S_300001",
        "fixReward": "31001&72000",
        "conditionReward": "31002&40&0|31002&80&1",
        "warType": 4,
        "gk_name": "每日&护送商人",
        "kingExp": 0,
        "lvLimted": 56,
        "turnLimted": 20,
        "forcedCharactor": "&",
        "fobiddenCharactor": "&",
        "victoryInfoInUI": "1.护送马车到达指定地点；\r\n2.消灭所有敌军",
        "loseInfoInUI": "马车被抢\r\n我方全部阵亡",
        "starInfoInUI": "1.我方无人阵亡；\r\n2.在5回合内获得胜利",
        "cost": 0,
        "iconInMap": "dengji6",
        "iconName": "达人",
        "recommendedPower": 1956048,
        "previousGk": 3006,
        "dailyType": 1,
        "needPrepare": 1,
        "HeroNum": "1&6",
        "progress": "&",
        "progressDesc": "&"
    },
    {
        "war_id": 3008,
        "dispatchJsonId": 3008,
        "bg_img": 9301,
        "mapid": 9301,
        "script_id": "S_300001",
        "fixReward": "31001&76000",
        "conditionReward": "31002&40&0|31002&80&1",
        "warType": 4,
        "gk_name": "每日&护送商人",
        "kingExp": 0,
        "lvLimted": 60,
        "turnLimted": 20,
        "forcedCharactor": "&",
        "fobiddenCharactor": "&",
        "victoryInfoInUI": "1.护送马车到达指定地点；\r\n2.消灭所有敌军",
        "loseInfoInUI": "马车被抢\r\n我方全部阵亡",
        "starInfoInUI": "1.我方无人阵亡；\r\n2.在5回合内获得胜利",
        "cost": 0,
        "iconInMap": "dengji7",
        "iconName": "大师",
        "recommendedPower": 2452046,
        "previousGk": 3007,
        "dailyType": 1,
        "needPrepare": 1,
        "HeroNum": "1&6",
        "progress": "&",
        "progressDesc": "&"
    },
    {
        "war_id": 3009,
        "dispatchJsonId": 3009,
        "bg_img": 9301,
        "mapid": 9301,
        "script_id": "S_300001",
        "fixReward": "31001&80000",
        "conditionReward": "31002&40&0|31002&80&1",
        "warType": 4,
        "gk_name": "每日&护送商人",
        "kingExp": 0,
        "lvLimted": 64,
        "turnLimted": 20,
        "forcedCharactor": "&",
        "fobiddenCharactor": "&",
        "victoryInfoInUI": "1.护送马车到达指定地点；\r\n2.消灭所有敌军",
        "loseInfoInUI": "马车被抢\r\n我方全部阵亡",
        "starInfoInUI": "1.我方无人阵亡；\r\n2.在5回合内获得胜利",
        "cost": 0,
        "iconInMap": "dengji8",
        "iconName": "地狱",
        "recommendedPower": 3353226,
        "previousGk": 3008,
        "dailyType": 1,
        "needPrepare": 1,
        "HeroNum": "1&6",
        "progress": "&",
        "progressDesc": "&"
    },
    {
        "war_id": 3010,
        "dispatchJsonId": 3010,
        "bg_img": 9301,
        "mapid": 9301,
        "script_id": "S_300001",
        "fixReward": "31001&84000",
        "conditionReward": "31002&40&0|31002&80&1",
        "warType": 4,
        "gk_name": "每日&护送商人",
        "kingExp": 0,
        "lvLimted": 68,
        "turnLimted": 20,
        "forcedCharactor": "&",
        "fobiddenCharactor": "&",
        "victoryInfoInUI": "1.护送马车到达指定地点；\r\n2.消灭所有敌军",
        "loseInfoInUI": "马车被抢\r\n我方全部阵亡",
        "starInfoInUI": "1.我方无人阵亡；\r\n2.在5回合内获得胜利",
        "cost": 0,
        "iconInMap": "dengji9",
        "iconName": "修罗",
        "recommendedPower": 4191532,
        "previousGk": 3009,
        "dailyType": 1,
        "needPrepare": 1,
        "HeroNum": "1&6",
        "progress": "&",
        "progressDesc": "&"
    },
    {
        "war_id": 3100,
        "dispatchJsonId": 3101,
        "bg_img": 9302,
        "mapid": 9302,
        "script_id": "S_310001",
        "fixReward": "11003&5|11002&4",
        "conditionReward": "31002&40&0|31002&80&1",
        "warType": 4,
        "gk_name": "每日&城池防守战",
        "kingExp": 0,
        "lvLimted": 18,
        "turnLimted": 20,
        "forcedCharactor": "&",
        "fobiddenCharactor": "&",
        "victoryInfoInUI": "1.防守城池，5回合不让敌军进入；\r\n2.消灭所有敌军\r\n",
        "loseInfoInUI": "防守失败，敌军进入城池\r\n我方全部阵亡",
        "starInfoInUI": "1.我方无人阵亡；\r\n2.在5回合内获得胜利",
        "cost": 0,
        "iconInMap": "dengji1",
        "iconName": "菜鸟",
        "recommendedPower": 83831,
        "previousGk": 0,
        "dailyType": 2,
        "needPrepare": 1,
        "HeroNum": "1&6",
        "progress": "&",
        "progressDesc": "&"
    },
    {
        "war_id": 3101,
        "dispatchJsonId": 3102,
        "bg_img": 9302,
        "mapid": 9302,
        "script_id": "S_310001",
        "fixReward": "11003&5|11002&6",
        "conditionReward": "31002&40&0|31002&80&1",
        "warType": 4,
        "gk_name": "每日&城池防守战",
        "kingExp": 0,
        "lvLimted": 29,
        "turnLimted": 20,
        "forcedCharactor": "&",
        "fobiddenCharactor": "&",
        "victoryInfoInUI": "1.防守城池，5回合不让敌军进入；\r\n2.消灭所有敌军\r\n",
        "loseInfoInUI": "防守失败，敌军进入城池\r\n我方全部阵亡",
        "starInfoInUI": "1.我方无人阵亡；\r\n2.在5回合内获得胜利",
        "cost": 0,
        "iconInMap": "dengji2",
        "iconName": "新手",
        "recommendedPower": 251492,
        "previousGk": 3100,
        "dailyType": 2,
        "needPrepare": 1,
        "HeroNum": "1&6",
        "progress": "&",
        "progressDesc": "&"
    },
    {
        "war_id": 3102,
        "dispatchJsonId": 3103,
        "bg_img": 9302,
        "mapid": 9302,
        "script_id": "S_310001",
        "fixReward": "11003&6|11002&4",
        "conditionReward": "31002&40&0|31002&80&1",
        "warType": 4,
        "gk_name": "每日&城池防守战",
        "kingExp": 0,
        "lvLimted": 36,
        "turnLimted": 20,
        "forcedCharactor": "&",
        "fobiddenCharactor": "&",
        "victoryInfoInUI": "1.防守城池，5回合不让敌军进入；\r\n2.消灭所有敌军\r\n",
        "loseInfoInUI": "防守失败，敌军进入城池\r\n我方全部阵亡",
        "starInfoInUI": "1.我方无人阵亡；\r\n2.在5回合内获得胜利",
        "cost": 0,
        "iconInMap": "dengji3",
        "iconName": "轻松",
        "recommendedPower": 342309,
        "previousGk": 3101,
        "dailyType": 2,
        "needPrepare": 1,
        "HeroNum": "1&6",
        "progress": "&",
        "progressDesc": "&"
    },
    {
        "war_id": 3103,
        "dispatchJsonId": 3104,
        "bg_img": 9302,
        "mapid": 9302,
        "script_id": "S_310001",
        "fixReward": "11003&6|11002&6",
        "conditionReward": "31002&40&0|31002&80&1",
        "warType": 4,
        "gk_name": "每日&城池防守战",
        "kingExp": 0,
        "lvLimted": 44,
        "turnLimted": 20,
        "forcedCharactor": "&",
        "fobiddenCharactor": "&",
        "victoryInfoInUI": "1.防守城池，5回合不让敌军进入；\r\n2.消灭所有敌军\r\n",
        "loseInfoInUI": "防守失败，敌军进入城池\r\n我方全部阵亡",
        "starInfoInUI": "1.我方无人阵亡；\r\n2.在5回合内获得胜利",
        "cost": 0,
        "iconInMap": "dengji4",
        "iconName": "普通",
        "recommendedPower": 565857,
        "previousGk": 3102,
        "dailyType": 2,
        "needPrepare": 1,
        "HeroNum": "1&6",
        "progress": "&",
        "progressDesc": "&"
    },
    {
        "war_id": 3104,
        "dispatchJsonId": 3105,
        "bg_img": 9302,
        "mapid": 9302,
        "script_id": "S_310001",
        "fixReward": "11003&7|11002&4",
        "conditionReward": "31002&40&0|31002&80&1",
        "warType": 4,
        "gk_name": "每日&城池防守战",
        "kingExp": 0,
        "lvLimted": 51,
        "turnLimted": 20,
        "forcedCharactor": "&",
        "fobiddenCharactor": "&",
        "victoryInfoInUI": "1.防守城池，5回合不让敌军进入；\r\n2.消灭所有敌军\r\n",
        "loseInfoInUI": "防守失败，敌军进入城池\r\n我方全部阵亡",
        "starInfoInUI": "1.我方无人阵亡；\r\n2.在5回合内获得胜利",
        "cost": 0,
        "iconInMap": "dengji5",
        "iconName": "困难",
        "recommendedPower": 1257460,
        "previousGk": 3103,
        "dailyType": 2,
        "needPrepare": 1,
        "HeroNum": "1&6",
        "progress": "&",
        "progressDesc": "&"
    },
    {
        "war_id": 3105,
        "dispatchJsonId": 3106,
        "bg_img": 9302,
        "mapid": 9302,
        "script_id": "S_310001",
        "fixReward": "11003&7|11002&6",
        "conditionReward": "31002&40&0|31002&80&1",
        "warType": 4,
        "gk_name": "每日&城池防守战",
        "kingExp": 0,
        "lvLimted": 55,
        "turnLimted": 20,
        "forcedCharactor": "&",
        "fobiddenCharactor": "&",
        "victoryInfoInUI": "1.防守城池，5回合不让敌军进入；\r\n2.消灭所有敌军\r\n",
        "loseInfoInUI": "防守失败，敌军进入城池\r\n我方全部阵亡",
        "starInfoInUI": "1.我方无人阵亡；\r\n2.在5回合内获得胜利",
        "cost": 0,
        "iconInMap": "dengji5",
        "iconName": "冒险",
        "recommendedPower": 1781401,
        "previousGk": 3104,
        "dailyType": 2,
        "needPrepare": 1,
        "HeroNum": "1&6",
        "progress": "&",
        "progressDesc": "&"
    },
    {
        "war_id": 3106,
        "dispatchJsonId": 3107,
        "bg_img": 9302,
        "mapid": 9302,
        "script_id": "S_310001",
        "fixReward": "11003&7|11002&8",
        "conditionReward": "31002&40&0|31002&80&1",
        "warType": 4,
        "gk_name": "每日&城池防守战",
        "kingExp": 0,
        "lvLimted": 59,
        "turnLimted": 20,
        "forcedCharactor": "&",
        "fobiddenCharactor": "&",
        "victoryInfoInUI": "1.防守城池，5回合不让敌军进入；\r\n2.消灭所有敌军\r\n",
        "loseInfoInUI": "防守失败，敌军进入城池\r\n我方全部阵亡",
        "starInfoInUI": "1.我方无人阵亡；\r\n2.在5回合内获得胜利",
        "cost": 0,
        "iconInMap": "dengji6",
        "iconName": "达人",
        "recommendedPower": 2619708,
        "previousGk": 3105,
        "dailyType": 2,
        "needPrepare": 1,
        "HeroNum": "1&6",
        "progress": "&",
        "progressDesc": "&"
    },
    {
        "war_id": 3107,
        "dispatchJsonId": 3108,
        "bg_img": 9302,
        "mapid": 9302,
        "script_id": "S_310001",
        "fixReward": "11003&8|11002&6",
        "conditionReward": "31002&40&0|31002&80&1",
        "warType": 4,
        "gk_name": "每日&城池防守战",
        "kingExp": 0,
        "lvLimted": 63,
        "turnLimted": 20,
        "forcedCharactor": "&",
        "fobiddenCharactor": "&",
        "victoryInfoInUI": "1.防守城池，5回合不让敌军进入；\r\n2.消灭所有敌军\r\n",
        "loseInfoInUI": "防守失败，敌军进入城池\r\n我方全部阵亡",
        "starInfoInUI": "1.我方无人阵亡；\r\n2.在5回合内获得胜利",
        "cost": 0,
        "iconInMap": "dengji7",
        "iconName": "大师",
        "recommendedPower": 3108720,
        "previousGk": 3106,
        "dailyType": 2,
        "needPrepare": 1,
        "HeroNum": "1&6",
        "progress": "&",
        "progressDesc": "&"
    },
    {
        "war_id": 3108,
        "dispatchJsonId": 3109,
        "bg_img": 9302,
        "mapid": 9302,
        "script_id": "S_310001",
        "fixReward": "11003&8|11002&8",
        "conditionReward": "31002&40&0|31002&80&1",
        "warType": 4,
        "gk_name": "每日&城池防守战",
        "kingExp": 0,
        "lvLimted": 67,
        "turnLimted": 20,
        "forcedCharactor": "&",
        "fobiddenCharactor": "&",
        "victoryInfoInUI": "1.防守城池，5回合不让敌军进入；\r\n2.消灭所有敌军\r\n",
        "loseInfoInUI": "防守失败，敌军进入城池\r\n我方全部阵亡",
        "starInfoInUI": "1.我方无人阵亡；\r\n2.在5回合内获得胜利",
        "cost": 0,
        "iconInMap": "dengji8",
        "iconName": "地狱",
        "recommendedPower": 3947026,
        "previousGk": 3107,
        "dailyType": 2,
        "needPrepare": 1,
        "HeroNum": "1&6",
        "progress": "&",
        "progressDesc": "&"
    },
    {
        "war_id": 3109,
        "dispatchJsonId": 3110,
        "bg_img": 9302,
        "mapid": 9302,
        "script_id": "S_310001",
        "fixReward": "11003&8|11002&10",
        "conditionReward": "31002&40&0|31002&80&1",
        "warType": 4,
        "gk_name": "每日&城池防守战",
        "kingExp": 0,
        "lvLimted": 71,
        "turnLimted": 20,
        "forcedCharactor": "&",
        "fobiddenCharactor": "&",
        "victoryInfoInUI": "1.防守城池，5回合不让敌军进入；\r\n2.消灭所有敌军\r\n",
        "loseInfoInUI": "防守失败，敌军进入城池\r\n我方全部阵亡",
        "starInfoInUI": "1.我方无人阵亡；\r\n2.在5回合内获得胜利",
        "cost": 0,
        "iconInMap": "dengji9",
        "iconName": "修罗",
        "recommendedPower": 5134626,
        "previousGk": 3108,
        "dailyType": 2,
        "needPrepare": 1,
        "HeroNum": "1&6",
        "progress": "&",
        "progressDesc": "&"
    },
    {
        "war_id": 3200,
        "dispatchJsonId": 3201,
        "bg_img": 9303,
        "mapid": 9303,
        "script_id": "S_320001",
        "fixReward": "71008&30",
        "conditionReward": "31002&40&0|31002&80&1",
        "warType": 4,
        "gk_name": "每日&矿石争夺战",
        "kingExp": 0,
        "lvLimted": 41,
        "turnLimted": 20,
        "forcedCharactor": "&",
        "fobiddenCharactor": "&",
        "victoryInfoInUI": "1.阻止强盗到达目标点；\r\n2.消灭所有敌军",
        "loseInfoInUI": "强盗到达目标点\r\n我方全部阵亡",
        "starInfoInUI": "1.我方无人阵亡；\r\n2.在5回合内获得胜利",
        "cost": 0,
        "iconInMap": "dengji1",
        "iconName": "菜鸟",
        "recommendedPower": 181634,
        "previousGk": 0,
        "dailyType": 3,
        "needPrepare": 1,
        "HeroNum": "1&6",
        "progress": "3&0|1&0",
        "progressDesc": "剩余的小偷数量&逃跑的小偷数量"
    },
    {
        "war_id": 3201,
        "dispatchJsonId": 3202,
        "bg_img": 9303,
        "mapid": 9303,
        "script_id": "S_320001",
        "fixReward": "71008&50",
        "conditionReward": "31002&40&0|31002&80&1",
        "warType": 4,
        "gk_name": "每日&矿石争夺战",
        "kingExp": 0,
        "lvLimted": 47,
        "turnLimted": 20,
        "forcedCharactor": "&",
        "fobiddenCharactor": "&",
        "victoryInfoInUI": "1.阻止强盗到达目标点；\r\n2.消灭所有敌军",
        "loseInfoInUI": "强盗到达目标点\r\n我方全部阵亡",
        "starInfoInUI": "1.我方无人阵亡；\r\n2.在5回合内获得胜利",
        "cost": 0,
        "iconInMap": "dengji2",
        "iconName": "新手",
        "recommendedPower": 335323,
        "previousGk": 3200,
        "dailyType": 3,
        "needPrepare": 1,
        "HeroNum": "1&6",
        "progress": "3&0|1&0",
        "progressDesc": "剩余的小偷数量&逃跑的小偷数量"
    },
    {
        "war_id": 3202,
        "dispatchJsonId": 3203,
        "bg_img": 9303,
        "mapid": 9303,
        "script_id": "S_320001",
        "fixReward": "71008&70",
        "conditionReward": "31002&40&0|31002&80&1",
        "warType": 4,
        "gk_name": "每日&矿石争夺战",
        "kingExp": 0,
        "lvLimted": 53,
        "turnLimted": 20,
        "forcedCharactor": "&",
        "fobiddenCharactor": "&",
        "victoryInfoInUI": "1.阻止强盗到达目标点；\r\n2.消灭所有敌军",
        "loseInfoInUI": "强盗到达目标点\r\n我方全部阵亡",
        "starInfoInUI": "1.我方无人阵亡；\r\n2.在5回合内获得胜利",
        "cost": 0,
        "iconInMap": "dengji3",
        "iconName": "轻松",
        "recommendedPower": 398196,
        "previousGk": 3201,
        "dailyType": 3,
        "needPrepare": 1,
        "HeroNum": "1&6",
        "progress": "3&0|1&0",
        "progressDesc": "剩余的小偷数量&逃跑的小偷数量"
    },
    {
        "war_id": 3203,
        "dispatchJsonId": 3204,
        "bg_img": 9303,
        "mapid": 9303,
        "script_id": "S_320001",
        "fixReward": "71008&90",
        "conditionReward": "31002&40&0|31002&80&1",
        "warType": 4,
        "gk_name": "每日&矿石争夺战",
        "kingExp": 0,
        "lvLimted": 57,
        "turnLimted": 20,
        "forcedCharactor": "&",
        "fobiddenCharactor": "&",
        "victoryInfoInUI": "1.阻止强盗到达目标点；\r\n2.消灭所有敌军",
        "loseInfoInUI": "强盗到达目标点\r\n我方全部阵亡",
        "starInfoInUI": "1.我方无人阵亡；\r\n2.在5回合内获得胜利",
        "cost": 0,
        "iconInMap": "dengji4",
        "iconName": "普通",
        "recommendedPower": 901180,
        "previousGk": 3202,
        "dailyType": 3,
        "needPrepare": 1,
        "HeroNum": "1&6",
        "progress": "3&0|1&0",
        "progressDesc": "剩余的小偷数量&逃跑的小偷数量"
    },
    {
        "war_id": 3204,
        "dispatchJsonId": 3205,
        "bg_img": 9303,
        "mapid": 9303,
        "script_id": "S_320001",
        "fixReward": "71008&110",
        "conditionReward": "31002&40&0|31002&80&1",
        "warType": 4,
        "gk_name": "每日&矿石争夺战",
        "kingExp": 0,
        "lvLimted": 61,
        "turnLimted": 20,
        "forcedCharactor": "&",
        "fobiddenCharactor": "&",
        "victoryInfoInUI": "1.阻止强盗到达目标点；\r\n2.消灭所有敌军",
        "loseInfoInUI": "强盗到达目标点\r\n我方全部阵亡",
        "starInfoInUI": "1.我方无人阵亡；\r\n2.在5回合内获得胜利",
        "cost": 0,
        "iconInMap": "dengji5",
        "iconName": "困难",
        "recommendedPower": 1641684,
        "previousGk": 3203,
        "dailyType": 3,
        "needPrepare": 1,
        "HeroNum": "1&6",
        "progress": "3&0|1&0",
        "progressDesc": "剩余的小偷数量&逃跑的小偷数量"
    },
    {
        "war_id": 3205,
        "dispatchJsonId": 3206,
        "bg_img": 9303,
        "mapid": 9303,
        "script_id": "S_320001",
        "fixReward": "71008&130",
        "conditionReward": "31002&40&0|31002&80&1",
        "warType": 4,
        "gk_name": "每日&矿石争夺战",
        "kingExp": 0,
        "lvLimted": 65,
        "turnLimted": 20,
        "forcedCharactor": "&",
        "fobiddenCharactor": "&",
        "victoryInfoInUI": "1.阻止强盗到达目标点；\r\n2.消灭所有敌军",
        "loseInfoInUI": "强盗到达目标点\r\n我方全部阵亡",
        "starInfoInUI": "1.我方无人阵亡；\r\n2.在5回合内获得胜利",
        "cost": 0,
        "iconInMap": "dengji6",
        "iconName": "冒险",
        "recommendedPower": 2375202,
        "previousGk": 3204,
        "dailyType": 3,
        "needPrepare": 1,
        "HeroNum": "1&6",
        "progress": "3&0|1&0",
        "progressDesc": "剩余的小偷数量&逃跑的小偷数量"
    },
    {
        "war_id": 3206,
        "dispatchJsonId": 3207,
        "bg_img": 9303,
        "mapid": 9303,
        "script_id": "S_320001",
        "fixReward": "71008&150",
        "conditionReward": "31002&40&0|31002&80&1",
        "warType": 4,
        "gk_name": "每日&矿石争夺战",
        "kingExp": 0,
        "lvLimted": 69,
        "turnLimted": 20,
        "forcedCharactor": "&",
        "fobiddenCharactor": "&",
        "victoryInfoInUI": "1.阻止强盗到达目标点；\r\n2.消灭所有敌军",
        "loseInfoInUI": "强盗到达目标点\r\n我方全部阵亡",
        "starInfoInUI": "1.我方无人阵亡；\r\n2.在5回合内获得胜利",
        "cost": 0,
        "iconInMap": "dengji7",
        "iconName": "达人",
        "recommendedPower": 2864214,
        "previousGk": 3205,
        "dailyType": 3,
        "needPrepare": 1,
        "HeroNum": "1&6",
        "progress": "3&0|1&0",
        "progressDesc": "剩余的小偷数量&逃跑的小偷数量"
    },
    {
        "war_id": 3207,
        "dispatchJsonId": 3208,
        "bg_img": 9303,
        "mapid": 9303,
        "script_id": "S_320001",
        "fixReward": "71008&170",
        "conditionReward": "31002&40&0|31002&80&1",
        "warType": 4,
        "gk_name": "每日&矿石争夺战",
        "kingExp": 0,
        "lvLimted": 73,
        "turnLimted": 20,
        "forcedCharactor": "&",
        "fobiddenCharactor": "&",
        "victoryInfoInUI": "1.阻止强盗到达目标点；\r\n2.消灭所有敌军",
        "loseInfoInUI": "强盗到达目标点\r\n我方全部阵亡",
        "starInfoInUI": "1.我方无人阵亡；\r\n2.在5回合内获得胜利",
        "cost": 0,
        "iconInMap": "dengji8",
        "iconName": "大师",
        "recommendedPower": 3912096,
        "previousGk": 3206,
        "dailyType": 3,
        "needPrepare": 1,
        "HeroNum": "1&6",
        "progress": "3&0|1&0",
        "progressDesc": "剩余的小偷数量&逃跑的小偷数量"
    },
    {
        "war_id": 3208,
        "dispatchJsonId": 3209,
        "bg_img": 9303,
        "mapid": 9303,
        "script_id": "S_320001",
        "fixReward": "71008&190",
        "conditionReward": "31002&40&0|31002&80&1",
        "warType": 4,
        "gk_name": "每日&矿石争夺战",
        "kingExp": 0,
        "lvLimted": 77,
        "turnLimted": 20,
        "forcedCharactor": "&",
        "fobiddenCharactor": "&",
        "victoryInfoInUI": "1.阻止强盗到达目标点；\r\n2.消灭所有敌军",
        "loseInfoInUI": "强盗到达目标点\r\n我方全部阵亡",
        "starInfoInUI": "1.我方无人阵亡；\r\n2.在5回合内获得胜利",
        "cost": 0,
        "iconInMap": "dengji9",
        "iconName": "地狱",
        "recommendedPower": 4785332,
        "previousGk": 3207,
        "dailyType": 3,
        "needPrepare": 1,
        "HeroNum": "1&6",
        "progress": "3&0|1&0",
        "progressDesc": "剩余的小偷数量&逃跑的小偷数量"
    },
    {
        "war_id": 3209,
        "dispatchJsonId": 3210,
        "bg_img": 9303,
        "mapid": 9303,
        "script_id": "S_320001",
        "fixReward": "71008&210",
        "conditionReward": "31002&40&0|31002&80&1",
        "warType": 4,
        "gk_name": "每日&矿石争夺战",
        "kingExp": 0,
        "lvLimted": 81,
        "turnLimted": 20,
        "forcedCharactor": "&",
        "fobiddenCharactor": "&",
        "victoryInfoInUI": "1.阻止强盗到达目标点；\r\n2.消灭所有敌军",
        "loseInfoInUI": "强盗到达目标点\r\n我方全部阵亡",
        "starInfoInUI": "1.我方无人阵亡；\r\n2.在5回合内获得胜利",
        "cost": 0,
        "iconInMap": "dengji10",
        "iconName": "修罗",
        "recommendedPower": 6147580,
        "previousGk": 3208,
        "dailyType": 3,
        "needPrepare": 1,
        "HeroNum": "1&6",
        "progress": "3&0|1&0",
        "progressDesc": "剩余的小偷数量&逃跑的小偷数量"
    },
    {
        "war_id": 3300,
        "dispatchJsonId": 3301,
        "bg_img": 9304,
        "mapid": 9304,
        "script_id": "S_330001",
        "fixReward": "17052&12",
        "conditionReward": "31002&40&0|31002&80&1",
        "warType": 4,
        "gk_name": "每日&矿场保卫战",
        "kingExp": 0,
        "lvLimted": 27,
        "turnLimted": 20,
        "forcedCharactor": "&",
        "fobiddenCharactor": "&",
        "victoryInfoInUI": "1.保护矿场不被占据；\r\n2.消灭所有敌军",
        "loseInfoInUI": "矿场全部被地方夺取\r\n我方全部阵亡",
        "starInfoInUI": "1.我方无人阵亡；\r\n2.在5回合内获得胜利",
        "cost": 0,
        "iconInMap": "dengji1",
        "iconName": "菜鸟",
        "recommendedPower": 475041,
        "previousGk": 0,
        "dailyType": 4,
        "needPrepare": 1,
        "HeroNum": "1&6",
        "progress": "&",
        "progressDesc": "&"
    },
    {
        "war_id": 3301,
        "dispatchJsonId": 3302,
        "bg_img": 9304,
        "mapid": 9304,
        "script_id": "S_330001",
        "fixReward": "17052&16",
        "conditionReward": "31002&40&0|31002&80&1",
        "warType": 4,
        "gk_name": "每日&矿场保卫战",
        "kingExp": 0,
        "lvLimted": 34,
        "turnLimted": 20,
        "forcedCharactor": "&",
        "fobiddenCharactor": "&",
        "victoryInfoInUI": "1.保护矿场不被占据；\r\n2.消灭所有敌军",
        "loseInfoInUI": "矿场全部被地方夺取\r\n我方全部阵亡",
        "starInfoInUI": "1.我方无人阵亡；\r\n2.在5回合内获得胜利",
        "cost": 0,
        "iconInMap": "dengji2",
        "iconName": "新手",
        "recommendedPower": 754476,
        "previousGk": 3300,
        "dailyType": 4,
        "needPrepare": 1,
        "HeroNum": "1&6",
        "progress": "&",
        "progressDesc": "&"
    },
    {
        "war_id": 3302,
        "dispatchJsonId": 3303,
        "bg_img": 9304,
        "mapid": 9304,
        "script_id": "S_330001",
        "fixReward": "17052&20",
        "conditionReward": "31002&40&0|31002&80&1",
        "warType": 4,
        "gk_name": "每日&矿场保卫战",
        "kingExp": 0,
        "lvLimted": 42,
        "turnLimted": 20,
        "forcedCharactor": "&",
        "fobiddenCharactor": "&",
        "victoryInfoInUI": "1.保护矿场不被占据；\r\n2.消灭所有敌军",
        "loseInfoInUI": "矿场全部被地方夺取\r\n我方全部阵亡",
        "starInfoInUI": "1.我方无人阵亡；\r\n2.在5回合内获得胜利",
        "cost": 0,
        "iconInMap": "dengji3",
        "iconName": "轻松",
        "recommendedPower": 1467036,
        "previousGk": 3301,
        "dailyType": 4,
        "needPrepare": 1,
        "HeroNum": "1&6",
        "progress": "&",
        "progressDesc": "&"
    },
    {
        "war_id": 3303,
        "dispatchJsonId": 3304,
        "bg_img": 9304,
        "mapid": 9304,
        "script_id": "S_330001",
        "fixReward": "17052&24",
        "conditionReward": "31002&40&0|31002&80&1",
        "warType": 4,
        "gk_name": "每日&矿场保卫战",
        "kingExp": 0,
        "lvLimted": 49,
        "turnLimted": 20,
        "forcedCharactor": "&",
        "fobiddenCharactor": "&",
        "victoryInfoInUI": "1.保护矿场不被占据；\r\n2.消灭所有敌军",
        "loseInfoInUI": "矿场全部被地方夺取\r\n我方全部阵亡",
        "starInfoInUI": "1.我方无人阵亡；\r\n2.在5回合内获得胜利",
        "cost": 0,
        "iconInMap": "dengji4",
        "iconName": "普通",
        "recommendedPower": 2165625,
        "previousGk": 3302,
        "dailyType": 4,
        "needPrepare": 1,
        "HeroNum": "1&6",
        "progress": "&",
        "progressDesc": "&"
    },
    {
        "war_id": 3304,
        "dispatchJsonId": 3305,
        "bg_img": 9304,
        "mapid": 9304,
        "script_id": "S_330001",
        "fixReward": "17052&28",
        "conditionReward": "31002&40&0|31002&80&1",
        "warType": 4,
        "gk_name": "每日&矿场保卫战",
        "kingExp": 0,
        "lvLimted": 54,
        "turnLimted": 20,
        "forcedCharactor": "&",
        "fobiddenCharactor": "&",
        "victoryInfoInUI": "1.保护矿场不被占据；\r\n2.消灭所有敌军",
        "loseInfoInUI": "矿场全部被地方夺取\r\n我方全部阵亡",
        "starInfoInUI": "1.我方无人阵亡；\r\n2.在5回合内获得胜利",
        "cost": 0,
        "iconInMap": "dengji5",
        "iconName": "困难",
        "recommendedPower": 2654637,
        "previousGk": 3303,
        "dailyType": 4,
        "needPrepare": 1,
        "HeroNum": "1&6",
        "progress": "&",
        "progressDesc": "&"
    },
    {
        "war_id": 3305,
        "dispatchJsonId": 3306,
        "bg_img": 9304,
        "mapid": 9304,
        "script_id": "S_330001",
        "fixReward": "17052&32",
        "conditionReward": "31002&40&0|31002&80&1",
        "warType": 4,
        "gk_name": "每日&矿场保卫战",
        "kingExp": 0,
        "lvLimted": 58,
        "turnLimted": 20,
        "forcedCharactor": "&",
        "fobiddenCharactor": "&",
        "victoryInfoInUI": "1.保护矿场不被占据；\r\n2.消灭所有敌军",
        "loseInfoInUI": "矿场全部被地方夺取\r\n我方全部阵亡",
        "starInfoInUI": "1.我方无人阵亡；\r\n2.在5回合内获得胜利",
        "cost": 0,
        "iconInMap": "dengji5",
        "iconName": "冒险",
        "recommendedPower": 3492943,
        "previousGk": 3304,
        "dailyType": 4,
        "needPrepare": 1,
        "HeroNum": "1&6",
        "progress": "&",
        "progressDesc": "&"
    },
    {
        "war_id": 3306,
        "dispatchJsonId": 3307,
        "bg_img": 9304,
        "mapid": 9304,
        "script_id": "S_330001",
        "fixReward": "17052&36",
        "conditionReward": "31002&40&0|31002&80&1",
        "warType": 4,
        "gk_name": "每日&矿场保卫战",
        "kingExp": 0,
        "lvLimted": 62,
        "turnLimted": 20,
        "forcedCharactor": "&",
        "fobiddenCharactor": "&",
        "victoryInfoInUI": "1.保护矿场不被占据；\r\n2.消灭所有敌军",
        "loseInfoInUI": "矿场全部被地方夺取\r\n我方全部阵亡",
        "starInfoInUI": "1.我方无人阵亡；\r\n2.在5回合内获得胜利",
        "cost": 0,
        "iconInMap": "dengji6",
        "iconName": "达人",
        "recommendedPower": 4470967,
        "previousGk": 3305,
        "dailyType": 4,
        "needPrepare": 1,
        "HeroNum": "1&6",
        "progress": "&",
        "progressDesc": "&"
    },
    {
        "war_id": 3307,
        "dispatchJsonId": 3308,
        "bg_img": 9304,
        "mapid": 9304,
        "script_id": "S_330001",
        "fixReward": "17052&40",
        "conditionReward": "31002&40&0|31002&80&1",
        "warType": 4,
        "gk_name": "每日&矿场保卫战",
        "kingExp": 0,
        "lvLimted": 66,
        "turnLimted": 20,
        "forcedCharactor": "&",
        "fobiddenCharactor": "&",
        "victoryInfoInUI": "1.保护矿场不被占据；\r\n2.消灭所有敌军",
        "loseInfoInUI": "矿场全部被地方夺取\r\n我方全部阵亡",
        "starInfoInUI": "1.我方无人阵亡；\r\n2.在5回合内获得胜利",
        "cost": 0,
        "iconInMap": "dengji7",
        "iconName": "大师",
        "recommendedPower": 5868144,
        "previousGk": 3306,
        "dailyType": 4,
        "needPrepare": 1,
        "HeroNum": "1&6",
        "progress": "&",
        "progressDesc": "&"
    },
    {
        "war_id": 3308,
        "dispatchJsonId": 3309,
        "bg_img": 9304,
        "mapid": 9304,
        "script_id": "S_330001",
        "fixReward": "17052&44",
        "conditionReward": "31002&40&0|31002&80&1",
        "warType": 4,
        "gk_name": "每日&矿场保卫战",
        "kingExp": 0,
        "lvLimted": 70,
        "turnLimted": 20,
        "forcedCharactor": "&",
        "fobiddenCharactor": "&",
        "victoryInfoInUI": "1.保护矿场不被占据；\r\n2.消灭所有敌军",
        "loseInfoInUI": "矿场全部被地方夺取\r\n我方全部阵亡",
        "starInfoInUI": "1.我方无人阵亡；\r\n2.在5回合内获得胜利",
        "cost": 0,
        "iconInMap": "dengji8",
        "iconName": "地狱",
        "recommendedPower": 6566733,
        "previousGk": 3307,
        "dailyType": 4,
        "needPrepare": 1,
        "HeroNum": "1&6",
        "progress": "&",
        "progressDesc": "&"
    },
    {
        "war_id": 3309,
        "dispatchJsonId": 3310,
        "bg_img": 9304,
        "mapid": 9304,
        "script_id": "S_330001",
        "fixReward": "17052&48",
        "conditionReward": "31002&40&0|31002&80&1",
        "warType": 4,
        "gk_name": "每日&矿场保卫战",
        "kingExp": 0,
        "lvLimted": 74,
        "turnLimted": 20,
        "forcedCharactor": "&",
        "fobiddenCharactor": "&",
        "victoryInfoInUI": "1.保护矿场不被占据；\r\n2.消灭所有敌军",
        "loseInfoInUI": "矿场全部被地方夺取\r\n我方全部阵亡",
        "starInfoInUI": "1.我方无人阵亡；\r\n2.在5回合内获得胜利",
        "cost": 0,
        "iconInMap": "dengji9",
        "iconName": "修罗",
        "recommendedPower": 6985886,
        "previousGk": 3308,
        "dailyType": 4,
        "needPrepare": 1,
        "HeroNum": "1&6",
        "progress": "&",
        "progressDesc": "&"
    },
    {
        "war_id": 0,
        "dispatchJsonId": 0,
        "bg_img": 0,
        "mapid": 0,
        "script_id": 0,
        "fixReward": 0,
        "conditionReward": 0,
        "warType": 0,
        "gk_name": 0,
        "kingExp": 0,
        "lvLimted": 0,
        "turnLimted": 0,
        "forcedCharactor": 0,
        "fobiddenCharactor": 0,
        "victoryInfoInUI": 0,
        "loseInfoInUI": 0,
        "starInfoInUI": 0,
        "cost": 0,
        "iconInMap": 0,
        "iconName": 0,
        "recommendedPower": 0,
        "previousGk": " ",
        "dailyType": 0,
        "needPrepare": 0,
        "HeroNum": 0,
        "progress": 0,
        "progressDesc": 0
    }
]