全局:加载json方法全部改为最新

This commit is contained in:
luying
2021-05-06 20:25:05 +08:00
parent 2ef00e8179
commit 0315269387
36 changed files with 401 additions and 920 deletions
@@ -1,5 +1,5 @@
import { Application, BackendSession } from 'pinus';
import { resResult, genCode, getRandomByLen } from '../../../pubUtils/util';
import { resResult, genCode, getRandSingleEelm } from '../../../pubUtils/util';
import { STATUS, TASK_TYPE, AUCTION_SOURCE } from '../../../consts';
import { BossInstanceModel } from '../../../db/BossInstance';
import { BattleRecordModel } from '../../../db/BattleRecord';
@@ -91,7 +91,7 @@ export class GuildHandler {
return resResult(STATUS.GUILD_STRUCTURE_NOT_FOUND);
}
let bossBase = getBossByLv(curStructure.lv);
let { bossHp, warId } = getRandomByLen(bossBase.wars);
let { bossHp, warId } = getRandSingleEelm(bossBase.wars);
let resGuild = await GuildModel.costFund(code, bossBase.opencost);
if (!resGuild) {
res.releaseCallback();