配置:去除stable服env的特殊处理

This commit is contained in:
luying
2021-12-08 14:59:01 +08:00
parent b51a2839da
commit 02c2096704
14 changed files with 66 additions and 75 deletions
+21 -7
View File
@@ -29,23 +29,21 @@ import { GMMailModel } from '../db/GMMail';
import { Maintenance, ServerlistModel, ServerlistType, ServerlistUpdate } from '../db/Serverlist';
import { getWorldChannelSid } from './chatService';
import { createMarqueeMsg, pushMarqueeMsg } from './sysChatService';
import { RegionModel, RegionType } from '../db/Region';
const PER_SECOND = 1 * 1000;
const PER_DAY = 24 * 60 * 60;
const PER_HOUR = 1 * 60 * 60;
const PER_MINUTE = 1 * 60;
var seasonMakeRewardTimJobId: Job;
var warJobId: Job;
var seasonRefreshTimeJobId: Job;
let guildWeeklyJobId: Job;
let guildActStartJobId: Job; // 军团活动开启后每10(or 1)秒循环的定时任务,到结束活动清除
let guildActSecondsJobId: Job; // 军团活动开启后每10(or 1)秒循环的定时任务,到结束活动清除
let guildActEndJobId: Job; // 军团活动开启后每10(or 1)秒循环的定时任务,到结束活动清除
let pvpMakeRewardInterval = null;
let pvpRefreshInterval = null;
/**
* 服务器启动即开启定时任务,结算时常是23-24点,实际结算的时间点是23:31分钟
* 初始定时器
*/
export async function init() {
@@ -83,6 +81,7 @@ export async function init() {
await initMaintenance();
}
// —————————————— PVP 及赛季相关 —————————————— //
function getSeasonContinueDay(seasonNum: number) {
const pvpSeasonDuring = PVP.PVP_SEASON_DAYS.split('|').map(cur => {
let arr = cur.split('&');
@@ -197,7 +196,9 @@ export async function reportOnlineSchedule() {
}
}
// —————————————— PVP 及赛季相关 end —————————————— //
// —————————————— 军团活动 —————————————— //
/**
* 军团活动,每晚8点开启
*/
@@ -343,6 +344,10 @@ export async function raceActivitySeconds() {
}
}
// —————————————— 军团活动 end —————————————— //
// —————————————— 拍卖行 —————————————— //
let startGuildAuctionJobId: Job;
let startWorldAuctionJobId: Job;
let stopAuctionJobId: Job;
@@ -383,7 +388,9 @@ function clearAuctionSchedule() {
}
}
// —————————————— 拍卖行 end —————————————— //
// —————————————— 邮件 —————————————— //
async function sendCircleMail() {
let gmmails = await GMMailModel.findCircleMails(pinus.app.get('env'));
for(let gmmail of gmmails) {
@@ -401,9 +408,9 @@ async function sendCircleMail() {
}
}
// —————————————— 邮件 end —————————————— //
/*** 维护 */
// —————————————— 维护 —————————————— //
let maintenInfos = new Map<string, { servers: ServerlistType[], maintenance: Maintenance }>(); // batchCode => {servers, maintenance}
export async function initMaintenance(servers?: ServerlistType[]) {
if(!servers) servers = await ServerlistModel.findByEnv(pinus.app.get('env'));
@@ -521,4 +528,11 @@ export async function stopMaintenance(batchCode: string, serverIds: number[]) {
pinus.app.rpc.guild.guildRemote.stopServerMainten.broadcast(serverIds);
pinus.app.rpc.order.orderRemote.stopServerMainten.broadcast(serverIds);
pinus.app.rpc.role.roleRemote.stopServerMainten.broadcast(serverIds);
}
}
// —————————————— 维护 end —————————————— //
// —————————————— 自动开服 —————————————— //
async function initAutoCreateServer(region?: RegionType) {
if(!region) region = await RegionModel.findRegionByEnv(pinus.app.get('env'));
}
// —————————————— 自动开服 end —————————————— //