sdk: 根据37要求修改问题
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@@ -12,7 +12,7 @@ import { GuildModel } from "../db/Guild";
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import { getRoleOnlineInfo, updateUserInfo } from "./redisService";
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import { Application, pinus } from "pinus";
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import { getGuildChannelSid } from "./chatService";
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import { getRandSingleEelm, readWordTxt, writeWordTxt } from "../pubUtils/util";
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import { getRandSingleEelm, readWordTxt, resResult, writeWordTxt } from "../pubUtils/util";
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const ThinkingAnalytics = require("thinkingdata-node");
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import Trie from '../pubUtils/trie';
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import _ = require("underscore");
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@@ -99,9 +99,9 @@ export async function checkGuildName(guildCode: string, serverId: number, name:
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// 根据37sdk处理违规玩家名
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export async function treatRoleName(roleId: string) {
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export async function treatRoleName(roleId: string, isDebug?: boolean) {
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let role = await RoleModel.findByRoleId(roleId);
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if(role && role.sdkMark) { // 有设置标记的情况下
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if((role && role.sdkMark) || isDebug) { // 有设置标记的情况下
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let newName = "默认玩家名";
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// 新名字上传
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await checkRoleName(roleId, newName, role);
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@@ -112,6 +112,9 @@ export async function treatRoleName(roleId: string) {
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const { sid } = await getRoleOnlineInfo(roleId);
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if(!!sid) {
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await pinus.app.rpc.connector.connectorRemote.setOtherUserRoleNameSession.toServer(sid,[{ roleId, roleName: newName }]); // 改session
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pinus.app.get('channelService').pushMessageByUids('onPlayerDataChange', resResult(STATUS.SUCCESS, {
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roleName: newName
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}), [{uid: roleId, sid}]);
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}
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// 补偿
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let gold = getGoldObject(NAMEPLATE.NAMEPLATE_FEECOST)
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