排行榜:修复更新数据bug

This commit is contained in:
luying
2021-04-12 09:47:16 +08:00
parent 22e6a82100
commit 003094f466
@@ -218,8 +218,10 @@ export class NormalBattleHandler {
} else if (warInfo.warType == WAR_TYPE.MYSTERY || warInfo.warType == WAR_TYPE.MYSTERY_ELITE) { } else if (warInfo.warType == WAR_TYPE.MYSTERY || warInfo.warType == WAR_TYPE.MYSTERY_ELITE) {
let checkResult = await checkDungeonAndIncrease(roleId, 1, false); let checkResult = await checkDungeonAndIncrease(roleId, 1, false);
let role = await RoleModel.saveDungeonHero(roleId, battleId, heroes, isSuccess); let role = await RoleModel.saveDungeonHero(roleId, battleId, heroes, isSuccess);
let r = new Rank(REDIS_KEY.DUNGEON_RANK, { serverId }); if(role) {
await r.setRankWithRoleInfo(roleId, role.dungeonWarId, role.dungeonUpdatedAt, role); let r = new Rank(REDIS_KEY.DUNGEON_RANK, { serverId });
await r.setRankWithRoleInfo(roleId, role.dungeonWarId, role.dungeonUpdatedAt, role);
}
if(checkResult.status == -1) { if(checkResult.status == -1) {
return checkResult.resResult; return checkResult.resResult;
@@ -227,12 +229,16 @@ export class NormalBattleHandler {
dungeonNum = Object.assign(dungeonNum, checkResult.data) dungeonNum = Object.assign(dungeonNum, checkResult.data)
} else if (warInfo.warType == WAR_TYPE.NORMAL) { } else if (warInfo.warType == WAR_TYPE.NORMAL) {
let role = await RoleModel.updateMainWarId(roleId, battleId, nowSeconds()); let role = await RoleModel.updateMainWarId(roleId, battleId, nowSeconds());
let r = new Rank(REDIS_KEY.MAIN_RANK, { serverId }); if(role) {
await r.setRankWithRoleInfo(roleId, role.mainWarId, role.mainUpdatedAt, role); let r = new Rank(REDIS_KEY.MAIN_RANK, { serverId });
await r.setRankWithRoleInfo(roleId, role.mainWarId, role.mainUpdatedAt, role);
}
} else if (warInfo.warType == WAR_TYPE.MAIN_ELITE) { } else if (warInfo.warType == WAR_TYPE.MAIN_ELITE) {
let role = await RoleModel.updateMainEliteWarId(roleId, battleId, nowSeconds()); let role = await RoleModel.updateMainEliteWarId(roleId, battleId, nowSeconds());
let r = new Rank(REDIS_KEY.MAIN_ELITE_RANK, { serverId }); if(role) {
await r.setRankWithRoleInfo(roleId, role.mainEliteWarId, role.mainEliteUpdatedAt, role); let r = new Rank(REDIS_KEY.MAIN_ELITE_RANK, { serverId });
await r.setRankWithRoleInfo(roleId, role.mainEliteWarId, role.mainEliteUpdatedAt, role);
}
} }
if(isSuccess) { // 挑战胜利 if(isSuccess) { // 挑战胜利